MH261677
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8ff0d8cdc6
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Created all target dummies for weapons and tested
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2024-04-11 14:36:29 +01:00 |
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MH261677
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ab9f392e68
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Added Weapon Table to new tutorial map
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2024-04-11 14:20:19 +01:00 |
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MH261677
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6d3a89f7a6
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Fixed Mars Texture, Added Higher poly and created gun range
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2024-04-11 14:14:53 +01:00 |
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MH261677
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893f4d7fb0
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Changed stars
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2024-04-09 17:30:14 +01:00 |
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MH261677
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0e9d056356
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Added more Openable Doors
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2024-04-09 15:59:54 +01:00 |
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MH261677
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f13b243943
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Added Smoke and particles to vents
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2024-04-09 15:36:02 +01:00 |
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MH261677
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5d70c45482
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Completed Parkour Room and Started Gun/Gadget Range
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2024-04-09 15:10:56 +01:00 |
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MH261677
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4e074f252a
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Finalized extra stuff
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2024-04-08 17:04:17 +01:00 |
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MH261677
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43d1ae99b2
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Added Extra Assets for use in level rework
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2024-04-08 16:46:58 +01:00 |
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MH261677
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d61afa5755
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Finished Mayors Office Re-work/added Mars Planet
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2024-04-08 16:46:13 +01:00 |
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MH261677
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9dece4ef7c
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Added Moving Spaceship Door
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2024-04-08 15:33:49 +01:00 |
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MH261677
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8201e7a6d1
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Added Mayor Room and Started adding parkour area
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2024-04-08 15:32:59 +01:00 |
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MH261677
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602c628d31
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Created NewTutorialMap with basic level layout
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2024-04-08 13:11:31 +01:00 |
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Rafal Swierczek
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e958a86fb9
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Merge branch 'AI-n-Stuff' into dev
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2024-03-29 20:13:18 +00:00 |
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9a2398d2d1
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Bugfix Dialogue Not Triggering Objective & Cosmetic Changes
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2024-03-22 14:08:16 +00:00 |
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3ac9bab40b
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Bugfix Build Error ALS UI Structs & Tree Editor Only Data
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2024-03-22 13:01:29 +00:00 |
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a7976f6749
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Update Legacy Weapons for Sound
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2024-03-22 12:41:41 +00:00 |
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1559c61e8e
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Update Apartment for Placement of Favour System NPC's
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2024-03-22 12:24:44 +00:00 |
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edf05035d0
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Merge branch 'Main-Bounty-Update' into AI-n-Stuff
# Conflicts:
# EndlessVendetta/Source/EndlessVendetta/Characters/BountyHunterCharacter.h
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2024-03-22 12:19:29 +00:00 |
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ffc668ad6d
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Add Dialogue for Lobby Security & Bouncer
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2024-03-22 12:15:40 +00:00 |
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8c550dfbe9
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Update Dialogue for Adding Items to Inventory
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2024-03-22 12:15:15 +00:00 |
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KACPER Szelest
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06facabb9d
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Added vent asset
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2024-03-22 11:28:07 +00:00 |
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KACPER Szelest
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7694a455c9
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decorated hallway
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2024-03-22 10:58:58 +00:00 |
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aa23ea1223
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Update Dialogue, Character, Inventory for Dialogue Requirements Check
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2024-03-22 09:39:18 +00:00 |
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a5493b8a2c
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Add Favour System Characters w/ Animations
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2024-03-22 06:59:54 +00:00 |
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c591fd3f8c
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Update Character for More Responsive Sprint Rotation
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2024-03-22 06:23:39 +00:00 |
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Rafal Swierczek
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91e74b2b21
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Created Pachinko Enemies Level Instance
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2024-03-22 06:19:34 +00:00 |
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Rafal Swierczek
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de262655c8
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Implemented All Remaining Open World Checkpoints
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2024-03-22 05:47:07 +00:00 |
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Rafal Swierczek
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0ffd8453bf
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Implemented Pachinko Downstairs Checkpoints
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2024-03-22 03:02:07 +00:00 |
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Rafal Swierczek
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3c61bae18f
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Created Copy of Greasy Ricks Dialogue
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2024-03-22 01:02:19 +00:00 |
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Rafal Swierczek
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29d0963d5b
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Implemented Going Over the Plan with Greasy Rick Checkpoint
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2024-03-22 01:01:40 +00:00 |
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Rafal Swierczek
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b19446acf6
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Implemented Workbench Checkpoint
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2024-03-21 23:03:12 +00:00 |
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Rafal Swierczek
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21927b06de
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Implemented Market Area Thugs and Checkpoint
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2024-03-21 22:21:57 +00:00 |
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Rafal Swierczek
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5ce987aae1
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Temporarily Skipped Tutorial Functionality
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2024-03-21 22:07:38 +00:00 |
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Rafal Swierczek
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94b22abef0
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Implemented Greasy Rick Checkpoints
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2024-03-21 18:47:40 +00:00 |
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Rafal Swierczek
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e47172b790
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Setup Follow Greasy Rick Functionality
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2024-03-21 15:38:37 +00:00 |
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Rafal Swierczek
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09c18e07fa
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Imported Temp Greasy Rick Character with End Dialogue Functionality
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2024-03-21 15:01:21 +00:00 |
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Rafal Swierczek
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ba5250e62b
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Bugfix Wrong Pistol Texture
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2024-03-21 13:18:34 +00:00 |
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Rafal Swierczek
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d5f78c190d
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Merge remote-tracking branch 'origin/grip-attachment' into Main-Bounty-Update
# Conflicts:
# EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/Pistols/AnimatedPistol/BP_BasePistolWeapon_Animated.uasset
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2024-03-21 13:10:27 +00:00 |
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Rafal Swierczek
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fa31f957d6
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Added Areas to Open World Needed for Main Bounty Checkpoints
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2024-03-21 05:00:26 +00:00 |
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Rafal Swierczek
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a219cbdceb
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Created Functional City Blockout on Mars Landscape
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2024-03-21 02:57:41 +00:00 |
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Rafal Swierczek
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ee6a16193d
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Re-Imported White Marble for Apartment Corridor
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2024-03-20 23:13:42 +00:00 |
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Rafal Swierczek
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7f46336301
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Merge branch 'LevelDesign' into Main-Bounty-Update
# Conflicts:
# EndlessVendetta/Config/DefaultEngine.ini
# EndlessVendetta/Content/Levels/Apartment_hit.umap
# EndlessVendetta/Content/Levels/OpenWorldRework.umap
# EndlessVendetta/Content/StarterContent/Architecture/Floor_400x400.uasset
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2024-03-20 22:35:26 +00:00 |
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Rafal Swierczek
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e298691255
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Made Duplicate of Apartment Level for Merging
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2024-03-20 21:53:53 +00:00 |
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Rafal Swierczek
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a1854bb2db
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Added Functional Buttons to Death Screen
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2024-03-20 16:52:51 +00:00 |
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MH261677
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2e6d88a53f
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Added grip attachment code to baseweaponclass
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2024-03-20 16:07:59 +00:00 |
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MH261677
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df8fccfe57
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Created tempgrip and added workbench code for new grip attachment
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2024-03-20 16:07:46 +00:00 |
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MH261677
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e2449fe185
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Created GripAttachment Class and Added Grip Socket to pistol
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2024-03-20 16:07:22 +00:00 |
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Rafal Swierczek
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3bb50d2ea5
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Created Death Sequence and UI
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2024-03-20 14:33:02 +00:00 |
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Rafal Swierczek
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031a74352f
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Implemented Open World Checkpoints to Save System
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2024-03-20 12:23:19 +00:00 |
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