Rafal Swierczek
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a0fd0c3269
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Updated Retrieve Pistol Checkpoint to Toggle Gun Visibility and Open Doors
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2024-05-02 13:09:19 +01:00 |
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Rafal Swierczek
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456730f263
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Merge remote-tracking branch 'origin/dev' into TutorialStealthAreaCheckpoints
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2024-04-30 11:35:21 +01:00 |
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59928b697e
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Add Inventory Right Click Context Menu
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2024-04-29 18:35:19 +01:00 |
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Rafal Swierczek
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553a100aaa
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Created Retrieve Weapon Checkpoint
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2024-04-29 17:21:15 +01:00 |
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921cf41e1c
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Bugfix No Voice Over Data
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2024-04-29 17:05:08 +01:00 |
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2acea77079
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Add UI Fonts to Engine
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2024-04-29 15:58:40 +01:00 |
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Rafal Swierczek
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8adae0d977
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Shortened Combat Training Introduction Cinematic
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2024-04-29 13:26:28 +01:00 |
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Rafal Swierczek
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131072c9c8
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Reduced Wave Mini Game Duration and Increased Wave Density
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2024-04-29 11:43:14 +01:00 |
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KACPER Szelest
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a56cf9dce5
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Added all voice lines in folders into the game folder
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2024-04-26 17:35:33 +01:00 |
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b62d7d75de
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Add Recent Blueprint Plugin
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2024-04-26 03:30:26 +01:00 |
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a5e8a8db13
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Update Dialogue System to Handle Voice Overs
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2024-04-26 03:23:22 +01:00 |
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7bbbb5b830
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Update AI for Increased Rotation Speed and Investigation Speed
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2024-04-26 03:05:39 +01:00 |
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8bca6dd4c5
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Merge remote-tracking branch 'origin/dev' into Music-System
# Conflicts:
# EndlessVendetta/Content/FirstPerson/Blueprints/BP_MainCharacter.uasset
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2024-04-26 02:59:12 +01:00 |
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75fc2e0aca
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Update Music System to Be Responsive
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2024-04-26 02:53:28 +01:00 |
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MH261677
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3ee125c931
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Merged Final Area to New Tutorial Map and fixed extra issues
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2024-04-25 10:10:05 +01:00 |
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MH261677
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3f87f9cbaa
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Created Final Area of Tutorial
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2024-04-25 09:23:46 +01:00 |
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MH261677
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46de66e5ed
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Fixed Merge Errors
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2024-04-24 16:42:35 +01:00 |
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MH261677
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e00ae75cc4
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Merge branch 'proper-loading-screen' into dev
# Conflicts:
# EndlessVendetta/Content/BountySystem/CP_FinalCheckpoint.uasset
# EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
# EndlessVendetta/Content/MainMenu/Gameplay/MainMenuPlayerController.uasset
# EndlessVendetta/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset
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2024-04-24 16:29:13 +01:00 |
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MH261677
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a144a74d80
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Finished Loading Screen and added loading assets
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2024-04-24 16:26:27 +01:00 |
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MH261677
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b64b871225
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Added Async Loading To Project
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2024-04-24 15:01:41 +01:00 |
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Rafal Swierczek
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87a4bb4229
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Bugfix Missing Ref in Vision Pulse
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2024-04-23 12:23:40 +01:00 |
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Rafal Swierczek
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00612596d5
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Merge branch 'Tutorial-Checkpoints' into dev
# Conflicts:
# EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
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2024-04-23 12:04:49 +01:00 |
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Rafal Swierczek
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16784b051f
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Implemented Checkpoints for Gadget Tutorial Area
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2024-04-23 05:01:05 +01:00 |
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Rafal Swierczek
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a0cb8d43c3
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Implemented Gun Range Checkpoints
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2024-04-23 03:20:39 +01:00 |
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Rafal Swierczek
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ce980cb035
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Implemented Tutorial Checkpoints Through to Maintenance Area
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2024-04-23 02:25:53 +01:00 |
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Rafal Swierczek
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c79a1e50e7
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Implemented Intro Cinematic Checkpoint
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2024-04-23 01:59:38 +01:00 |
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Rafal Swierczek
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0a15ed721c
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Implemented New Mayor
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2024-04-23 01:55:25 +01:00 |
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Rafal Swierczek
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2249e0fa6c
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Created Gadget Training Room Related Cinematic Sequences
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2024-04-23 01:14:50 +01:00 |
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Rafal Swierczek
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7afc38c423
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Created Tutorial Intro Sequence
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2024-04-23 00:00:31 +01:00 |
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Louis Horne
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6a656e1d6a
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Merge branch 'Outside-Lighting-Pass' into dev
# Conflicts:
# EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
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2024-04-22 23:04:49 +01:00 |
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REBECCA WYNN
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2724126a88
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parlour exterior
first pass of textures on exterior and in engine re modeling of building to ensure textures dont lood odd
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2024-04-22 17:25:17 +01:00 |
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MH261677
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1c70bba094
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Merge branch 'GadgetTutorialRevamp' into dev
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2024-04-22 16:12:41 +01:00 |
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MH261677
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98dac51086
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Properly merged stealth area into new tut
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2024-04-22 16:12:06 +01:00 |
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Rafal Swierczek
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53dea5ccc0
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Removed Fake Loading Screen
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2024-04-22 16:03:35 +01:00 |
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MH261677
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ea44f7a393
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Merge branch 'stealth-area-tutorial' into GadgetTutorialRevamp
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2024-04-22 15:56:48 +01:00 |
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MH261677
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cd2ba9ea83
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Enabled AsyncLoading Plugin for Asynchronus loading screen
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2024-04-22 15:28:52 +01:00 |
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Rafal Swierczek
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3185c41ae5
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Implemented Target Supply Station
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2024-04-22 15:22:13 +01:00 |
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REBECCA WYNN
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7798584a03
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first arcade pass
replaced pachinko blocks with untextured arcade cabinets. 1st lighting pass too
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2024-04-22 15:04:14 +01:00 |
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MH261677
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7b280c9016
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Polished whole tutorial area more and finished stealth zone
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2024-04-22 12:54:05 +01:00 |
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MH261677
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adcb51ccdd
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Created Red Variant of light
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2024-04-22 12:53:52 +01:00 |
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Rafal Swierczek
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16638ff0b1
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Implemented and Setup Wave System for Gadget Tutorial Mini Game
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2024-04-22 12:24:11 +01:00 |
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Rafal Swierczek
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454b1165e7
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Implemented Brain Virus AI Death Sequence
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2024-04-21 15:29:04 +01:00 |
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MH261677
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f14122caed
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Grip Attachment now lowers recoil for all weapons
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2024-04-20 16:33:55 +01:00 |
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Rafal Swierczek
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ebb491bced
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Merge remote-tracking branch 'origin/stealth-area-tutorial' into GadgetTutorialRevamp
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2024-04-20 15:35:18 +01:00 |
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Louis Horne
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22855e8f1e
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Added more Pipes
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2024-04-20 03:44:32 +01:00 |
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Louis Horne
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a31559daf4
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Added and placed extra pipe part
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2024-04-19 22:50:28 +01:00 |
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LOUIS HORNE
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48889272da
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Added Road Signs
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2024-04-19 16:59:38 +01:00 |
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REBECCA WYNN
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66652ce0ec
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adjusted laundrette
optimised floors and changed lighting of parlour
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2024-04-19 14:53:13 +01:00 |
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Rafal Swierczek
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7574f8b921
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Implemented Brain Virus AI Functionality
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2024-04-19 00:27:15 +01:00 |
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Rafal Swierczek
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7d1cd80a4b
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Added Set Dressing to Gadget Training Room
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2024-04-18 23:22:10 +01:00 |
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