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bbe79021e6
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Update Footstep Notify BP for Decreased Crouch AI Noise
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2024-05-02 23:55:56 +01:00 |
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Louis Horne
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55cc5e867f
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Merge branch 'Environment-Miami' into dev
# Conflicts:
# EndlessVendetta/Content/Levels/OpenWorldRework.umap
# EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
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2024-05-01 21:21:33 +01:00 |
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Louis Horne
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f1045a6ad3
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Changed Scene
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2024-05-01 19:41:08 +01:00 |
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Louis Horne
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c6b90398d6
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Added modualr Window
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2024-05-01 19:36:25 +01:00 |
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Louis Horne
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537d06a951
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Added ShopFront First Pass
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2024-05-01 17:38:16 +01:00 |
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Louis Horne
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beb9768d83
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Puddle Decal Improvement
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2024-05-01 05:37:21 +01:00 |
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Louis Horne
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dd598c5bfd
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Added window to phone box
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2024-05-01 05:32:17 +01:00 |
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Louis Horne
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a6379b77e4
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Fixed Garage kit
Re-imported assets and textures
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2024-05-01 05:20:46 +01:00 |
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Louis Horne
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de5cb392a5
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Optimised fish tank
Shadow pool overflow - turned off shadows on some assets to increase performance
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2024-05-01 01:42:58 +01:00 |
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Louis Horne
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263caaffad
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Merge art Appartment branch into art Miami branch
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2024-05-01 01:30:40 +01:00 |
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CHRIS FARRER
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cc9d590cfc
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Added Trash Bin and Can with textures
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2024-04-30 14:00:09 +01:00 |
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LOUIS HORNE
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7f2e481d3c
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Added fire extinguisher, billboard, garage kit
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2024-04-29 18:48:39 +01:00 |
|
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59928b697e
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Add Inventory Right Click Context Menu
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2024-04-29 18:35:19 +01:00 |
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921cf41e1c
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Bugfix No Voice Over Data
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2024-04-29 17:05:08 +01:00 |
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2acea77079
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Add UI Fonts to Engine
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2024-04-29 15:58:40 +01:00 |
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KACPER Szelest
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a56cf9dce5
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Added all voice lines in folders into the game folder
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2024-04-26 17:35:33 +01:00 |
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b62d7d75de
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Add Recent Blueprint Plugin
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2024-04-26 03:30:26 +01:00 |
|
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a5e8a8db13
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Update Dialogue System to Handle Voice Overs
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2024-04-26 03:23:22 +01:00 |
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7bbbb5b830
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Update AI for Increased Rotation Speed and Investigation Speed
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2024-04-26 03:05:39 +01:00 |
|
|
8bca6dd4c5
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Merge remote-tracking branch 'origin/dev' into Music-System
# Conflicts:
# EndlessVendetta/Content/FirstPerson/Blueprints/BP_MainCharacter.uasset
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2024-04-26 02:59:12 +01:00 |
|
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75fc2e0aca
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Update Music System to Be Responsive
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2024-04-26 02:53:28 +01:00 |
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LOUIS HORNE
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855ccd6c01
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Updated PhoneBox
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2024-04-25 17:47:30 +01:00 |
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LOUIS HORNE
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7e6b502360
|
Added Neon Signs Placed Manhole covers
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2024-04-25 15:21:16 +01:00 |
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MH261677
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3ee125c931
|
Merged Final Area to New Tutorial Map and fixed extra issues
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2024-04-25 10:10:05 +01:00 |
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MH261677
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3f87f9cbaa
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Created Final Area of Tutorial
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2024-04-25 09:23:46 +01:00 |
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LOUIS HORNE
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bfc79a80d1
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Merge remote-tracking branch 'origin/Outside-Lighting-Pass' into Environment-Miami
# Conflicts:
# EndlessVendetta/Content/Levels/OpenWorldRework.umap
|
2024-04-24 17:28:00 +01:00 |
|
LOUIS HORNE
|
dd8b227839
|
Added Phonebox and Manhole Cover
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2024-04-24 17:27:23 +01:00 |
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REBECCA WYNN
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0ed87ef441
|
cont. inerior and exterior of parlour
also added quick general particle effect alongside dressing the building
|
2024-04-24 17:08:31 +01:00 |
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MH261677
|
46de66e5ed
|
Fixed Merge Errors
|
2024-04-24 16:42:35 +01:00 |
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MH261677
|
e00ae75cc4
|
Merge branch 'proper-loading-screen' into dev
# Conflicts:
# EndlessVendetta/Content/BountySystem/CP_FinalCheckpoint.uasset
# EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
# EndlessVendetta/Content/MainMenu/Gameplay/MainMenuPlayerController.uasset
# EndlessVendetta/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset
|
2024-04-24 16:29:13 +01:00 |
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MH261677
|
a144a74d80
|
Finished Loading Screen and added loading assets
|
2024-04-24 16:26:27 +01:00 |
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MH261677
|
b64b871225
|
Added Async Loading To Project
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2024-04-24 15:01:41 +01:00 |
|
Louis Horne
|
959b377802
|
ManholeDecal
|
2024-04-24 03:17:13 +01:00 |
|
Rafal Swierczek
|
87a4bb4229
|
Bugfix Missing Ref in Vision Pulse
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2024-04-23 12:23:40 +01:00 |
|
Rafal Swierczek
|
00612596d5
|
Merge branch 'Tutorial-Checkpoints' into dev
# Conflicts:
# EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
|
2024-04-23 12:04:49 +01:00 |
|
Rafal Swierczek
|
16784b051f
|
Implemented Checkpoints for Gadget Tutorial Area
|
2024-04-23 05:01:05 +01:00 |
|
Rafal Swierczek
|
a0cb8d43c3
|
Implemented Gun Range Checkpoints
|
2024-04-23 03:20:39 +01:00 |
|
Rafal Swierczek
|
ce980cb035
|
Implemented Tutorial Checkpoints Through to Maintenance Area
|
2024-04-23 02:25:53 +01:00 |
|
Rafal Swierczek
|
c79a1e50e7
|
Implemented Intro Cinematic Checkpoint
|
2024-04-23 01:59:38 +01:00 |
|
Rafal Swierczek
|
0a15ed721c
|
Implemented New Mayor
|
2024-04-23 01:55:25 +01:00 |
|
Rafal Swierczek
|
2249e0fa6c
|
Created Gadget Training Room Related Cinematic Sequences
|
2024-04-23 01:14:50 +01:00 |
|
Rafal Swierczek
|
7afc38c423
|
Created Tutorial Intro Sequence
|
2024-04-23 00:00:31 +01:00 |
|
Louis Horne
|
6a656e1d6a
|
Merge branch 'Outside-Lighting-Pass' into dev
# Conflicts:
# EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
|
2024-04-22 23:04:49 +01:00 |
|
REBECCA WYNN
|
2724126a88
|
parlour exterior
first pass of textures on exterior and in engine re modeling of building to ensure textures dont lood odd
|
2024-04-22 17:25:17 +01:00 |
|
MH261677
|
1c70bba094
|
Merge branch 'GadgetTutorialRevamp' into dev
|
2024-04-22 16:12:41 +01:00 |
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MH261677
|
98dac51086
|
Properly merged stealth area into new tut
|
2024-04-22 16:12:06 +01:00 |
|
Rafal Swierczek
|
53dea5ccc0
|
Removed Fake Loading Screen
|
2024-04-22 16:03:35 +01:00 |
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MH261677
|
ea44f7a393
|
Merge branch 'stealth-area-tutorial' into GadgetTutorialRevamp
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2024-04-22 15:56:48 +01:00 |
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MH261677
|
cd2ba9ea83
|
Enabled AsyncLoading Plugin for Asynchronus loading screen
|
2024-04-22 15:28:52 +01:00 |
|
Rafal Swierczek
|
3185c41ae5
|
Implemented Target Supply Station
|
2024-04-22 15:22:13 +01:00 |
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