Commit Graph

375 Commits

Author SHA1 Message Date
KACPER Szelest
c1ced2983b Added enemy Ai into 2nd side bounty
Added interactable enemy ai into the side bounty to patrol the area and attack the player
2024-01-13 18:18:12 +00:00
KACPER Szelest
a26e2be208 Created 2nd side bounty location rough blockout
created the rough blockout for the 2nd bounty location, more of a rough idea than a base for what the 2nd side bounty is envisioned to be
2024-01-13 18:03:55 +00:00
KACPER Szelest
55abb13e29 Fixed object placement with first side bounty
Fixed weird clipping and object placement issues with the first side bounty area
2024-01-13 16:50:09 +00:00
KACPER SZELEST
e049f745ac Added props into side bounty area 2024-01-12 13:11:17 +00:00
KACPER SZELEST
b33121a542 Added gang side bounty area 2024-01-12 13:04:51 +00:00
LOUIS HORNE
56be1f02e8 Wave Survival Blockout 2024-01-12 12:47:37 +00:00
LOUIS HORNE
d358f2b576 Lighting Update to open world 2024-01-12 11:01:22 +00:00
LOUIS HORNE
247081d774 Road changes to open world 2024-01-12 10:49:59 +00:00
LOUIS HORNE
991f2da997 Added ultra dynamic skye, did a lighting pass 2024-01-08 18:42:37 +00:00
LOUIS HORNE
ea43f7b509 Added buildings and minor roads to miami blockout 2024-01-08 18:24:57 +00:00
KACPER Szelest
7a520b28fb Added and implemented roads
I have added and implemented the roads into the level, so the player can manouver and interac with the world
2024-01-07 14:16:39 +00:00
KACPER Szelest
4a4e0e6302 Edited and implemented road
I edited a spline layer into the level landscape and have created road pathways in the level
2024-01-07 13:12:33 +00:00
KACPER Szelest
eb238d84ec Added road texture 2.0
I added some things to make the road look better
2024-01-07 13:11:48 +00:00
KACPER Szelest
534ff12832 Added road texture
I added a road texture so that it looks like a road and not a white rectangle
2024-01-07 13:11:15 +00:00
KACPER Szelest
26f8edc17f Added road mesh
I have added a road mesh object so that we can use it to create roads throughout our level
2024-01-07 12:40:07 +00:00
KACPER Szelest
bb97542293 Added new level
I have added the open world new miami level ready for assets to be placed in and to be decorated
2024-01-07 12:39:01 +00:00
KACPER SZELEST
cc68442e46 Updated read.me
Added the mayor dialogue tree for the beginning of the game
2023-12-04 10:59:44 +00:00
MH261677
2d7091dee9 Merge branch 'player-movement' into dev 2023-11-30 16:03:54 +00:00
MH261677
b3b2dac792 Added FOV Fixes to sprint bar 2023-11-30 15:38:16 +00:00
MH261677
c9acf07ccd Added Stamina Consume To Jumping & Fixed Jumping Bugs 2023-11-30 15:26:20 +00:00
MH261677
91f9003ff0 Tweaked Movement and Jumping Values to feel better 2023-11-30 14:52:50 +00:00
MH261677
39bd245f57 Added FOV when sprinting and finished Sprinting System 2023-11-30 14:02:02 +00:00
MH261677
7f2cc14922 Added Stamina Consume System & Finalised Sprinting Values 2023-11-30 14:01:43 +00:00
MH261677
0f07c0197b Fixed Sprinting Action Buttons 2023-11-30 14:01:26 +00:00
MH261677
92ab1c3d6b Populated Sprint and UnSprint Functions 2023-11-30 13:01:23 +00:00
MH261677
08e7fcecba Added Sprint Basic Function and Binds To Shift Key 2023-11-30 12:19:43 +00:00
MH261677
b9a8bf4f85 Added Stamina and SprintSpeed values to player header 2023-11-30 11:55:40 +00:00
MH261677
d9763b3bf2 Added Stamina Bar to player 2023-11-30 11:55:28 +00:00
RAFAL SWIERCZEK
8e5fd68b83 Merge branch 'BugFixes' into dev 2023-11-30 11:15:02 +00:00
RAFAL SWIERCZEK
0c8dbbf03b Bugfix VisionLink Marking Dead Enemies 2023-11-30 10:20:23 +00:00
RAFAL SWIERCZEK
331259cc1b Bugfix Equipped Guns Block LOS for Vision Link 2023-11-30 10:20:02 +00:00
RAFAL SWIERCZEK
354b3b2a11 Deleted Text Background Asset 2023-11-30 09:45:03 +00:00
RAFAL SWIERCZEK
2899b9f4a8 Deleted Old LOS Test Class 2023-11-30 09:33:28 +00:00
KACPER SZELEST
73fd6c48cf Updated read.me
added the asset list
2023-11-30 09:23:00 +00:00
KACPER SZELEST
5e71862065 Updated read.me
Added storyboard
2023-11-30 09:22:09 +00:00
KACPER SZELEST
010f39f1a1 Updated read.me
added the script
2023-11-30 09:21:19 +00:00
KACPER SZELEST
25edfbb40d Updated read.me 2023-11-30 09:19:30 +00:00
d34b52f972 Add GameInstance for Global Session ID 2023-11-28 03:36:27 +00:00
61018a044d Migrated Telemetry To GameMode 2023-11-27 13:25:20 +00:00
80912566d3 Bugfix Creating Invaild Sessions on Startup 2023-11-27 11:48:15 +00:00
e7e9918daf Update Start Telemetry in Training Facility 2023-11-27 09:59:49 +00:00
e928131d89 Update Exit Telemetry 2023-11-27 09:55:49 +00:00
1707d13fb9 Add Base Telemetry Triggers 2023-11-27 09:41:18 +00:00
69bf3555e3 Merge remote-tracking branch 'origin/Tutorial-Enviroment' into dev
# Conflicts:
#	EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Button.uasset
#	EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Seat.uasset
#	EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Toilet.uasset
#	EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/lambert1.uasset
#	EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/standardSurface5.uasset
#	EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/M_Carpet.uasset
#	EndlessVendetta/Content/Levels/TrainingFacility.umap
#	EndlessVendetta/Content/StarterContent/Architecture/Floor_400x400.uasset
#	EndlessVendetta/Content/StarterContent/Materials/M_Wood_Pine.uasset
#	EndlessVendetta/Content/StarterContent/Materials/M_Wood_Walnut.uasset
2023-11-27 02:03:30 +00:00
c9d5ab73a6 Merge remote-tracking branch 'origin/asset-lights' into dev 2023-11-27 01:22:33 +00:00
e0ac8804c7 Built Lighting for Training Facility 2023-11-27 01:22:00 +00:00
ce8a870eca Updated Waypoint UI for More Readability
Added Outline and Increased Size to 65
2023-11-27 01:18:52 +00:00
05679cc334 Bugfix Able to Equip Rifle Before Pickup 2023-11-27 01:10:36 +00:00
7aecf2a69c Merge remote-tracking branch 'origin/CheckpointUI' into Inventory-System
# Conflicts:
#	EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
#	EndlessVendetta/Content/StarterContent/Architecture/Floor_400x400.uasset
2023-11-27 00:45:32 +00:00
3ac6ea3a27 Updated Inventory Component for Dropping of Items 2023-11-27 00:43:10 +00:00