126 Commits

Author SHA1 Message Date
Rafal Swierczek
0408cf83e7 Added Functionality to Parkour Room 2024-01-13 23:23:05 +00:00
Rafal Swierczek
d9e249c153 Added Mayors Office 2024-01-13 19:30:52 +00:00
Rafal Swierczek
f56e3f7877 Added Reception Area to Training Facility 2024-01-13 14:22:43 +00:00
Rafal Swierczek
559977e0cf Implemented Target Dummy with Getting Shot Functionality 2024-01-13 03:29:54 +00:00
Rafal Swierczek
dbf5b10953 Imported Static Mesh into Project 2024-01-13 03:11:42 +00:00
Rafal Swierczek
3ef35408f4 Implemented Droppable Wall BP 2024-01-13 03:00:25 +00:00
Rafal Swierczek
8e101386da Fixed Player Cam Missing Important Component Tag for Gadgets 2024-01-13 02:10:56 +00:00
Rafal Swierczek
c25cbe5977 Implemented Vaulting Fix without Animations 2024-01-12 16:18:40 +00:00
LOUIS HORNE
9612ac9f7b Added Smaller wall pieces 2024-01-11 11:11:12 +00:00
Rafal Swierczek
39ed880d6b Updated Waypoints to Display Bounty Titles Instead of Checkpoint Descriptions 2024-01-10 21:31:10 +00:00
LOUIS HORNE
7b5aff2f60 Merge remote-tracking branch 'origin/LevelDesign2' into Tutorial-Enviroment
# Conflicts:
#	EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Button.uasset
#	EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Seat.uasset
#	EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Toilet.uasset
#	EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/lambert1.uasset
#	EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/standardSurface5.uasset
#	EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/cofffee_table/coffee_table_re.uasset
#	EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/side_table/side_table_bl.uasset
#	EndlessVendetta/Content/Assets/Objects/Tutorial-Level/lights_textures/ceiling_light_02/ceiling_light_02_orange.uasset
#	EndlessVendetta/Content/Assets/Objects/Tutorial-Level/lights_textures/lamp_01/lamp_01_orange.uasset
#	EndlessVendetta/Content/Assets/Objects/Tutorial-Level/lights_textures/wall_light_01/wall_light_01_orange.uasset
#	EndlessVendetta/Content/Assets/Objects/Tutorial-Level/lights_textures/wall_light_02/wall_light_02_orange.uasset
#	EndlessVendetta/Content/Levels/TrainingFacility.umap
#	EndlessVendetta/Content/StarterContent/Architecture/Floor_400x400.uasset
2024-01-10 09:20:56 +00:00
LOUIS HORNE
ea43f7b509 Added buildings and minor roads to miami blockout 2024-01-08 18:24:57 +00:00
LOUIS HORNE
ead9c35fb9 Set Dressing 2023-11-30 11:41:24 +00:00
RAFAL SWIERCZEK
354b3b2a11 Deleted Text Background Asset 2023-11-30 09:45:03 +00:00
61018a044d Migrated Telemetry To GameMode 2023-11-27 13:25:20 +00:00
80912566d3 Bugfix Creating Invaild Sessions on Startup 2023-11-27 11:48:15 +00:00
e928131d89 Update Exit Telemetry 2023-11-27 09:55:49 +00:00
ce8a870eca Updated Waypoint UI for More Readability
Added Outline and Increased Size to 65
2023-11-27 01:18:52 +00:00
Rafal Swierczek
797653132e Fixed Multiple Main Waypoints Becoming Focused When Looking at Just One 2023-11-26 23:59:53 +00:00
Rafal Swierczek
c51f2ab7b6 Added a Directional Arrow to Mini Waypoints 2023-11-26 23:26:01 +00:00
Rafal Swierczek
cbf89a2c93 Implemented Mini Waypoint Direction Toggle 2023-11-26 22:45:21 +00:00
Rafal Swierczek
5a8d8e8284 Implemented Mini Waypoint Appearing When Main Waypoint is Out of Focus 2023-11-26 21:23:54 +00:00
Rafal Swierczek
153e026354 Added New Mini Waypoint Class with Visibility Toggle 2023-11-26 16:39:39 +00:00
Rafal Swierczek
787c9c76f1 Removed Test Mini Waypoint BP 2023-11-26 16:16:45 +00:00
Rafal Swierczek
0e937e3e5e Implemented Main Waypoint Visibility Toggle 2023-11-26 16:14:01 +00:00
Rafal Swierczek
4c2ba9b3e5 Added New Object Collision Channel Waypoint 2023-11-26 15:14:48 +00:00
Rafal Swierczek
012328b34c Implemented Basic Screen Space UI For Checkpoint Icon 2023-11-25 19:29:07 +00:00
Rafal Swierczek
62d33c6856 Added Tips to All Checkpoints 2023-11-25 16:43:28 +00:00
Rafal Swierczek
9020cdb284 Implemented Text to Checkpoint Completed UI 2023-11-25 15:53:52 +00:00
00011764c3 Add Respawn Point to Prevent Restarting Whole Level 2023-11-09 13:32:37 +00:00
Rafal Swierczek
368a68a7e2 Fixed Crashes Caused By Destroying InValid Characters For Some Gadget Tutorials 2023-11-03 17:32:59 +00:00
Rafal Swierczek
384db6c241 Enabled Hidden In Game Settings for Example Areas in All Gadget Tutorials 2023-11-03 17:00:34 +00:00
Rafal Swierczek
a08f671114 Merge remote-tracking branch 'origin/Inventory-System' into dev
# Conflicts:
#	EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
#	EndlessVendetta/Content/Levels/TrainingFacility.umap
2023-11-03 16:28:51 +00:00
Rafal Swierczek
c522a39410 Updated PickUpWeapon Checkpoint To Include Actual Pickupable Weapons 2023-11-03 16:19:53 +00:00
Rafal Swierczek
31b190208b Added Combat Gadget Training Checkpoint 2023-11-03 15:36:14 +00:00
Rafal Swierczek
345e5acd08 Implemented Overload Module Gadget Tutorial 2023-11-03 15:12:18 +00:00
Rafal Swierczek
61117272ef Added Go Downstairs Checkpoint 2023-11-03 13:49:00 +00:00
Rafal Swierczek
7ac557f166 Implemented Recon Tutorial Checkpoint 2023-11-03 13:35:26 +00:00
Rafal Swierczek
971e28bb61 Implemented Ring Module Gadget Tutorial 2023-11-02 18:57:01 +00:00
Rafal Swierczek
7ee592f1f0 Implemented Vision Link Gadget Tutorial 2023-11-02 02:27:04 +00:00
Rafal Swierczek
d705e61070 Implemented Gadget Switching Workbench 2023-11-01 21:18:18 +00:00
Rafal Swierczek
6a14693826 Implemented UGadgetMenu and it's Functionality 2023-10-30 18:00:41 +00:00
Rafal Swierczek
c53b7c7988 Updated Base Gadget Class to Include UI Info 2023-10-28 17:36:54 +01:00
Rafal Swierczek
3b5a2b6119 Adjusted Parkour Areas Final Jump 2023-10-28 14:42:00 +01:00
Rafal Swierczek
54dc93ded0 Reduced Target Amount for Both Firing Ranges 2023-10-28 14:31:32 +01:00
58931ab222 Bugfix Inventory UI Not Refreshing on Dirty 2023-10-25 16:58:38 +01:00
Rafal Swierczek
7ab8735ed1 Fixed AI Gun Animations Merge Issue 2023-10-23 13:18:40 +01:00
Rafal Swierczek
9c57740b45 Fixed Gun Stat Prompt Starting Spawned In 2023-10-23 11:13:23 +01:00
7191dd7302 Implemented Escape From The Area Checkpoint 2023-10-21 20:23:13 +01:00
b4c8ac75c6 Implemented Target Elimination Checkpoint 2023-10-21 17:08:53 +01:00