Rafal Swierczek
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0408cf83e7
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Added Functionality to Parkour Room
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2024-01-13 23:23:05 +00:00 |
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Rafal Swierczek
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d9e249c153
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Added Mayors Office
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2024-01-13 19:30:52 +00:00 |
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Rafal Swierczek
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f56e3f7877
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Added Reception Area to Training Facility
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2024-01-13 14:22:43 +00:00 |
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Rafal Swierczek
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559977e0cf
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Implemented Target Dummy with Getting Shot Functionality
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2024-01-13 03:29:54 +00:00 |
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Rafal Swierczek
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dbf5b10953
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Imported Static Mesh into Project
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2024-01-13 03:11:42 +00:00 |
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Rafal Swierczek
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3ef35408f4
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Implemented Droppable Wall BP
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2024-01-13 03:00:25 +00:00 |
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Rafal Swierczek
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8e101386da
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Fixed Player Cam Missing Important Component Tag for Gadgets
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2024-01-13 02:10:56 +00:00 |
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Rafal Swierczek
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c25cbe5977
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Implemented Vaulting Fix without Animations
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2024-01-12 16:18:40 +00:00 |
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LOUIS HORNE
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9612ac9f7b
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Added Smaller wall pieces
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2024-01-11 11:11:12 +00:00 |
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Rafal Swierczek
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39ed880d6b
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Updated Waypoints to Display Bounty Titles Instead of Checkpoint Descriptions
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2024-01-10 21:31:10 +00:00 |
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LOUIS HORNE
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7b5aff2f60
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Merge remote-tracking branch 'origin/LevelDesign2' into Tutorial-Enviroment
# Conflicts:
# EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Button.uasset
# EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Seat.uasset
# EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Toilet.uasset
# EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/lambert1.uasset
# EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/standardSurface5.uasset
# EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/cofffee_table/coffee_table_re.uasset
# EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/side_table/side_table_bl.uasset
# EndlessVendetta/Content/Assets/Objects/Tutorial-Level/lights_textures/ceiling_light_02/ceiling_light_02_orange.uasset
# EndlessVendetta/Content/Assets/Objects/Tutorial-Level/lights_textures/lamp_01/lamp_01_orange.uasset
# EndlessVendetta/Content/Assets/Objects/Tutorial-Level/lights_textures/wall_light_01/wall_light_01_orange.uasset
# EndlessVendetta/Content/Assets/Objects/Tutorial-Level/lights_textures/wall_light_02/wall_light_02_orange.uasset
# EndlessVendetta/Content/Levels/TrainingFacility.umap
# EndlessVendetta/Content/StarterContent/Architecture/Floor_400x400.uasset
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2024-01-10 09:20:56 +00:00 |
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LOUIS HORNE
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ea43f7b509
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Added buildings and minor roads to miami blockout
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2024-01-08 18:24:57 +00:00 |
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LOUIS HORNE
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ead9c35fb9
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Set Dressing
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2023-11-30 11:41:24 +00:00 |
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RAFAL SWIERCZEK
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354b3b2a11
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Deleted Text Background Asset
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2023-11-30 09:45:03 +00:00 |
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61018a044d
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Migrated Telemetry To GameMode
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2023-11-27 13:25:20 +00:00 |
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80912566d3
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Bugfix Creating Invaild Sessions on Startup
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2023-11-27 11:48:15 +00:00 |
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e928131d89
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Update Exit Telemetry
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2023-11-27 09:55:49 +00:00 |
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ce8a870eca
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Updated Waypoint UI for More Readability
Added Outline and Increased Size to 65
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2023-11-27 01:18:52 +00:00 |
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Rafal Swierczek
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797653132e
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Fixed Multiple Main Waypoints Becoming Focused When Looking at Just One
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2023-11-26 23:59:53 +00:00 |
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Rafal Swierczek
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c51f2ab7b6
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Added a Directional Arrow to Mini Waypoints
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2023-11-26 23:26:01 +00:00 |
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Rafal Swierczek
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cbf89a2c93
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Implemented Mini Waypoint Direction Toggle
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2023-11-26 22:45:21 +00:00 |
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Rafal Swierczek
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5a8d8e8284
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Implemented Mini Waypoint Appearing When Main Waypoint is Out of Focus
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2023-11-26 21:23:54 +00:00 |
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Rafal Swierczek
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153e026354
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Added New Mini Waypoint Class with Visibility Toggle
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2023-11-26 16:39:39 +00:00 |
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Rafal Swierczek
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787c9c76f1
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Removed Test Mini Waypoint BP
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2023-11-26 16:16:45 +00:00 |
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Rafal Swierczek
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0e937e3e5e
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Implemented Main Waypoint Visibility Toggle
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2023-11-26 16:14:01 +00:00 |
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Rafal Swierczek
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4c2ba9b3e5
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Added New Object Collision Channel Waypoint
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2023-11-26 15:14:48 +00:00 |
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Rafal Swierczek
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012328b34c
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Implemented Basic Screen Space UI For Checkpoint Icon
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2023-11-25 19:29:07 +00:00 |
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Rafal Swierczek
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62d33c6856
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Added Tips to All Checkpoints
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2023-11-25 16:43:28 +00:00 |
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Rafal Swierczek
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9020cdb284
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Implemented Text to Checkpoint Completed UI
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2023-11-25 15:53:52 +00:00 |
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00011764c3
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Add Respawn Point to Prevent Restarting Whole Level
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2023-11-09 13:32:37 +00:00 |
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Rafal Swierczek
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368a68a7e2
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Fixed Crashes Caused By Destroying InValid Characters For Some Gadget Tutorials
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2023-11-03 17:32:59 +00:00 |
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Rafal Swierczek
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384db6c241
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Enabled Hidden In Game Settings for Example Areas in All Gadget Tutorials
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2023-11-03 17:00:34 +00:00 |
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Rafal Swierczek
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a08f671114
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Merge remote-tracking branch 'origin/Inventory-System' into dev
# Conflicts:
# EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
# EndlessVendetta/Content/Levels/TrainingFacility.umap
|
2023-11-03 16:28:51 +00:00 |
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Rafal Swierczek
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c522a39410
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Updated PickUpWeapon Checkpoint To Include Actual Pickupable Weapons
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2023-11-03 16:19:53 +00:00 |
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Rafal Swierczek
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31b190208b
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Added Combat Gadget Training Checkpoint
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2023-11-03 15:36:14 +00:00 |
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Rafal Swierczek
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345e5acd08
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Implemented Overload Module Gadget Tutorial
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2023-11-03 15:12:18 +00:00 |
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Rafal Swierczek
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61117272ef
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Added Go Downstairs Checkpoint
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2023-11-03 13:49:00 +00:00 |
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Rafal Swierczek
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7ac557f166
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Implemented Recon Tutorial Checkpoint
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2023-11-03 13:35:26 +00:00 |
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Rafal Swierczek
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971e28bb61
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Implemented Ring Module Gadget Tutorial
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2023-11-02 18:57:01 +00:00 |
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Rafal Swierczek
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7ee592f1f0
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Implemented Vision Link Gadget Tutorial
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2023-11-02 02:27:04 +00:00 |
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Rafal Swierczek
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d705e61070
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Implemented Gadget Switching Workbench
|
2023-11-01 21:18:18 +00:00 |
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Rafal Swierczek
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6a14693826
|
Implemented UGadgetMenu and it's Functionality
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2023-10-30 18:00:41 +00:00 |
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Rafal Swierczek
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c53b7c7988
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Updated Base Gadget Class to Include UI Info
|
2023-10-28 17:36:54 +01:00 |
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Rafal Swierczek
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3b5a2b6119
|
Adjusted Parkour Areas Final Jump
|
2023-10-28 14:42:00 +01:00 |
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Rafal Swierczek
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54dc93ded0
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Reduced Target Amount for Both Firing Ranges
|
2023-10-28 14:31:32 +01:00 |
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58931ab222
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Bugfix Inventory UI Not Refreshing on Dirty
|
2023-10-25 16:58:38 +01:00 |
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Rafal Swierczek
|
7ab8735ed1
|
Fixed AI Gun Animations Merge Issue
|
2023-10-23 13:18:40 +01:00 |
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Rafal Swierczek
|
9c57740b45
|
Fixed Gun Stat Prompt Starting Spawned In
|
2023-10-23 11:13:23 +01:00 |
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7191dd7302
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Implemented Escape From The Area Checkpoint
|
2023-10-21 20:23:13 +01:00 |
|
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b4c8ac75c6
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Implemented Target Elimination Checkpoint
|
2023-10-21 17:08:53 +01:00 |
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