Rafal Swierczek
b7af83b89d
Merge branch 'dev' into Polishing-Checkpoints
2024-05-09 23:44:54 +01:00
Rafal Swierczek
116205228e
Merge branch 'Environment-Appartment' into dev
...
# Conflicts:
# EndlessVendetta/Content/Levels/Apartment_hit.umap
2024-05-09 23:44:23 +01:00
Rafal Swierczek
58f716985b
Preparing for Merge into Dev
2024-05-09 23:19:15 +01:00
Louis Horne
1588a64727
Merge branch 'Environment-Miami' into dev
2024-05-09 14:48:36 +01:00
Louis Horne
ffe1bcd8b8
Miami Set dressing cont
2024-05-09 02:44:24 +01:00
Louis Horne
8a8810b4e8
Miami SetDress Pass
2024-05-09 01:26:16 +01:00
Louis Horne
7db0c70607
Miami SetDress Pass
2024-05-09 00:53:28 +01:00
REBECCA WYNN
b77853f160
set dressing and sand dust particle adjusting
...
also looked around the appartment a tad
2024-05-08 16:50:36 +01:00
MH261677
ff7ef6eb91
Fixed error when no weapons equipped and you try to put attachment on
2024-05-08 14:44:53 +01:00
MH261677
2040c8d449
Fixed Workbench being non-accessed when you dont have a weapon equiped
2024-05-08 14:44:32 +01:00
MH261677
9456284533
Removed Unused Attachments and cleaned up UI
2024-05-08 14:35:17 +01:00
REBECCA WYNN
aaf8b14f16
set dressing exterior and adjusting sky atmosphere
2024-05-07 16:06:18 +01:00
MADELINE SPRUCE
41a757ef9c
Added more assets to the bathroom
2024-05-07 11:11:46 +01:00
Rafal Swierczek
fc1ab0f9dc
Merge branch 'Environment-Miami' into dev
2024-05-07 01:22:09 +01:00
Rafal Swierczek
c33c5d000a
Merge branch 'Polishing-Checkpoints' into Environment-Miami
2024-05-07 01:21:30 +01:00
Rafal Swierczek
a7e98f9986
Merge remote-tracking branch 'origin/Animation' into Polishing-Checkpoints
2024-05-07 00:41:15 +01:00
Rafal Swierczek
e5d0dac21a
Updated Maps to Build in Project Settings
2024-05-07 00:34:12 +01:00
Rafal Swierczek
31bdb83dcb
Created Intro to New Miami Cinematic
2024-05-07 00:30:35 +01:00
7eb8795df6
Update Assault Rifle for Pickup Preparations
2024-05-06 21:40:49 +01:00
2ede3ef493
Add Idle & Reload Arms Animation to Engine
2024-05-06 20:27:20 +01:00
63ef29f9bf
Add Rifle Reload Animation to Engine
2024-05-06 20:26:14 +01:00
Rafal Swierczek
24547fca36
Polished Sneak Area Checkpoints
2024-05-06 19:17:08 +01:00
Rafal Swierczek
a3368bc647
Updated Gadget, Gadget Workbench, Restricted Area and Interaction Propmt UI
2024-05-06 17:51:13 +01:00
502f41884e
Add Assault Rifle Animations for Firing & Idle
2024-05-06 17:24:57 +01:00
cd09b9cdb1
Add Edited & Rigged Assault Rifle to Engine
2024-05-06 17:24:32 +01:00
Rafal Swierczek
8f39911f23
Sped Up Industrial Elevator and Completing Combat Tutorial Requires all Brains to be Defeated
2024-05-06 15:56:13 +01:00
Rafal Swierczek
e2d45b288d
Added Extra UI Elements to Gun Range Checkpoint
2024-05-06 14:16:55 +01:00
Rafal Swierczek
b9ee101758
Added Key Highlights for Parkour Area
2024-05-06 13:22:15 +01:00
Rafal Swierczek
6b85e21da7
Polished Mayors Office Experience
...
Mayor looks at you with rotation lag, highlighted key inputs for basic movement, updated Mars placement and rotation speed, and Updated Mayors portrait on the bot.
2024-05-04 21:15:17 +01:00
Rafal Swierczek
ae10395100
Merged Dining Room Assets into Apartment Level
2024-05-04 12:47:52 +01:00
Rafal Swierczek
4ca835b4c0
Merge branch 'Environment-Appartment' into dev
...
# Conflicts:
# EndlessVendetta/Content/Assets/Objects/Tutorial-Level/fishtank/fishtank_glass.uasset
# EndlessVendetta/Content/Levels/Apartment_hit.umap
2024-05-04 12:36:37 +01:00
Rafal Swierczek
9dc764405f
Seperated Dining Room Assets in Prep for Merge
2024-05-04 12:18:47 +01:00
Rafal Swierczek
23971c128e
Merge remote-tracking branch 'origin/Environment-Miami' into dev
2024-05-04 12:08:11 +01:00
LOUIS HORNE
0e3b765be6
Added shopSigns
2024-05-03 17:50:50 +01:00
LOUIS HORNE
87ef7827c5
Added new Tilabel Concrete Texture
2024-05-03 16:51:51 +01:00
LOUIS HORNE
b26f9b2869
Updated Shop Front
2024-05-03 16:42:05 +01:00
MADELINE SPRUCE
e9d79fe1a5
Merge branch 'Environment-Appartment' of https://github.falmouth.ac.uk/Games-Academy-Student-Work-23-24/Endless-Vendetta into Environment-Appartment
2024-05-03 14:38:38 +01:00
MADELINE SPRUCE
ea79391573
Added Assault Rifle and Textures
2024-05-03 14:38:08 +01:00
Rafal Swierczek
71c32c2b62
Merge remote-tracking branch 'origin/Environment-Miami' into dev
2024-05-03 14:32:51 +01:00
REBECCA WYNN
482423ad8e
made poster decals
...
started to decorate city with them
2024-05-03 14:16:58 +01:00
Rafal Swierczek
afaeea82a8
Merge remote-tracking branch 'origin/Environment-Miami' into dev
2024-05-03 14:11:33 +01:00
REBECCA WYNN
81d6abf869
added arcade cabinet textures
...
secont pass of arcade environment
2024-05-03 12:42:51 +01:00
JAMES WARD
02ac056bd6
UI assets misc things
...
ALL UI ASSETS. robot characters, some more decals
2024-05-03 12:25:25 +01:00
8b295ea733
Update Pistol Ammo Counter UI for Updated Layout
2024-05-03 08:46:30 +01:00
77e4c9e720
Update Objectives UI for Updated Layout
2024-05-03 08:14:33 +01:00
290da76205
Update Waypoint UI for Updated Layout
2024-05-03 06:54:18 +01:00
Rafal Swierczek
01395c1e24
Updated Checkpoint Tips UI
2024-05-03 04:48:26 +01:00
Rafal Swierczek
3a1437fe88
Merge remote-tracking branch 'origin/UIOverhaul' into TutorialStealthAreaCheckpoints
2024-05-03 04:34:20 +01:00
Rafal Swierczek
6a77950a38
Implemented Remaining Tutorial Checkpoints
2024-05-03 04:31:37 +01:00
e6a13502ed
Update Weapon Interact Popup to Updated Layout
2024-05-03 04:30:57 +01:00