Rafal Swierczek
|
f2b31cb496
|
Bugfix Missing Vault Gameplay Tags from BP_FirstPersonCharacter
|
2024-01-11 04:37:47 +00:00 |
|
Rafal Swierczek
|
5c3ac88fa2
|
Bugfix Marcels Epic Gun Crashing the Game Im going INSANEEEE
|
2024-01-11 04:29:47 +00:00 |
|
Rafal Swierczek
|
cc130091fa
|
Bugfix AMyVICharacterAbilityBase not Inheriting from AMyVICharacterBase
|
2024-01-11 04:14:31 +00:00 |
|
Rafal Swierczek
|
f8a86846b2
|
Implemented AMyVICharacter
|
2024-01-11 03:30:17 +00:00 |
|
Rafal Swierczek
|
70db6b3a99
|
Implemented AMyVICharacterAbilityBase
|
2024-01-11 03:19:07 +00:00 |
|
Rafal Swierczek
|
f6d54647aa
|
Implemented AMyVICharacterBase
|
2024-01-11 03:06:23 +00:00 |
|
Rafal Swierczek
|
e2a109255b
|
Imported VaultIt Plugin and Setup Project
|
2024-01-11 01:35:21 +00:00 |
|
Rafal Swierczek
|
9cf6884335
|
Updated Checkpoint Tips to Perma Stay on the Screen with a New Animation
|
2024-01-10 22:23:26 +00:00 |
|
Rafal Swierczek
|
39ed880d6b
|
Updated Waypoints to Display Bounty Titles Instead of Checkpoint Descriptions
|
2024-01-10 21:31:10 +00:00 |
|
LOUIS HORNE
|
2680332dce
|
Added Radio
RADIO ONLY PLAYS RAM RANCH
|
2024-01-10 16:29:07 +00:00 |
|
LOUIS HORNE
|
8d8e0e262c
|
Added bookshelf
|
2024-01-10 14:59:59 +00:00 |
|
LOUIS HORNE
|
c942e23ba9
|
Updated level to be most recent hit blockout
|
2024-01-10 10:35:43 +00:00 |
|
LOUIS HORNE
|
7b5aff2f60
|
Merge remote-tracking branch 'origin/LevelDesign2' into Tutorial-Enviroment
# Conflicts:
# EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Button.uasset
# EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Seat.uasset
# EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Toilet.uasset
# EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/lambert1.uasset
# EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/standardSurface5.uasset
# EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/cofffee_table/coffee_table_re.uasset
# EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/side_table/side_table_bl.uasset
# EndlessVendetta/Content/Assets/Objects/Tutorial-Level/lights_textures/ceiling_light_02/ceiling_light_02_orange.uasset
# EndlessVendetta/Content/Assets/Objects/Tutorial-Level/lights_textures/lamp_01/lamp_01_orange.uasset
# EndlessVendetta/Content/Assets/Objects/Tutorial-Level/lights_textures/wall_light_01/wall_light_01_orange.uasset
# EndlessVendetta/Content/Assets/Objects/Tutorial-Level/lights_textures/wall_light_02/wall_light_02_orange.uasset
# EndlessVendetta/Content/Levels/TrainingFacility.umap
# EndlessVendetta/Content/StarterContent/Architecture/Floor_400x400.uasset
|
2024-01-10 09:20:56 +00:00 |
|
LOUIS HORNE
|
991f2da997
|
Added ultra dynamic skye, did a lighting pass
|
2024-01-08 18:42:37 +00:00 |
|
LOUIS HORNE
|
ea43f7b509
|
Added buildings and minor roads to miami blockout
|
2024-01-08 18:24:57 +00:00 |
|
KACPER Szelest
|
7a520b28fb
|
Added and implemented roads
I have added and implemented the roads into the level, so the player can manouver and interac with the world
|
2024-01-07 14:16:39 +00:00 |
|
KACPER Szelest
|
4a4e0e6302
|
Edited and implemented road
I edited a spline layer into the level landscape and have created road pathways in the level
|
2024-01-07 13:12:33 +00:00 |
|
KACPER Szelest
|
eb238d84ec
|
Added road texture 2.0
I added some things to make the road look better
|
2024-01-07 13:11:48 +00:00 |
|
KACPER Szelest
|
534ff12832
|
Added road texture
I added a road texture so that it looks like a road and not a white rectangle
|
2024-01-07 13:11:15 +00:00 |
|
KACPER Szelest
|
26f8edc17f
|
Added road mesh
I have added a road mesh object so that we can use it to create roads throughout our level
|
2024-01-07 12:40:07 +00:00 |
|
KACPER Szelest
|
bb97542293
|
Added new level
I have added the open world new miami level ready for assets to be placed in and to be decorated
|
2024-01-07 12:39:01 +00:00 |
|
KACPER Szelest
|
de2af5f004
|
Added footstep audio
I added some footstep audio into the files so that they can be applied to when the player walks
|
2024-01-06 22:19:57 +00:00 |
|
KACPER Szelest
|
c7a5fcdb81
|
Added ambience track
I added a whitenoise ambience track that can be used throughout the game
|
2024-01-06 22:19:24 +00:00 |
|
KACPER Szelest
|
f93983fe69
|
Added Gun sound effects
I added each guns unique firing sound effects into the game files
|
2024-01-06 21:56:47 +00:00 |
|
KRISTIAN CHARNLEY-PARR
|
0abb21c503
|
Pistol
Added Pistol
|
2024-01-04 10:06:03 +00:00 |
|
MH261677
|
9e01262b2b
|
Created basic weapon workbench functionality
|
2023-12-14 10:18:06 +00:00 |
|
MH261677
|
bce1247834
|
Renamed DoorPrompt folder to DoorBP
|
2023-12-14 10:17:53 +00:00 |
|
LOUIS HORNE
|
8c3d78f8d7
|
Added chamber prop to tutorial level
Sci fi thing that looks cool
|
2023-12-12 18:40:31 +00:00 |
|
MH261677
|
cdac36f359
|
Fixed More FOV issues and removed FOV when Sprinting
|
2023-12-12 11:39:52 +00:00 |
|
MH261677
|
3395c2083a
|
Setup Functionality for use of new Animations
|
2023-12-12 11:39:37 +00:00 |
|
MH261677
|
b53a2af8ce
|
Added Idle, Sprint, Walk, OutOfStam Camera Anims
|
2023-12-12 11:39:25 +00:00 |
|
LOUIS HORNE
|
82f0d5a26e
|
Level Design Changes
Made the level playable, created tutorial 02 and 03 to playtest however enemy AI is v powerful
|
2023-12-11 16:39:21 +00:00 |
|
LOUIS HORNE
|
d0e0ed1980
|
Added walls to tutorial House
|
2023-12-11 14:33:04 +00:00 |
|
MADELINE SPRUCE
|
a41ad5846b
|
added bathroom textures, ad reimported the bathroom assets.
|
2023-12-11 13:26:34 +00:00 |
|
MADELINE SPRUCE
|
ebdbafcaad
|
Added bathroom assets and textures
|
2023-12-11 12:40:25 +00:00 |
|
REBECCA WYNN
|
a0917021b4
|
added all textures to living room
finished living room minus set dressing
|
2023-12-07 10:13:58 +00:00 |
|
LOUIS HORNE
|
576df13ca3
|
Added table to tutorial level
|
2023-12-04 13:55:31 +00:00 |
|
KACPER SZELEST
|
cc68442e46
|
Updated read.me
Added the mayor dialogue tree for the beginning of the game
|
2023-12-04 10:59:44 +00:00 |
|
MH261677
|
2d7091dee9
|
Merge branch 'player-movement' into dev
|
2023-11-30 16:03:54 +00:00 |
|
MH261677
|
b3b2dac792
|
Added FOV Fixes to sprint bar
|
2023-11-30 15:38:16 +00:00 |
|
MH261677
|
c9acf07ccd
|
Added Stamina Consume To Jumping & Fixed Jumping Bugs
|
2023-11-30 15:26:20 +00:00 |
|
MH261677
|
91f9003ff0
|
Tweaked Movement and Jumping Values to feel better
|
2023-11-30 14:52:50 +00:00 |
|
MH261677
|
39bd245f57
|
Added FOV when sprinting and finished Sprinting System
|
2023-11-30 14:02:02 +00:00 |
|
MH261677
|
7f2cc14922
|
Added Stamina Consume System & Finalised Sprinting Values
|
2023-11-30 14:01:43 +00:00 |
|
MH261677
|
0f07c0197b
|
Fixed Sprinting Action Buttons
|
2023-11-30 14:01:26 +00:00 |
|
MH261677
|
92ab1c3d6b
|
Populated Sprint and UnSprint Functions
|
2023-11-30 13:01:23 +00:00 |
|
MH261677
|
08e7fcecba
|
Added Sprint Basic Function and Binds To Shift Key
|
2023-11-30 12:19:43 +00:00 |
|
MH261677
|
b9a8bf4f85
|
Added Stamina and SprintSpeed values to player header
|
2023-11-30 11:55:40 +00:00 |
|
MH261677
|
d9763b3bf2
|
Added Stamina Bar to player
|
2023-11-30 11:55:28 +00:00 |
|
LOUIS HORNE
|
ead9c35fb9
|
Set Dressing
|
2023-11-30 11:41:24 +00:00 |
|