EndlessVendetta/EndlessVendetta/Content
Rafal Swierczek 3efc8f088d Implemented Load OS BP Implementable Event
Sets up what values the player sees on the in games pc's display, values such as what bounty they're on or how much a favour will cost them
2023-10-12 20:47:27 +01:00
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__ExternalActors__ Implemented Stand in Bounty Director PC Asset 2023-10-12 17:40:24 +01:00
__ExternalObjects__ Merge branch 'dev' into Enemy-AI 2023-10-02 13:17:56 +01:00
AI Update Enemy Character for Damage Implementation 2023-10-09 14:27:40 +01:00
BountySystem Implemented Load OS BP Implementable Event 2023-10-12 20:47:27 +01:00
Characters Add Third Person Character Starter Pack 2023-09-28 17:21:57 +01:00
ControlRig/Characters/Mannequins Imported UE5 Mannequin Pack for Temp Enemies 2023-09-30 17:18:53 +01:00
FirstPerson Implemented Input for Interacting 2023-10-11 15:20:18 +01:00
FirstPersonArms Added Aim In Functionality for weapons 2023-10-06 17:21:17 +01:00
FPWeapon Added Basic weapon scope in functionality 2023-10-06 16:11:28 +01:00
Gadgets Update Explosive & AI for Damage Implementation 2023-10-09 13:37:42 +01:00
LevelPrototyping Add Empty Unreal Project for Inital Setup 2023-09-26 20:22:20 +01:00
Levels Added Random Temp Rigntones for Hacked Enemies 2023-10-08 21:28:57 +01:00
StarterContent Implemented Stand in Bounty Director PC Asset 2023-10-12 17:40:24 +01:00
ThirdPerson Add Third Person Character Starter Pack 2023-09-28 17:21:57 +01:00
UI Added Starter Pack Explosion Effect to Explosion BP 2023-10-08 16:18:36 +01:00