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__ExternalActors__
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Implemented Stand in Bounty Director PC Asset
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2023-10-12 17:40:24 +01:00 |
__ExternalObjects__
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Merge branch 'dev' into Enemy-AI
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2023-10-02 13:17:56 +01:00 |
AI
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Update Enemy Character for Damage Implementation
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2023-10-09 14:27:40 +01:00 |
BountySystem
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Implemented Load OS BP Implementable Event
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2023-10-12 20:47:27 +01:00 |
Characters
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Add Third Person Character Starter Pack
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2023-09-28 17:21:57 +01:00 |
ControlRig/Characters/Mannequins
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Imported UE5 Mannequin Pack for Temp Enemies
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2023-09-30 17:18:53 +01:00 |
FirstPerson
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Implemented Input for Interacting
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2023-10-11 15:20:18 +01:00 |
FirstPersonArms
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Added Aim In Functionality for weapons
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2023-10-06 17:21:17 +01:00 |
FPWeapon
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Added Basic weapon scope in functionality
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2023-10-06 16:11:28 +01:00 |
Gadgets
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Update Explosive & AI for Damage Implementation
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2023-10-09 13:37:42 +01:00 |
LevelPrototyping
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Add Empty Unreal Project for Inital Setup
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2023-09-26 20:22:20 +01:00 |
Levels
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Added Random Temp Rigntones for Hacked Enemies
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2023-10-08 21:28:57 +01:00 |
StarterContent
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Implemented Stand in Bounty Director PC Asset
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2023-10-12 17:40:24 +01:00 |
ThirdPerson
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Add Third Person Character Starter Pack
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2023-09-28 17:21:57 +01:00 |
UI
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Added Starter Pack Explosion Effect to Explosion BP
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2023-10-08 16:18:36 +01:00 |