|
d99cfe2539
|
Added lava and moving platforms to the game
|
2025-06-03 23:30:42 +01:00 |
|
|
e4f812b4dc
|
Added more to the mountain
|
2025-06-01 22:44:40 +01:00 |
|
|
9bf8a1242c
|
Added mountain asset
|
2025-05-31 14:37:05 +01:00 |
|
|
e99afda084
|
Changed comment
|
2025-05-29 19:42:13 +01:00 |
|
|
966b4e6ee0
|
Added abilities into player blueprint and controls
|
2025-05-29 19:34:46 +01:00 |
|
|
218ad3231c
|
Added final areas to first section of map
|
2025-05-29 19:34:25 +01:00 |
|
|
c0eca15345
|
added health UI
|
2025-05-29 19:34:08 +01:00 |
|
|
79c01b7148
|
Added a dash ability and glide function
|
2025-05-29 19:33:59 +01:00 |
|
|
d97da87bb6
|
Created added new area and double jump
|
2025-05-28 21:27:50 +01:00 |
|
|
0c18f9b9f2
|
Added side area blockouts
|
2025-05-26 21:45:21 +01:00 |
|
|
323f6ffd9b
|
Created block out level
|
2025-05-25 22:41:06 +01:00 |
|
|
a8a4dc15d6
|
Added in basic movement animations
Added in a running jumping and falling animation to the character
|
2025-05-23 21:42:47 +01:00 |
|
|
87690a197a
|
Created akyo blendspace and anim blue print
|
2025-05-23 17:53:36 +01:00 |
|
|
cde803cf8a
|
Fixed the normal issue on the main character mesh
Fixed the issue with the normals being flipped on the character mesh, but encountered a new bug where the the shadows on the mesh keep flashing
|
2025-05-09 15:00:08 +01:00 |
|
|
986573dde0
|
Added in skeletal mesh
|
2025-05-04 12:07:36 +01:00 |
|
|
5ed8ad18ff
|
Created 3rd person chara and 3rd person level
Created a 3rd person character and level so that we can start building and testing the game
|
2025-05-04 11:56:50 +01:00 |
|
|
151622e6b7
|
Created landscape texture
Added a landscape texture so that I can paint the landscape to make it look good
|
2025-03-17 21:55:00 +00:00 |
|
|
7e866cc7d0
|
Added in landscape
Added in the landscape and will start basic block out from here on
|
2025-03-16 15:18:19 +00:00 |
|
|
2f693c56ba
|
Add First Person Default Unreal Project
|
2025-03-15 20:41:41 +00:00 |
|
|
9b4b14fbe6
|
Initial Commit
|
2025-03-15 20:24:48 +00:00 |
|