b6cac97443
Updated Quest Log Widgets and Quest base Actor (again)
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I have updated the widgets and quest base actor to read updated objective progress and check or uncheck the quest log check box if the objective has been completed or not (I followed the tutorial the exact same and done nothing different so if it works idk why if not im pissed)
2024-11-10 15:48:07 +00:00
ca9f0c9a94
Created quest log objectives widget
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I created a quest objective widget where you can see your objective and progress, and then implemented this widget onto the quest log and the quest giver widgets.
2024-11-07 20:24:02 +00:00
855feaa1e7
Created quest log
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I added multiple widgets and edited current assets to create the quest log widget, it allows from quests to be added to the log and for the player to read the quest details and explore them.
2024-11-07 16:42:58 +00:00
67eb1872fb
Added quest giver widget
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I have added a new widget that would appear on screen when interacting with a quest giver NPC
2024-11-07 12:32:35 +00:00
f8e3d045cb
Created and implemented Test NPC
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I created and implemented an NPC quest giver in order to test the current features made.
2024-11-06 17:14:11 +00:00
7541243f6b
Updated input to add interact controller and an interact trace onto the FPS blueprint
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I added an interact button into the default inputs to have an interact feature for our quest system, and also created an interact trace to be able to detect when the player is looking at an NPC in order to allow them to accept the quest
2024-11-06 17:13:32 +00:00
8e52399b01
Updated Quest base and BP First person
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Updated these blueprints to interact with the quest giver/log compontents
2024-11-06 16:26:15 +00:00
653de73ebb
Created Quest giver and log components
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Created these two components in order to give the player a quest log and also a allow there to be quest givers
2024-11-06 16:25:19 +00:00
ab512dd4c8
Created Common blueprints
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I added a function library and a interaction interface for my quest system, however it can be used for any other blueprint
2024-11-06 16:24:24 +00:00
45d2a1c920
Created Base Quest system assets
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I created multiple blueprint structures, Enums and data tables, all housing necessary information for the quest system in the game.
2024-11-05 18:46:59 +00:00
c754a53338
Merge remote-tracking branch 'origin/Monolith-Testing' into PilotMovement
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# Conflicts:
# Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
2024-10-28 19:24:00 +00:00
6c0bb55009
Duplicated Default Input map
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cba setting it all up again after merge
2024-10-28 18:54:12 +00:00
79d92fd2cb
The whole of Pilot Movement :)
2024-10-28 18:52:03 +00:00
24739247d2
Added Ability 1
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Added the first test ability
2024-10-26 16:05:08 +01:00
a76a00dce7
Added AbilityCircle widget
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Added a UI widget for the ability circle so that it can grow when pressed and shrink when released
2024-10-26 15:32:20 +01:00
16f8a3cd00
Updated BPI Monolith
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I updated the mech so it would be able to shoot and use a meele weapon
2024-10-24 14:46:43 +01:00
c10e904a27
Create Meele weapon and Bullet weapon Blueprints
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Made these blueprints to create a test weapon for the mech
2024-10-24 14:46:10 +01:00
6d6c3e2d85
Made a left click and right click input
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Made these two different inputs so we can make the weapon system later
2024-10-24 14:45:43 +01:00
5edb1d7b7e
Updated Monolith Blueprint
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Added a health widget bar to the monolith
2024-10-20 15:02:48 +01:00
32f3b00907
Added battery life blueprint
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Added a health system to the monolith
2024-10-20 14:45:38 +01:00
7663ba8e09
Updated Monolith Interior blueprint
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Made it so you can enter and exit the interior of the monolith
2024-10-17 21:24:27 +01:00
5de112aefb
Updated First person blueprint
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Added the function to enter the monolith Interior
2024-10-15 14:27:46 +01:00
b3cbe8e829
Updated Monolith Blueprint
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I added character movement to the Monolith to give it basic maneuverability to the mech
2024-10-15 14:26:57 +01:00
7c8d12f476
Update Monolith blueprint
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I added the ability to enter and exit the monolith mech
2024-10-14 17:41:37 +01:00
18df9e84f4
Updated BP_Monolith
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I made the monolith possessable by the player character, however I cant test it because of a certain someone!
2024-10-14 16:23:44 +01:00
1f8edd00b4
Created MonolithMech blueprint class
2024-10-12 19:21:11 +01:00
7b066f9fab
Imported Monolith skeletal mesh
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Imported the monolith skeletal mesh, its probably not a good idea to use it with animations however, as its automatically weight painted
2024-10-12 18:58:02 +01:00
e5d7ed707b
Implemented Monolith Mesh
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I added in the monolith blockout mesh to use for testing
2024-10-12 18:18:58 +01:00
103cb89596
Merge branch 'Steam-Integration' into dev
2024-10-10 01:09:44 +01:00
fa94b14dce
Update Character to Leave Lobby
2024-10-10 01:05:57 +01:00
536247380b
Update Character BP & Instance for Closing Lobby
2024-10-10 01:05:46 +01:00
a3e1bc288b
Add Ability to Join Steam Lobbies
2024-10-06 22:05:42 +01:00
ffc2d5fa17
Finished Prototype level
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Finished the prototype level by implementing blockout art assets, we will use this to test various elements of the game
2024-10-05 11:31:19 +01:00
64a052f119
Implemented some blockout buildings
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I've implemented some blockout buildings, half of the level is finished.
2024-10-03 20:55:03 +01:00
5a3fc644f8
Implemented Tree Blockouts
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I added in some tree blockouts to decorate the blockout with
2024-10-03 20:29:20 +01:00
d479262346
Added Roads to prototype level
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I added some roads around the prototype level in preparation for adding buildings
2024-10-03 17:13:36 +01:00
1cdf639276
Created Building Blueprints
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Created small, medium and large building blueprints to decorate the prototype level
2024-10-03 17:12:51 +01:00
789e77c487
Add Create & Browse Lobbies
2024-10-03 10:04:28 +01:00
51e5394529
Add Basic UI Elements Blueprints
2024-10-03 06:25:16 +01:00
39ad014b23
Add Steam DLL's & Plugins
2024-10-03 04:54:51 +01:00
84a981a673
Removed TP Classes and Created Pilot Camera
2024-10-02 21:13:20 +01:00
3d4773a5e9
Created Blockout house assets and imlemented
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I created a wall, side wall, ceiling/floor, window and door blockout assets and implemented it into the prototype level
2024-10-02 17:23:10 +01:00
7948d50189
Created Generator Blockout and implemented
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I implemented and created a generator blockout into engine
2024-10-02 17:22:16 +01:00
bd96a74634
Created IONA Base blockout and implemented
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I implemented the IONA Base blockout into engine in the prototype level
2024-10-02 17:21:41 +01:00
be8101d8dc
Added Prototype Level
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I added a prototype level and did some quick landscaping
2024-10-01 20:53:49 +01:00
8475bec131
Update README.MD
2024-09-27 20:07:42 +00:00
15f8a3ad45
Add Readme for GDD & Project Management
2024-09-27 20:58:54 +01:00
0921f4f2b0
Add Initial Base Unreal 5.4 Project
2024-09-27 20:52:14 +01:00
18c3bdb4a9
Initial Commit
2024-09-27 20:26:56 +01:00