Monolith/Content
Kacper Szelest 7541243f6b Updated input to add interact controller and an interact trace onto the FPS blueprint
I added an interact button into the default inputs to have an interact feature for our quest system, and also created an interact trace to be able to detect when the player is looking at an NPC in order to allow them to accept the quest
2024-11-06 17:13:32 +00:00
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__ExternalActors__/FirstPerson/Maps/FirstPersonMap Merge remote-tracking branch 'origin/Monolith-Testing' into PilotMovement 2024-10-28 19:24:00 +00:00
__ExternalObjects__/FirstPerson/Maps/FirstPersonMap Add Initial Base Unreal 5.4 Project 2024-09-27 20:52:14 +01:00
Assets/BlockoutAssets Added Ability 1 2024-10-26 16:05:08 +01:00
Blueprints Created Common blueprints 2024-11-06 16:24:24 +00:00
FirstPerson Updated input to add interact controller and an interact trace onto the FPS blueprint 2024-11-06 17:13:32 +00:00
FirstPersonArms The whole of Pilot Movement :) 2024-10-28 18:52:03 +00:00
FPWeapon Add Initial Base Unreal 5.4 Project 2024-09-27 20:52:14 +01:00
LevelPrototyping Add Initial Base Unreal 5.4 Project 2024-09-27 20:52:14 +01:00
Levels Updated Quest base and BP First person 2024-11-06 16:26:15 +00:00
MainMenu Update Character BP & Instance for Closing Lobby 2024-10-10 01:05:46 +01:00
Monolith Added Ability 1 2024-10-26 16:05:08 +01:00
QuestSystem Updated input to add interact controller and an interact trace onto the FPS blueprint 2024-11-06 17:13:32 +00:00