Monolith/Content/QuestSystem
Kacper Szelest 7541243f6b Updated input to add interact controller and an interact trace onto the FPS blueprint
I added an interact button into the default inputs to have an interact feature for our quest system, and also created an interact trace to be able to detect when the player is looking at an NPC in order to allow them to accept the quest
2024-11-06 17:13:32 +00:00
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EMissionType.uasset Created Base Quest system assets 2024-11-05 18:46:59 +00:00
EObjectiveType.uasset Created Base Quest system assets 2024-11-05 18:46:59 +00:00
FObjectiveDetails.uasset Created Base Quest system assets 2024-11-05 18:46:59 +00:00
FQuestDetails.uasset Created Base Quest system assets 2024-11-05 18:46:59 +00:00
FStageDetails.uasset Created Base Quest system assets 2024-11-05 18:46:59 +00:00
Quest_Base.uasset Updated Quest base and BP First person 2024-11-06 16:26:15 +00:00
QuestData.uasset Created Base Quest system assets 2024-11-05 18:46:59 +00:00
QuestGiverComponent.uasset Updated input to add interact controller and an interact trace onto the FPS blueprint 2024-11-06 17:13:32 +00:00
QuestLogComponent.uasset Created Quest giver and log components 2024-11-06 16:25:19 +00:00