Cleaned Unreal Project
Deleted the starter content and made Main the default level
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84a326be22
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[/Script/EngineSettings.GameMapsSettings]
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GameDefaultMap=/Game/StarterContent/Maps/Minimal_Default
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GameDefaultMap=/Game/Levels/Main.Main
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EditorStartupMap=/Game/StarterContent/Maps/Minimal_Default
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EditorStartupMap=/Game/Levels/Main.Main
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[/Script/HardwareTargeting.HardwareTargetingSettings]
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TargetedHardwareClass=Desktop
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31
Config/HoloLens/HoloLensEngine.ini
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31
Config/HoloLens/HoloLensEngine.ini
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[/Script/HoloLensPlatformEditor.HoloLensTargetSettings]
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bBuildForEmulation=False
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bBuildForDevice=True
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bUseNameForLogo=True
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bBuildForRetailWindowsStore=False
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bAutoIncrementVersion=False
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bShouldCreateAppInstaller=False
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AppInstallerInstallationURL=
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HoursBetweenUpdateChecks=0
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bEnablePIXProfiling=False
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TileBackgroundColor=(B=64,G=0,R=0,A=255)
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SplashScreenBackgroundColor=(B=64,G=0,R=0,A=255)
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+PerCultureResources=(CultureId="",Strings=(PackageDisplayName="",PublisherDisplayName="",PackageDescription="",ApplicationDisplayName="",ApplicationDescription=""),Images=())
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TargetDeviceFamily=Windows.Holographic
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MinimumPlatformVersion=
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MaximumPlatformVersionTested=10.0.22000.0
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MaxTrianglesPerCubicMeter=500.000000
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SpatialMeshingVolumeSize=20.000000
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CompilerVersion=Default
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Windows10SDKVersion=10.0.18362.0
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+CapabilityList=internetClientServer
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+CapabilityList=privateNetworkClientServer
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+Uap2CapabilityList=spatialPerception
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bSetDefaultCapabilities=False
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SpatializationPlugin=
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ReverbPlugin=
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OcclusionPlugin=
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SoundCueCookQualityIndex=-1
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@ -1,3 +0,0 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:e68cd02fb588201ffd633bc3cb739007993db795a8bd81f1784992e352da22c9
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size 368411
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@ -1,3 +0,0 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:ae78612365b9431bbaa5da2e352e87962dbfdaa6eaa57f57a92aef5a2e6ffb42
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size 311930
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