7fb9935e70
Updated TurnBaseCombat to Show Cursor
2022-11-14 03:18:50 +00:00
ce4c2294c4
Updated TurnBaseCombat for Simple Opponent AI
2022-11-14 03:15:26 +00:00
329cf183b9
Updated TurnBaseCombat for Button Functionality
2022-11-14 03:05:25 +00:00
38ab749ecc
Updated TurnBaseCombat for Combo String Validation
2022-11-14 01:11:37 +00:00
2a92b5577f
Added Interfacing to Blueprint UI via Game State
2022-11-14 00:04:44 +00:00
df51750a5e
Added Tag to Combat Test Character
2022-11-14 00:03:59 +00:00
c23bbb4f08
Added Test Combat Player Character
2022-11-14 00:02:46 +00:00
MH261677
d29bb501c7
Updated Interaction,TempCharacter to cleanup
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I cleaned up and removed unused functions in both interaction and tempcharacter scripts.
2022-11-13 22:21:51 +00:00
58db9e7459
Updated TurnBaseCombat to Reference HUD Blueprint
2022-11-13 21:41:09 +00:00
c085aae130
Refactored Variable Naming Conventions to Unreal
2022-11-13 21:41:08 +00:00
bf3b2e3837
Added Combat Test Game Mode Base
2022-11-13 21:41:07 +00:00
MH261677
846b21e4e9
Fixed Interaction Pop-Ups
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Interaction is now working with the merchant also added interaction class to setup this up.
2022-11-13 16:43:01 +00:00
MH261677
eeaf52df89
Attempted to reference UserWidget
2022-11-13 03:00:21 +00:00
MH261677
4d53a2cdda
Cant even get a widget to open after 4 hours
2022-11-12 18:47:13 +00:00
MH261677
cdab08dcdf
Added Dialouge box for Shop
2022-11-11 23:33:37 +00:00
MH261677
f632a010a4
Refactored TempCharacter code
2022-11-11 22:21:10 +00:00
MH261677
2c7a717617
Interaction between player and merchant works.
2022-11-11 20:35:41 +00:00
MH261677
8ee792226c
LineTrace works and is detecting objects.
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LineTrace works and is detecting objects from the player using the interact button. Also cleaned up some scripts and deleted unused MerchantTriggerBox script.
2022-11-11 20:21:44 +00:00
MH261677
ca90d5fc6e
Working on TraceChannel for merchant hit detect
2022-11-10 16:38:38 +00:00
MH261677
ba713ddb2e
Cleaned up scripts
2022-11-10 12:57:31 +00:00
MH261677
38ab588226
Added comments on what next to do for merchant
2022-11-10 11:56:19 +00:00
MH261677
fb981ce2d6
Created Custom FP Character with custom Interact
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Created a Temp Character script and gave it functionallity, also gave it the custom keybind E so when pressed it displays a log message so I know it works. Also created a temporary gamemode for merchant level
2022-11-10 11:52:10 +00:00
MH261677
d96c540bcf
Cleaned Up Project
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Deleted Old enemycollision script and deleted thirdperson content
2022-11-10 10:15:43 +00:00
MH261677
25fa3d3414
Started working on Merchant Logic
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Started to create the base merchant trigger box to start making the interaction between player and merchant npc
2022-11-10 01:09:02 +00:00
bea0e1b735
Updated TurnBaseCombat to Reference Actors
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Grabs all actors active within scene
2022-11-09 21:24:36 +00:00
5907d5dbe8
Updated TurnBaseCombat for Switching Active Roles
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Added Switching Active Roles and Constrained Active Action Points
2022-11-09 21:03:47 +00:00
b678c25377
Added Base TurnBasedComabat System WIP
2022-11-09 20:32:31 +00:00
MH261677
aad21aa491
Added Enemycollision script
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Added enemy collision script and made it output the player being hit.
2022-11-07 17:40:38 +00:00
Marcel Hara
8a30db0118
Got rid of old gamemode and added new working one
2022-10-24 00:55:18 +01:00
Marcel Hara
e928b223c8
Added Thirdperson Starter Content
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Added the third person starter content in the game so I can start making the 3rd person to 1st person switch mechanic.
2022-10-24 00:52:12 +01:00
84a326be22
Added Blank Unreal 5 Project
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In c++ mode
2022-10-18 10:10:40 +01:00