Rowland Rowland
372acb7302
Changed enemy health
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Lowered enemy health pool to increase pace of combat
2023-05-02 10:25:01 +01:00
Rowland Rowland
6217026ee1
Moved sign onto wall
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Moved shop sign onto wall as opposed to having it float midair
2023-05-02 10:14:34 +01:00
f7ab9a2cfb
Reorganised Build Level for Easy Searchability
2023-04-30 21:25:10 +01:00
393eea2250
Updated Map to Remove Rope on Model as Impossible to Align
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Rope is curved
2023-04-30 20:11:16 +01:00
MarcelHara
2a35dc1ea1
Fixed Merge issues to dev
2023-04-30 13:14:32 +01:00
MarcelHara
bef17b7f04
Merge branch 'volumetric-fog' into dev
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# Conflicts:
# Content/Blueprints/Combat_UI/CombatCharacter.uasset
# Content/Levels/Build.umap
2023-04-30 13:06:51 +01:00
MarcelHara
06b9586fd3
Duplicated Build for merge
2023-04-30 13:04:19 +01:00
dcab1c483f
Updated Quest Text for Consistentcy
2023-04-28 05:44:07 +01:00
cf433291a9
Bugfix Larger Health Values Break Health UI
2023-04-28 04:47:34 +01:00
38ffd4f339
Bugfix Force Look Pitch Not Correctly Set
2023-04-28 03:59:03 +01:00
9ecbd9c52d
Updated GoatAI to Trigger Attack Animations
2023-04-28 03:40:41 +01:00
744b24c8c1
Bugfix Cell Shading
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Disabled on some objects
2023-04-28 02:40:46 +01:00
9199db00df
Bugfix Merchant Unable to Interact
2023-04-28 01:40:49 +01:00
bc171eba80
Added Idle Merchant Animations
2023-04-28 01:23:18 +01:00
Phoebe Harris-Wilson
e666ed28fb
Rope and talisman and textures
2023-04-27 18:00:30 +01:00
MARCEL HARA
b0615eafdd
Added Volumetric fog and fine tuned
2023-04-27 17:19:16 +01:00
MARCEL HARA
dd1ab03357
Changed UI to 2D to make it look 3D on the book
2023-04-27 17:18:46 +01:00
Kacper Szelest
f8e130f727
Fixed quest system
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I fixed the quest system and made it interactable
2023-04-27 16:47:26 +01:00
Kacper Szelest
f990cd20c9
Added quest giver mesh
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Added the quest giver mesh into the world space so you can recieve quests from her
2023-04-27 16:40:55 +01:00
Kacper Szelest
e2dd3cfd9c
Added quest giver
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I added the quest giver into the game so we can have quests
2023-04-27 16:25:12 +01:00
Kacper Szelest
6c3e358460
Updated tunnels
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I added the improved tunnels which werent in already
2023-04-27 16:21:21 +01:00
MarcelHara
3b725f53bb
Started to work on main menu
2023-04-27 12:31:32 +01:00
MarcelHara
1a039023ed
Updated SmokeParticles to breaking walls
2023-04-27 11:57:03 +01:00
11c905613a
Updated Combat to Include Red Vignette on Damage Taken
2023-04-27 06:59:52 +01:00
9fd372ed9d
Updated Combat to Include Camera Shake on Shoot & Wall Break
2023-04-27 05:13:41 +01:00
MH261677
be31b90112
Updated Gun FX to making smoke more realistic and emission change
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Updated the color and the way the smoke moves to look more realistic and made the emission a lot lower to prevent smoke from lighting up the whole scene
2023-04-26 12:55:38 +01:00
MH261677
a770fc47f1
Started working on sparks for gun
2023-04-24 18:43:22 +01:00
EMILY TAYLOR
58730a8573
Added Civilian Material in content drawer
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Created material for Civilian Character for side quest, re-use Merchant Mesh from Merchant folder
2023-04-24 16:06:45 +01:00
3e34ab4c5c
Bugfix Bridge Massive Gap
2023-04-24 12:18:04 +01:00
94f45d99c3
Added Combat UI Asset for World Space
2023-04-21 02:57:18 +01:00
793e096ed5
Merge remote-tracking branch 'origin/tutorial-functionality' into Book-UI
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# Conflicts:
# Content/Levels/Build.umap
2023-04-20 22:30:57 +01:00
Kacper Szelest
e3c83ba4ff
Added collisions to assets
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I added collisions to assets
2023-04-20 16:07:17 +01:00
KACPER Szelest
9db6138385
Added river to level
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I added a little river to our level
2023-04-19 22:39:51 +01:00
KACPER Szelest
9c5f607b83
Updated cave level 1 objects with temp textures
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I added temporary textures to the assets to have a decent looking level
2023-04-19 22:25:44 +01:00
EMILY TAYLOR
7150d69759
Added Tutorial Assets in engine
2023-04-17 18:07:22 +01:00
MARCEL HARA
2f74de4889
Updated IntroText to add close button
2023-04-17 17:34:26 +01:00
MARCEL HARA
c412e8c163
Added TutorialText to game
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added a ui and made it appear at the start of the game
2023-04-17 17:33:40 +01:00
6003b61098
Merge remote-tracking branch 'origin/lighting-updates' into dev
2023-04-17 15:03:27 +01:00
Rowland Rowland
fb79fc9bdf
Forgot to save the last change appropriatley
2023-03-30 17:01:18 +01:00
Rowland Rowland
574bd4a33d
Added additonal lighting in front of the Merchant's cave
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The player should now be guided towards the merchant once they enter the cavern
2023-03-30 17:00:22 +01:00
Rowland Rowland
3be617e9df
Merge branch 'dev' into Combat-Testing
2023-03-30 16:43:42 +01:00
Rowland Rowland
e4187fad25
Removed remnants of hub
2023-03-30 16:37:05 +01:00
Rowland Rowland
01d90fcb3b
Updated Merchant position and removed an enemy
2023-03-30 16:03:40 +01:00
MARCEL HARA
fd64b18f61
Updated LOD to all crystals
2023-03-29 17:16:50 +01:00
MARCEL HARA
00677164b3
Updated all lighting to whole scene
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Changed the lighting and crystal placements in the starter place and the hub world
2023-03-29 17:03:00 +01:00
8407c02042
Updated Build Map for Light Build
2023-03-28 05:08:52 +01:00
2c9de7ee58
Bugfix Invisible Plane When Entering Large Room Block
2023-03-28 05:01:07 +01:00
e8c29d8004
Updated Build Map to Include Rope Bridge & More Direction
2023-03-28 04:53:13 +01:00
1b4a2673e3
Updated Combat UI for New Conventions (WIP)
2023-03-28 04:36:27 +01:00
e28da9ab26
Added Lights In Shop
2023-03-28 03:16:39 +01:00