Commit Graph

376 Commits

Author SHA1 Message Date
69b235030a Updated Combat Character to Add a Flashlight 2023-03-03 18:39:59 +00:00
Kacper Szelest
f1e775dfa1 Updated build level
Fixed up the tutorial level so it looks a bit better
2023-03-03 18:32:42 +00:00
Kacper Szelest
87c2833381 Added a crystal asset
Added a crystal asset to use for level dressing
2023-03-03 18:25:52 +00:00
Kacper Szelest
26c93284d0 Updated build level
Added a few dressing assets and dressed the level
2023-03-03 18:13:30 +00:00
Rowland Rowland
e335e039fd Updated Build Scene
Ordered levels for build
2023-03-03 16:23:20 +00:00
Kacper Szelest
f0e13d9522 Added a new level titled build
I added a new level called build so that we can make our new build level in for showcase and testing
2023-03-03 16:02:34 +00:00
Kacper Szelest
2b0567ab6e Added collisions to blockout level
I added collisions to all assets in the blockout level to be used in testing
2023-03-03 15:47:45 +00:00
06deee7b0b Merge branch 'dev' into Hub-level-blockout 2023-02-28 15:34:49 +00:00
98c07aab17 Merge branch 'dev' into houes-modles 2023-02-28 15:33:06 +00:00
d7c3ebfa74 Merge branch 'dev' into UI-designs 2023-02-28 15:30:31 +00:00
e8c20e2d67 Merge branch 'dev' into Turn-Based-Combat
# Conflicts:
#	Content/Blueprints/Combat_UI/CombatCharacter.uasset
#	Content/BungeeMan/Mat_BungeeMan_Rubber.uasset
#	Content/Dialogue/NPCTest.uasset
#	Source/the_twilight_abyss/PlayerTemp/TempCharacter.cpp
2023-02-28 15:29:35 +00:00
9845639e8c Merge branch 'dev' into ui-art-replacement 2023-02-28 15:26:27 +00:00
8e5416e3a9 Merge branch 'dev' into Modular-Kit
# Conflicts:
#	Content/Levels/Top_layer_level.umap
#	Source/the_twilight_abyss/PlayerTemp/TempCharacter.cpp
2023-02-28 15:25:47 +00:00
Emily Taylor
2a4300066c Merge branch 'dev' of https://github.falmouth.ac.uk/Games-Academy-Student-Work-22-23/the-twilight-abyss 2023-02-28 13:18:35 +00:00
Emily Taylor
1958eabc3d Added Goat Enemy for Tutorial Level
Goat FBX and materials ready for rigging and importing to engine
2023-02-28 13:18:14 +00:00
Charlie Seymour
216275cb53 Implemented modular kit for tutorial level 2023-02-28 11:43:42 +00:00
02832aee0e Updated TurnBasedCombat for Event Delegation 2023-02-27 20:01:02 +00:00
Charlie Seymour
7a36b200ca Merge branch 'Modular-Kit' of https://github.falmouth.ac.uk/Games-Academy-Student-Work-22-23/the-twilight-abyss into Modular-Kit 2023-02-27 18:15:11 +00:00
Charlie Seymour
4e11a3a63f Added tutorial modular kit for first level 2023-02-27 18:14:51 +00:00
MARCEL HARA
1ead32f0c8 Added InventoryImage to Inventory UI 2023-02-27 17:45:58 +00:00
KACPER SZELEST
4b1f3538af Updated readme.ne
I added a link to the google drive file of the bestiary lore book so that anyone can access and edit it if need be.
2023-02-27 17:43:46 +00:00
775f3b4945 Added Function Stub for Turn Events 2023-02-27 17:32:34 +00:00
PHOEBE HARRIS-WILSON
0121622ac3 the gun elements in circles
the ui icon designs for the gun elements are updated
2023-02-27 17:11:46 +00:00
MARCEL HARA
73dc65a3d4 Merge remote-tracking branch 'origin/UI-designs' into ui-art-replacement 2023-02-27 16:59:31 +00:00
Emily Taylor
fed1705f91 Merge branch 'dev' of https://github.falmouth.ac.uk/Games-Academy-Student-Work-22-23/the-twilight-abyss into dev 2023-02-27 16:31:09 +00:00
PHOEBE HARRIS-WILSON
8c54380e01 The first gun elements
the first ui gun element outlines
2023-02-27 16:12:59 +00:00
George Taylor
37dad4c873 Imported Beam Assets into Unreal
i Imported the beam assets from maya into the unreal engine 5
2023-02-27 16:12:18 +00:00
Alicia
a9a2fe1cc0 added maya file
steampunk building
2023-02-27 17:03:36 +01:00
Emily Taylor
c9148973ca Added Character Folder
FBX and Textures for Merchant Character
2023-02-27 15:57:14 +00:00
Blue Probert
4d1edea71d Added links to additional meterial about combat and enemys
Added a link to the enemy spread sheet and updated the ones for the combat google doc and the combat google sheet
2023-02-27 15:51:03 +00:00
George Taylor
f2c69dfe3a Added the assets for the Tutorial Level to Unreal 2023-02-27 15:44:19 +00:00
George Taylor
a43ed3a626 Added the Wooden Texture for the Tutorial Assets 2023-02-27 15:43:18 +00:00
PHOEBE HARRIS-WILSON
dfb3e203d7 UI symbols 2023-02-27 15:42:38 +00:00
Kacper Szelest
70d0c545ed Moddeled hub level blockout
I created the hub level blockout to be used as a showcase and inspiration for a final design creation
2023-02-27 15:31:06 +00:00
Kacper Szelest
26c6885e86 Created platform blockout asset
I created a temporary asset blockout for the big science building platform asset to use as a showcase
2023-02-27 15:28:53 +00:00
e496cf07e9 Updated TurnBasedCombat to Use StatusSystem 2023-02-27 04:55:55 +00:00
fb697f3588 Added Thorns Status Effect for Combat 2023-02-27 04:55:12 +00:00
9b0ef82e7c Updated TurnBasedCombat to Include New Combos 2023-02-27 04:07:19 +00:00
e96c3411c0 Updated StatusSystem for Seconds Countdown 2023-02-27 03:46:06 +00:00
a6ef9f76cd Merge branch 'Dialogue-System' into dev 2023-02-25 02:27:38 +00:00
671ab8e3d7 Merge remote-tracking branch 'origin/UI-designs' into dev 2023-02-25 02:27:07 +00:00
2f47693608 Bugfix Expiry Timers Not Getting Invalidated 2023-02-25 01:25:32 +00:00
939d1e8b92 Bugfix StatusEffects Not Being Added to Player 2023-02-25 00:20:49 +00:00
Charlie Seymour
c7760f042b Added Maya file for Tutorial level 2023-02-23 17:55:36 +00:00
88323e4ea6 Updated EatableItems to Add Status Effects 2023-02-23 17:48:20 +00:00
George Taylor
4b886518fd Imported Modular Planks into Unreal
Imported the Modular Planks for the Tutorial Level into Unreal from Maya
2023-02-23 17:40:57 +00:00
76043108b1 Merge pull request #10 from Games-Academy-Student-Work-22-23/Stealth-Mechanics-v1.0.2
Stealth mechanics v1.0.2
2023-02-23 16:04:33 +00:00
MARCEL HARA
ce4f3aff1f Added SneakMechanicTesting level
Added new level for sneak mechanic testing
2023-02-23 16:03:10 +00:00
ROWLAND ROWLAND
69f4b8e603 Merge branch 'dev' into Level-1-bloackout 2023-02-23 15:49:45 +00:00
MARCEL HARA
119b5a141a Updated TempCharacter to remove unused Ulogs 2023-02-23 15:19:32 +00:00