Commit Graph

45 Commits

Author SHA1 Message Date
7585520586 Added Death Screen 2023-03-14 04:17:29 +00:00
b16f632537 Updated Combat to Hide Gold & Health Text 2023-03-06 05:25:36 +00:00
0a0c5ed017 Bugfix Combat Initiation Not Checking AI Blackboard 2023-03-06 04:56:05 +00:00
d100a85a0d Updated Combat to Set Camera to Face Enemy 2023-03-06 04:28:13 +00:00
0bf0b5a220 Updated StatusSystem to Display Active Turns 2023-03-02 15:37:36 +00:00
c742abfce4 Added DamageOverTime Status Effect for Combat 2023-03-02 15:06:31 +00:00
0be235f6b1 Updated Thorns Status Effect to Trigger OnPlayerDamage 2023-03-02 03:25:00 +00:00
6227b4952c Updated StatusSystem to Bind Player/Enemy Turn Events 2023-02-28 16:48:30 +00:00
02832aee0e Updated TurnBasedCombat for Event Delegation 2023-02-27 20:01:02 +00:00
775f3b4945 Added Function Stub for Turn Events 2023-02-27 17:32:34 +00:00
e496cf07e9 Updated TurnBasedCombat to Use StatusSystem 2023-02-27 04:55:55 +00:00
fb697f3588 Added Thorns Status Effect for Combat 2023-02-27 04:55:12 +00:00
9b0ef82e7c Updated TurnBasedCombat to Include New Combos 2023-02-27 04:07:19 +00:00
e96c3411c0 Updated StatusSystem for Seconds Countdown 2023-02-27 03:46:06 +00:00
2f47693608 Bugfix Expiry Timers Not Getting Invalidated 2023-02-25 01:25:32 +00:00
939d1e8b92 Bugfix StatusEffects Not Being Added to Player 2023-02-25 00:20:49 +00:00
88323e4ea6 Updated EatableItems to Add Status Effects 2023-02-23 17:48:20 +00:00
37deb51b5f Added HealOverTime Status Effect for Testing 2023-02-23 03:50:26 +00:00
adba724dba Updated StatusSystem for Base UI and Time Functionality 2023-02-23 03:05:09 +00:00
c880eb27ac Updated StatusSystem Struct for Bool Comparisons 2023-02-23 01:05:27 +00:00
31a6a5d98e Added StatusEffect Stub for Multiple Status Effects 2023-02-20 17:58:32 +00:00
014a670ec5 Bugfix Widget Focus Not Correctly Being Set 2023-02-02 02:06:55 +00:00
7a715c2e55 Bugfix Hard Reference for GunEffect not Saving 2023-01-31 03:13:17 +00:00
7c3a9e8725 Updated Combat System to Clear Battle Log on Combat Start 2023-01-31 02:19:11 +00:00
ed0bcc7c76 Updated CombatCharacter to Spawn GunEffect onClick 2023-01-31 01:48:35 +00:00
45374da8bb Updated Combat System to Disengage from Combat 2023-01-31 01:39:42 +00:00
5b60412cf9 Updated TurnBaseCombat to Reset Resource Values
Temp until resource gathering
2023-01-31 01:25:54 +00:00
b84a16e926 Updated TurnBaseCombat to Link Health Values 2023-01-31 01:21:49 +00:00
f80f5f21ef Bugfix Action Point Count Down 2023-01-31 01:02:03 +00:00
d18c547632 Bugfix Cursor Not Hiding After Combat 2023-01-31 00:56:53 +00:00
3f8a2266c4 Updated InitCombat to Decrease Combat Range 2023-01-31 00:32:03 +00:00
0de2753dff Bugfix Clicking Instantly Activates Combat 2023-01-31 00:30:45 +00:00
e91d059c56 Bugfix Enemy Runs Away when User Init Combat 2023-01-31 00:30:14 +00:00
6092c22a2b Updated TurnBasedCombat to Link Enemy Health 2023-01-31 00:04:24 +00:00
8b2b9d56cb Updated HoldToInitCombat for Unreal Naming Conventions 2023-01-30 23:03:50 +00:00
82c65b3fc4 Fix for Version Conflict 2023-01-17 08:46:31 +00:00
fdd9c5debe Updated AI for Hearing Perception 2023-01-15 19:50:39 +00:00
MARCEL HARA
87e0bb06de Bugfix TimeToInit Combat to 0.1f 2022-11-29 17:38:02 +00:00
07e7f8c70f Added NiagaraSystem for Gun Particle Effect 2022-11-29 01:54:45 +00:00
fdfe4a660c Bugfix Movement Not being Reenabled on Combat End 2022-11-29 00:34:47 +00:00
1300c99a3f Added HoldToInitCombat Actor Component for Manual Combat Init 2022-11-29 00:23:15 +00:00
06492d69d5 Updated TurnBaseCombat for Keyboard Hotkeys
Crit Feedback
2022-11-24 02:49:37 +00:00
22c13a8c25 Bugfix Movement Enabled During Combat in TBCv2 2022-11-21 22:34:33 +00:00
d73a0fbd83 Updated RealTimeCombat to Map Functions to Keys 2022-11-17 04:16:44 +00:00
5486fdc8ab Added Base TurnBaseCombat Script 2022-11-17 03:02:58 +00:00