Commit Graph

28 Commits

Author SHA1 Message Date
9b0ef82e7c Updated TurnBasedCombat to Include New Combos 2023-02-27 04:07:19 +00:00
e96c3411c0 Updated StatusSystem for Seconds Countdown 2023-02-27 03:46:06 +00:00
939d1e8b92 Bugfix StatusEffects Not Being Added to Player 2023-02-25 00:20:49 +00:00
88323e4ea6 Updated EatableItems to Add Status Effects 2023-02-23 17:48:20 +00:00
MARCEL HARA
e9af8b713f Updated EatableItems to fix Ammo Consuming
Fixed ammo consuming crashing the client
2023-02-20 14:49:05 +00:00
MH261677
618a9509ca Updated EatableItems to add ammo {UNSTABLE}
Added functionality to the ammo count currently unstable as need to wait for other programmer to understand why it crashes.
2023-02-19 15:29:16 +00:00
MH261677
324f062cc7 Updated EatableItems for AmmoFunctionality
Added ammo base functionality for using the ammo item in game
2023-02-07 00:11:00 +00:00
MH261677
797c447d47 Added Ammo Icon to Images 2023-02-06 23:51:45 +00:00
MH261677
81d926ffb3 Updated EatableItems.cpp
Made it so when the players health is above 100 they cant heal anymore. (Removed healing stacking)
2023-02-04 17:56:25 +00:00
82c65b3fc4 Fix for Version Conflict 2023-01-17 08:46:31 +00:00
MH261677
cd745b086b Updated BaseItem, InventoryComponent.cpp
Fixed an issue where the final item was not dissapearing, added item stacking so when purchasing the same item it will stack instead of being seperate instances.
2023-01-12 15:21:32 +00:00
MH261677
3710f33e74 Updated Inventory System
Done it so the items from the inventory now get removed when used instead of one item never being able to be removed
2023-01-12 13:56:30 +00:00
MH261677
7199ee76a3 Updated Items
Started to create item stacks and fix item not dissapearing bug
2022-11-29 15:44:00 +00:00
MH261677
ff733f2ab0 Revert "Updated BaseItem.h"
This reverts commit d365fa6327.
2022-11-29 14:18:05 +00:00
MH261677
d365fa6327 Updated BaseItem.h
Changed it so no one can edit the original value ID of an item
2022-11-29 14:16:55 +00:00
MH261677
f52ea5efb8 Overhauled Items
Gave every single item a unique ID so no matter the item the ID will always be different
2022-11-29 14:15:20 +00:00
MH261677
7140faf22b Updated EatableItems
Seperated Items into functional sub-variables that do other stuff instead of just healing the player no matte the item you make
2022-11-23 00:56:33 +00:00
MH261677
168a43d751 Updated BaseItem and ItemBPS
Gave both items booleans to make the code differentiate what the item does to the player.
2022-11-23 00:51:00 +00:00
MH261677
cb9c2bcb27 Updated BaseItem, TempCharacter
Removed more unused code to make the scripts more readable and optimized.
2022-11-18 19:25:10 +00:00
MH261677
3572f066c1 Updated EatableItems
Deleted unused code
2022-11-18 18:19:14 +00:00
MH261677
0c0876770b Updated Inventory System
Added BuffJelly
2022-11-15 03:27:44 +00:00
MH261677
e602d83a31 Updated Inventory system for Items in UI
The Inventory System is working fully with the healing jelly working
2022-11-15 00:04:46 +00:00
MH261677
7a8dead59b Added Default Item to test
Added a default item to the inventory BP.
2022-11-14 20:28:34 +00:00
MH261677
83da7265d5 Added HealingJelly Item, Added PlayerInventory
Added healing jelly item blueprint and started working on the playerinventory UI
2022-11-14 19:22:50 +00:00
MH261677
a40aa57f70 Added all BP Items in the game and updated scripts
All Items are added in BP with the values they are meant to have. Starting to now actually implement them into the inventory UI and creating the Inventory UI
2022-11-14 17:42:26 +00:00
MH261677
83d4d16588 Updated BaseItem,Jelly1,Inventory Component,Temp
Updated all the scripts adding more functionality, Currently just added a very basic Use item and it giving the character health.
2022-11-14 16:52:57 +00:00
MH261677
7699a088ae Added Jelly1 and ItemPurchaseComponent class
Jelly1 is the test item i am creating and i also added a health variable for the temp character
2022-11-14 15:53:50 +00:00
MH261677
e070b32f0e Created BaseItem and InventoryComponent for Items
Created both the baseitem and inventorycomponent class to start adding in the custom items to the game.
2022-11-14 14:57:02 +00:00