Marcel Hara
63e44f47e8
Changed Interaction.cpp comment change
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Changed the ref comment
2023-01-30 17:23:19 +00:00
Marcel Hara
11e6393726
Updated Interaction,TempCharacter.cpp
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Removed the code from TempCharacter from last commit and created a new function Inside of Interaction that activates the TempCharacter.cpp InputEnabler()
2023-01-30 17:21:10 +00:00
Marcel Hara
d658c63627
Updated WBP_ShopSelector
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Got rid of it casting from tempcharacter but instead it casts from interaction which then activates a function in interaction which activates a different function in tempcharacter
2023-01-30 17:20:22 +00:00
Blue Probert
414e820a3e
Combat Google Doc link
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Added a link to the Combat Google Doc to the additional resources text fil in the misc folder.
2023-01-30 15:46:31 +00:00
MARCEL HARA
810b4b1680
TemporarilyBroken TempCharacter.cpp
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Attempted to fix the close button currently it crashes.
2023-01-26 18:12:24 +00:00
George Taylor
3011042fbd
Cave Dressing Grey Boxes
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The grey boxes for the first level cave dressings.
2023-01-26 18:11:43 +00:00
ecae96081d
Added Geometry Collection for Destructable Components
2023-01-26 17:54:56 +00:00
Kacper Szelest
6297531eba
Updated world space
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I moved a few objects in the world space
2023-01-26 17:43:43 +00:00
MARCEL HARA
6faa177f96
Updated Interaction.cpp
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Referenced the two buy confirms screen so I can just hide them and cache them upon the start of the game to optimize and fix many bugs such as being able to stack the buy screens.
2023-01-26 17:43:07 +00:00
MARCEL HARA
2f22ec811f
Updated Merchant_UI
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Removed things being removed from parent and transferred it from code to fix many bugs, Also fixed text being instantly displayed once you talk to the merchant again
2023-01-26 17:41:51 +00:00
Kacper Szelest
ee0cd6cc39
Updated shader
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I updated and added a new shader that could be better and has a slightly different effect to the original shader
2023-01-26 17:40:08 +00:00
Kacper Szelest
8e71181328
Added outline shader
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I added a shader that adds a black outline to each object in the world to add a stylized effect to our game
2023-01-26 16:20:46 +00:00
MARCEL HARA
ddc2ef526d
Updated Interaction.cpp
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Optimized more code by caching more widgets and instead of creating new widgets I am just toggling them on and off.
2023-01-23 17:41:55 +00:00
MARCEL HARA
c58d5d5592
Updated BP_OPENDIAL
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Added a custom function which gets triggered in the Interaction.cpp
2023-01-23 17:41:30 +00:00
Rowland Rowland
914b7cbc96
Forgot to save
2023-01-23 17:25:24 +00:00
Rowland Rowland
949607aa23
Hub names
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Named level assets and started wall
2023-01-23 17:24:41 +00:00
Rowland Rowland
469b585bc2
Hub area
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Made most of the basic structure of the hub area, still need to add Town Hall and finalise abyss walls
2023-01-23 17:09:49 +00:00
MARCEL HARA
3f4cdf5bfa
Updated Interaction.cpp
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Optimized some functions and variables by storing them in beginplay
2023-01-23 16:14:15 +00:00
15b56b3598
Updated Engine Version to 5.1
2023-01-23 13:35:24 +00:00
MH261677
b9d87ee07b
Updated Unreal version to 5.1
2023-01-21 14:19:49 +00:00
82c65b3fc4
Fix for Version Conflict
2023-01-17 08:46:31 +00:00
e4709f35e7
Bugfix Collision on Large Section
2023-01-17 06:34:22 +00:00
51c7bd6628
Updated Player Start Location in Tutorial
2023-01-17 05:18:44 +00:00
79661ce0a3
Merge remote-tracking branch 'origin/Music' into dev
2023-01-17 05:13:59 +00:00
3ee0964a14
Merge remote-tracking branch 'origin/Additional-Content' into dev
2023-01-17 05:13:18 +00:00
faf37bce52
Bugfix Collisions on Tunnel Pathways Partially Corrected
2023-01-17 05:13:02 +00:00
41bee1b0bd
Merge remote-tracking branch 'origin/merchant-system-v3' into AI-Perception
2023-01-17 04:20:15 +00:00
3efc36344b
Added Stop Behaviour in AI When in Combat
2023-01-17 04:20:07 +00:00
MH261677
cba221ec82
Merge branch 'Beta-Level' into merchant-system-v3
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# Conflicts:
# Content/Blueprints/Combat_UI/Combat_UI.uasset
2023-01-17 02:46:42 +00:00
MH261677
e892260e32
Updated TempCharacter.cpp
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Changed ULOG in function LineTraceLogic
2023-01-17 01:22:38 +00:00
Blue Probert
b41c9b2f7f
Misc, Music Plus Txt to resources.
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Added a folder for additional content, where it has a file for demo/test music, plus a txt file for links to additional resources about the game such as the combat spread sheet.
2023-01-16 23:44:43 +00:00
MH261677
084ad419c5
Updated TempCharacter.cpp
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Fixed double linetracing issue
2023-01-16 23:41:22 +00:00
MH261677
e15a7076c4
Updated TempCharacter.cpp
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Fixed the tracedistance not defaulting back once the player exits the shop
2023-01-16 21:25:54 +00:00
MH261677
355dd06aae
Updated BP_ShopSelector,WBP_BuyHealing
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Added it so when you click the arrows it swaps to the different widgets and made the widget remove from viewport
2023-01-16 21:25:18 +00:00
MH261677
6b131213a6
Created WBP_BuyBuff
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Created the buy screen for the buff jelly
2023-01-16 21:24:24 +00:00
MH261677
6f28d139ac
Updated Interaction.cpp
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Created camera movement functions and updating input disabler functions
2023-01-16 20:44:47 +00:00
MH261677
3752a24eab
Updated TempCharacter
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Created camera function which pans the camera to the object and raises FOV, Fixed multiple bugs to do with disabling input, Created BuyItem function which raises the TraceDistance temporarily so user can purchase at longer distances
2023-01-16 20:44:23 +00:00
MH261677
77328aa887
Created WBP_BuyHealing
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Created the buy healing jelly promt and gave it functionality to trigger buyitem which triggers linetrace logic
2023-01-16 20:42:16 +00:00
MH261677
7aa3a702d6
Updated Interaction.cpp
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Script now looks for the camera on the player making it ready to start moving the camera to the items
2023-01-16 17:35:11 +00:00
KACPER Szelest
74a14f68c7
Added destructable objects
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Added a few things that are able to be destroyed
2023-01-16 17:20:50 +00:00
KACPER Szelest
832efe418b
Created top layer level
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I created the tutorial of our top layer level, where there will be a few enemies to fight and the ability of seeing what else the player will be able to do in the game
2023-01-16 17:18:32 +00:00
MH261677
ab2d2118dd
Updated Interaction.cpp
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Added base functionality for both functions to make camera move
2023-01-16 17:02:12 +00:00
MH261677
58243e8ccc
Updated BP_ShopSelector, BP_MerchantInteraction
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Added interactivity for the buttons to activate functions in the interaction.cpp
2023-01-16 17:01:04 +00:00
KACPER Szelest
bea8e8c396
Added new tunnels
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Added a new tunnel asset
2023-01-16 16:16:54 +00:00
KACPER Szelest
16972db8c5
Fixed Rope Bridge asset
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I fixed the rope bridge assets as the textures and models themselves were not looking right
2023-01-16 14:25:38 +00:00
KACPER Szelest
5333846266
Added Abyss asset
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Added the abyss asset to be used in level creation
2023-01-16 13:52:15 +00:00
KACPER Szelest
8aa6529f8a
Added rope and metal beam
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Added a few items to be used in level creation
2023-01-16 12:38:41 +00:00
KACPER Szelest
27d51210ec
Added new cave tunnel
2023-01-16 12:03:29 +00:00
KACPER Szelest
4a14dbe384
Added countertop asset
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Added a countertop asset to be used with the merchant system
2023-01-16 11:52:50 +00:00
KACPER Szelest
db170e9ff5
Added Shelf Object
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Added a shelf object to be paired with the merchant system
2023-01-16 11:46:32 +00:00