MARCEL HARA
810b4b1680
TemporarilyBroken TempCharacter.cpp
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Attempted to fix the close button currently it crashes.
2023-01-26 18:12:24 +00:00
MARCEL HARA
6faa177f96
Updated Interaction.cpp
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Referenced the two buy confirms screen so I can just hide them and cache them upon the start of the game to optimize and fix many bugs such as being able to stack the buy screens.
2023-01-26 17:43:07 +00:00
MARCEL HARA
2f22ec811f
Updated Merchant_UI
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Removed things being removed from parent and transferred it from code to fix many bugs, Also fixed text being instantly displayed once you talk to the merchant again
2023-01-26 17:41:51 +00:00
MARCEL HARA
ddc2ef526d
Updated Interaction.cpp
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Optimized more code by caching more widgets and instead of creating new widgets I am just toggling them on and off.
2023-01-23 17:41:55 +00:00
MARCEL HARA
c58d5d5592
Updated BP_OPENDIAL
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Added a custom function which gets triggered in the Interaction.cpp
2023-01-23 17:41:30 +00:00
MARCEL HARA
3f4cdf5bfa
Updated Interaction.cpp
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Optimized some functions and variables by storing them in beginplay
2023-01-23 16:14:15 +00:00
MH261677
b9d87ee07b
Updated Unreal version to 5.1
2023-01-21 14:19:49 +00:00
82c65b3fc4
Fix for Version Conflict
2023-01-17 08:46:31 +00:00
e4709f35e7
Bugfix Collision on Large Section
2023-01-17 06:34:22 +00:00
51c7bd6628
Updated Player Start Location in Tutorial
2023-01-17 05:18:44 +00:00
79661ce0a3
Merge remote-tracking branch 'origin/Music' into dev
2023-01-17 05:13:59 +00:00
3ee0964a14
Merge remote-tracking branch 'origin/Additional-Content' into dev
2023-01-17 05:13:18 +00:00
faf37bce52
Bugfix Collisions on Tunnel Pathways Partially Corrected
2023-01-17 05:13:02 +00:00
41bee1b0bd
Merge remote-tracking branch 'origin/merchant-system-v3' into AI-Perception
2023-01-17 04:20:15 +00:00
3efc36344b
Added Stop Behaviour in AI When in Combat
2023-01-17 04:20:07 +00:00
MH261677
cba221ec82
Merge branch 'Beta-Level' into merchant-system-v3
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# Conflicts:
# Content/Blueprints/Combat_UI/Combat_UI.uasset
2023-01-17 02:46:42 +00:00
MH261677
e892260e32
Updated TempCharacter.cpp
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Changed ULOG in function LineTraceLogic
2023-01-17 01:22:38 +00:00
Blue Probert
b41c9b2f7f
Misc, Music Plus Txt to resources.
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Added a folder for additional content, where it has a file for demo/test music, plus a txt file for links to additional resources about the game such as the combat spread sheet.
2023-01-16 23:44:43 +00:00
MH261677
084ad419c5
Updated TempCharacter.cpp
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Fixed double linetracing issue
2023-01-16 23:41:22 +00:00
MH261677
e15a7076c4
Updated TempCharacter.cpp
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Fixed the tracedistance not defaulting back once the player exits the shop
2023-01-16 21:25:54 +00:00
MH261677
355dd06aae
Updated BP_ShopSelector,WBP_BuyHealing
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Added it so when you click the arrows it swaps to the different widgets and made the widget remove from viewport
2023-01-16 21:25:18 +00:00
MH261677
6b131213a6
Created WBP_BuyBuff
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Created the buy screen for the buff jelly
2023-01-16 21:24:24 +00:00
MH261677
6f28d139ac
Updated Interaction.cpp
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Created camera movement functions and updating input disabler functions
2023-01-16 20:44:47 +00:00
MH261677
3752a24eab
Updated TempCharacter
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Created camera function which pans the camera to the object and raises FOV, Fixed multiple bugs to do with disabling input, Created BuyItem function which raises the TraceDistance temporarily so user can purchase at longer distances
2023-01-16 20:44:23 +00:00
MH261677
77328aa887
Created WBP_BuyHealing
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Created the buy healing jelly promt and gave it functionality to trigger buyitem which triggers linetrace logic
2023-01-16 20:42:16 +00:00
MH261677
7aa3a702d6
Updated Interaction.cpp
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Script now looks for the camera on the player making it ready to start moving the camera to the items
2023-01-16 17:35:11 +00:00
KACPER Szelest
74a14f68c7
Added destructable objects
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Added a few things that are able to be destroyed
2023-01-16 17:20:50 +00:00
KACPER Szelest
832efe418b
Created top layer level
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I created the tutorial of our top layer level, where there will be a few enemies to fight and the ability of seeing what else the player will be able to do in the game
2023-01-16 17:18:32 +00:00
MH261677
ab2d2118dd
Updated Interaction.cpp
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Added base functionality for both functions to make camera move
2023-01-16 17:02:12 +00:00
MH261677
58243e8ccc
Updated BP_ShopSelector, BP_MerchantInteraction
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Added interactivity for the buttons to activate functions in the interaction.cpp
2023-01-16 17:01:04 +00:00
KACPER Szelest
bea8e8c396
Added new tunnels
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Added a new tunnel asset
2023-01-16 16:16:54 +00:00
KACPER Szelest
16972db8c5
Fixed Rope Bridge asset
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I fixed the rope bridge assets as the textures and models themselves were not looking right
2023-01-16 14:25:38 +00:00
KACPER Szelest
5333846266
Added Abyss asset
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Added the abyss asset to be used in level creation
2023-01-16 13:52:15 +00:00
KACPER Szelest
8aa6529f8a
Added rope and metal beam
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Added a few items to be used in level creation
2023-01-16 12:38:41 +00:00
KACPER Szelest
27d51210ec
Added new cave tunnel
2023-01-16 12:03:29 +00:00
KACPER Szelest
4a14dbe384
Added countertop asset
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Added a countertop asset to be used with the merchant system
2023-01-16 11:52:50 +00:00
KACPER Szelest
db170e9ff5
Added Shelf Object
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Added a shelf object to be paired with the merchant system
2023-01-16 11:46:32 +00:00
KACPER Szelest
a3de58b063
Added Stalegtite asset
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Added stalegtite asset to be used to build our level
2023-01-16 11:38:50 +00:00
KACPER Szelest
55ebd7d779
Added Glass material
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I added a new glass material into unreal because the one from blender didn't work
2023-01-16 11:36:08 +00:00
KACPER Szelest
6319ab9f8a
Added science buildings
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Added a few science buildings in order to build our level
2023-01-16 11:27:16 +00:00
KACPER Szelest
c5ce519fae
Added rope bridge modular pack
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I added the rope bridge modular pack to allow us to create long rope bridges and connect them wherever we want
2023-01-16 11:24:18 +00:00
KACPER Szelest
45eae63b76
Added Cave tunnel modular assets
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I added multiple cave tunnels to allow us to create a level placing parts of tunnels down to make it
2023-01-16 11:23:43 +00:00
fdd9c5debe
Updated AI for Hearing Perception
2023-01-15 19:50:39 +00:00
MH261677
52639d9af6
Updated TempCharacter.cpp, Interaction.cpp
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Added a function which can be called from blueprints to re-enable all input once a button is pressed
Fixed interaction boolean to reset itself back to false to make it so player can talk to NPC again without having to restart the game to interact with it.
2023-01-15 16:15:06 +00:00
MH261677
e7fa8f4c63
Updated BP_ShopSelector
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Added a close button which re-enables all the input again by calling a function in TempChar
2023-01-15 16:14:03 +00:00
MH261677
4fa9ca74dd
Updated Interaction.cpp
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Fixed the game crashing if there isnt any WBP inputted in tempchar
2023-01-15 16:13:11 +00:00
MH261677
808b567d6f
Created BP_ShopSelector
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Created the widget for the item selector when you are in the shop
2023-01-15 15:06:30 +00:00
MH261677
b4e741bfd8
Changed BP_GoldCount to BP_ImportantStats
2023-01-14 22:11:15 +00:00
MH261677
f25b0b970d
Updated BP_GoldCount
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Added health value and made it reflect the players health variable
2023-01-14 22:10:29 +00:00
MH261677
43db88c107
Updated BP_GoldCount
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Made it so it shows the gold count now that you can set in the BP_TempCharacter
2023-01-14 22:05:20 +00:00