Commit Graph

28 Commits

Author SHA1 Message Date
Rowland Rowland
86f9810685 Fixed collisions. Fixed bug of respawn. Added maze
Side area and final area collisions fixed. Enemy falling no longer triggers respawn. Added maze for side area.
2023-05-04 17:58:13 +01:00
Rowland Rowland
f5e868cc27 Minor changes
Enemy health and a new cube
2023-05-02 11:49:59 +01:00
cf433291a9 Bugfix Larger Health Values Break Health UI 2023-04-28 04:47:34 +01:00
38ffd4f339 Bugfix Force Look Pitch Not Correctly Set 2023-04-28 03:59:03 +01:00
9ecbd9c52d Updated GoatAI to Trigger Attack Animations 2023-04-28 03:40:41 +01:00
825e2a7631 Added Movement Animation to Goats 2023-04-28 02:40:18 +01:00
4f336263fb Bugfix Enemy Always Started First 2023-04-26 06:21:08 +01:00
37268a3dc2 Bugfix Unable to Escape in Some Situations 2023-04-26 05:51:07 +01:00
8342865f74 Added Delay On Escape From Combat 2023-04-21 15:32:41 +01:00
Blue Probert
470c78421b Added level for enemy testing aswell as made reaction speed public. 2023-03-23 17:50:13 +00:00
c5409fcaa7 Removed Merchant Soft Lock for Build
Merchant SEVERELY BUGGY FUNCTIONALITY HAS BEEN DISABLED
2023-03-14 04:01:09 +00:00
Charlie Seymour
6ff315dfe7 Changed AIBruh hitbox
Moved hitbox
2023-03-13 15:57:48 +00:00
Charlie Seymour
2f2ecc2d76 Change AIBruh to actual model
Mesh and material changed.
2023-03-13 15:54:30 +00:00
1cf40d1c05 Merge branch 'Hub-level-blockout' into dev 2023-03-06 00:20:01 +00:00
MH261677
34f6d6451b Updated AIController adding Hearing sense + config
Added hearing sense to the aicontroller and added it to the BTTask.
2023-03-05 17:42:21 +00:00
KACPER Szelest
ffac8b483f Updated build level with outline material and wall
I added the big wall in to the build level and added some outlines into the level
2023-03-03 21:10:47 +00:00
e8c20e2d67 Merge branch 'dev' into Turn-Based-Combat
# Conflicts:
#	Content/Blueprints/Combat_UI/CombatCharacter.uasset
#	Content/BungeeMan/Mat_BungeeMan_Rubber.uasset
#	Content/Dialogue/NPCTest.uasset
#	Source/the_twilight_abyss/PlayerTemp/TempCharacter.cpp
2023-02-28 15:29:35 +00:00
9b0ef82e7c Updated TurnBasedCombat to Include New Combos 2023-02-27 04:07:19 +00:00
MARCEL HARA
ce4f3aff1f Added SneakMechanicTesting level
Added new level for sneak mechanic testing
2023-02-23 16:03:10 +00:00
45374da8bb Updated Combat System to Disengage from Combat 2023-01-31 01:39:42 +00:00
0de2753dff Bugfix Clicking Instantly Activates Combat 2023-01-31 00:30:45 +00:00
82c65b3fc4 Fix for Version Conflict 2023-01-17 08:46:31 +00:00
3efc36344b Added Stop Behaviour in AI When in Combat 2023-01-17 04:20:07 +00:00
fdd9c5debe Updated AI for Hearing Perception 2023-01-15 19:50:39 +00:00
22c13a8c25 Bugfix Movement Enabled During Combat in TBCv2 2022-11-21 22:34:33 +00:00
6a041e4621 Updated RTCombat for Shooting Accuracy via LineTrace 2022-11-21 20:59:29 +00:00
0b18bcc5c9 Updated CombatCharacter and AI for Tagging 2022-11-17 03:42:35 +00:00
57e8b76e89 Added Chase Blueprint AI 2022-11-17 03:39:12 +00:00