MH261677
b9d87ee07b
Updated Unreal version to 5.1
2023-01-21 14:19:49 +00:00
82c65b3fc4
Fix for Version Conflict
2023-01-17 08:46:31 +00:00
e4709f35e7
Bugfix Collision on Large Section
2023-01-17 06:34:22 +00:00
51c7bd6628
Updated Player Start Location in Tutorial
2023-01-17 05:18:44 +00:00
79661ce0a3
Merge remote-tracking branch 'origin/Music' into dev
2023-01-17 05:13:59 +00:00
faf37bce52
Bugfix Collisions on Tunnel Pathways Partially Corrected
2023-01-17 05:13:02 +00:00
41bee1b0bd
Merge remote-tracking branch 'origin/merchant-system-v3' into AI-Perception
2023-01-17 04:20:15 +00:00
3efc36344b
Added Stop Behaviour in AI When in Combat
2023-01-17 04:20:07 +00:00
MH261677
cba221ec82
Merge branch 'Beta-Level' into merchant-system-v3
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# Conflicts:
# Content/Blueprints/Combat_UI/Combat_UI.uasset
2023-01-17 02:46:42 +00:00
MH261677
77328aa887
Created WBP_BuyHealing
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Created the buy healing jelly promt and gave it functionality to trigger buyitem which triggers linetrace logic
2023-01-16 20:42:16 +00:00
KACPER Szelest
74a14f68c7
Added destructable objects
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Added a few things that are able to be destroyed
2023-01-16 17:20:50 +00:00
KACPER Szelest
832efe418b
Created top layer level
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I created the tutorial of our top layer level, where there will be a few enemies to fight and the ability of seeing what else the player will be able to do in the game
2023-01-16 17:18:32 +00:00
MH261677
58243e8ccc
Updated BP_ShopSelector, BP_MerchantInteraction
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Added interactivity for the buttons to activate functions in the interaction.cpp
2023-01-16 17:01:04 +00:00
KACPER Szelest
bea8e8c396
Added new tunnels
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Added a new tunnel asset
2023-01-16 16:16:54 +00:00
KACPER Szelest
5333846266
Added Abyss asset
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Added the abyss asset to be used in level creation
2023-01-16 13:52:15 +00:00
MH261677
e7fa8f4c63
Updated BP_ShopSelector
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Added a close button which re-enables all the input again by calling a function in TempChar
2023-01-15 16:14:03 +00:00
MH261677
a582a05a59
Changed BP_Interaction name to BP_MerchantInteract
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Changed BP_Interaction name to BP_MerchantInteraction
2023-01-14 20:34:38 +00:00
MH261677
c107c9a490
Updated Merchant
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Fixed crash error and merchant dialouge box pops up now, Started working on item stacking
2023-01-12 13:05:43 +00:00
KACPER Szelest
d78abda469
Added Sheep model
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I added the sheep model and saved it in the correct folder, adding it in the enemy character folder
2023-01-10 16:02:43 +00:00
KACPER Szelest
1061fb0f84
Added place holder enemy
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I created some new folders to organize assets, whilst also adding the enemy placeholder character
2023-01-03 14:38:26 +00:00
KACPER Szelest
0e643e81ba
Create basic greybox of top layer level
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I created a very blocky greybox, as both a back incase our level doesn't get finished on time, but also as a guide on what to do
2023-01-03 14:20:51 +00:00
KACPER Szelest
78651b1ce4
Created new level
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I have created the Top_layer level which is where the beta level will be created and housed
2023-01-03 12:50:33 +00:00
KACPER Szelest
5d9b0b80e5
Implamented Soft wind
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I have implamented the soft wind sound cue to play when a player reaches a certain area
2022-12-01 18:02:09 +00:00
KACPER Szelest
15ad639b84
Added Wind and Rope sound into the level
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I've added the Wind and Rope sound into the prototype level and made it play based on player characters distance from the noise object.
2022-12-01 17:38:16 +00:00
KACPER Szelest
e2cfb63ff9
Added background ambience
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I've added the background ambience into the game and made it loop.
2022-12-01 17:23:32 +00:00
MARCEL HARA
c7d1394e98
Updated Action Mapping from Right to Left Click
2022-11-29 17:38:39 +00:00
af1813fd9a
Merge branch 'merchant-system' into Turn-Base-System-V2
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# Conflicts:
# Config/DefaultEngine.ini
# Content/Blueprints/Combat_UI/CombatCharacter.uasset
# Content/Merchant/BP_MerchantGameMode.uasset
2022-11-29 15:53:39 +00:00
MH261677
7199ee76a3
Updated Items
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Started to create item stacks and fix item not dissapearing bug
2022-11-29 15:44:00 +00:00
be0766cf0c
Added EscapeToMenu Component for Escaping to Menu
2022-11-29 00:42:03 +00:00
1300c99a3f
Added HoldToInitCombat Actor Component for Manual Combat Init
2022-11-29 00:23:15 +00:00
MH261677
26da472db8
Updated MerchantPrototype
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Added an 8 second wait timer to the dialouge in engine
2022-11-28 23:20:55 +00:00
MH261677
b5772a024c
Updated Interaction.cpp
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Added a wait timer to close the widget once open automatically
2022-11-28 22:52:51 +00:00
99f1f0c5af
Added C2Plane in Prototype Level
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Restarts level when player falls of the map
2022-11-28 22:30:35 +00:00
MH261677
5dce4dc603
Updated InventoryComponent
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Added comment
2022-11-24 00:13:20 +00:00
MH261677
36bb1a2265
Updated PlayerInventory
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Made the inventory look slightly nicer, going to work on a nicer alpha version of the UI after this commit
2022-11-23 01:56:22 +00:00
MH261677
7dc6f677d4
Updated WBP_PlayerInventory
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Added an override on keypressed so the user can press tab again to close the inventory. Also fixed the widget not being a focusable
2022-11-23 01:38:45 +00:00
1751ffd163
Added Main Menu for Test Levels
2022-11-21 12:50:59 +00:00
MH261677
ba2b6b599c
Merge branch 'dev' into merchant-system
2022-11-18 19:20:20 +00:00
MH261677
c835567fac
Updated Item Assets
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Added the gold value for each of the item assets
2022-11-18 14:54:30 +00:00
MH261677
220b21f2ca
Added BuffItem Placeholder
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Added the buffitem placeholder to the world. Currently the buffitem just does the same as the healing item.
2022-11-18 13:53:47 +00:00
MH261677
900feee5a9
Updated InventoryComponent and Shop
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Fixed InventoryComponent to now work with singular items so you can purchase items from the shop!
2022-11-18 13:07:44 +00:00
9780242271
Added RealTimeCombat Map, Character & GameModeBase
2022-11-17 04:51:33 +00:00
0b18bcc5c9
Updated CombatCharacter and AI for Tagging
2022-11-17 03:42:35 +00:00
e6fa31ef04
Added TurnBaseSystemV2 Test Level
2022-11-17 03:03:54 +00:00
e5e24c848a
Updated Prototype Environment for Inventory
2022-11-15 03:40:59 +00:00
9b9cc6f02b
Merge branch 'merchant-system' into Turn-Base-System
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# Conflicts:
# Content/Blueprints/WBP_PlayerInventory.uasset
# Content/Merchant/BP_MerchantGameMode.uasset
2022-11-15 03:28:55 +00:00
MH261677
0c0876770b
Updated Inventory System
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Added BuffJelly
2022-11-15 03:27:44 +00:00
96273d16d9
Updated Prototype Environment for TurnBaseCombat
2022-11-15 01:45:52 +00:00
KACPER Szelest
dbe213ef77
Updated Prototype level
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I have updated the prototype level to include the environment assets and added a small material to a big rock
2022-11-15 01:34:32 +00:00
KACPER Szelest
f6c59adda0
Added empty level "prototype"
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I added an empty level called prototype to wel.. prototype on
2022-11-15 01:20:37 +00:00