|
8342865f74
|
Added Delay On Escape From Combat
|
2023-04-21 15:32:41 +01:00 |
|
|
39113cad58
|
Added Animation Blueprint for Goat Walking
|
2023-04-21 14:59:22 +01:00 |
|
|
2987ac3bb1
|
Merge remote-tracking branch 'origin/Animations' into dev
|
2023-04-21 14:46:12 +01:00 |
|
|
bc94d3aeae
|
Updated Intro Text for Cosmetic Changes
|
2023-04-21 14:41:06 +01:00 |
|
|
b5d451d948
|
Updated BookUI for Small Cosmetic Changes
|
2023-04-21 14:35:36 +01:00 |
|
|
7c39553dd2
|
Updated Book UI to Display Only Valid Combos
|
2023-04-21 04:26:09 +01:00 |
|
|
11a58bb836
|
Added 1st and 2nd Element UI Book Elements
|
2023-04-21 04:16:46 +01:00 |
|
|
02e1ec436c
|
Updated TurnBasedCombat to Use New Book UI
|
2023-04-21 03:44:01 +01:00 |
|
|
94f45d99c3
|
Added Combat UI Asset for World Space
|
2023-04-21 02:57:18 +01:00 |
|
|
793e096ed5
|
Merge remote-tracking branch 'origin/tutorial-functionality' into Book-UI
# Conflicts:
# Content/Levels/Build.umap
|
2023-04-20 22:30:57 +01:00 |
|
Kacper Szelest
|
19ebf111a3
|
Merge branch 'dev' of https://github.falmouth.ac.uk/Games-Academy-Student-Work-22-23/the-twilight-abyss into dev
|
2023-04-20 16:46:39 +01:00 |
|
Kacper Szelest
|
b50e9dc161
|
Added UI elements and collisions
I added ui elements and collisions
|
2023-04-20 16:46:27 +01:00 |
|
George Taylor
|
5e28b7e6e2
|
Merge branch 'dev' of https://github.falmouth.ac.uk/Games-Academy-Student-Work-22-23/the-twilight-abyss into dev
|
2023-04-20 16:30:24 +01:00 |
|
George Taylor
|
66c26efeef
|
Improved Rock Texture in Unreal
changed the bitmaps and graph for the rock texture
|
2023-04-20 16:29:56 +01:00 |
|
Kacper Szelest
|
8102db3bc7
|
Merge branch 'dev' of https://github.falmouth.ac.uk/Games-Academy-Student-Work-22-23/the-twilight-abyss into dev
|
2023-04-20 16:07:35 +01:00 |
|
Kacper Szelest
|
e3c83ba4ff
|
Added collisions to assets
I added collisions to assets
|
2023-04-20 16:07:17 +01:00 |
|
George Taylor
|
2ec38c4c60
|
Imported the improved environment assets
i imported the level environment too the unreal build
|
2023-04-20 15:53:07 +01:00 |
|
KACPER Szelest
|
9db6138385
|
Added river to level
I added a little river to our level
|
2023-04-19 22:39:51 +01:00 |
|
KACPER Szelest
|
6c59905e9b
|
Created Water marterial
I created a water material to use for a little river we have in the level
|
2023-04-19 22:39:32 +01:00 |
|
KACPER Szelest
|
9c5f607b83
|
Updated cave level 1 objects with temp textures
I added temporary textures to the assets to have a decent looking level
|
2023-04-19 22:25:44 +01:00 |
|
KACPER Szelest
|
b88cc9dfe8
|
Added Temporary texture
I added a temporary texture to use for the level for testing purposes
|
2023-04-19 21:31:32 +01:00 |
|
KACPER Szelest
|
0616e21fbc
|
Added temporary level assets
|
2023-04-19 21:30:10 +01:00 |
|
EMILY TAYLOR
|
7150d69759
|
Added Tutorial Assets in engine
|
2023-04-17 18:07:22 +01:00 |
|
MARCEL HARA
|
2f74de4889
|
Updated IntroText to add close button
|
2023-04-17 17:34:26 +01:00 |
|
MARCEL HARA
|
c412e8c163
|
Added TutorialText to game
added a ui and made it appear at the start of the game
|
2023-04-17 17:33:40 +01:00 |
|
|
985fdfa3af
|
Updated Goat Textures
|
2023-04-17 17:21:45 +01:00 |
|
George Taylor
|
6455ce96a8
|
Fixed the Wood and Rock Textures
Imported the bitmaps as targas and fixed the wood and rock textures so they can be used in the build
|
2023-04-17 16:53:47 +01:00 |
|
|
dc7e00b5f3
|
Imported Goat Attack and Walking Animations
|
2023-04-17 16:53:01 +01:00 |
|
|
fa4857447c
|
Merge branch 'UI_implementation' into dev
|
2023-04-17 15:03:56 +01:00 |
|
|
6003b61098
|
Merge remote-tracking branch 'origin/lighting-updates' into dev
|
2023-04-17 15:03:27 +01:00 |
|
Rowland Rowland
|
fb79fc9bdf
|
Forgot to save the last change appropriatley
|
2023-03-30 17:01:18 +01:00 |
|
Rowland Rowland
|
574bd4a33d
|
Added additonal lighting in front of the Merchant's cave
The player should now be guided towards the merchant once they enter the cavern
|
2023-03-30 17:00:22 +01:00 |
|
Rowland Rowland
|
3be617e9df
|
Merge branch 'dev' into Combat-Testing
|
2023-03-30 16:43:42 +01:00 |
|
Rowland Rowland
|
e4187fad25
|
Removed remnants of hub
|
2023-03-30 16:37:05 +01:00 |
|
Rowland Rowland
|
01d90fcb3b
|
Updated Merchant position and removed an enemy
|
2023-03-30 16:03:40 +01:00 |
|
Phoebe
|
76699b3be2
|
Mushrooms and textures
|
2023-03-30 15:40:30 +01:00 |
|
MARCEL HARA
|
fd64b18f61
|
Updated LOD to all crystals
|
2023-03-29 17:16:50 +01:00 |
|
MARCEL HARA
|
5e534b3af9
|
Updated Flashlight brightness
|
2023-03-29 17:16:11 +01:00 |
|
MARCEL HARA
|
95f81d3a10
|
Merge branch 'UI_implementation' into lighting-updates
# Conflicts:
# Content/Levels/Build.umap
|
2023-03-29 17:08:57 +01:00 |
|
MARCEL HARA
|
00677164b3
|
Updated all lighting to whole scene
Changed the lighting and crystal placements in the starter place and the hub world
|
2023-03-29 17:03:00 +01:00 |
|
Phoebe
|
2787f29e16
|
mushrooms added and textures
|
2023-03-29 16:59:07 +01:00 |
|
EMILY TAYLOR
|
25e20d53f7
|
Added Lamp Asset for Tutorial Level
|
2023-03-29 16:22:00 +01:00 |
|
EMILY TAYLOR
|
7ec5c4442f
|
Added Book and Material
Implemented book asset in game and material.
|
2023-03-29 16:19:37 +01:00 |
|
CHARLIE SEYMOUR
|
5307c9c02d
|
Added combat and material bars
|
2023-03-29 15:48:08 +01:00 |
|
George Taylor
|
f723db11c9
|
Imported the styalised textures bitmaps into Unreal
|
2023-03-29 14:40:05 +01:00 |
|
|
c0ff4f6b9f
|
Bugfix Origin on Ropebridge
|
2023-03-29 13:10:14 +01:00 |
|
|
2e6398da59
|
Bugfix Input Not Being Re-Enabled On Respawn
|
2023-03-28 05:19:41 +01:00 |
|
|
8407c02042
|
Updated Build Map for Light Build
|
2023-03-28 05:08:52 +01:00 |
|
|
2c9de7ee58
|
Bugfix Invisible Plane When Entering Large Room Block
|
2023-03-28 05:01:07 +01:00 |
|
|
b51ac385cd
|
Bugfix Inventory Widget Anchors Not Correctly Set
|
2023-03-28 04:56:56 +01:00 |
|
|
e8c29d8004
|
Updated Build Map to Include Rope Bridge & More Direction
|
2023-03-28 04:53:13 +01:00 |
|
|
1b4a2673e3
|
Updated Combat UI for New Conventions (WIP)
|
2023-03-28 04:36:27 +01:00 |
|
|
544de9810c
|
Updated Combat Character Increased Sprint Speed
|
2023-03-28 03:46:35 +01:00 |
|
|
3f5c7bcf1c
|
Bugfix Merchant Unable to Purchase Items
|
2023-03-28 03:43:31 +01:00 |
|
|
e28da9ab26
|
Added Lights In Shop
|
2023-03-28 03:16:39 +01:00 |
|
|
24d0f2b334
|
Added Wooden Sign to Direct Players
|
2023-03-28 03:11:41 +01:00 |
|
phoebe
|
fe60960c21
|
ADDED SMALL MUSHROOMS
|
2023-03-27 17:31:10 +01:00 |
|
Charlie Seymour
|
cef9cd9d7b
|
Added Custom Health bars
Health only
|
2023-03-23 17:55:59 +00:00 |
|
Blue Probert
|
470c78421b
|
Added level for enemy testing aswell as made reaction speed public.
|
2023-03-23 17:50:13 +00:00 |
|
Marcel Hara
|
0779e31c75
|
Updated Positions of Items to Merchant Shop
Fixed the origin of the items and properly positioned and scaled items to make the merchant shop work fully
|
2023-03-16 17:18:01 +00:00 |
|
Marcel Hara
|
6f9f95ab9d
|
Attempted fix widget to merchant system
|
2023-03-14 13:04:33 +00:00 |
|
|
363623a315
|
Updated Build Map for Goat Tweaks
|
2023-03-14 05:05:20 +00:00 |
|
|
acbbed522b
|
Cooked New Materials for Build
|
2023-03-14 04:47:53 +00:00 |
|
|
7d078cbb4c
|
Added Sprint using Left Shift
|
2023-03-14 04:40:13 +00:00 |
|
|
7585520586
|
Added Death Screen
|
2023-03-14 04:17:29 +00:00 |
|
|
c5409fcaa7
|
Removed Merchant Soft Lock for Build
Merchant SEVERELY BUGGY FUNCTIONALITY HAS BEEN DISABLED
|
2023-03-14 04:01:09 +00:00 |
|
|
5b6461224a
|
Updated Build Map for Organisation of Objects
|
2023-03-14 00:44:57 +00:00 |
|
|
b27f6ef064
|
Added Flashlight Tutorial
|
2023-03-14 00:34:06 +00:00 |
|
|
63b6c20c13
|
Updated Combat Character to Toggle Flashlight
|
2023-03-14 00:31:06 +00:00 |
|
|
576c8fc2a5
|
Baked Atlas for Break Particle Effect
|
2023-03-14 00:22:57 +00:00 |
|
|
a12aedde9d
|
Added Breathing Effect on Breakable Walls
|
2023-03-13 23:59:40 +00:00 |
|
|
78382d7b97
|
Updated Build Level to Re-Add Science Buildings
|
2023-03-13 23:18:43 +00:00 |
|
|
fd99e87d77
|
Updated Science Buildings to Fix Origins & Scales
|
2023-03-13 23:18:13 +00:00 |
|
|
b7a5d974ac
|
Updated Build Map to Stop Goats from Colliding
|
2023-03-13 22:17:44 +00:00 |
|
|
4d77431338
|
Merge branch 'Quest-&-Dialogue-System' into dev
|
2023-03-13 22:02:36 +00:00 |
|
|
17afc60c22
|
Merge branch 'houes-modles' into dev
# Conflicts:
# Content/Levels/Build.umap
|
2023-03-13 18:20:17 +00:00 |
|
|
bef31d5738
|
Merge branch 'environment_assets' into dev
|
2023-03-13 18:12:50 +00:00 |
|
|
af86084f3e
|
Updated Quest UI to Display Tasks
|
2023-03-13 18:11:42 +00:00 |
|
|
bfa6c24ee9
|
Bugfix New UI Not Displaying
|
2023-03-13 18:10:02 +00:00 |
|
Rowland Rowland
|
23985317a2
|
Merge branch 'dev' of https://github.falmouth.ac.uk/Games-Academy-Student-Work-22-23/the-twilight-abyss into dev
|
2023-03-13 17:23:18 +00:00 |
|
Rowland Rowland
|
0b9c01189e
|
Working on Lighting
Removed current point lights will replace and decorate envrionment
|
2023-03-13 17:22:15 +00:00 |
|
Alicia
|
d7ad370c99
|
build with two background buildings
|
2023-03-13 18:16:55 +01:00 |
|
Marcel Hara
|
688a724a62
|
Merge branch 'dev' into UI-Implementation
# Conflicts:
# Content/Blueprints/Player/BP_MyTempCharacter.uasset
# Content/Levels/Top_layer_level.umap
|
2023-03-13 17:13:56 +00:00 |
|
|
f82e8a892e
|
Merge pull request #13 from Games-Academy-Student-Work-22-23/Extra-ammoTypes
Extra ammo types
|
2023-03-13 17:11:33 +00:00 |
|
Rowland Rowland
|
b7924578be
|
Updated NavMesh
Removed all but 1 NavMesh. Single NavMesh now covers entire level
|
2023-03-13 17:02:22 +00:00 |
|
Marcel Hara
|
7e8ded362a
|
Added All Item ammo types
Added every item ammo type to the game
|
2023-03-13 17:00:08 +00:00 |
|
Kacper Szelest
|
141ee97312
|
implemented crystals
I implemented the crystals into the game tutorial after they were removed due to merge conflicts
|
2023-03-13 16:16:50 +00:00 |
|
Marcel Hara
|
7343484038
|
Updated MainWidget to fix scaling issues
|
2023-03-13 16:13:27 +00:00 |
|
Charlie Seymour
|
e0f7a2682a
|
Bugfix Old Version of the Character with Missing References
|
2023-03-13 16:11:44 +00:00 |
|
Marcel Hara
|
e8000eb823
|
Updated GameUI to Rounded buttons and optimisation
removed unwanted blueprints to speed up menus and make them work better and made all the buttons rounded to make it look nicer
|
2023-03-13 16:06:41 +00:00 |
|
Charlie Seymour
|
6ff315dfe7
|
Changed AIBruh hitbox
Moved hitbox
|
2023-03-13 15:57:48 +00:00 |
|
George Taylor
|
d7f98039c0
|
Imported Rock Assets too General Dressing Folder
|
2023-03-13 15:57:35 +00:00 |
|
Marcel Hara
|
cffbe29981
|
Imported Font to replace all ui fonts
Replaced all the ui fonts with the new imported font
|
2023-03-13 15:55:34 +00:00 |
|
Charlie Seymour
|
2f2ecc2d76
|
Change AIBruh to actual model
Mesh and material changed.
|
2023-03-13 15:54:30 +00:00 |
|
Kacper Szelest
|
a67482c6d7
|
Merge remote-tracking branch 'origin/Tutorial-final' into dev
# Conflicts:
# Content/Levels/Build.umap
|
2023-03-13 15:45:56 +00:00 |
|
Kacper Szelest
|
0146e89f88
|
Merge remote-tracking branch 'origin/Merchant' into art-implementation
# Conflicts:
# Content/Assets/Objects/Level_1_assets/Level_1_Blockout_with_tunnels_Cube_004.uasset
# Content/Blueprints/Player/BP_MyTempCharacter.uasset
# Content/Levels/Build.umap
# Content/Levels/Top_layer_level.umap
# Source/the_twilight_abyss/PlayerTemp/TempCharacter.cpp
|
2023-03-13 15:35:46 +00:00 |
|
Kacper Szelest
|
6c3b6b1ad2
|
Merge remote-tracking branch 'origin/Environment-assets' into art-implementation
|
2023-03-13 15:29:04 +00:00 |
|
|
3a99e71bde
|
Added Base Stub for Quest System
|
2023-03-13 05:19:13 +00:00 |
|
|
76b2d78f0e
|
Updated Dialogue for Choices
|
2023-03-13 04:49:09 +00:00 |
|
MH261677
|
93ed73e678
|
Changed Inventory_UI to Game_UI folder
Changed folder names and added a Quit button to the settings menu
|
2023-03-07 14:25:08 +00:00 |
|