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be0766cf0c
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Added EscapeToMenu Component for Escaping to Menu
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2022-11-29 00:42:03 +00:00 |
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fdfe4a660c
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Bugfix Movement Not being Reenabled on Combat End
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2022-11-29 00:34:47 +00:00 |
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1300c99a3f
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Added HoldToInitCombat Actor Component for Manual Combat Init
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2022-11-29 00:23:15 +00:00 |
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99f1f0c5af
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Added C2Plane in Prototype Level
Restarts level when player falls of the map
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2022-11-28 22:30:35 +00:00 |
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06492d69d5
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Updated TurnBaseCombat for Keyboard Hotkeys
Crit Feedback
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2022-11-24 02:49:37 +00:00 |
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c6cba80a07
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Bugfix Debug Lines Marked Green on Missed Traces
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2022-11-21 22:35:04 +00:00 |
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22c13a8c25
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Bugfix Movement Enabled During Combat in TBCv2
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2022-11-21 22:34:33 +00:00 |
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6a041e4621
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Updated RTCombat for Shooting Accuracy via LineTrace
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2022-11-21 20:59:29 +00:00 |
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1751ffd163
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Added Main Menu for Test Levels
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2022-11-21 12:50:59 +00:00 |
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7184e19dce
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Bugfix GunProtoype Handle Subject to Backface Culling
Flipped Normals on Handle
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2022-11-21 00:15:37 +00:00 |
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dabaf24c65
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Updated RealTimeCombat Script for Action Points Regen
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2022-11-17 04:52:23 +00:00 |
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9780242271
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Added RealTimeCombat Map, Character & GameModeBase
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2022-11-17 04:51:33 +00:00 |
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d73a0fbd83
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Updated RealTimeCombat to Map Functions to Keys
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2022-11-17 04:16:44 +00:00 |
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09ec1cb181
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Added BP HUD Combat_UI_RT for RealTimeCombat
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2022-11-17 04:15:50 +00:00 |
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55607a594a
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Updated RealTimeCombat to Disable Cursor in Combat
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2022-11-17 03:48:56 +00:00 |
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89e9e58453
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Added Base Combat Script
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2022-11-17 03:47:20 +00:00 |
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0b18bcc5c9
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Updated CombatCharacter and AI for Tagging
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2022-11-17 03:42:35 +00:00 |
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57e8b76e89
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Added Chase Blueprint AI
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2022-11-17 03:39:12 +00:00 |
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e6fa31ef04
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Added TurnBaseSystemV2 Test Level
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2022-11-17 03:03:54 +00:00 |
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9a2835f54c
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Added Rock Megascan Temp Mesh
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2022-11-17 03:03:32 +00:00 |
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5486fdc8ab
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Added Base TurnBaseCombat Script
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2022-11-17 03:02:58 +00:00 |
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edd39e5528
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Updated Project Settings for Build
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2022-11-15 03:48:02 +00:00 |
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2977b84cfc
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Merge pull request #3 from Games-Academy-Student-Work-22-23/dev
Merged Inventory System with the Turned Based Combat System
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2022-11-15 03:43:01 +00:00 |
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e5e24c848a
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Updated Prototype Environment for Inventory
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2022-11-15 03:40:59 +00:00 |
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9b9cc6f02b
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Merge branch 'merchant-system' into Turn-Base-System
# Conflicts:
# Content/Blueprints/WBP_PlayerInventory.uasset
# Content/Merchant/BP_MerchantGameMode.uasset
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2022-11-15 03:28:55 +00:00 |
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MH261677
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0c0876770b
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Updated Inventory System
Added BuffJelly
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2022-11-15 03:27:44 +00:00 |
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c852de30ec
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Updated TurnBaseCombat for Simple Combat AI
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2022-11-15 02:02:59 +00:00 |
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96273d16d9
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Updated Prototype Environment for TurnBaseCombat
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2022-11-15 01:45:52 +00:00 |
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dab9182814
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Merge remote-tracking branch 'origin/Level' into Turn-Base-System
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2022-11-15 01:35:02 +00:00 |
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KACPER Szelest
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dbe213ef77
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Updated Prototype level
I have updated the prototype level to include the environment assets and added a small material to a big rock
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2022-11-15 01:34:32 +00:00 |
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e57c99d103
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Bugfix TurnBaseCombat Not Checking Resource Count
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2022-11-15 01:21:47 +00:00 |
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KACPER Szelest
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f6c59adda0
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Added empty level "prototype"
I added an empty level called prototype to wel.. prototype on
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2022-11-15 01:20:37 +00:00 |
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KACPER Szelest
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181fcd0103
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Added Environment assets
I added some assets that could be used for the tutorial level
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2022-11-15 01:18:26 +00:00 |
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9d72f60208
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Updated TurnBaseCombat for ResourceBar Functionality
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2022-11-15 01:12:45 +00:00 |
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189b6d25b8
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Updated Combat UI for Resource Bars
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2022-11-15 00:43:15 +00:00 |
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MH261677
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91667f89b2
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Updated MerchantGameMode
Added a print string to tell the player to press TAB to open the inventory
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2022-11-15 00:16:26 +00:00 |
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bc090192f3
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Bugfix Player Inventory for Items Rendering
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2022-11-15 00:12:14 +00:00 |
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MH261677
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e602d83a31
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Updated Inventory system for Items in UI
The Inventory System is working fully with the healing jelly working
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2022-11-15 00:04:46 +00:00 |
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a976775e61
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Updated TurnBaseCombat for Enemy Death onHealthZero
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2022-11-14 23:41:55 +00:00 |
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521ab6c089
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Updated TurnBaseCombat to End Combat onDeath
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2022-11-14 23:29:16 +00:00 |
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b20004e599
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Updated TurnBaseCombat to Start Combat onCollision
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2022-11-14 23:24:37 +00:00 |
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c6e7dbca62
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Added Prototype Gun to Player Character
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2022-11-14 23:05:35 +00:00 |
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02c14525a5
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Added BungeeMan for Temp Enemy
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2022-11-14 23:01:06 +00:00 |
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d8dcef64e8
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Merge branch 'merchant-system' into Turn-Base-System
# Conflicts:
# Source/the_twilight_abyss/PlayerTemp/TempCharacter.cpp
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2022-11-14 22:41:33 +00:00 |
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7be90cc087
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Updated Combo List for New Combos
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2022-11-14 22:40:22 +00:00 |
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MH261677
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593badeca9
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Updated AllInventory BP's
Updated all the blueprints
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2022-11-14 22:40:09 +00:00 |
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f2857b3c57
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Updated Combat_UI for Battle Log
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2022-11-14 22:30:31 +00:00 |
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MH261677
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7a8dead59b
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Added Default Item to test
Added a default item to the inventory BP.
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2022-11-14 20:28:34 +00:00 |
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MH261677
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fe75a8c388
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Created Inventory BP
Created the Inventory UI
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2022-11-14 19:50:57 +00:00 |
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MH261677
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5ebf6a3431
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Updated PlayerInventory->ItemDisplay
Added a placeholder jelly image to the first item and finished blueprinting and creating the itemdisplay
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2022-11-14 19:47:17 +00:00 |
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