Alicia
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a9a2fe1cc0
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added maya file
steampunk building
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2023-02-27 17:03:36 +01:00 |
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Emily Taylor
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c9148973ca
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Added Character Folder
FBX and Textures for Merchant Character
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2023-02-27 15:57:14 +00:00 |
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Blue Probert
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4d1edea71d
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Added links to additional meterial about combat and enemys
Added a link to the enemy spread sheet and updated the ones for the combat google doc and the combat google sheet
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2023-02-27 15:51:03 +00:00 |
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George Taylor
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f2c69dfe3a
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Added the assets for the Tutorial Level to Unreal
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2023-02-27 15:44:19 +00:00 |
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George Taylor
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a43ed3a626
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Added the Wooden Texture for the Tutorial Assets
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2023-02-27 15:43:18 +00:00 |
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PHOEBE HARRIS-WILSON
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dfb3e203d7
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UI symbols
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2023-02-27 15:42:38 +00:00 |
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Kacper Szelest
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70d0c545ed
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Moddeled hub level blockout
I created the hub level blockout to be used as a showcase and inspiration for a final design creation
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2023-02-27 15:31:06 +00:00 |
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Kacper Szelest
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26c6885e86
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Created platform blockout asset
I created a temporary asset blockout for the big science building platform asset to use as a showcase
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2023-02-27 15:28:53 +00:00 |
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e496cf07e9
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Updated TurnBasedCombat to Use StatusSystem
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2023-02-27 04:55:55 +00:00 |
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fb697f3588
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Added Thorns Status Effect for Combat
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2023-02-27 04:55:12 +00:00 |
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9b0ef82e7c
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Updated TurnBasedCombat to Include New Combos
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2023-02-27 04:07:19 +00:00 |
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e96c3411c0
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Updated StatusSystem for Seconds Countdown
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2023-02-27 03:46:06 +00:00 |
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a6ef9f76cd
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Merge branch 'Dialogue-System' into dev
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2023-02-25 02:27:38 +00:00 |
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671ab8e3d7
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Merge remote-tracking branch 'origin/UI-designs' into dev
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2023-02-25 02:27:07 +00:00 |
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2f47693608
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Bugfix Expiry Timers Not Getting Invalidated
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2023-02-25 01:25:32 +00:00 |
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939d1e8b92
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Bugfix StatusEffects Not Being Added to Player
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2023-02-25 00:20:49 +00:00 |
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Charlie Seymour
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c7760f042b
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Added Maya file for Tutorial level
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2023-02-23 17:55:36 +00:00 |
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88323e4ea6
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Updated EatableItems to Add Status Effects
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2023-02-23 17:48:20 +00:00 |
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George Taylor
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4b886518fd
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Imported Modular Planks into Unreal
Imported the Modular Planks for the Tutorial Level into Unreal from Maya
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2023-02-23 17:40:57 +00:00 |
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76043108b1
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Merge pull request #10 from Games-Academy-Student-Work-22-23/Stealth-Mechanics-v1.0.2
Stealth mechanics v1.0.2
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2023-02-23 16:04:33 +00:00 |
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MARCEL HARA
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ce4f3aff1f
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Added SneakMechanicTesting level
Added new level for sneak mechanic testing
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2023-02-23 16:03:10 +00:00 |
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ROWLAND ROWLAND
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69f4b8e603
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Merge branch 'dev' into Level-1-bloackout
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2023-02-23 15:49:45 +00:00 |
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MARCEL HARA
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119b5a141a
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Updated TempCharacter to remove unused Ulogs
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2023-02-23 15:19:32 +00:00 |
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fb0bd09bb2
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Merge remote-tracking branch 'origin/dev' into Level-Design
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2023-02-23 15:06:57 +00:00 |
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37deb51b5f
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Added HealOverTime Status Effect for Testing
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2023-02-23 03:50:26 +00:00 |
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adba724dba
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Updated StatusSystem for Base UI and Time Functionality
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2023-02-23 03:05:09 +00:00 |
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56b61bd1d2
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Added Temp Status Icons and Font for Status Testing
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2023-02-23 03:02:49 +00:00 |
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2eae4b6c0e
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Added Status Indicator Widget for HUD Indication
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2023-02-23 03:01:21 +00:00 |
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3b1f33006a
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Added Combat Test Level for New Combat Features
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2023-02-23 01:29:01 +00:00 |
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985e713659
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Bugfix No Post Processing Volume Crashes Engine
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2023-02-23 01:28:29 +00:00 |
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c880eb27ac
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Updated StatusSystem Struct for Bool Comparisons
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2023-02-23 01:05:27 +00:00 |
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31a6a5d98e
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Added StatusEffect Stub for Multiple Status Effects
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2023-02-20 17:58:32 +00:00 |
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5dae3b2691
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Merge pull request #9 from Games-Academy-Student-Work-22-23/Fix-UI-Scaling
Fix UI scaling
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2023-02-20 16:04:44 +00:00 |
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MARCEL HARA
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5e448c897d
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Updated Widgets to fix scaling issue
Fixed scaling issue on all widgets to fit all monitor types
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2023-02-20 16:03:25 +00:00 |
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Phoebe Harris-Wilson
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0d135251df
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update book
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2023-02-20 15:31:49 +00:00 |
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Phoebe Harris-Wilson
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06fa5cc09d
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added ui designs for icons and book
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2023-02-20 15:24:00 +00:00 |
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Charlie Seymour
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f378d4a4fd
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Added modular kit test for tutorial
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2023-02-20 15:16:26 +00:00 |
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MARCEL HARA
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cc8eee9727
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Merge pull request #8 from Games-Academy-Student-Work-22-23/resource-mining
Resource mining
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2023-02-20 15:11:43 +00:00 |
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MARCEL HARA
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e9af8b713f
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Updated EatableItems to fix Ammo Consuming
Fixed ammo consuming crashing the client
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2023-02-20 14:49:05 +00:00 |
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Kacper Szelest
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177a4f685f
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Added and made Level 1 Blockout assets
I added and put implamented the level 1 blockout assets and created the blockout level for it.
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2023-02-20 14:48:45 +00:00 |
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Kacper Szelest
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a67d96943c
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Added file level
I added a new level file named level 1, to house the blockout of level one and the future first level
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2023-02-20 14:47:52 +00:00 |
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26f21a9136
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Updated DialogueNPC to use Ranged For Loops
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2023-02-20 09:50:09 +00:00 |
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MH261677
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618a9509ca
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Updated EatableItems to add ammo {UNSTABLE}
Added functionality to the ammo count currently unstable as need to wait for other programmer to understand why it crashes.
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2023-02-19 15:29:16 +00:00 |
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MH261677
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3c2d057951
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Updated TempCharacter to destory ammo ore
destroys ammo ore when the player presses e on it
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2023-02-19 15:28:34 +00:00 |
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MH261677
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43ef8e2110
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Updated TempCharacter to sneak functionality
Added sneak functionality which makes the sphere radius smaller near enemies.
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2023-02-17 13:12:28 +00:00 |
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MARCEL HARA
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77c43ab3d1
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Updated TempCharacter to find AI Sphere
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2023-02-16 15:02:58 +00:00 |
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Thomas Jacob Rowland
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e678bcb0bb
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Fixed Build Issues for personal PC
Couldn't open without building from source. Fixed that hopefully this push means I won't have to do so again
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2023-02-11 16:19:14 +00:00 |
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Rowland Rowland
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f032ac91c9
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Cleaning Level
Using booleans to remove excess assets
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2023-02-09 17:02:47 +00:00 |
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9bfb07fbba
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Updated DialogueNPC to Add Ids for Dialogue Paths
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2023-02-09 17:01:03 +00:00 |
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d1fab9f9a1
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Updated DialogueNPC for Structs and Dialogue Paths
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2023-02-09 03:12:27 +00:00 |
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