Commit Graph

417 Commits

Author SHA1 Message Date
Marcel Hara
e8000eb823 Updated GameUI to Rounded buttons and optimisation
removed unwanted blueprints to speed up menus and make them work better and made all the buttons rounded to make it look nicer
2023-03-13 16:06:41 +00:00
Marcel Hara
cffbe29981 Imported Font to replace all ui fonts
Replaced all the ui fonts with the new imported font
2023-03-13 15:55:34 +00:00
MH261677
93ed73e678 Changed Inventory_UI to Game_UI folder
Changed folder names and added a Quit button to the settings menu
2023-03-07 14:25:08 +00:00
MH261677
f90a75f599 Added Icons to replace MainWidg text
Imported the icons into unreal and replaced all the text on Mainwidget to the respected icons
2023-03-07 14:18:48 +00:00
MH261677
b88f787315 Updated MainWidg to change hover colour
Added a hovor colour to make it more obvious what the user is clicking on
2023-03-07 14:09:09 +00:00
MH261677
0c2dc067da Updated PlayerInv,TempChar to enable hotkeys
Enabled pressing tab to go straight to inventory instead of having to go to settings via escape key and then switching to inventory manually
2023-03-07 13:36:04 +00:00
MH261677
72d6ac39fc Created WBP_Gear,WBP_Lore and fixed scaling issues
Created the final widgets for the menu and fixed some issues of buttons being out of place and not anchored properly
2023-03-07 13:18:45 +00:00
MH261677
3cac587f30 Updated MainWidget, TempCharacter to menu opening
Fixed the menu not being able to close properly
2023-03-07 13:00:24 +00:00
Marcel Hara
17df5728d9 Added WBP_Maps,WBP_Settings to MainMenuWidg
Added new widgets and now adding functionaity to escape button to make it close and re-open the menu
2023-03-06 17:27:16 +00:00
Marcel Hara
0da833f0f7 Created Combos,MainWidget to allow widget switch
Created a Combos and MainMenu Widget screen. Also reworked the inventory UI and fixed layering and scaling issues
2023-03-06 15:12:06 +00:00
b16f632537 Updated Combat to Hide Gold & Health Text 2023-03-06 05:25:36 +00:00
0a0c5ed017 Bugfix Combat Initiation Not Checking AI Blackboard 2023-03-06 04:56:05 +00:00
d100a85a0d Updated Combat to Set Camera to Face Enemy 2023-03-06 04:28:13 +00:00
b5048e4be3 Updated Project Settings for Build 2023-03-06 00:22:09 +00:00
f8f6d28925 Merge remote-tracking branch 'origin/houes-modles' into dev 2023-03-06 00:21:09 +00:00
5f8ba8d57b Merge remote-tracking branch 'origin/UI-designs' into dev 2023-03-06 00:20:58 +00:00
884fa87df8 Merge remote-tracking branch 'origin/Merchant' into dev 2023-03-06 00:20:42 +00:00
1cf40d1c05 Merge branch 'Hub-level-blockout' into dev 2023-03-06 00:20:01 +00:00
704ba824e6 Merge branch 'Turn-Based-Combat' into Hub-level-blockout 2023-03-05 18:47:08 +00:00
82400fe203 Merge pull request #11 from Games-Academy-Student-Work-22-23/stealth-rework
Stealth rework
2023-03-05 18:11:30 +00:00
MH261677
fd16d32de7 Updated TempCharacter to cleanup
Cleaned up unused code/logs
2023-03-05 17:44:58 +00:00
MH261677
34f6d6451b Updated AIController adding Hearing sense + config
Added hearing sense to the aicontroller and added it to the BTTask.
2023-03-05 17:42:21 +00:00
MH261677
4357537009 Updated TempCharacter to create NoiseEmitter
Got the NoiseEmitter component and then used the makenoise function to make it create noise everytime the player walks
2023-03-05 17:41:39 +00:00
KACPER Szelest
a0d3a1a34b Updated build level
I just added textures to a few untextured objects with temp rock textures
2023-03-04 20:43:00 +00:00
KACPER Szelest
71c6e641c1 Updated build level
I added some walls around things to avoid having the game look bad and empty. and more like an actual abyss and cave system
2023-03-04 20:41:46 +00:00
KACPER Szelest
c67bdf6c9c Updated build level with extra meshes
I added a few meshes to create tunnels and a cavern in one of our levels to create a better feeling of being in a cavey abyss
2023-03-04 19:10:12 +00:00
KACPER Szelest
ffac8b483f Updated build level with outline material and wall
I added the big wall in to the build level and added some outlines into the level
2023-03-03 21:10:47 +00:00
be7af7e6a5 Updated Build Map for Merchant 2023-03-03 20:18:15 +00:00
Rowland Rowland
74a6e239e8 Added enemies and fixed asset collision 2023-03-03 18:51:29 +00:00
69b235030a Updated Combat Character to Add a Flashlight 2023-03-03 18:39:59 +00:00
Kacper Szelest
f1e775dfa1 Updated build level
Fixed up the tutorial level so it looks a bit better
2023-03-03 18:32:42 +00:00
Kacper Szelest
87c2833381 Added a crystal asset
Added a crystal asset to use for level dressing
2023-03-03 18:25:52 +00:00
Kacper Szelest
26c93284d0 Updated build level
Added a few dressing assets and dressed the level
2023-03-03 18:13:30 +00:00
Emily Taylor
26235757f5 Added Merchant Store Assets
Merchant FBX assets ready to be textured
2023-03-03 17:32:18 +00:00
Rowland Rowland
e335e039fd Updated Build Scene
Ordered levels for build
2023-03-03 16:23:20 +00:00
Kacper Szelest
f0e13d9522 Added a new level titled build
I added a new level called build so that we can make our new build level in for showcase and testing
2023-03-03 16:02:34 +00:00
Kacper Szelest
2b0567ab6e Added collisions to blockout level
I added collisions to all assets in the blockout level to be used in testing
2023-03-03 15:47:45 +00:00
PHOEBE HARRIS-WILSON
b0505fa293 gun elements colour edited
some new colours for the gun elements
2023-03-03 15:25:29 +00:00
PHOEBE HARRIS-WILSON
e2bab074c6 gun elements first colour
the original colouring for the gun element before i alter them
2023-03-03 13:39:30 +00:00
9acc103506 Updated readme.md to Move Links to Root Folder 2023-03-02 16:18:31 +00:00
7491a47cc0 Update Links To Additional Resources.md 2023-03-02 16:15:43 +00:00
fdfd244a29 Updated Link to Resources to Markdown for Readability 2023-03-02 16:14:12 +00:00
0bf0b5a220 Updated StatusSystem to Display Active Turns 2023-03-02 15:37:36 +00:00
c742abfce4 Added DamageOverTime Status Effect for Combat 2023-03-02 15:06:31 +00:00
0be235f6b1 Updated Thorns Status Effect to Trigger OnPlayerDamage 2023-03-02 03:25:00 +00:00
Alicia
b796116315 Merge branch 'houes-modles' of https://github.falmouth.ac.uk/Games-Academy-Student-Work-22-23/the-twilight-abyss into houes-modles 2023-02-28 17:55:44 +01:00
Alicia
f0368f1530 Uploaded previous versions of the steampunk building 2023-02-28 17:51:46 +01:00
6227b4952c Updated StatusSystem to Bind Player/Enemy Turn Events 2023-02-28 16:48:30 +00:00
06deee7b0b Merge branch 'dev' into Hub-level-blockout 2023-02-28 15:34:49 +00:00
98c07aab17 Merge branch 'dev' into houes-modles 2023-02-28 15:33:06 +00:00