Commit Graph

63 Commits

Author SHA1 Message Date
MH261677
ca90d5fc6e Working on TraceChannel for merchant hit detect 2022-11-10 16:38:38 +00:00
MH261677
ba713ddb2e Cleaned up scripts 2022-11-10 12:57:31 +00:00
MH261677
38ab588226 Added comments on what next to do for merchant 2022-11-10 11:56:19 +00:00
MH261677
fb981ce2d6 Created Custom FP Character with custom Interact
Created a Temp Character script and gave it functionallity, also gave it the custom keybind E so when pressed it displays a log message so I know it works. Also created a temporary gamemode for merchant level
2022-11-10 11:52:10 +00:00
MH261677
d96c540bcf Cleaned Up Project
Deleted Old enemycollision script and deleted thirdperson content
2022-11-10 10:15:43 +00:00
MH261677
25fa3d3414 Started working on Merchant Logic
Started to create the base merchant trigger box to start making the interaction between player and merchant npc
2022-11-10 01:09:02 +00:00
bea0e1b735 Updated TurnBaseCombat to Reference Actors
Grabs all actors active within scene
2022-11-09 21:24:36 +00:00
5907d5dbe8 Updated TurnBaseCombat for Switching Active Roles
Added Switching Active Roles and Constrained Active Action Points
2022-11-09 21:03:47 +00:00
b678c25377 Added Base TurnBasedComabat System WIP 2022-11-09 20:32:31 +00:00
MH261677
aad21aa491 Added Enemycollision script
Added enemy collision script and made it output the player being hit.
2022-11-07 17:40:38 +00:00
Marcel Hara
8a30db0118 Got rid of old gamemode and added new working one 2022-10-24 00:55:18 +01:00
Marcel Hara
e928b223c8 Added Thirdperson Starter Content
Added the third person starter content in the game so I can start making the 3rd person to 1st person switch mechanic.
2022-10-24 00:52:12 +01:00
84a326be22 Added Blank Unreal 5 Project
In c++ mode
2022-10-18 10:10:40 +01:00