|
363623a315
|
Updated Build Map for Goat Tweaks
|
2023-03-14 05:05:20 +00:00 |
|
|
acbbed522b
|
Cooked New Materials for Build
|
2023-03-14 04:47:53 +00:00 |
|
|
7d078cbb4c
|
Added Sprint using Left Shift
|
2023-03-14 04:40:13 +00:00 |
|
|
7585520586
|
Added Death Screen
|
2023-03-14 04:17:29 +00:00 |
|
|
c5409fcaa7
|
Removed Merchant Soft Lock for Build
Merchant SEVERELY BUGGY FUNCTIONALITY HAS BEEN DISABLED
|
2023-03-14 04:01:09 +00:00 |
|
|
5b6461224a
|
Updated Build Map for Organisation of Objects
|
2023-03-14 00:44:57 +00:00 |
|
|
b27f6ef064
|
Added Flashlight Tutorial
|
2023-03-14 00:34:06 +00:00 |
|
|
63b6c20c13
|
Updated Combat Character to Toggle Flashlight
|
2023-03-14 00:31:06 +00:00 |
|
|
576c8fc2a5
|
Baked Atlas for Break Particle Effect
|
2023-03-14 00:22:57 +00:00 |
|
|
a12aedde9d
|
Added Breathing Effect on Breakable Walls
|
2023-03-13 23:59:40 +00:00 |
|
|
78382d7b97
|
Updated Build Level to Re-Add Science Buildings
|
2023-03-13 23:18:43 +00:00 |
|
|
fd99e87d77
|
Updated Science Buildings to Fix Origins & Scales
|
2023-03-13 23:18:13 +00:00 |
|
|
b7a5d974ac
|
Updated Build Map to Stop Goats from Colliding
|
2023-03-13 22:17:44 +00:00 |
|
|
4d77431338
|
Merge branch 'Quest-&-Dialogue-System' into dev
|
2023-03-13 22:02:36 +00:00 |
|
|
17afc60c22
|
Merge branch 'houes-modles' into dev
# Conflicts:
# Content/Levels/Build.umap
|
2023-03-13 18:20:17 +00:00 |
|
|
bef31d5738
|
Merge branch 'environment_assets' into dev
|
2023-03-13 18:12:50 +00:00 |
|
|
af86084f3e
|
Updated Quest UI to Display Tasks
|
2023-03-13 18:11:42 +00:00 |
|
|
bfa6c24ee9
|
Bugfix New UI Not Displaying
|
2023-03-13 18:10:02 +00:00 |
|
Rowland Rowland
|
23985317a2
|
Merge branch 'dev' of https://github.falmouth.ac.uk/Games-Academy-Student-Work-22-23/the-twilight-abyss into dev
|
2023-03-13 17:23:18 +00:00 |
|
Rowland Rowland
|
0b9c01189e
|
Working on Lighting
Removed current point lights will replace and decorate envrionment
|
2023-03-13 17:22:15 +00:00 |
|
Alicia
|
d7ad370c99
|
build with two background buildings
|
2023-03-13 18:16:55 +01:00 |
|
Marcel Hara
|
688a724a62
|
Merge branch 'dev' into UI-Implementation
# Conflicts:
# Content/Blueprints/Player/BP_MyTempCharacter.uasset
# Content/Levels/Top_layer_level.umap
|
2023-03-13 17:13:56 +00:00 |
|
|
f82e8a892e
|
Merge pull request #13 from Games-Academy-Student-Work-22-23/Extra-ammoTypes
Extra ammo types
|
2023-03-13 17:11:33 +00:00 |
|
Rowland Rowland
|
b7924578be
|
Updated NavMesh
Removed all but 1 NavMesh. Single NavMesh now covers entire level
|
2023-03-13 17:02:22 +00:00 |
|
Marcel Hara
|
7e8ded362a
|
Added All Item ammo types
Added every item ammo type to the game
|
2023-03-13 17:00:08 +00:00 |
|
Kacper Szelest
|
141ee97312
|
implemented crystals
I implemented the crystals into the game tutorial after they were removed due to merge conflicts
|
2023-03-13 16:16:50 +00:00 |
|
Marcel Hara
|
7343484038
|
Updated MainWidget to fix scaling issues
|
2023-03-13 16:13:27 +00:00 |
|
Charlie Seymour
|
e0f7a2682a
|
Bugfix Old Version of the Character with Missing References
|
2023-03-13 16:11:44 +00:00 |
|
Marcel Hara
|
e8000eb823
|
Updated GameUI to Rounded buttons and optimisation
removed unwanted blueprints to speed up menus and make them work better and made all the buttons rounded to make it look nicer
|
2023-03-13 16:06:41 +00:00 |
|
Charlie Seymour
|
6ff315dfe7
|
Changed AIBruh hitbox
Moved hitbox
|
2023-03-13 15:57:48 +00:00 |
|
George Taylor
|
d7f98039c0
|
Imported Rock Assets too General Dressing Folder
|
2023-03-13 15:57:35 +00:00 |
|
Marcel Hara
|
cffbe29981
|
Imported Font to replace all ui fonts
Replaced all the ui fonts with the new imported font
|
2023-03-13 15:55:34 +00:00 |
|
Charlie Seymour
|
2f2ecc2d76
|
Change AIBruh to actual model
Mesh and material changed.
|
2023-03-13 15:54:30 +00:00 |
|
Kacper Szelest
|
a67482c6d7
|
Merge remote-tracking branch 'origin/Tutorial-final' into dev
# Conflicts:
# Content/Levels/Build.umap
|
2023-03-13 15:45:56 +00:00 |
|
Kacper Szelest
|
0146e89f88
|
Merge remote-tracking branch 'origin/Merchant' into art-implementation
# Conflicts:
# Content/Assets/Objects/Level_1_assets/Level_1_Blockout_with_tunnels_Cube_004.uasset
# Content/Blueprints/Player/BP_MyTempCharacter.uasset
# Content/Levels/Build.umap
# Content/Levels/Top_layer_level.umap
# Source/the_twilight_abyss/PlayerTemp/TempCharacter.cpp
|
2023-03-13 15:35:46 +00:00 |
|
Kacper Szelest
|
6c3b6b1ad2
|
Merge remote-tracking branch 'origin/Environment-assets' into art-implementation
|
2023-03-13 15:29:04 +00:00 |
|
|
3a99e71bde
|
Added Base Stub for Quest System
|
2023-03-13 05:19:13 +00:00 |
|
|
76b2d78f0e
|
Updated Dialogue for Choices
|
2023-03-13 04:49:09 +00:00 |
|
MH261677
|
93ed73e678
|
Changed Inventory_UI to Game_UI folder
Changed folder names and added a Quit button to the settings menu
|
2023-03-07 14:25:08 +00:00 |
|
MH261677
|
f90a75f599
|
Added Icons to replace MainWidg text
Imported the icons into unreal and replaced all the text on Mainwidget to the respected icons
|
2023-03-07 14:18:48 +00:00 |
|
MH261677
|
b88f787315
|
Updated MainWidg to change hover colour
Added a hovor colour to make it more obvious what the user is clicking on
|
2023-03-07 14:09:09 +00:00 |
|
MH261677
|
0c2dc067da
|
Updated PlayerInv,TempChar to enable hotkeys
Enabled pressing tab to go straight to inventory instead of having to go to settings via escape key and then switching to inventory manually
|
2023-03-07 13:36:04 +00:00 |
|
MH261677
|
72d6ac39fc
|
Created WBP_Gear,WBP_Lore and fixed scaling issues
Created the final widgets for the menu and fixed some issues of buttons being out of place and not anchored properly
|
2023-03-07 13:18:45 +00:00 |
|
MH261677
|
3cac587f30
|
Updated MainWidget, TempCharacter to menu opening
Fixed the menu not being able to close properly
|
2023-03-07 13:00:24 +00:00 |
|
Marcel Hara
|
17df5728d9
|
Added WBP_Maps,WBP_Settings to MainMenuWidg
Added new widgets and now adding functionaity to escape button to make it close and re-open the menu
|
2023-03-06 17:27:16 +00:00 |
|
Kacper Szelest
|
271f0163ff
|
Updated build level
I added crystals and lights into the level to finish the look of the tutorial.
|
2023-03-06 17:19:38 +00:00 |
|
GEORGE TAYLOR
|
144d4ab3da
|
Imported Assets for Town Dressing into Unreal
|
2023-03-06 16:53:38 +00:00 |
|
Kacper Szelest
|
22402626a3
|
Added crystal assets into Build level
I added the crysta levels into the tutorial of the build level
|
2023-03-06 16:33:57 +00:00 |
|
Emily Taylor
|
3982712189
|
Uploaded MerchantCharacter, Merchant Shop assets and Goat into engine
Goat enemy fbx and material, merchant character and material and merchant shop untextured meshes in engine.
|
2023-03-06 16:28:04 +00:00 |
|
Kacper Szelest
|
eab68734e1
|
Merge remote-tracking branch 'origin/Environment-assets' into Tutorial-final
|
2023-03-06 16:17:18 +00:00 |
|