52639d9af6
Added a function which can be called from blueprints to re-enable all input once a button is pressed Fixed interaction boolean to reset itself back to false to make it so player can talk to NPC again without having to restart the game to interact with it. |
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.. | ||
BaseItems | ||
InteractableEnvironment | ||
MerchantInteraction | ||
PlayerTemp | ||
RealTimeCombat | ||
TurnBasedCombat | ||
TurnBasedCombatV2 | ||
the_twilight_abyss.Build.cs | ||
the_twilight_abyss.cpp | ||
the_twilight_abyss.h |