AzureAbyss/Source/the_twilight_abyss
MH261677 52639d9af6 Updated TempCharacter.cpp, Interaction.cpp
Added a function which can be called from blueprints to re-enable all input once a button is pressed
Fixed interaction boolean to reset itself back to false to make it so player can talk to NPC again without having to restart the game to interact with it.
2023-01-15 16:15:06 +00:00
..
BaseItems Updated BP_GoldCount 2023-01-14 22:05:20 +00:00
InteractableEnvironment Updated Merchant 2023-01-12 13:05:43 +00:00
MerchantInteraction Updated TempCharacter.cpp, Interaction.cpp 2023-01-15 16:15:06 +00:00
PlayerTemp Updated TempCharacter.cpp, Interaction.cpp 2023-01-15 16:15:06 +00:00
RealTimeCombat Bugfix Debug Lines Marked Green on Missed Traces 2022-11-21 22:35:04 +00:00
TurnBasedCombat Updated RealTimeCombat to Map Functions to Keys 2022-11-17 04:16:44 +00:00
TurnBasedCombatV2 Bugfix TimeToInit Combat to 0.1f 2022-11-29 17:38:02 +00:00
the_twilight_abyss.Build.cs Added NiagaraSystem for Gun Particle Effect 2022-11-29 01:54:45 +00:00
the_twilight_abyss.cpp Added Blank Unreal 5 Project 2022-10-18 10:10:40 +01:00
the_twilight_abyss.h Added Blank Unreal 5 Project 2022-10-18 10:10:40 +01:00