AzureAbyss/Source/the_twilight_abyss/EnemyCollision.h
MH261677 aad21aa491 Added Enemycollision script
Added enemy collision script and made it output the player being hit.
2022-11-07 17:40:38 +00:00

20 lines
416 B
C++

// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "Components/BoxComponent.h"
#include "EnemyCollision.generated.h"
/**
*
*/
UCLASS(ClassGroup = (Custom), meta = (BlueprintSpawnableComponent))
class THE_TWILIGHT_ABYSS_API UEnemyCollision : public UBoxComponent
{
GENERATED_BODY()
protected:
virtual void BeginPlay() override;
};