a40aa57f70
All Items are added in BP with the values they are meant to have. Starting to now actually implement them into the inventory UI and creating the Inventory UI |
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.. | ||
BaseItems | ||
MerchantInteraction | ||
PlayerTemp | ||
the_twilight_abyss.Build.cs | ||
the_twilight_abyss.cpp | ||
the_twilight_abyss.h | ||
TurnBaseCombat.cpp | ||
TurnBaseCombat.h |