AzureAbyss/Source/the_twilight_abyss
MH261677 cd745b086b Updated BaseItem, InventoryComponent.cpp
Fixed an issue where the final item was not dissapearing, added item stacking so when purchasing the same item it will stack instead of being seperate instances.
2023-01-12 15:21:32 +00:00
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BaseItems Updated BaseItem, InventoryComponent.cpp 2023-01-12 15:21:32 +00:00
InteractableEnvironment Updated Merchant 2023-01-12 13:05:43 +00:00
MerchantInteraction Updated Interaction 2022-11-28 23:21:36 +00:00
PlayerTemp Updated Inventory System 2023-01-12 13:56:30 +00:00
RealTimeCombat Bugfix Debug Lines Marked Green on Missed Traces 2022-11-21 22:35:04 +00:00
TurnBasedCombat Updated RealTimeCombat to Map Functions to Keys 2022-11-17 04:16:44 +00:00
TurnBasedCombatV2 Bugfix TimeToInit Combat to 0.1f 2022-11-29 17:38:02 +00:00
the_twilight_abyss.Build.cs Added NiagaraSystem for Gun Particle Effect 2022-11-29 01:54:45 +00:00
the_twilight_abyss.cpp Added Blank Unreal 5 Project 2022-10-18 10:10:40 +01:00
the_twilight_abyss.h Added Blank Unreal 5 Project 2022-10-18 10:10:40 +01:00