Rafal Swierczek
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ad8b9abbca
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Implemented Base World Item Functionality
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2024-04-13 15:46:23 +01:00 |
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Rafal Swierczek
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1ea0bbb05e
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Merge remote-tracking branch 'origin/dev' into ApartmentCheckpoints
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2024-04-11 20:52:24 +01:00 |
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e306ecf9a1
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Update Enemy Character to Stop Setting Alert Level on Sense
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2024-04-11 20:51:37 +01:00 |
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Rafal Swierczek
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5086aa3877
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Updated Party NPCs to Run Away When Enemies Become Hostile
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2024-04-11 20:44:11 +01:00 |
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Rafal Swierczek
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b64e55a7db
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Updated Party NPCs to React to Player Equipping their Gun
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2024-04-11 20:08:03 +01:00 |
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Rafal Swierczek
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11a4767a29
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Merge remote-tracking branch 'origin/dev' into ApartmentCheckpoints
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2024-04-11 18:29:14 +01:00 |
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Rafal Swierczek
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4ff9305583
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Bugfix Player Respawn Defaulting to Player Start over Allocated Respawn Location Randomly
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2024-04-11 14:11:22 +01:00 |
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ab7127d52a
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Update AI to Implement AI Sense Sound Emitting & Response
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2024-04-10 15:37:11 +01:00 |
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0901cc7973
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Update AI to Be Hostile If Player is Holding a Weapon
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2024-04-10 15:36:17 +01:00 |
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c2460b7c9c
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Update Character for Full Shadow
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2024-04-07 20:12:31 +01:00 |
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9a2398d2d1
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Bugfix Dialogue Not Triggering Objective & Cosmetic Changes
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2024-03-22 14:08:16 +00:00 |
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3ac9bab40b
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Bugfix Build Error ALS UI Structs & Tree Editor Only Data
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2024-03-22 13:01:29 +00:00 |
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a7976f6749
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Update Legacy Weapons for Sound
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2024-03-22 12:41:41 +00:00 |
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edf05035d0
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Merge branch 'Main-Bounty-Update' into AI-n-Stuff
# Conflicts:
# EndlessVendetta/Source/EndlessVendetta/Characters/BountyHunterCharacter.h
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2024-03-22 12:19:29 +00:00 |
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8c550dfbe9
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Update Dialogue for Adding Items to Inventory
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2024-03-22 12:15:15 +00:00 |
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aa23ea1223
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Update Dialogue, Character, Inventory for Dialogue Requirements Check
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2024-03-22 09:39:18 +00:00 |
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Rafal Swierczek
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91e74b2b21
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Created Pachinko Enemies Level Instance
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2024-03-22 06:19:34 +00:00 |
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Rafal Swierczek
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de262655c8
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Implemented All Remaining Open World Checkpoints
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2024-03-22 05:47:07 +00:00 |
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Rafal Swierczek
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94b22abef0
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Implemented Greasy Rick Checkpoints
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2024-03-21 18:47:40 +00:00 |
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Rafal Swierczek
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09c18e07fa
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Imported Temp Greasy Rick Character with End Dialogue Functionality
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2024-03-21 15:01:21 +00:00 |
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Rafal Swierczek
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d5f78c190d
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Merge remote-tracking branch 'origin/grip-attachment' into Main-Bounty-Update
# Conflicts:
# EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/Pistols/AnimatedPistol/BP_BasePistolWeapon_Animated.uasset
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2024-03-21 13:10:27 +00:00 |
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MH261677
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2e6d88a53f
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Added grip attachment code to baseweaponclass
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2024-03-20 16:07:59 +00:00 |
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MH261677
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e2449fe185
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Created GripAttachment Class and Added Grip Socket to pistol
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2024-03-20 16:07:22 +00:00 |
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Rafal Swierczek
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3bb50d2ea5
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Created Death Sequence and UI
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2024-03-20 14:33:02 +00:00 |
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Rafal Swierczek
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031a74352f
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Implemented Open World Checkpoints to Save System
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2024-03-20 12:23:19 +00:00 |
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Rafal Swierczek
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2cc1d566a6
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Implemented Open World Checkpoint Respawns
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2024-03-20 00:47:24 +00:00 |
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MH261677
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4500562577
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Added empty base remove all attachment function class
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2024-03-19 16:39:08 +00:00 |
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MH261677
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826cadbbcb
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Added ExtendedMag code to give more ammo to the weapon
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2024-03-19 16:10:01 +00:00 |
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MH261677
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cd8f414b03
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Fixed extended mag attachement code not working
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2024-03-19 13:51:30 +00:00 |
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MH261677
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e2eb32653e
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Created ExtendedMag attachment code to baseweapon class
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2024-03-19 13:12:37 +00:00 |
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MH261677
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28d6f400ef
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Created Extended Mag attachment class
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2024-03-19 13:12:00 +00:00 |
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Rafal Swierczek
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ebb981646d
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Fixed AI and Shot Collision Issues
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2024-03-18 21:54:41 +00:00 |
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Rafal Swierczek
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fbff6fdd62
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Reworked Open World Checkpoint System to Allow Multiple Checkpoints
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2024-03-18 21:07:48 +00:00 |
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Rafal Swierczek
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530c9580ff
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Bugfix Primary Rifles Appear off screen
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2024-03-17 21:57:01 +00:00 |
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Rafal Swierczek
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3633e1fe24
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Fixed Player BP Issues
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2024-03-17 19:32:07 +00:00 |
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d1caa3d8d4
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Bugfix Dialogue Skipping Too Far on Click
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2024-03-15 10:57:56 +00:00 |
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7ae5c1f349
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Update AI for Hit Location Damage, Dynamic Crosshair & Hit Markers
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2024-03-15 10:45:11 +00:00 |
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d7a0ffbbec
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Bugfix Not Taking Damage as Line Trace Hit Projectile
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2024-03-14 18:36:35 +00:00 |
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5ac9e3fda5
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Update Character to Trigger Pistol Reload Animation
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2024-03-14 17:33:41 +00:00 |
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eab0b2b18b
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Bugfix Shots Landing Not Dealing Damage
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2024-03-13 23:06:27 +00:00 |
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7b26664218
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Bugfix Stamina Not Being Used
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2024-03-13 22:03:55 +00:00 |
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3b41b28b4c
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Bugfix Getting Shot and Taking No Damage
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2024-03-13 21:44:04 +00:00 |
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9ab356f813
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Bugfix Over Healing
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2024-03-13 21:37:42 +00:00 |
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cd9baf6858
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Bugfix ALS Sprint not Triggering
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2024-03-13 17:28:18 +00:00 |
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0cbfbd0625
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Update Character for Animation System Integration
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2024-03-13 16:23:20 +00:00 |
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4fdd640562
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Update Pistol for Arms & Gun Fire Animation
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2024-03-08 01:25:16 +00:00 |
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1fd59390ff
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Update Character for Procedural Aiming & Character Parenting
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2024-03-06 18:13:46 +00:00 |
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e8c3a10c57
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Merge branch 'dev' into GunAnimation
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2024-03-05 14:37:13 +00:00 |
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1d1de7b3e0
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Add Advanced Locomotion System for Gun Animations
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2024-03-05 14:36:40 +00:00 |
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MH261677
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54f4e9afa6
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Added more log checks for Shotguns
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2024-03-02 23:08:02 +00:00 |
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