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3f2cb26eb8
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Update Garage Static Mesh Collision Optimisation
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2024-05-11 19:47:43 +01:00 |
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3408662981
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Update Buildings Static Mesh Collision Optimisation
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2024-05-11 19:38:02 +01:00 |
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005361ff32
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Update Main Character for Replaced Arms Mesh
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2024-05-11 18:04:12 +01:00 |
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d3d2a67609
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Merge branch 'dev' of github.falmouth.ac.uk:Games-Academy-Student-Work-23-24/Endless-Vendetta into dev
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2024-05-11 17:03:30 +01:00 |
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a52cf924cc
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Update Main Character to Hide Mesh but Keep Shadows
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2024-05-11 17:03:04 +01:00 |
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Rafal Swierczek
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19bac564c3
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Merge remote-tracking branch 'origin/dev' into Polishing-Checkpoints
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2024-05-11 17:00:53 +01:00 |
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Rafal Swierczek
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8948b677d7
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Added Enemies to Arcade Rooftop and Polished Arcade More
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2024-05-11 16:59:25 +01:00 |
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de296a10b9
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Bugfix Bullet Impact Not Overlapping Restricted Bounds
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2024-05-11 16:50:57 +01:00 |
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326968822b
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Update Assault Rifle for Reload SFX
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2024-05-11 16:30:54 +01:00 |
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08571b8b71
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Update Pistol for Reload SFX
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2024-05-11 16:30:38 +01:00 |
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Rafal Swierczek
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58e5d587ec
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Created Arcade Machine Hacking Wave Enemies
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2024-05-11 14:23:47 +01:00 |
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Rafal Swierczek
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29e061a9e6
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Merge remote-tracking branch 'origin/Animation' into Polishing-Checkpoints
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2024-05-11 13:22:50 +01:00 |
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Rafal Swierczek
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6bf34fa912
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Adjusted Aracde Parlour Enemies
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2024-05-11 13:22:17 +01:00 |
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b0fd4f602c
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Bugfix Bullet Impact Particles Rotation
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2024-05-11 13:16:04 +01:00 |
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52c976746b
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Update HUD UI to Remove Crosshair when ADS
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2024-05-11 13:07:13 +01:00 |
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c0a75a4e56
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Bugfix Assault Rifle Aim Offset
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2024-05-11 12:50:42 +01:00 |
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b96ba07b40
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Bugfix Assault Rifle Out of Alignment
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2024-05-11 12:45:30 +01:00 |
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Rafal Swierczek
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0fedf8af84
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Merge branch 'Animation' into Polishing-Checkpoints
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2024-05-11 11:45:03 +01:00 |
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d2df714b60
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Bugfix Assault Rifle Shooting Animations not Playing
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2024-05-10 20:00:12 +01:00 |
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2b9ca4c312
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Bugfix Able to Pickup Rifle Weapon & Switch w/ Secondary
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2024-05-10 19:51:09 +01:00 |
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Rafal Swierczek
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0c7afe2bb5
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Polished Greasy Rick
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2024-05-10 19:35:13 +01:00 |
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Rafal Swierczek
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2c088ffb02
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Bugfix Open World Intro Cinematic Locking Player Even when no Cinematic is Being Played
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2024-05-10 17:32:06 +01:00 |
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Rafal Swierczek
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6d8dad1cb4
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Merged Bathroom into Dev
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2024-05-10 00:17:57 +01:00 |
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Rafal Swierczek
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b7af83b89d
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Merge branch 'dev' into Polishing-Checkpoints
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2024-05-09 23:44:54 +01:00 |
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Rafal Swierczek
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116205228e
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Merge branch 'Environment-Appartment' into dev
# Conflicts:
# EndlessVendetta/Content/Levels/Apartment_hit.umap
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2024-05-09 23:44:23 +01:00 |
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Rafal Swierczek
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58f716985b
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Preparing for Merge into Dev
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2024-05-09 23:19:15 +01:00 |
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Louis Horne
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1588a64727
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Merge branch 'Environment-Miami' into dev
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2024-05-09 14:48:36 +01:00 |
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Louis Horne
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ffe1bcd8b8
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Miami Set dressing cont
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2024-05-09 02:44:24 +01:00 |
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Louis Horne
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8a8810b4e8
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Miami SetDress Pass
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2024-05-09 01:26:16 +01:00 |
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Louis Horne
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7db0c70607
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Miami SetDress Pass
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2024-05-09 00:53:28 +01:00 |
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REBECCA WYNN
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b77853f160
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set dressing and sand dust particle adjusting
also looked around the appartment a tad
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2024-05-08 16:50:36 +01:00 |
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MH261677
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ff7ef6eb91
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Fixed error when no weapons equipped and you try to put attachment on
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2024-05-08 14:44:53 +01:00 |
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MH261677
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2040c8d449
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Fixed Workbench being non-accessed when you dont have a weapon equiped
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2024-05-08 14:44:32 +01:00 |
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MH261677
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9456284533
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Removed Unused Attachments and cleaned up UI
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2024-05-08 14:35:17 +01:00 |
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REBECCA WYNN
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aaf8b14f16
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set dressing exterior and adjusting sky atmosphere
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2024-05-07 16:06:18 +01:00 |
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MADELINE SPRUCE
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41a757ef9c
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Added more assets to the bathroom
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2024-05-07 11:11:46 +01:00 |
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Rafal Swierczek
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fc1ab0f9dc
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Merge branch 'Environment-Miami' into dev
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2024-05-07 01:22:09 +01:00 |
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Rafal Swierczek
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c33c5d000a
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Merge branch 'Polishing-Checkpoints' into Environment-Miami
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2024-05-07 01:21:30 +01:00 |
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Rafal Swierczek
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a7e98f9986
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Merge remote-tracking branch 'origin/Animation' into Polishing-Checkpoints
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2024-05-07 00:41:15 +01:00 |
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Rafal Swierczek
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e5d0dac21a
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Updated Maps to Build in Project Settings
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2024-05-07 00:34:12 +01:00 |
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Rafal Swierczek
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31bdb83dcb
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Created Intro to New Miami Cinematic
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2024-05-07 00:30:35 +01:00 |
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7eb8795df6
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Update Assault Rifle for Pickup Preparations
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2024-05-06 21:40:49 +01:00 |
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2ede3ef493
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Add Idle & Reload Arms Animation to Engine
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2024-05-06 20:27:20 +01:00 |
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63ef29f9bf
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Add Rifle Reload Animation to Engine
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2024-05-06 20:26:14 +01:00 |
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Rafal Swierczek
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24547fca36
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Polished Sneak Area Checkpoints
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2024-05-06 19:17:08 +01:00 |
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Rafal Swierczek
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a3368bc647
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Updated Gadget, Gadget Workbench, Restricted Area and Interaction Propmt UI
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2024-05-06 17:51:13 +01:00 |
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502f41884e
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Add Assault Rifle Animations for Firing & Idle
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2024-05-06 17:24:57 +01:00 |
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cd09b9cdb1
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Add Edited & Rigged Assault Rifle to Engine
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2024-05-06 17:24:32 +01:00 |
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Rafal Swierczek
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8f39911f23
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Sped Up Industrial Elevator and Completing Combat Tutorial Requires all Brains to be Defeated
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2024-05-06 15:56:13 +01:00 |
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Rafal Swierczek
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e2d45b288d
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Added Extra UI Elements to Gun Range Checkpoint
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2024-05-06 14:16:55 +01:00 |
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