Commit Graph

446 Commits

Author SHA1 Message Date
MH261677
ab948c5d2f Made BlueprintReadWrite for weapon actors 2024-01-12 18:51:05 +00:00
MH261677
21cfa4f2c9 Added Silencer attachment code to all weapons 2024-01-12 18:50:53 +00:00
MH261677
1939f521f8 Fixed workbench not detecting secondary weapon 2024-01-12 18:50:37 +00:00
MH261677
d66bc0330a Added basic silencer code 2024-01-12 18:50:26 +00:00
MH261677
6d7c4d236b Gave all weapons suppressor slots 2024-01-12 18:50:10 +00:00
LOUIS HORNE
6bf2d0e93f Added bookshelf Edges 2024-01-12 18:38:30 +00:00
LOUIS HORNE
3bd14441c0 Added Decals 2024-01-12 17:48:18 +00:00
LOUIS HORNE
768fc014b0 Added clock and improved Collision 2024-01-12 16:26:35 +00:00
Rafal Swierczek
c25cbe5977 Implemented Vaulting Fix without Animations 2024-01-12 16:18:40 +00:00
MH261677
4743e4e792 Added Basic WeaponWorkbench Code 2024-01-12 15:38:25 +00:00
MH261677
247ab29a61 Fixed player crashing if no starter weapons 2024-01-12 15:38:09 +00:00
MH261677
f0692b04f0 Added Silencer Class for Attachment 2024-01-12 15:37:57 +00:00
KACPER SZELEST
94d096dc91 Added mayor dialogue tree
Added a dialogue tree to the mayor that the player can interact with during the tutorial
2024-01-12 13:53:40 +00:00
KACPER SZELEST
e049f745ac Added props into side bounty area 2024-01-12 13:11:17 +00:00
KACPER SZELEST
b33121a542 Added gang side bounty area 2024-01-12 13:04:51 +00:00
LOUIS HORNE
56be1f02e8 Wave Survival Blockout 2024-01-12 12:47:37 +00:00
LOUIS HORNE
4738db83d4 Moved Apartment into it's own level 2024-01-12 11:44:55 +00:00
LOUIS HORNE
d358f2b576 Lighting Update to open world 2024-01-12 11:01:22 +00:00
LOUIS HORNE
247081d774 Road changes to open world 2024-01-12 10:49:59 +00:00
1a2a562299 Add Dialogue Tree Interpreter Basic for Dialogue 2024-01-11 21:46:48 +00:00
15ca1add73 Merge branch 'dev' into Dialogue-System 2024-01-11 20:41:33 +00:00
LOUIS HORNE
9612ac9f7b Added Smaller wall pieces 2024-01-11 11:11:12 +00:00
Rafal Swierczek
5afd4bfe31 Implemented Vaulting Animation States and Started Resolving Vaulting not Activating 2024-01-11 07:49:58 +00:00
Rafal Swierczek
f2b31cb496 Bugfix Missing Vault Gameplay Tags from BP_FirstPersonCharacter 2024-01-11 04:37:47 +00:00
Rafal Swierczek
5c3ac88fa2 Bugfix Marcels Epic Gun Crashing the Game Im going INSANEEEE 2024-01-11 04:29:47 +00:00
Rafal Swierczek
cc130091fa Bugfix AMyVICharacterAbilityBase not Inheriting from AMyVICharacterBase 2024-01-11 04:14:31 +00:00
Rafal Swierczek
f8a86846b2 Implemented AMyVICharacter 2024-01-11 03:30:17 +00:00
Rafal Swierczek
70db6b3a99 Implemented AMyVICharacterAbilityBase 2024-01-11 03:19:07 +00:00
Rafal Swierczek
f6d54647aa Implemented AMyVICharacterBase 2024-01-11 03:06:23 +00:00
Rafal Swierczek
e2a109255b Imported VaultIt Plugin and Setup Project 2024-01-11 01:35:21 +00:00
Rafal Swierczek
9cf6884335 Updated Checkpoint Tips to Perma Stay on the Screen with a New Animation 2024-01-10 22:23:26 +00:00
Rafal Swierczek
39ed880d6b Updated Waypoints to Display Bounty Titles Instead of Checkpoint Descriptions 2024-01-10 21:31:10 +00:00
LOUIS HORNE
2680332dce Added Radio
RADIO ONLY PLAYS RAM RANCH
2024-01-10 16:29:07 +00:00
LOUIS HORNE
8d8e0e262c Added bookshelf 2024-01-10 14:59:59 +00:00
LOUIS HORNE
c942e23ba9 Updated level to be most recent hit blockout 2024-01-10 10:35:43 +00:00
LOUIS HORNE
7b5aff2f60 Merge remote-tracking branch 'origin/LevelDesign2' into Tutorial-Enviroment
# Conflicts:
#	EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Button.uasset
#	EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Seat.uasset
#	EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Toilet.uasset
#	EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/lambert1.uasset
#	EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/standardSurface5.uasset
#	EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/cofffee_table/coffee_table_re.uasset
#	EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/side_table/side_table_bl.uasset
#	EndlessVendetta/Content/Assets/Objects/Tutorial-Level/lights_textures/ceiling_light_02/ceiling_light_02_orange.uasset
#	EndlessVendetta/Content/Assets/Objects/Tutorial-Level/lights_textures/lamp_01/lamp_01_orange.uasset
#	EndlessVendetta/Content/Assets/Objects/Tutorial-Level/lights_textures/wall_light_01/wall_light_01_orange.uasset
#	EndlessVendetta/Content/Assets/Objects/Tutorial-Level/lights_textures/wall_light_02/wall_light_02_orange.uasset
#	EndlessVendetta/Content/Levels/TrainingFacility.umap
#	EndlessVendetta/Content/StarterContent/Architecture/Floor_400x400.uasset
2024-01-10 09:20:56 +00:00
LOUIS HORNE
991f2da997 Added ultra dynamic skye, did a lighting pass 2024-01-08 18:42:37 +00:00
LOUIS HORNE
ea43f7b509 Added buildings and minor roads to miami blockout 2024-01-08 18:24:57 +00:00
KACPER Szelest
7a520b28fb Added and implemented roads
I have added and implemented the roads into the level, so the player can manouver and interac with the world
2024-01-07 14:16:39 +00:00
KACPER Szelest
4a4e0e6302 Edited and implemented road
I edited a spline layer into the level landscape and have created road pathways in the level
2024-01-07 13:12:33 +00:00
KACPER Szelest
eb238d84ec Added road texture 2.0
I added some things to make the road look better
2024-01-07 13:11:48 +00:00
KACPER Szelest
534ff12832 Added road texture
I added a road texture so that it looks like a road and not a white rectangle
2024-01-07 13:11:15 +00:00
KACPER Szelest
26f8edc17f Added road mesh
I have added a road mesh object so that we can use it to create roads throughout our level
2024-01-07 12:40:07 +00:00
KACPER Szelest
bb97542293 Added new level
I have added the open world new miami level ready for assets to be placed in and to be decorated
2024-01-07 12:39:01 +00:00
MH261677
9e01262b2b Created basic weapon workbench functionality 2023-12-14 10:18:06 +00:00
MH261677
bce1247834 Renamed DoorPrompt folder to DoorBP 2023-12-14 10:17:53 +00:00
LOUIS HORNE
8c3d78f8d7 Added chamber prop to tutorial level
Sci fi thing that looks cool
2023-12-12 18:40:31 +00:00
MH261677
cdac36f359 Fixed More FOV issues and removed FOV when Sprinting 2023-12-12 11:39:52 +00:00
MH261677
3395c2083a Setup Functionality for use of new Animations 2023-12-12 11:39:37 +00:00
MH261677
b53a2af8ce Added Idle, Sprint, Walk, OutOfStam Camera Anims 2023-12-12 11:39:25 +00:00
LOUIS HORNE
82f0d5a26e Level Design Changes
Made the level playable, created tutorial 02 and 03 to playtest however enemy AI is v powerful
2023-12-11 16:39:21 +00:00
LOUIS HORNE
d0e0ed1980 Added walls to tutorial House 2023-12-11 14:33:04 +00:00
MADELINE SPRUCE
a41ad5846b added bathroom textures, ad reimported the bathroom assets. 2023-12-11 13:26:34 +00:00
REBECCA WYNN
a0917021b4 added all textures to living room
finished living room minus set dressing
2023-12-07 10:13:58 +00:00
LOUIS HORNE
576df13ca3 Added table to tutorial level 2023-12-04 13:55:31 +00:00
MH261677
2d7091dee9 Merge branch 'player-movement' into dev 2023-11-30 16:03:54 +00:00
MH261677
b3b2dac792 Added FOV Fixes to sprint bar 2023-11-30 15:38:16 +00:00
MH261677
c9acf07ccd Added Stamina Consume To Jumping & Fixed Jumping Bugs 2023-11-30 15:26:20 +00:00
MH261677
91f9003ff0 Tweaked Movement and Jumping Values to feel better 2023-11-30 14:52:50 +00:00
MH261677
39bd245f57 Added FOV when sprinting and finished Sprinting System 2023-11-30 14:02:02 +00:00
MH261677
7f2cc14922 Added Stamina Consume System & Finalised Sprinting Values 2023-11-30 14:01:43 +00:00
MH261677
0f07c0197b Fixed Sprinting Action Buttons 2023-11-30 14:01:26 +00:00
MH261677
92ab1c3d6b Populated Sprint and UnSprint Functions 2023-11-30 13:01:23 +00:00
MH261677
08e7fcecba Added Sprint Basic Function and Binds To Shift Key 2023-11-30 12:19:43 +00:00
MH261677
b9a8bf4f85 Added Stamina and SprintSpeed values to player header 2023-11-30 11:55:40 +00:00
MH261677
d9763b3bf2 Added Stamina Bar to player 2023-11-30 11:55:28 +00:00
LOUIS HORNE
ead9c35fb9 Set Dressing 2023-11-30 11:41:24 +00:00
7791bce833 Update Dialogue UI for Name Text to Conthrax Font 2023-11-30 11:17:24 +00:00
REBECCA WYNN
2fc1f760fe added cabinet texture 2023-11-30 11:12:46 +00:00
ef1b12eced Add Dialogue UI for Dialgoue Enterpretation 2023-11-30 11:10:43 +00:00
88ce6876a6 Add Conthrax & Oxanium Fonts to Engine 2023-11-30 11:10:05 +00:00
CHRIS FARRER
18ac795daf Added: Kitchen Cupboard and Counter to tutorial
Added both models and textures
2023-11-30 10:43:47 +00:00
RAFAL SWIERCZEK
0c8dbbf03b Bugfix VisionLink Marking Dead Enemies 2023-11-30 10:20:23 +00:00
RAFAL SWIERCZEK
331259cc1b Bugfix Equipped Guns Block LOS for Vision Link 2023-11-30 10:20:02 +00:00
RAFAL SWIERCZEK
354b3b2a11 Deleted Text Background Asset 2023-11-30 09:45:03 +00:00
RAFAL SWIERCZEK
2899b9f4a8 Deleted Old LOS Test Class 2023-11-30 09:33:28 +00:00
00b7bae97a Merge branch 'dev' into Dialogue-System 2023-11-30 09:21:58 +00:00
LOUIS HORNE
5c06187575 More Tv work
It dosent work
2023-11-28 18:47:03 +00:00
LOUIS HORNE
ef7ad130f9 Added tv to tutorial
Added a tv, still need to set up a scren for it
2023-11-28 17:15:14 +00:00
LOUIS HORNE
cf856ee974 Lighting fixes
Fixed some lighting problems
2023-11-28 16:20:48 +00:00
d34b52f972 Add GameInstance for Global Session ID 2023-11-28 03:36:27 +00:00
61018a044d Migrated Telemetry To GameMode 2023-11-27 13:25:20 +00:00
REBECCA WYNN
52f1869b6e Added textured sofa and adjusted living room layout
added lights to livingroom
2023-11-27 13:09:50 +00:00
80912566d3 Bugfix Creating Invaild Sessions on Startup 2023-11-27 11:48:15 +00:00
e7e9918daf Update Start Telemetry in Training Facility 2023-11-27 09:59:49 +00:00
e928131d89 Update Exit Telemetry 2023-11-27 09:55:49 +00:00
1707d13fb9 Add Base Telemetry Triggers 2023-11-27 09:41:18 +00:00
69bf3555e3 Merge remote-tracking branch 'origin/Tutorial-Enviroment' into dev
# Conflicts:
#	EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Button.uasset
#	EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Seat.uasset
#	EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Toilet.uasset
#	EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/lambert1.uasset
#	EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/standardSurface5.uasset
#	EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/M_Carpet.uasset
#	EndlessVendetta/Content/Levels/TrainingFacility.umap
#	EndlessVendetta/Content/StarterContent/Architecture/Floor_400x400.uasset
#	EndlessVendetta/Content/StarterContent/Materials/M_Wood_Pine.uasset
#	EndlessVendetta/Content/StarterContent/Materials/M_Wood_Walnut.uasset
2023-11-27 02:03:30 +00:00
e0ac8804c7 Built Lighting for Training Facility 2023-11-27 01:22:00 +00:00
ce8a870eca Updated Waypoint UI for More Readability
Added Outline and Increased Size to 65
2023-11-27 01:18:52 +00:00
05679cc334 Bugfix Able to Equip Rifle Before Pickup 2023-11-27 01:10:36 +00:00
7aecf2a69c Merge remote-tracking branch 'origin/CheckpointUI' into Inventory-System
# Conflicts:
#	EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
#	EndlessVendetta/Content/StarterContent/Architecture/Floor_400x400.uasset
2023-11-27 00:45:32 +00:00
3ac6ea3a27 Updated Inventory Component for Dropping of Items 2023-11-27 00:43:10 +00:00
Rafal Swierczek
53c64e90f4 Fixed Mini Waypoint Being Stuck to Center of Screen When Main Waypoint Spawns Behind Player 2023-11-27 00:12:45 +00:00
Rafal Swierczek
797653132e Fixed Multiple Main Waypoints Becoming Focused When Looking at Just One 2023-11-26 23:59:53 +00:00
e4ff0735df Merge remote-tracking branch 'origin/Weapon-To-Inventory' into Inventory-System
# Conflicts:
#	EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
#	EndlessVendetta/Content/Levels/TrainingFacility.umap
#	EndlessVendetta/Content/StarterContent/Architecture/Floor_400x400.uasset
#	EndlessVendetta/Source/EndlessVendetta/EndlessVendettaCharacter.h
2023-11-26 23:48:30 +00:00
Rafal Swierczek
c51f2ab7b6 Added a Directional Arrow to Mini Waypoints 2023-11-26 23:26:01 +00:00
Rafal Swierczek
cbf89a2c93 Implemented Mini Waypoint Direction Toggle 2023-11-26 22:45:21 +00:00
Rafal Swierczek
5a8d8e8284 Implemented Mini Waypoint Appearing When Main Waypoint is Out of Focus 2023-11-26 21:23:54 +00:00
Rafal Swierczek
153e026354 Added New Mini Waypoint Class with Visibility Toggle 2023-11-26 16:39:39 +00:00