7dc0e4829f
Update Fish Tank Static Mesh Collision Optimisation
2024-05-11 21:37:51 +01:00
090be67535
Update Dinning Room Static Mesh Collision Optimisation
2024-05-11 21:37:29 +01:00
aaa7ddb8f7
Update Boiler Room Static Mesh Collision Optimisation
2024-05-11 21:37:14 +01:00
ec39258c13
Update Bathroom Static Mesh Collision Optimisation
2024-05-11 21:37:00 +01:00
d2b40bd5a0
Update Lamppost Static Mesh Collision Optimisation
2024-05-11 20:53:05 +01:00
080b3cefd3
Update Shop Front Kit Static Mesh Collision Optimisation
2024-05-11 20:43:39 +01:00
fa43f61fee
Bugfix Dialogue Not Playing Past Beginning Dialogue
2024-05-11 20:41:37 +01:00
59b876ee1b
Update Props Static Mesh Collision Optimisation
2024-05-11 20:34:39 +01:00
0fba18ac9b
Update Parlour Static Mesh Collision Optimisation
2024-05-11 20:34:29 +01:00
3f2cb26eb8
Update Garage Static Mesh Collision Optimisation
2024-05-11 19:47:43 +01:00
3408662981
Update Buildings Static Mesh Collision Optimisation
2024-05-11 19:38:02 +01:00
005361ff32
Update Main Character for Replaced Arms Mesh
2024-05-11 18:04:12 +01:00
d3d2a67609
Merge branch 'dev' of github.falmouth.ac.uk:Games-Academy-Student-Work-23-24/Endless-Vendetta into dev
2024-05-11 17:03:30 +01:00
a52cf924cc
Update Main Character to Hide Mesh but Keep Shadows
2024-05-11 17:03:04 +01:00
Rafal Swierczek
19bac564c3
Merge remote-tracking branch 'origin/dev' into Polishing-Checkpoints
2024-05-11 17:00:53 +01:00
Rafal Swierczek
8948b677d7
Added Enemies to Arcade Rooftop and Polished Arcade More
2024-05-11 16:59:25 +01:00
de296a10b9
Bugfix Bullet Impact Not Overlapping Restricted Bounds
2024-05-11 16:50:57 +01:00
326968822b
Update Assault Rifle for Reload SFX
2024-05-11 16:30:54 +01:00
08571b8b71
Update Pistol for Reload SFX
2024-05-11 16:30:38 +01:00
Rafal Swierczek
58e5d587ec
Created Arcade Machine Hacking Wave Enemies
2024-05-11 14:23:47 +01:00
Rafal Swierczek
29e061a9e6
Merge remote-tracking branch 'origin/Animation' into Polishing-Checkpoints
2024-05-11 13:22:50 +01:00
Rafal Swierczek
6bf34fa912
Adjusted Aracde Parlour Enemies
2024-05-11 13:22:17 +01:00
b0fd4f602c
Bugfix Bullet Impact Particles Rotation
2024-05-11 13:16:04 +01:00
52c976746b
Update HUD UI to Remove Crosshair when ADS
2024-05-11 13:07:13 +01:00
c0a75a4e56
Bugfix Assault Rifle Aim Offset
2024-05-11 12:50:42 +01:00
b96ba07b40
Bugfix Assault Rifle Out of Alignment
2024-05-11 12:45:30 +01:00
Rafal Swierczek
0fedf8af84
Merge branch 'Animation' into Polishing-Checkpoints
2024-05-11 11:45:03 +01:00
d2df714b60
Bugfix Assault Rifle Shooting Animations not Playing
2024-05-10 20:00:12 +01:00
2b9ca4c312
Bugfix Able to Pickup Rifle Weapon & Switch w/ Secondary
2024-05-10 19:51:09 +01:00
Rafal Swierczek
0c7afe2bb5
Polished Greasy Rick
2024-05-10 19:35:13 +01:00
Rafal Swierczek
2c088ffb02
Bugfix Open World Intro Cinematic Locking Player Even when no Cinematic is Being Played
2024-05-10 17:32:06 +01:00
Rafal Swierczek
6d8dad1cb4
Merged Bathroom into Dev
2024-05-10 00:17:57 +01:00
Rafal Swierczek
116205228e
Merge branch 'Environment-Appartment' into dev
...
# Conflicts:
# EndlessVendetta/Content/Levels/Apartment_hit.umap
2024-05-09 23:44:23 +01:00
Rafal Swierczek
58f716985b
Preparing for Merge into Dev
2024-05-09 23:19:15 +01:00
Louis Horne
1588a64727
Merge branch 'Environment-Miami' into dev
2024-05-09 14:48:36 +01:00
Louis Horne
ffe1bcd8b8
Miami Set dressing cont
2024-05-09 02:44:24 +01:00
Louis Horne
8a8810b4e8
Miami SetDress Pass
2024-05-09 01:26:16 +01:00
Louis Horne
7db0c70607
Miami SetDress Pass
2024-05-09 00:53:28 +01:00
REBECCA WYNN
b77853f160
set dressing and sand dust particle adjusting
...
also looked around the appartment a tad
2024-05-08 16:50:36 +01:00
MH261677
ff7ef6eb91
Fixed error when no weapons equipped and you try to put attachment on
2024-05-08 14:44:53 +01:00
MH261677
2040c8d449
Fixed Workbench being non-accessed when you dont have a weapon equiped
2024-05-08 14:44:32 +01:00
MH261677
9456284533
Removed Unused Attachments and cleaned up UI
2024-05-08 14:35:17 +01:00
REBECCA WYNN
aaf8b14f16
set dressing exterior and adjusting sky atmosphere
2024-05-07 16:06:18 +01:00
MADELINE SPRUCE
41a757ef9c
Added more assets to the bathroom
2024-05-07 11:11:46 +01:00
Rafal Swierczek
a7e98f9986
Merge remote-tracking branch 'origin/Animation' into Polishing-Checkpoints
2024-05-07 00:41:15 +01:00
Rafal Swierczek
e5d0dac21a
Updated Maps to Build in Project Settings
2024-05-07 00:34:12 +01:00
Rafal Swierczek
31bdb83dcb
Created Intro to New Miami Cinematic
2024-05-07 00:30:35 +01:00
7eb8795df6
Update Assault Rifle for Pickup Preparations
2024-05-06 21:40:49 +01:00
2ede3ef493
Add Idle & Reload Arms Animation to Engine
2024-05-06 20:27:20 +01:00
63ef29f9bf
Add Rifle Reload Animation to Engine
2024-05-06 20:26:14 +01:00
Rafal Swierczek
24547fca36
Polished Sneak Area Checkpoints
2024-05-06 19:17:08 +01:00
Rafal Swierczek
a3368bc647
Updated Gadget, Gadget Workbench, Restricted Area and Interaction Propmt UI
2024-05-06 17:51:13 +01:00
502f41884e
Add Assault Rifle Animations for Firing & Idle
2024-05-06 17:24:57 +01:00
cd09b9cdb1
Add Edited & Rigged Assault Rifle to Engine
2024-05-06 17:24:32 +01:00
Rafal Swierczek
8f39911f23
Sped Up Industrial Elevator and Completing Combat Tutorial Requires all Brains to be Defeated
2024-05-06 15:56:13 +01:00
Rafal Swierczek
e2d45b288d
Added Extra UI Elements to Gun Range Checkpoint
2024-05-06 14:16:55 +01:00
Rafal Swierczek
b9ee101758
Added Key Highlights for Parkour Area
2024-05-06 13:22:15 +01:00
Rafal Swierczek
6b85e21da7
Polished Mayors Office Experience
...
Mayor looks at you with rotation lag, highlighted key inputs for basic movement, updated Mars placement and rotation speed, and Updated Mayors portrait on the bot.
2024-05-04 21:15:17 +01:00
Rafal Swierczek
ae10395100
Merged Dining Room Assets into Apartment Level
2024-05-04 12:47:52 +01:00
Rafal Swierczek
4ca835b4c0
Merge branch 'Environment-Appartment' into dev
...
# Conflicts:
# EndlessVendetta/Content/Assets/Objects/Tutorial-Level/fishtank/fishtank_glass.uasset
# EndlessVendetta/Content/Levels/Apartment_hit.umap
2024-05-04 12:36:37 +01:00
Rafal Swierczek
9dc764405f
Seperated Dining Room Assets in Prep for Merge
2024-05-04 12:18:47 +01:00
Rafal Swierczek
23971c128e
Merge remote-tracking branch 'origin/Environment-Miami' into dev
2024-05-04 12:08:11 +01:00
LOUIS HORNE
0e3b765be6
Added shopSigns
2024-05-03 17:50:50 +01:00
LOUIS HORNE
87ef7827c5
Added new Tilabel Concrete Texture
2024-05-03 16:51:51 +01:00
LOUIS HORNE
b26f9b2869
Updated Shop Front
2024-05-03 16:42:05 +01:00
MADELINE SPRUCE
ea79391573
Added Assault Rifle and Textures
2024-05-03 14:38:08 +01:00
Rafal Swierczek
71c32c2b62
Merge remote-tracking branch 'origin/Environment-Miami' into dev
2024-05-03 14:32:51 +01:00
REBECCA WYNN
482423ad8e
made poster decals
...
started to decorate city with them
2024-05-03 14:16:58 +01:00
Rafal Swierczek
afaeea82a8
Merge remote-tracking branch 'origin/Environment-Miami' into dev
2024-05-03 14:11:33 +01:00
REBECCA WYNN
81d6abf869
added arcade cabinet textures
...
secont pass of arcade environment
2024-05-03 12:42:51 +01:00
8b295ea733
Update Pistol Ammo Counter UI for Updated Layout
2024-05-03 08:46:30 +01:00
77e4c9e720
Update Objectives UI for Updated Layout
2024-05-03 08:14:33 +01:00
290da76205
Update Waypoint UI for Updated Layout
2024-05-03 06:54:18 +01:00
Rafal Swierczek
01395c1e24
Updated Checkpoint Tips UI
2024-05-03 04:48:26 +01:00
Rafal Swierczek
3a1437fe88
Merge remote-tracking branch 'origin/UIOverhaul' into TutorialStealthAreaCheckpoints
2024-05-03 04:34:20 +01:00
Rafal Swierczek
6a77950a38
Implemented Remaining Tutorial Checkpoints
2024-05-03 04:31:37 +01:00
e6a13502ed
Update Weapon Interact Popup to Updated Layout
2024-05-03 04:30:57 +01:00
2d23a99314
Add Settings Menu (WIP)
2024-05-03 03:54:48 +01:00
ff36e4e9e4
Update Main Menu UI to Updated Layout
2024-05-03 03:31:33 +01:00
277a77d2ca
Update HUD UI for Updated Layout
2024-05-03 02:49:40 +01:00
b6f73880db
Update Dialogue UI for Updated Layout
2024-05-03 02:26:53 +01:00
Rafal Swierczek
e8a77d9293
Implemented Spotted Functionality for Stealth Area Checkpoint
2024-05-03 02:16:49 +01:00
Rafal Swierczek
9a80958e0e
Bugfix Enemy Following Patrol Path doesnt Cancel Investigation State
2024-05-03 00:32:02 +01:00
Rafal Swierczek
f24789e3b9
Merge remote-tracking branch 'origin/InventoryOverhaul' into TutorialStealthAreaCheckpoints
2024-05-03 00:00:00 +01:00
Rafal Swierczek
be25a21c8e
Setup Custom Sneak AI Child Blueprints of Basic Enemy AI Classes
2024-05-02 23:59:43 +01:00
bbe79021e6
Update Footstep Notify BP for Decreased Crouch AI Noise
2024-05-02 23:55:56 +01:00
Rafal Swierczek
af9a53f01a
Bugfix Vision Pulse Gadget Blocks Enemy LOS
2024-05-02 23:21:22 +01:00
Rafal Swierczek
0557b2281e
Merge remote-tracking branch 'origin/dev' into TutorialStealthAreaCheckpoints
2024-05-02 13:45:45 +01:00
Rafal Swierczek
dab2cb1664
Updated Gadget Workbenches to Hide Gadgets after Picking Them Up
2024-05-02 13:44:41 +01:00
Rafal Swierczek
a0fd0c3269
Updated Retrieve Pistol Checkpoint to Toggle Gun Visibility and Open Doors
2024-05-02 13:09:19 +01:00
Louis Horne
55cc5e867f
Merge branch 'Environment-Miami' into dev
...
# Conflicts:
# EndlessVendetta/Content/Levels/OpenWorldRework.umap
# EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
2024-05-01 21:21:33 +01:00
Louis Horne
f1045a6ad3
Changed Scene
2024-05-01 19:41:08 +01:00
Louis Horne
c6b90398d6
Added modualr Window
2024-05-01 19:36:25 +01:00
Louis Horne
537d06a951
Added ShopFront First Pass
2024-05-01 17:38:16 +01:00
Louis Horne
beb9768d83
Puddle Decal Improvement
2024-05-01 05:37:21 +01:00
Louis Horne
dd598c5bfd
Added window to phone box
2024-05-01 05:32:17 +01:00
Louis Horne
a6379b77e4
Fixed Garage kit
...
Re-imported assets and textures
2024-05-01 05:20:46 +01:00
Louis Horne
de5cb392a5
Optimised fish tank
...
Shadow pool overflow - turned off shadows on some assets to increase performance
2024-05-01 01:42:58 +01:00
Louis Horne
263caaffad
Merge art Appartment branch into art Miami branch
2024-05-01 01:30:40 +01:00
CHRIS FARRER
cc9d590cfc
Added Trash Bin and Can with textures
2024-04-30 14:00:09 +01:00
Rafal Swierczek
456730f263
Merge remote-tracking branch 'origin/dev' into TutorialStealthAreaCheckpoints
2024-04-30 11:35:21 +01:00
LOUIS HORNE
7f2e481d3c
Added fire extinguisher, billboard, garage kit
2024-04-29 18:48:39 +01:00
59928b697e
Add Inventory Right Click Context Menu
2024-04-29 18:35:19 +01:00
Rafal Swierczek
553a100aaa
Created Retrieve Weapon Checkpoint
2024-04-29 17:21:15 +01:00
921cf41e1c
Bugfix No Voice Over Data
2024-04-29 17:05:08 +01:00
2acea77079
Add UI Fonts to Engine
2024-04-29 15:58:40 +01:00
Rafal Swierczek
8adae0d977
Shortened Combat Training Introduction Cinematic
2024-04-29 13:26:28 +01:00
Rafal Swierczek
131072c9c8
Reduced Wave Mini Game Duration and Increased Wave Density
2024-04-29 11:43:14 +01:00
MADELINE SPRUCE
0ee0887fe6
Added dinnig room textures to scene
2024-04-26 11:23:09 +01:00
b62d7d75de
Add Recent Blueprint Plugin
2024-04-26 03:30:26 +01:00
a5e8a8db13
Update Dialogue System to Handle Voice Overs
2024-04-26 03:23:22 +01:00
7bbbb5b830
Update AI for Increased Rotation Speed and Investigation Speed
2024-04-26 03:05:39 +01:00
8bca6dd4c5
Merge remote-tracking branch 'origin/dev' into Music-System
...
# Conflicts:
# EndlessVendetta/Content/FirstPerson/Blueprints/BP_MainCharacter.uasset
2024-04-26 02:59:12 +01:00
75fc2e0aca
Update Music System to Be Responsive
2024-04-26 02:53:28 +01:00
LOUIS HORNE
855ccd6c01
Updated PhoneBox
2024-04-25 17:47:30 +01:00
LOUIS HORNE
7e6b502360
Added Neon Signs Placed Manhole covers
2024-04-25 15:21:16 +01:00
MH261677
3ee125c931
Merged Final Area to New Tutorial Map and fixed extra issues
2024-04-25 10:10:05 +01:00
MH261677
3f87f9cbaa
Created Final Area of Tutorial
2024-04-25 09:23:46 +01:00
LOUIS HORNE
bfc79a80d1
Merge remote-tracking branch 'origin/Outside-Lighting-Pass' into Environment-Miami
...
# Conflicts:
# EndlessVendetta/Content/Levels/OpenWorldRework.umap
2024-04-24 17:28:00 +01:00
LOUIS HORNE
dd8b227839
Added Phonebox and Manhole Cover
2024-04-24 17:27:23 +01:00
REBECCA WYNN
0ed87ef441
cont. inerior and exterior of parlour
...
also added quick general particle effect alongside dressing the building
2024-04-24 17:08:31 +01:00
MH261677
46de66e5ed
Fixed Merge Errors
2024-04-24 16:42:35 +01:00
MH261677
e00ae75cc4
Merge branch 'proper-loading-screen' into dev
...
# Conflicts:
# EndlessVendetta/Content/BountySystem/CP_FinalCheckpoint.uasset
# EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
# EndlessVendetta/Content/MainMenu/Gameplay/MainMenuPlayerController.uasset
# EndlessVendetta/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset
2024-04-24 16:29:13 +01:00
MH261677
a144a74d80
Finished Loading Screen and added loading assets
2024-04-24 16:26:27 +01:00
MH261677
b64b871225
Added Async Loading To Project
2024-04-24 15:01:41 +01:00
Louis Horne
959b377802
ManholeDecal
2024-04-24 03:17:13 +01:00
Rafal Swierczek
87a4bb4229
Bugfix Missing Ref in Vision Pulse
2024-04-23 12:23:40 +01:00
Rafal Swierczek
00612596d5
Merge branch 'Tutorial-Checkpoints' into dev
...
# Conflicts:
# EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
2024-04-23 12:04:49 +01:00
Rafal Swierczek
16784b051f
Implemented Checkpoints for Gadget Tutorial Area
2024-04-23 05:01:05 +01:00
Rafal Swierczek
a0cb8d43c3
Implemented Gun Range Checkpoints
2024-04-23 03:20:39 +01:00
Rafal Swierczek
ce980cb035
Implemented Tutorial Checkpoints Through to Maintenance Area
2024-04-23 02:25:53 +01:00
Rafal Swierczek
c79a1e50e7
Implemented Intro Cinematic Checkpoint
2024-04-23 01:59:38 +01:00
Rafal Swierczek
0a15ed721c
Implemented New Mayor
2024-04-23 01:55:25 +01:00
Rafal Swierczek
2249e0fa6c
Created Gadget Training Room Related Cinematic Sequences
2024-04-23 01:14:50 +01:00
Rafal Swierczek
7afc38c423
Created Tutorial Intro Sequence
2024-04-23 00:00:31 +01:00
Louis Horne
6a656e1d6a
Merge branch 'Outside-Lighting-Pass' into dev
...
# Conflicts:
# EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
2024-04-22 23:04:49 +01:00
REBECCA WYNN
2724126a88
parlour exterior
...
first pass of textures on exterior and in engine re modeling of building to ensure textures dont lood odd
2024-04-22 17:25:17 +01:00
MH261677
1c70bba094
Merge branch 'GadgetTutorialRevamp' into dev
2024-04-22 16:12:41 +01:00
MH261677
98dac51086
Properly merged stealth area into new tut
2024-04-22 16:12:06 +01:00
Rafal Swierczek
53dea5ccc0
Removed Fake Loading Screen
2024-04-22 16:03:35 +01:00
MH261677
ea44f7a393
Merge branch 'stealth-area-tutorial' into GadgetTutorialRevamp
2024-04-22 15:56:48 +01:00
MH261677
cd2ba9ea83
Enabled AsyncLoading Plugin for Asynchronus loading screen
2024-04-22 15:28:52 +01:00
Rafal Swierczek
3185c41ae5
Implemented Target Supply Station
2024-04-22 15:22:13 +01:00
REBECCA WYNN
7798584a03
first arcade pass
...
replaced pachinko blocks with untextured arcade cabinets. 1st lighting pass too
2024-04-22 15:04:14 +01:00
MH261677
7b280c9016
Polished whole tutorial area more and finished stealth zone
2024-04-22 12:54:05 +01:00
MH261677
adcb51ccdd
Created Red Variant of light
2024-04-22 12:53:52 +01:00
Rafal Swierczek
16638ff0b1
Implemented and Setup Wave System for Gadget Tutorial Mini Game
2024-04-22 12:24:11 +01:00
Rafal Swierczek
454b1165e7
Implemented Brain Virus AI Death Sequence
2024-04-21 15:29:04 +01:00
MH261677
f14122caed
Grip Attachment now lowers recoil for all weapons
2024-04-20 16:33:55 +01:00
Rafal Swierczek
ebb491bced
Merge remote-tracking branch 'origin/stealth-area-tutorial' into GadgetTutorialRevamp
2024-04-20 15:35:18 +01:00