Commit Graph

1218 Commits

Author SHA1 Message Date
7dc0e4829f Update Fish Tank Static Mesh Collision Optimisation 2024-05-11 21:37:51 +01:00
090be67535 Update Dinning Room Static Mesh Collision Optimisation 2024-05-11 21:37:29 +01:00
aaa7ddb8f7 Update Boiler Room Static Mesh Collision Optimisation 2024-05-11 21:37:14 +01:00
ec39258c13 Update Bathroom Static Mesh Collision Optimisation 2024-05-11 21:37:00 +01:00
d2b40bd5a0 Update Lamppost Static Mesh Collision Optimisation 2024-05-11 20:53:05 +01:00
080b3cefd3 Update Shop Front Kit Static Mesh Collision Optimisation 2024-05-11 20:43:39 +01:00
fa43f61fee Bugfix Dialogue Not Playing Past Beginning Dialogue 2024-05-11 20:41:37 +01:00
59b876ee1b Update Props Static Mesh Collision Optimisation 2024-05-11 20:34:39 +01:00
0fba18ac9b Update Parlour Static Mesh Collision Optimisation 2024-05-11 20:34:29 +01:00
3f2cb26eb8 Update Garage Static Mesh Collision Optimisation 2024-05-11 19:47:43 +01:00
3408662981 Update Buildings Static Mesh Collision Optimisation 2024-05-11 19:38:02 +01:00
005361ff32 Update Main Character for Replaced Arms Mesh 2024-05-11 18:04:12 +01:00
d3d2a67609 Merge branch 'dev' of github.falmouth.ac.uk:Games-Academy-Student-Work-23-24/Endless-Vendetta into dev 2024-05-11 17:03:30 +01:00
a52cf924cc Update Main Character to Hide Mesh but Keep Shadows 2024-05-11 17:03:04 +01:00
Rafal Swierczek
19bac564c3 Merge remote-tracking branch 'origin/dev' into Polishing-Checkpoints 2024-05-11 17:00:53 +01:00
Rafal Swierczek
8948b677d7 Added Enemies to Arcade Rooftop and Polished Arcade More 2024-05-11 16:59:25 +01:00
de296a10b9 Bugfix Bullet Impact Not Overlapping Restricted Bounds 2024-05-11 16:50:57 +01:00
326968822b Update Assault Rifle for Reload SFX 2024-05-11 16:30:54 +01:00
08571b8b71 Update Pistol for Reload SFX 2024-05-11 16:30:38 +01:00
Rafal Swierczek
58e5d587ec Created Arcade Machine Hacking Wave Enemies 2024-05-11 14:23:47 +01:00
Rafal Swierczek
29e061a9e6 Merge remote-tracking branch 'origin/Animation' into Polishing-Checkpoints 2024-05-11 13:22:50 +01:00
Rafal Swierczek
6bf34fa912 Adjusted Aracde Parlour Enemies 2024-05-11 13:22:17 +01:00
b0fd4f602c Bugfix Bullet Impact Particles Rotation 2024-05-11 13:16:04 +01:00
52c976746b Update HUD UI to Remove Crosshair when ADS 2024-05-11 13:07:13 +01:00
c0a75a4e56 Bugfix Assault Rifle Aim Offset 2024-05-11 12:50:42 +01:00
b96ba07b40 Bugfix Assault Rifle Out of Alignment 2024-05-11 12:45:30 +01:00
Rafal Swierczek
0fedf8af84 Merge branch 'Animation' into Polishing-Checkpoints 2024-05-11 11:45:03 +01:00
d2df714b60 Bugfix Assault Rifle Shooting Animations not Playing 2024-05-10 20:00:12 +01:00
2b9ca4c312 Bugfix Able to Pickup Rifle Weapon & Switch w/ Secondary 2024-05-10 19:51:09 +01:00
Rafal Swierczek
0c7afe2bb5 Polished Greasy Rick 2024-05-10 19:35:13 +01:00
Rafal Swierczek
2c088ffb02 Bugfix Open World Intro Cinematic Locking Player Even when no Cinematic is Being Played 2024-05-10 17:32:06 +01:00
Rafal Swierczek
6d8dad1cb4 Merged Bathroom into Dev 2024-05-10 00:17:57 +01:00
Rafal Swierczek
116205228e Merge branch 'Environment-Appartment' into dev
# Conflicts:
#	EndlessVendetta/Content/Levels/Apartment_hit.umap
2024-05-09 23:44:23 +01:00
Rafal Swierczek
58f716985b Preparing for Merge into Dev 2024-05-09 23:19:15 +01:00
Louis Horne
1588a64727 Merge branch 'Environment-Miami' into dev 2024-05-09 14:48:36 +01:00
Louis Horne
ffe1bcd8b8 Miami Set dressing cont 2024-05-09 02:44:24 +01:00
Louis Horne
8a8810b4e8 Miami SetDress Pass 2024-05-09 01:26:16 +01:00
Louis Horne
7db0c70607 Miami SetDress Pass 2024-05-09 00:53:28 +01:00
REBECCA WYNN
b77853f160 set dressing and sand dust particle adjusting
also looked around the appartment a tad
2024-05-08 16:50:36 +01:00
MH261677
ff7ef6eb91 Fixed error when no weapons equipped and you try to put attachment on 2024-05-08 14:44:53 +01:00
MH261677
2040c8d449 Fixed Workbench being non-accessed when you dont have a weapon equiped 2024-05-08 14:44:32 +01:00
MH261677
9456284533 Removed Unused Attachments and cleaned up UI 2024-05-08 14:35:17 +01:00
REBECCA WYNN
aaf8b14f16 set dressing exterior and adjusting sky atmosphere 2024-05-07 16:06:18 +01:00
MADELINE SPRUCE
41a757ef9c Added more assets to the bathroom 2024-05-07 11:11:46 +01:00
Rafal Swierczek
a7e98f9986 Merge remote-tracking branch 'origin/Animation' into Polishing-Checkpoints 2024-05-07 00:41:15 +01:00
Rafal Swierczek
e5d0dac21a Updated Maps to Build in Project Settings 2024-05-07 00:34:12 +01:00
Rafal Swierczek
31bdb83dcb Created Intro to New Miami Cinematic 2024-05-07 00:30:35 +01:00
7eb8795df6 Update Assault Rifle for Pickup Preparations 2024-05-06 21:40:49 +01:00
2ede3ef493 Add Idle & Reload Arms Animation to Engine 2024-05-06 20:27:20 +01:00
63ef29f9bf Add Rifle Reload Animation to Engine 2024-05-06 20:26:14 +01:00
Rafal Swierczek
24547fca36 Polished Sneak Area Checkpoints 2024-05-06 19:17:08 +01:00
Rafal Swierczek
a3368bc647 Updated Gadget, Gadget Workbench, Restricted Area and Interaction Propmt UI 2024-05-06 17:51:13 +01:00
502f41884e Add Assault Rifle Animations for Firing & Idle 2024-05-06 17:24:57 +01:00
cd09b9cdb1 Add Edited & Rigged Assault Rifle to Engine 2024-05-06 17:24:32 +01:00
Rafal Swierczek
8f39911f23 Sped Up Industrial Elevator and Completing Combat Tutorial Requires all Brains to be Defeated 2024-05-06 15:56:13 +01:00
Rafal Swierczek
e2d45b288d Added Extra UI Elements to Gun Range Checkpoint 2024-05-06 14:16:55 +01:00
Rafal Swierczek
b9ee101758 Added Key Highlights for Parkour Area 2024-05-06 13:22:15 +01:00
Rafal Swierczek
6b85e21da7 Polished Mayors Office Experience
Mayor looks at you with rotation lag, highlighted key inputs for basic movement, updated Mars placement and rotation speed, and Updated Mayors portrait on the bot.
2024-05-04 21:15:17 +01:00
Rafal Swierczek
ae10395100 Merged Dining Room Assets into Apartment Level 2024-05-04 12:47:52 +01:00
Rafal Swierczek
4ca835b4c0 Merge branch 'Environment-Appartment' into dev
# Conflicts:
#	EndlessVendetta/Content/Assets/Objects/Tutorial-Level/fishtank/fishtank_glass.uasset
#	EndlessVendetta/Content/Levels/Apartment_hit.umap
2024-05-04 12:36:37 +01:00
Rafal Swierczek
9dc764405f Seperated Dining Room Assets in Prep for Merge 2024-05-04 12:18:47 +01:00
Rafal Swierczek
23971c128e Merge remote-tracking branch 'origin/Environment-Miami' into dev 2024-05-04 12:08:11 +01:00
LOUIS HORNE
0e3b765be6 Added shopSigns 2024-05-03 17:50:50 +01:00
LOUIS HORNE
87ef7827c5 Added new Tilabel Concrete Texture 2024-05-03 16:51:51 +01:00
LOUIS HORNE
b26f9b2869 Updated Shop Front 2024-05-03 16:42:05 +01:00
MADELINE SPRUCE
ea79391573 Added Assault Rifle and Textures 2024-05-03 14:38:08 +01:00
Rafal Swierczek
71c32c2b62 Merge remote-tracking branch 'origin/Environment-Miami' into dev 2024-05-03 14:32:51 +01:00
REBECCA WYNN
482423ad8e made poster decals
started to decorate city with them
2024-05-03 14:16:58 +01:00
Rafal Swierczek
afaeea82a8 Merge remote-tracking branch 'origin/Environment-Miami' into dev 2024-05-03 14:11:33 +01:00
REBECCA WYNN
81d6abf869 added arcade cabinet textures
secont pass of arcade environment
2024-05-03 12:42:51 +01:00
8b295ea733 Update Pistol Ammo Counter UI for Updated Layout 2024-05-03 08:46:30 +01:00
77e4c9e720 Update Objectives UI for Updated Layout 2024-05-03 08:14:33 +01:00
290da76205 Update Waypoint UI for Updated Layout 2024-05-03 06:54:18 +01:00
Rafal Swierczek
01395c1e24 Updated Checkpoint Tips UI 2024-05-03 04:48:26 +01:00
Rafal Swierczek
3a1437fe88 Merge remote-tracking branch 'origin/UIOverhaul' into TutorialStealthAreaCheckpoints 2024-05-03 04:34:20 +01:00
Rafal Swierczek
6a77950a38 Implemented Remaining Tutorial Checkpoints 2024-05-03 04:31:37 +01:00
e6a13502ed Update Weapon Interact Popup to Updated Layout 2024-05-03 04:30:57 +01:00
2d23a99314 Add Settings Menu (WIP) 2024-05-03 03:54:48 +01:00
ff36e4e9e4 Update Main Menu UI to Updated Layout 2024-05-03 03:31:33 +01:00
277a77d2ca Update HUD UI for Updated Layout 2024-05-03 02:49:40 +01:00
b6f73880db Update Dialogue UI for Updated Layout 2024-05-03 02:26:53 +01:00
Rafal Swierczek
e8a77d9293 Implemented Spotted Functionality for Stealth Area Checkpoint 2024-05-03 02:16:49 +01:00
Rafal Swierczek
9a80958e0e Bugfix Enemy Following Patrol Path doesnt Cancel Investigation State 2024-05-03 00:32:02 +01:00
Rafal Swierczek
f24789e3b9 Merge remote-tracking branch 'origin/InventoryOverhaul' into TutorialStealthAreaCheckpoints 2024-05-03 00:00:00 +01:00
Rafal Swierczek
be25a21c8e Setup Custom Sneak AI Child Blueprints of Basic Enemy AI Classes 2024-05-02 23:59:43 +01:00
bbe79021e6 Update Footstep Notify BP for Decreased Crouch AI Noise 2024-05-02 23:55:56 +01:00
Rafal Swierczek
af9a53f01a Bugfix Vision Pulse Gadget Blocks Enemy LOS 2024-05-02 23:21:22 +01:00
Rafal Swierczek
0557b2281e Merge remote-tracking branch 'origin/dev' into TutorialStealthAreaCheckpoints 2024-05-02 13:45:45 +01:00
Rafal Swierczek
dab2cb1664 Updated Gadget Workbenches to Hide Gadgets after Picking Them Up 2024-05-02 13:44:41 +01:00
Rafal Swierczek
a0fd0c3269 Updated Retrieve Pistol Checkpoint to Toggle Gun Visibility and Open Doors 2024-05-02 13:09:19 +01:00
Louis Horne
55cc5e867f Merge branch 'Environment-Miami' into dev
# Conflicts:
#	EndlessVendetta/Content/Levels/OpenWorldRework.umap
#	EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
2024-05-01 21:21:33 +01:00
Louis Horne
f1045a6ad3 Changed Scene 2024-05-01 19:41:08 +01:00
Louis Horne
c6b90398d6 Added modualr Window 2024-05-01 19:36:25 +01:00
Louis Horne
537d06a951 Added ShopFront First Pass 2024-05-01 17:38:16 +01:00
Louis Horne
beb9768d83 Puddle Decal Improvement 2024-05-01 05:37:21 +01:00
Louis Horne
dd598c5bfd Added window to phone box 2024-05-01 05:32:17 +01:00
Louis Horne
a6379b77e4 Fixed Garage kit
Re-imported assets and textures
2024-05-01 05:20:46 +01:00
Louis Horne
de5cb392a5 Optimised fish tank
Shadow pool overflow - turned off shadows on some assets to increase performance
2024-05-01 01:42:58 +01:00
Louis Horne
263caaffad Merge art Appartment branch into art Miami branch 2024-05-01 01:30:40 +01:00
CHRIS FARRER
cc9d590cfc Added Trash Bin and Can with textures 2024-04-30 14:00:09 +01:00
Rafal Swierczek
456730f263 Merge remote-tracking branch 'origin/dev' into TutorialStealthAreaCheckpoints 2024-04-30 11:35:21 +01:00
LOUIS HORNE
7f2e481d3c Added fire extinguisher, billboard, garage kit 2024-04-29 18:48:39 +01:00
59928b697e Add Inventory Right Click Context Menu 2024-04-29 18:35:19 +01:00
Rafal Swierczek
553a100aaa Created Retrieve Weapon Checkpoint 2024-04-29 17:21:15 +01:00
921cf41e1c Bugfix No Voice Over Data 2024-04-29 17:05:08 +01:00
2acea77079 Add UI Fonts to Engine 2024-04-29 15:58:40 +01:00
Rafal Swierczek
8adae0d977 Shortened Combat Training Introduction Cinematic 2024-04-29 13:26:28 +01:00
Rafal Swierczek
131072c9c8 Reduced Wave Mini Game Duration and Increased Wave Density 2024-04-29 11:43:14 +01:00
MADELINE SPRUCE
0ee0887fe6 Added dinnig room textures to scene 2024-04-26 11:23:09 +01:00
b62d7d75de Add Recent Blueprint Plugin 2024-04-26 03:30:26 +01:00
a5e8a8db13 Update Dialogue System to Handle Voice Overs 2024-04-26 03:23:22 +01:00
7bbbb5b830 Update AI for Increased Rotation Speed and Investigation Speed 2024-04-26 03:05:39 +01:00
8bca6dd4c5 Merge remote-tracking branch 'origin/dev' into Music-System
# Conflicts:
#	EndlessVendetta/Content/FirstPerson/Blueprints/BP_MainCharacter.uasset
2024-04-26 02:59:12 +01:00
75fc2e0aca Update Music System to Be Responsive 2024-04-26 02:53:28 +01:00
LOUIS HORNE
855ccd6c01 Updated PhoneBox 2024-04-25 17:47:30 +01:00
LOUIS HORNE
7e6b502360 Added Neon Signs Placed Manhole covers 2024-04-25 15:21:16 +01:00
MH261677
3ee125c931 Merged Final Area to New Tutorial Map and fixed extra issues 2024-04-25 10:10:05 +01:00
MH261677
3f87f9cbaa Created Final Area of Tutorial 2024-04-25 09:23:46 +01:00
LOUIS HORNE
bfc79a80d1 Merge remote-tracking branch 'origin/Outside-Lighting-Pass' into Environment-Miami
# Conflicts:
#	EndlessVendetta/Content/Levels/OpenWorldRework.umap
2024-04-24 17:28:00 +01:00
LOUIS HORNE
dd8b227839 Added Phonebox and Manhole Cover 2024-04-24 17:27:23 +01:00
REBECCA WYNN
0ed87ef441 cont. inerior and exterior of parlour
also added quick general particle effect alongside dressing the building
2024-04-24 17:08:31 +01:00
MH261677
46de66e5ed Fixed Merge Errors 2024-04-24 16:42:35 +01:00
MH261677
e00ae75cc4 Merge branch 'proper-loading-screen' into dev
# Conflicts:
#	EndlessVendetta/Content/BountySystem/CP_FinalCheckpoint.uasset
#	EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
#	EndlessVendetta/Content/MainMenu/Gameplay/MainMenuPlayerController.uasset
#	EndlessVendetta/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset
2024-04-24 16:29:13 +01:00
MH261677
a144a74d80 Finished Loading Screen and added loading assets 2024-04-24 16:26:27 +01:00
MH261677
b64b871225 Added Async Loading To Project 2024-04-24 15:01:41 +01:00
Louis Horne
959b377802 ManholeDecal 2024-04-24 03:17:13 +01:00
Rafal Swierczek
87a4bb4229 Bugfix Missing Ref in Vision Pulse 2024-04-23 12:23:40 +01:00
Rafal Swierczek
00612596d5 Merge branch 'Tutorial-Checkpoints' into dev
# Conflicts:
#	EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
2024-04-23 12:04:49 +01:00
Rafal Swierczek
16784b051f Implemented Checkpoints for Gadget Tutorial Area 2024-04-23 05:01:05 +01:00
Rafal Swierczek
a0cb8d43c3 Implemented Gun Range Checkpoints 2024-04-23 03:20:39 +01:00
Rafal Swierczek
ce980cb035 Implemented Tutorial Checkpoints Through to Maintenance Area 2024-04-23 02:25:53 +01:00
Rafal Swierczek
c79a1e50e7 Implemented Intro Cinematic Checkpoint 2024-04-23 01:59:38 +01:00
Rafal Swierczek
0a15ed721c Implemented New Mayor 2024-04-23 01:55:25 +01:00
Rafal Swierczek
2249e0fa6c Created Gadget Training Room Related Cinematic Sequences 2024-04-23 01:14:50 +01:00
Rafal Swierczek
7afc38c423 Created Tutorial Intro Sequence 2024-04-23 00:00:31 +01:00
Louis Horne
6a656e1d6a Merge branch 'Outside-Lighting-Pass' into dev
# Conflicts:
#	EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
2024-04-22 23:04:49 +01:00
REBECCA WYNN
2724126a88 parlour exterior
first pass of textures on exterior and in engine re modeling of building to ensure textures dont lood odd
2024-04-22 17:25:17 +01:00
MH261677
1c70bba094 Merge branch 'GadgetTutorialRevamp' into dev 2024-04-22 16:12:41 +01:00
MH261677
98dac51086 Properly merged stealth area into new tut 2024-04-22 16:12:06 +01:00
Rafal Swierczek
53dea5ccc0 Removed Fake Loading Screen 2024-04-22 16:03:35 +01:00
MH261677
ea44f7a393 Merge branch 'stealth-area-tutorial' into GadgetTutorialRevamp 2024-04-22 15:56:48 +01:00
MH261677
cd2ba9ea83 Enabled AsyncLoading Plugin for Asynchronus loading screen 2024-04-22 15:28:52 +01:00
Rafal Swierczek
3185c41ae5 Implemented Target Supply Station 2024-04-22 15:22:13 +01:00
REBECCA WYNN
7798584a03 first arcade pass
replaced pachinko blocks with untextured arcade cabinets. 1st lighting pass too
2024-04-22 15:04:14 +01:00
MH261677
7b280c9016 Polished whole tutorial area more and finished stealth zone 2024-04-22 12:54:05 +01:00
MH261677
adcb51ccdd Created Red Variant of light 2024-04-22 12:53:52 +01:00
Rafal Swierczek
16638ff0b1 Implemented and Setup Wave System for Gadget Tutorial Mini Game 2024-04-22 12:24:11 +01:00
Rafal Swierczek
454b1165e7 Implemented Brain Virus AI Death Sequence 2024-04-21 15:29:04 +01:00
MH261677
f14122caed Grip Attachment now lowers recoil for all weapons 2024-04-20 16:33:55 +01:00
Rafal Swierczek
ebb491bced Merge remote-tracking branch 'origin/stealth-area-tutorial' into GadgetTutorialRevamp 2024-04-20 15:35:18 +01:00