Commit Graph

1218 Commits

Author SHA1 Message Date
Louis Horne
22855e8f1e Added more Pipes 2024-04-20 03:44:32 +01:00
Louis Horne
a31559daf4 Added and placed extra pipe part 2024-04-19 22:50:28 +01:00
LOUIS HORNE
48889272da Added Road Signs 2024-04-19 16:59:38 +01:00
REBECCA WYNN
66652ce0ec adjusted laundrette
optimised floors and changed lighting of parlour
2024-04-19 14:53:13 +01:00
MADELINE SPRUCE
4f1ff8feff Dinning Room
Added dinning room assets no textures yet
2024-04-19 11:51:07 +01:00
Rafal Swierczek
7574f8b921 Implemented Brain Virus AI Functionality 2024-04-19 00:27:15 +01:00
Rafal Swierczek
7d1cd80a4b Added Set Dressing to Gadget Training Room 2024-04-18 23:22:10 +01:00
10938d7b8d Update Combat Audio Automation for Timing Engine & Track Queue 2024-04-18 22:06:38 +01:00
0b9791086e Update AI, Character to Detect If Being Investigated 2024-04-18 21:26:09 +01:00
6e056a94f2 Update AI, Character to Detect If Player is In Combat 2024-04-18 21:12:47 +01:00
Louis Horne
e61925516a Added Fire Hydrant and Bus stop 2024-04-18 19:31:18 +01:00
REBECCA WYNN
546f09e343 finish laundrette
added and dressed laundrette location. also made arcade carpet and layed floor
2024-04-18 18:49:49 +01:00
Rafal Swierczek
488de73a53 Created Big Gadget Room without Set Dressing 2024-04-18 16:28:20 +01:00
Rafal Swierczek
a2cb74d38e Created Elevator Section with Elevation Functionality 2024-04-18 15:04:17 +01:00
MH261677
f28e909448 Basic Stealth Layout Finished 2024-04-18 13:56:27 +01:00
Rafal Swierczek
eb8799bef1 Created Entrance into Gadget Tutorial Area with Set Dressing 2024-04-17 22:35:15 +01:00
REBECCA WYNN
ed18c8bdad laundrette blockout
adjusting layout of parlour starting with the laundrette front to the arcade
2024-04-17 18:08:44 +01:00
c0df68596b Update Enemy AI to Increase Rotation Speed 2024-04-17 14:17:31 +01:00
e7aa411c09 Bugfix Duplicate Foot Step Sounds 2024-04-17 14:17:17 +01:00
Rafal Swierczek
805f7e384b Bugfix Inventory not Opening After Unequipping any Gadget 2024-04-17 13:19:16 +01:00
Rafal Swierczek
fcd0d4ab20 Bugfix Loading Screen not Initializing Properly after Tutorial and Apartment Levels 2024-04-17 13:18:40 +01:00
Rafal Swierczek
0443a010b3 Merge remote-tracking branch 'origin/Outside-Lighting-Pass' into GadgetTutorialRevamp 2024-04-17 12:48:07 +01:00
Rafal Swierczek
24a18e40ba Merge remote-tracking branch 'origin/stealth-area-tutorial' into GadgetTutorialRevamp 2024-04-17 12:47:44 +01:00
50605f7d8e Merge branch 'Music-System' into dev 2024-04-17 02:25:15 +01:00
LOUIS HORNE
e1e5fcf02e Added metal Barrier 2024-04-16 17:20:37 +01:00
MH261677
fbae8ab713 Created and Started working on stealth area 2024-04-16 15:20:15 +01:00
Rafal Swierczek
2e54dff29b Bug Fix Laptop not Initaiting Properly after Death 2024-04-16 14:24:59 +01:00
Rafal Swierczek
599a129415 Merge remote-tracking branch 'origin/Outside-Lighting-Pass' into ApartmentCheckpoints 2024-04-16 13:48:57 +01:00
LOUIS HORNE
969a7498fa Cable Passthrough 2024-04-15 18:13:32 +01:00
LOUIS HORNE
6a1180cae4 Added Pile of Papers 2024-04-15 17:48:40 +01:00
LOUIS HORNE
89589c2014 Changed Height of Road and Pavement 2024-04-15 17:38:31 +01:00
LOUIS HORNE
07825dfc1e Added Pipe Kit 2024-04-15 16:39:34 +01:00
REBECCA WYNN
260b04ab7e added buiding textures and updated models
all in the open world now too
2024-04-15 14:34:48 +01:00
MH261677
569e66c442 Merge branch 'weapon-info-revamp' into dev 2024-04-15 14:15:03 +01:00
MH261677
cfe7b440f3 Updated Weapon Stats Pop-up UI 2024-04-15 14:12:10 +01:00
Rafal Swierczek
cefafa4f1c Implemented a Fake Loading Screen 2024-04-14 22:59:28 +01:00
Rafal Swierczek
97e306a4b3 Added Our Credits to Game End 2024-04-14 21:15:55 +01:00
Rafal Swierczek
acafc375d2 Implemented Entering Apartment Through Vent Functionality 2024-04-14 20:01:09 +01:00
Rafal Swierczek
dfe50b6548 Added Construction Area Outside Apartment 2024-04-14 18:58:45 +01:00
Rafal Swierczek
a9990dd7f2 Merge remote-tracking branch 'origin/Outside-Lighting-Pass' into ApartmentCheckpoints
# Conflicts:
#	EndlessVendetta/Content/Levels/OpenWorldRework.umap
#	EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
2024-04-14 17:48:44 +01:00
Rafal Swierczek
21edf5cfdf Imported a Construction Worker Character with Idle Animation 2024-04-14 17:46:33 +01:00
Rafal Swierczek
8aec5e374d Updated Placement of Restricted Zone and Some Enemies 2024-04-14 14:37:30 +01:00
Rafal Swierczek
091929fdf3 Implemented Escape Apartment Sequence Checkpoints 2024-04-14 14:07:52 +01:00
Rafal Swierczek
81e330ecf2 Implemented Find Key in Random Room Checkpoint 2024-04-13 22:22:50 +01:00
Rafal Swierczek
6d7bf7c69a Created Try To Enter Timothys Bedroom Checkpoint 2024-04-13 21:46:05 +01:00
Rafal Swierczek
281239a126 Implemented Functional Door Keys 2024-04-13 21:21:14 +01:00
Rafal Swierczek
a5133c41ef Implemented Locked Door Functionality 2024-04-13 15:46:56 +01:00
Rafal Swierczek
ad8b9abbca Implemented Base World Item Functionality 2024-04-13 15:46:23 +01:00
Rafal Swierczek
3a3c00418a Implemented Enter Party Checkpoint 2024-04-13 12:58:50 +01:00
Rafal Swierczek
636bac7609 Made Bouncer and Security Guard Despawn When Player is Caught 2024-04-13 12:08:17 +01:00
LOUIS HORNE
3c6274a592 Applied Road Texture and sand texture to level 2024-04-12 16:18:51 +01:00
LOUIS HORNE
380989c083 Placed Assets, added sand 2024-04-12 15:35:39 +01:00
CHRIS FARRER
4aa2761a7a Added Barrier and Recycle bin
With textures
2024-04-12 14:39:41 +01:00
LOUIS HORNE
f0b5143180 Wires 2024-04-12 14:07:46 +01:00
LOUIS HORNE
49a01dbc73 Added Puddles 2024-04-12 12:48:08 +01:00
LOUIS HORNE
53dfd68839 Brackets and adjusted signs 2024-04-12 12:44:47 +01:00
LOUIS HORNE
3c92eeedbf Neon Signs 2024-04-12 12:12:13 +01:00
37902328dd Add Base Audio Components & Tracks 2024-04-11 23:51:08 +01:00
Rafal Swierczek
1ea0bbb05e Merge remote-tracking branch 'origin/dev' into ApartmentCheckpoints 2024-04-11 20:52:24 +01:00
e306ecf9a1 Update Enemy Character to Stop Setting Alert Level on Sense 2024-04-11 20:51:37 +01:00
Rafal Swierczek
5086aa3877 Updated Party NPCs to Run Away When Enemies Become Hostile 2024-04-11 20:44:11 +01:00
Rafal Swierczek
c65c963cc5 Decreased Player Sensitivity 2024-04-11 20:43:43 +01:00
e56c9d39b7 Add Proper Texture Maps for Mars Planet 2024-04-11 20:40:49 +01:00
Rafal Swierczek
b64e55a7db Updated Party NPCs to React to Player Equipping their Gun 2024-04-11 20:08:03 +01:00
Rafal Swierczek
11a4767a29 Merge remote-tracking branch 'origin/dev' into ApartmentCheckpoints 2024-04-11 18:29:14 +01:00
Rafal Swierczek
fe77508fb9 Bugfix Collisions in Elevator 2024-04-11 18:27:04 +01:00
LOUIS HORNE
a18fe13dc9 Open World Claustorphobia
Cleaned up open world and added a ton of buildings to make it feel as claustrophobic as possible
2024-04-11 16:54:05 +01:00
LOUIS HORNE
b156cdc4ed Added AcUnit04 2024-04-11 16:07:06 +01:00
MH261677
7dfa960b76 Merge branch 'tutorial-remodell' into dev 2024-04-11 15:50:56 +01:00
MH261677
1574acb1da Fixed Lighting and other map issues 2024-04-11 15:46:09 +01:00
MH261677
92e3fdcff9 Finalized Base Gadget Room 2024-04-11 15:33:32 +01:00
MH261677
56e9b46702 Created New Lightsources & Polished Gun Range 2024-04-11 15:28:04 +01:00
MH261677
484455ae0e Fixed Lighting Issues & Created Gadget Base Area 2024-04-11 14:56:05 +01:00
MH261677
8ff0d8cdc6 Created all target dummies for weapons and tested 2024-04-11 14:36:29 +01:00
MH261677
ab9f392e68 Added Weapon Table to new tutorial map 2024-04-11 14:20:19 +01:00
MH261677
6d3a89f7a6 Fixed Mars Texture, Added Higher poly and created gun range 2024-04-11 14:14:53 +01:00
Rafal Swierczek
4ff9305583 Bugfix Player Respawn Defaulting to Player Start over Allocated Respawn Location Randomly 2024-04-11 14:11:22 +01:00
Louis Horne
27c75352cc Merge remote-tracking branch 'origin/Outside-Lighting-Pass' into dev 2024-04-10 17:37:11 +01:00
Rafal Swierczek
6c2b3d7f29 Improved Main Menu Cinematic Loop Transition 2024-04-10 16:37:47 +01:00
Rafal Swierczek
f19dcf5d32 Added Toilet Cinematic Camera 2024-04-10 16:24:57 +01:00
bb832fedd2 Merge branch 'AI-n-Stuff' into dev 2024-04-10 16:21:34 +01:00
Rafal Swierczek
12578f134a Added Two Bedroom Cinematic Cameras 2024-04-10 15:40:37 +01:00
ab7127d52a Update AI to Implement AI Sense Sound Emitting & Response 2024-04-10 15:37:11 +01:00
0901cc7973 Update AI to Be Hostile If Player is Holding a Weapon 2024-04-10 15:36:17 +01:00
LOUIS HORNE
a334e6e6ac Fixed Bp's dissapearing when running game 2024-04-10 14:09:47 +01:00
MH261677
378f9d3c96 Replaced old workbench model with new one and corrected pos 2024-04-10 12:37:29 +01:00
MH261677
019caf602e Imported Workbench into engine and setup materials 2024-04-10 12:37:16 +01:00
LOUIS HORNE
3e33a857fe added appartment colour wave 2024-04-10 11:59:12 +01:00
Rafal Swierczek
01ee27bcb1 Added Laundry Room Cinematic Cam 2024-04-10 11:36:47 +01:00
Rafal Swierczek
102695b4f5 Added Kitchen Cinematic Camera 2024-04-10 11:30:07 +01:00
LOUIS HORNE
9fdc724e79 UDS Passthrough 2024-04-10 11:20:26 +01:00
LOUIS HORNE
dee776761e Organised files, added appartment building and bin 2024-04-10 10:40:05 +01:00
LOUIS HORNE
77d06533ee placed lamposts 2024-04-10 09:51:13 +01:00
MH261677
893f4d7fb0 Changed stars 2024-04-09 17:30:14 +01:00
MH261677
0e9d056356 Added more Openable Doors 2024-04-09 15:59:54 +01:00
MH261677
f13b243943 Added Smoke and particles to vents 2024-04-09 15:36:02 +01:00
MH261677
5d70c45482 Completed Parkour Room and Started Gun/Gadget Range 2024-04-09 15:10:56 +01:00
Louis Horne
56499a9d8b Appartment bp 2024-04-08 17:37:17 +01:00
MH261677
4e074f252a Finalized extra stuff 2024-04-08 17:04:17 +01:00
MH261677
43d1ae99b2 Added Extra Assets for use in level rework 2024-04-08 16:46:58 +01:00
MH261677
d61afa5755 Finished Mayors Office Re-work/added Mars Planet 2024-04-08 16:46:13 +01:00
LOUIS HORNE
071bdc2c35 UDS passthrough 2024-04-08 15:35:12 +01:00
MH261677
9dece4ef7c Added Moving Spaceship Door 2024-04-08 15:33:49 +01:00
MH261677
8201e7a6d1 Added Mayor Room and Started adding parkour area 2024-04-08 15:32:59 +01:00
LOUIS HORNE
765422fe04 Added pillar to Parlour 2024-04-08 15:02:37 +01:00
MH261677
602c628d31 Created NewTutorialMap with basic level layout 2024-04-08 13:11:31 +01:00
REBECCA WYNN
c423bca568 adjusted glass
No longer completely see through
2024-04-08 12:44:18 +01:00
LOUIS HORNE
3b9173303a Lighting pass01 2024-04-08 11:58:37 +01:00
8e0caf8d27 Bugfix Unable to Walk Backwards 2024-04-07 20:54:53 +01:00
922ec7dfc9 Update Sprint Rotation Speed to Match Camera Rotation 2024-04-07 20:54:19 +01:00
43c6379183 Update Character to Slow Down Breathing Animation 2024-04-07 20:12:49 +01:00
c2460b7c9c Update Character for Full Shadow 2024-04-07 20:12:31 +01:00
Rafal Swierczek
0876053d09 Added NPC Cinematic Cameras 2024-04-07 13:25:22 +01:00
Rafal Swierczek
cfe381acdd Added Fish Tank Sweep Cinematic Camera 2024-04-05 10:56:12 +01:00
Rafal Swierczek
7cb3fcf06e Created and Added Entrance Cinematic Camera 2024-04-05 10:22:56 +01:00
Rafal Swierczek
440cbd5347 Created and Added Cinematic Hallway Camera 2024-04-04 13:22:42 +01:00
Rafal Swierczek
43efdee401 Created Cinematic Elevator Camera and Added to Intro Cinematic 2024-04-04 12:55:37 +01:00
Rafal Swierczek
cd0fd6d4e8 Fixed Elevator Doors Opening on the Wrong Axis 2024-04-01 19:20:35 +01:00
Rafal Swierczek
b771fd789e Adjusted Elevator Position 2024-04-01 19:15:14 +01:00
Rafal Swierczek
2f1ebe30e7 Merged Conflicts in Apartment_Hit level 2024-04-01 17:20:39 +01:00
Rafal Swierczek
b17da83843 Merge remote-tracking branch 'origin/Environment-Appartment' into ApartmentCheckpoints
# Conflicts:
#	EndlessVendetta/Content/Levels/Apartment_hit.umap
#	EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
2024-04-01 16:35:12 +01:00
Rafal Swierczek
52eb557bb7 Prepared Apartment_Hit Level for Merging 2024-04-01 16:33:59 +01:00
Louis Horne
908cb33262 Merge branch 'LevelDesign' into Environment-Appartment 2024-03-25 23:25:24 +00:00
LOUIS HORNE
af19533994 Updated kitchen floor roughness 2024-03-22 16:41:11 +00:00
LOUIS HORNE
b09c80d468 Added Kitchen Floor first passhtrough 2024-03-22 14:49:04 +00:00
9a2398d2d1 Bugfix Dialogue Not Triggering Objective & Cosmetic Changes 2024-03-22 14:08:16 +00:00
LOUIS HORNE
1f7dda8a9f Updated Elevator 2024-03-22 13:08:07 +00:00
3ac9bab40b Bugfix Build Error ALS UI Structs & Tree Editor Only Data 2024-03-22 13:01:29 +00:00
a7976f6749 Update Legacy Weapons for Sound 2024-03-22 12:41:41 +00:00
1559c61e8e Update Apartment for Placement of Favour System NPC's 2024-03-22 12:24:44 +00:00
edf05035d0 Merge branch 'Main-Bounty-Update' into AI-n-Stuff
# Conflicts:
#	EndlessVendetta/Source/EndlessVendetta/Characters/BountyHunterCharacter.h
2024-03-22 12:19:29 +00:00
ffc668ad6d Add Dialogue for Lobby Security & Bouncer 2024-03-22 12:15:40 +00:00
8c550dfbe9 Update Dialogue for Adding Items to Inventory 2024-03-22 12:15:15 +00:00
KACPER Szelest
06facabb9d Added vent asset 2024-03-22 11:28:07 +00:00
KACPER Szelest
7694a455c9 decorated hallway 2024-03-22 10:58:58 +00:00
aa23ea1223 Update Dialogue, Character, Inventory for Dialogue Requirements Check 2024-03-22 09:39:18 +00:00
a5493b8a2c Add Favour System Characters w/ Animations 2024-03-22 06:59:54 +00:00
c591fd3f8c Update Character for More Responsive Sprint Rotation 2024-03-22 06:23:39 +00:00
Rafal Swierczek
91e74b2b21 Created Pachinko Enemies Level Instance 2024-03-22 06:19:34 +00:00
Rafal Swierczek
de262655c8 Implemented All Remaining Open World Checkpoints 2024-03-22 05:47:07 +00:00
Rafal Swierczek
0ffd8453bf Implemented Pachinko Downstairs Checkpoints 2024-03-22 03:02:07 +00:00
Rafal Swierczek
29d0963d5b Implemented Going Over the Plan with Greasy Rick Checkpoint 2024-03-22 01:01:40 +00:00
Rafal Swierczek
b19446acf6 Implemented Workbench Checkpoint 2024-03-21 23:03:12 +00:00
Rafal Swierczek
21927b06de Implemented Market Area Thugs and Checkpoint 2024-03-21 22:21:57 +00:00
Rafal Swierczek
5ce987aae1 Temporarily Skipped Tutorial Functionality 2024-03-21 22:07:38 +00:00
LOUIS HORNE
8d4b5008f1 Added Lift Chasis, Updated door textures 2024-03-21 19:45:30 +00:00
Rafal Swierczek
94b22abef0 Implemented Greasy Rick Checkpoints 2024-03-21 18:47:40 +00:00
Rafal Swierczek
e47172b790 Setup Follow Greasy Rick Functionality 2024-03-21 15:38:37 +00:00
Rafal Swierczek
09c18e07fa Imported Temp Greasy Rick Character with End Dialogue Functionality 2024-03-21 15:01:21 +00:00
Rafal Swierczek
ba5250e62b Bugfix Wrong Pistol Texture 2024-03-21 13:18:34 +00:00
Rafal Swierczek
d5f78c190d Merge remote-tracking branch 'origin/grip-attachment' into Main-Bounty-Update
# Conflicts:
#	EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/Pistols/AnimatedPistol/BP_BasePistolWeapon_Animated.uasset
2024-03-21 13:10:27 +00:00
Rafal Swierczek
fa31f957d6 Added Areas to Open World Needed for Main Bounty Checkpoints 2024-03-21 05:00:26 +00:00
Rafal Swierczek
a219cbdceb Created Functional City Blockout on Mars Landscape 2024-03-21 02:57:41 +00:00
Rafal Swierczek
ee6a16193d Re-Imported White Marble for Apartment Corridor 2024-03-20 23:13:42 +00:00
Rafal Swierczek
7f46336301 Merge branch 'LevelDesign' into Main-Bounty-Update
# Conflicts:
#	EndlessVendetta/Config/DefaultEngine.ini
#	EndlessVendetta/Content/Levels/Apartment_hit.umap
#	EndlessVendetta/Content/Levels/OpenWorldRework.umap
#	EndlessVendetta/Content/StarterContent/Architecture/Floor_400x400.uasset
2024-03-20 22:35:26 +00:00
Rafal Swierczek
e298691255 Made Duplicate of Apartment Level for Merging 2024-03-20 21:53:53 +00:00
Rafal Swierczek
a1854bb2db Added Functional Buttons to Death Screen 2024-03-20 16:52:51 +00:00
MH261677
2e6d88a53f Added grip attachment code to baseweaponclass 2024-03-20 16:07:59 +00:00
MH261677
df8fccfe57 Created tempgrip and added workbench code for new grip attachment 2024-03-20 16:07:46 +00:00
MH261677
e2449fe185 Created GripAttachment Class and Added Grip Socket to pistol 2024-03-20 16:07:22 +00:00
Rafal Swierczek
3bb50d2ea5 Created Death Sequence and UI 2024-03-20 14:33:02 +00:00
Rafal Swierczek
031a74352f Implemented Open World Checkpoints to Save System 2024-03-20 12:23:19 +00:00
Rafal Swierczek
2cc1d566a6 Implemented Open World Checkpoint Respawns 2024-03-20 00:47:24 +00:00
MH261677
343ee8f985 Fixed Secondary weapon not being able to equip attachments 2024-03-19 16:49:37 +00:00
MH261677
4500562577 Added empty base remove all attachment function class 2024-03-19 16:39:08 +00:00
MH261677
ef4ce07b39 Fixed spawning workbench ui to be infinite to only happen once 2024-03-19 16:38:55 +00:00
MH261677
62a85e8e79 Stopped being able to stack already equipped attachments 2024-03-19 16:38:40 +00:00
MH261677
826cadbbcb Added ExtendedMag code to give more ammo to the weapon 2024-03-19 16:10:01 +00:00
MH261677
2542404a4f Added AttachmentLoc to weapon mesh 2024-03-19 15:16:06 +00:00
MH261677
abee971d6b Changed workbench code to allow certain attachments on certain weapons 2024-03-19 15:15:56 +00:00
MH261677
cd8f414b03 Fixed extended mag attachement code not working 2024-03-19 13:51:30 +00:00
MH261677
dd4cb95d1c Created ExtendedMag option in workbench 2024-03-19 13:51:13 +00:00
MH261677
68172acede Positioned and Scaled ExtendedMag attachment 2024-03-19 13:49:17 +00:00
MH261677
e2eb32653e Created ExtendedMag attachment code to baseweapon class 2024-03-19 13:12:37 +00:00
MH261677
1cf66a7773 Added ExtendedMag socket point for pistol weapon 2024-03-19 13:12:16 +00:00
MH261677
28d6f400ef Created Extended Mag attachment class 2024-03-19 13:12:00 +00:00
MH261677
397ed93c31 Fixed New pistol not having needed stuff for attachments 2024-03-19 12:56:36 +00:00
MH261677
61082c2b77 Fixed workbench not working with new pistol code 2024-03-19 12:56:15 +00:00
MH261677
1bb9378517 Fixed workbench not working with new pistol 2024-03-19 12:56:05 +00:00
MH261677
655803fb18 Fixed Testing level crashing 2024-03-19 12:55:53 +00:00
Rafal Swierczek
1f2243134f Set Door to Static Object 2024-03-18 22:28:06 +00:00
Rafal Swierczek
ebb981646d Fixed AI and Shot Collision Issues 2024-03-18 21:54:41 +00:00
Rafal Swierczek
fbff6fdd62 Reworked Open World Checkpoint System to Allow Multiple Checkpoints 2024-03-18 21:07:48 +00:00
LOUIS HORNE
53bb7a1338 Added lamposts to blockout 2024-03-18 12:33:20 +00:00
Rafal Swierczek
530c9580ff Bugfix Primary Rifles Appear off screen 2024-03-17 21:57:01 +00:00
Rafal Swierczek
3633e1fe24 Fixed Player BP Issues 2024-03-17 19:32:07 +00:00
Rafal Swierczek
0b12f2e0df Merge branch 'PartyCrowdAI' into dev
# Conflicts:
#	EndlessVendetta/Config/DefaultEngine.ini
2024-03-17 17:51:57 +00:00
LOUIS HORNE
56a3df2f2e Blockout first pass through 2024-03-15 11:43:45 +00:00
LOUIS HORNE
f2540ee8d4 Merge branch 'Megabuilding-Test' into level-design-temp
# Conflicts:
#	EndlessVendetta/Content/Levels/NewMiamiOpenWorld.umap
2024-03-15 11:17:05 +00:00
LOUIS HORNE
1b7780b61c Continued Blockout 2024-03-15 11:04:53 +00:00
d1caa3d8d4 Bugfix Dialogue Skipping Too Far on Click 2024-03-15 10:57:56 +00:00
7ae5c1f349 Update AI for Hit Location Damage, Dynamic Crosshair & Hit Markers 2024-03-15 10:45:11 +00:00
LOUIS HORNE
39c7a2d896 Merge remote-tracking branch 'origin/Environment-Appartment' into Level-Design 2024-03-15 10:32:16 +00:00
LOUIS HORNE
9c593b6eec Blockout Start 2024-03-15 10:32:02 +00:00
REBECCA WYNN
5728bd8974 added BO to content folder
blockout from screenshots in disc
2024-03-15 10:31:08 +00:00
LOUIS HORNE
f54a6646ac Merge branch 'Level-Design' into Environment-Appartment 2024-03-15 09:43:46 +00:00
LOUIS HORNE
fe4f5c4aa7 Merge remote-tracking branch 'origin/Main-bounty-rework' into Environment-Appartment
# Conflicts:
#	EndlessVendetta/Content/Cyberpunk_Gigapack/Materials/Master/MM_Glass_01_Restaurant.uasset
2024-03-15 09:40:49 +00:00
Rafal Swierczek
1ab1120346 Imported Mixamo Martha Char and Hip Hop Dance Anim 2024-03-15 04:11:34 +00:00
Rafal Swierczek
ce2ed54125 Imported Mixamo Lewis Char with Rumba Dance Anim 2024-03-15 03:55:41 +00:00
Rafal Swierczek
f495cb61f2 Imported Mixamo Brian Char with Silly Dance Anim 2024-03-15 03:43:38 +00:00
Rafal Swierczek
580edbf666 Disabled Shadows on Partying AI 2024-03-15 03:26:21 +00:00
Rafal Swierczek
6d12f96306 Imported Mixamo Josh Char with Argue Anim 2024-03-15 03:23:43 +00:00
Rafal Swierczek
b34356e594 Imported Mixamo Josh Char with Argue Anims 2024-03-15 03:09:42 +00:00
Rafal Swierczek
426a24352a Imported Mixamo Kate Character with Talking on the Phone Anim 2024-03-15 02:44:11 +00:00
Rafal Swierczek
c5d7e354c6 Imported Mixamo Leonard Char with Happy Idle Anim 2024-03-15 02:28:33 +00:00
Rafal Swierczek
96ff0756ca Imported Mixamo Louise Char with Sitting Animation 2024-03-15 01:29:37 +00:00
KACPER Szelest
8eb61928a0 Added lighting 2024-03-15 00:19:11 +00:00
KACPER Szelest
860f0bf2e2 Added wall textures 2024-03-15 00:19:01 +00:00
KACPER Szelest
ca64611295 Added security office door 2024-03-15 00:18:52 +00:00
KACPER Szelest
54a8096840 Added floor and floor texture 2024-03-15 00:18:38 +00:00
d7a0ffbbec Bugfix Not Taking Damage as Line Trace Hit Projectile 2024-03-14 18:36:35 +00:00
d1124c2e8b Bugfix Impact Actor Not De-Spawning 2024-03-14 17:48:37 +00:00
b4e69352f9 Bugfix Update Capsule Size to Stop Camera Clipping 2024-03-14 17:39:26 +00:00
5ac9e3fda5 Update Character to Trigger Pistol Reload Animation 2024-03-14 17:33:41 +00:00
Rafal Swierczek
fc6ee5e4da Implemented Temp Party Area Functionality 2024-03-13 23:07:35 +00:00
Rafal Swierczek
5e68eec467 Created Crowd AI Base with Escaping Behaviour 2024-03-13 23:06:57 +00:00
eab0b2b18b Bugfix Shots Landing Not Dealing Damage 2024-03-13 23:06:27 +00:00
7b26664218 Bugfix Stamina Not Being Used 2024-03-13 22:03:55 +00:00
3b41b28b4c Bugfix Getting Shot and Taking No Damage 2024-03-13 21:44:04 +00:00
9ab356f813 Bugfix Over Healing 2024-03-13 21:37:42 +00:00
977b80bf64 Bugfix Pistol Not Snapping to Location 2024-03-13 18:01:33 +00:00
9ab282b229 Update Pickup Pistol Checkpoint for Animated Pistol 2024-03-13 17:50:15 +00:00
cd9baf6858 Bugfix ALS Sprint not Triggering 2024-03-13 17:28:18 +00:00
0cbfbd0625 Update Character for Animation System Integration 2024-03-13 16:23:20 +00:00
Rafal Swierczek
0df612d883 Added Fountain Area 2024-03-13 16:11:09 +00:00
Rafal Swierczek
4414b6754f Added landscape for blockout 2024-03-13 15:53:19 +00:00
LOUIS HORNE
34198eb68a Added building update + lampost 2024-03-13 15:30:47 +00:00
REBECCA WYNN
905035219d test blockout
added my building blockouts in a temp scene (becca tests)
2024-03-11 12:04:57 +00:00
a8d2f57778 Update Pistol for Arms & Reload Animation 2024-03-08 13:19:38 +00:00
LOUIS HORNE
2b968af6a4 Market Blockout - Collision no go
Placed blockout, collision dosen't work
2024-03-08 09:59:52 +00:00
998d1920b4 Bugfix Getting Procedural Animation Parameters for 1 Handed Weapons 2024-03-08 03:02:30 +00:00
4fdd640562 Update Pistol for Arms & Gun Fire Animation 2024-03-08 01:25:16 +00:00
LOUIS HORNE
51cc97aff2 Building01 first pass 2024-03-07 16:08:56 +00:00
1fd59390ff Update Character for Procedural Aiming & Character Parenting 2024-03-06 18:13:46 +00:00
e8c3a10c57 Merge branch 'dev' into GunAnimation 2024-03-05 14:37:13 +00:00
1d1de7b3e0 Add Advanced Locomotion System for Gun Animations 2024-03-05 14:36:40 +00:00
MH261677
c7d5427f0e Merge branch 'weapon-tweaks-and-fixes' into dev 2024-03-02 23:16:00 +00:00
MH261677
54f4e9afa6 Added more log checks for Shotguns 2024-03-02 23:08:02 +00:00
MH261677
82c87ed7a5 Adjusted Firerate for Shotguns 2024-03-02 22:52:19 +00:00
MH261677
4587dfdea5 Fixed weapons messing up when interacting while reloading 2024-03-02 22:52:09 +00:00
MH261677
adc07b3849 Changed Reload times for Assault and Pistols 2024-03-02 22:51:54 +00:00
ec120018fa Add Pistol w/ Rigged Separated Parts 2024-03-01 19:37:55 +00:00
315b0b11a1 Update Engine Config to Increase Streaming Pool Size 2024-03-01 17:31:56 +00:00
02520654df Update Gun Particle Effects to Reduce Lifetime and Spawn Cone 2024-03-01 17:17:20 +00:00
02f572b857 Revert Editor Start-up Map back to Main Menu 2024-03-01 13:36:06 +00:00
c83e3ba022 Merge Latest Changes Excluding Asset Packs 2024-03-01 12:54:16 +00:00
45d86209be Merge remote-tracking branch 'origin/Green-Light/Rafals-Branch' into AI
# Conflicts:
#	EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
2024-02-29 13:03:34 +00:00
16752fb2ce Update Character to Decrease Health Amount 2024-02-29 12:39:33 +00:00
43155be2e6 Update Gun to Play Sound SFX at Location 2024-02-29 12:36:53 +00:00
97d2b53c15 Bugfix Attack Line Trace Unable to Reach Player 2024-02-29 12:36:19 +00:00
07671f3c2a Update Character for Damage Vignette 2024-02-29 11:57:53 +00:00
Rafal Swierczek
cf62d48c55 Setup Apartment Level with New AI 2024-02-29 11:57:37 +00:00
Rafal Swierczek
36bf47ed8b Setup Money Problems Enemies 2024-02-29 11:47:25 +00:00
Rafal Swierczek
ce7d25f21d Merge remote-tracking branch 'origin/AI' into Green-Light/Rafals-Branch 2024-02-29 10:39:12 +00:00
Rafal Swierczek
7791c54877 Setup Side Bounties in new Open World 2024-02-29 10:25:35 +00:00
72251b6f0d Update Stats UI to Animate Damage 2024-02-29 04:33:20 +00:00
fd9c37d148 Bugfix Stuck on Face Rotation on Attack 2024-02-29 04:32:37 +00:00
a36f65cbc6 Bugfix Crash on AI with No Weapons 2024-02-29 04:31:55 +00:00
82de3a9342 Merge remote-tracking branch 'origin/Green-Light/Rafals-Branch' into AI
# Conflicts:
#	EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/WBP_NeedReloadText.uasset
2024-02-29 03:49:49 +00:00
90d9fd50a5 Update Reload Text for Animation & Concise Wording 2024-02-29 03:41:55 +00:00
f52a69798a Bugfix Unable to Damage Dhruv 2024-02-29 03:31:04 +00:00
82f20c6a3b Update AI Movement to Improve Rotation & Walk Path 2024-02-29 03:16:06 +00:00
768d53549f Update AI for Improved Hit Detection & Projectiles 2024-02-29 02:57:55 +00:00
Rafal Swierczek
e891c99fa7 Merge remote-tracking branch 'origin/Open-World-Reworked' into Green-Light/Rafals-Branch
# Conflicts:
#	EndlessVendetta/Content/Audio/Music/Combat_track_1/Combat_start__808s_.uasset
#	EndlessVendetta/Content/Audio/Music/Combat_track_1/Drums.uasset
#	EndlessVendetta/Content/Audio/Music/Combat_track_1/Guitar.uasset
#	EndlessVendetta/Content/Audio/Music/Combat_track_1/Hats_and_clap.uasset
#	EndlessVendetta/Content/Audio/Music/Combat_track_1/Sound_effect.uasset
#	EndlessVendetta/Content/Audio/Music/Combat_track_1/combat_Continuous.uasset
#	EndlessVendetta/Content/Levels/OpenWorldRework.umap
2024-02-29 02:45:30 +00:00
Rafal Swierczek
664ece2858 Fixed Merge Errors 2024-02-29 02:21:32 +00:00
c7a52e42a5 Update HUD for Crosshair Change, Health & Stamina Redesign 2024-02-29 02:13:53 +00:00
Rafal Swierczek
6e7450f3fa Merge remote-tracking branch 'origin/AI' into Green-Light/Rafals-Branch
# Conflicts:
#	EndlessVendetta/Content/AI/Enemy/Basic/BP_BasicEnemyCharacterSwat.uasset
#	EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
#	EndlessVendetta/Content/MetaHumans/Common/Female/Medium/NormalWeight/Body/metahuman_base_skel.uasset
#	EndlessVendetta/Content/MetaHumans/Common/Male/Medium/NormalWeight/Bottoms/Slacks/m_med_nrw_btm_slacks_nrm.uasset
#	EndlessVendetta/Content/MetaHumans/Common/Male/Medium/NormalWeight/Shoes/Oxfords/m_med_nrw_shs_oxfords.uasset
#	EndlessVendetta/Content/MetaHumans/Common/Male/Medium/NormalWeight/Tops/Shirt/m_med_nrw_top_shirt_nrm.uasset
#	EndlessVendetta/Content/MetaHumans/Jhon/BP_Jhon.uasset
#	EndlessVendetta/Content/MetaHumans/Jhon/Face/Jhon_FaceMesh.uasset
#	EndlessVendetta/Content/MetaHumans/Jhon/Male/Medium/NormalWeight/Body/m_med_nrw_body.uasset
#	EndlessVendetta/Content/MetaHumans/Jhon/MaleHair/Hair/Mustache_S_Full_CardsMesh_Group0_LOD0.uasset
#	EndlessVendetta/Content/MetaHumans/Jhon/MaleHair/Hair/Mustache_S_Full_CardsMesh_Group0_LOD1.uasset
#	EndlessVendetta/Content/MetaHumans/Jhon/MaleHair/Hair/Mustache_S_Full_CardsMesh_Group0_LOD2.uasset
#	EndlessVendetta/Content/MetaHumans/Jhon/MaleHair/Hair/Mustache_S_Full_CardsMesh_Group0_LOD3.uasset
#	EndlessVendetta/Content/MetaHumans/Jhon/MaleHair/Hair/Mustache_S_Full_CardsMesh_Group0_LOD4.uasset
#	EndlessVendetta/Content/MetaHumans/MHAssetModified.txt
#	EndlessVendetta/Content/MetaHumans/MHAssetVersions.txt
#	EndlessVendetta/Source/EndlessVendetta/AI/EnemyCharacter.cpp
#	EndlessVendetta/Source/EndlessVendetta/AI/EnemyCharacter.h
2024-02-29 01:35:40 +00:00
Rafal Swierczek
3f6539fc1a Merge remote-tracking branch 'origin/dev' into Green-Light/Rafals-Branch 2024-02-29 01:30:19 +00:00
Rafal Swierczek
0ddee55593 Merge remote-tracking branch 'origin/Environment-Appartment' into Green-Light/Rafals-Branch
# Conflicts:
#	EndlessVendetta/Content/Levels/MainMenuLevel.umap
2024-02-29 01:28:40 +00:00
Louis Horne
a2d25a40e2 Placed Chris's assets in level 2024-02-29 01:16:07 +00:00
Rafal Swierczek
fa01239f10 Added Boombox to Hover Bike 2024-02-29 01:12:55 +00:00
Rafal Swierczek
db90e632d6 Added Gun Tips to Tutorial 2024-02-29 01:05:25 +00:00
Rafal Swierczek
1022b794a9 Added Open World Tips 2024-02-29 00:40:42 +00:00
MH261677
4efe8f8a33 Hidden BikeWidget when opening weapon workbench 2024-02-29 00:07:36 +00:00
MH261677
58ebd660f2 Fixed bike spawning while opening weapon workbench 2024-02-29 00:04:07 +00:00
MH261677
1d693a5f79 Added UI to let players know if attachment is equipped 2024-02-29 00:01:22 +00:00
MH261677
6e52fe09c0 Updated Workbench UI to proper UI 2024-02-28 23:49:29 +00:00
730ea76ce8 Add Cyberpunk Gigapack Asset Pack 2024-02-28 23:29:40 +00:00
Rafal Swierczek
da0b5b516e Implemented Bounty Rewards UI 2024-02-28 22:35:28 +00:00
KACPER Szelest
6e36e28889 Landscape changes main bounty area 2024-02-28 22:12:01 +00:00
Rafal Swierczek
3c1ff4412d Added Gadgets to Save System 2024-02-28 20:28:35 +00:00
Rafal Swierczek
6b6492592b Added Interact Propmpt 2024-02-28 20:02:40 +00:00
Rafal Swierczek
6d0ad3fc0a Added Mayor to Tutorial Area and Fixed Philips Horrid ZOrder Practices 2024-02-28 19:04:51 +00:00
3b882e4a9e Merge remote-tracking branch 'origin/Sound-and-music' into AI 2024-02-28 18:18:47 +00:00
70fb655dd8 Add City Megapack Asset pack 2024-02-28 18:08:12 +00:00
CHRIS FARRER
38be2b7676 Added Kitchen Models
Added Kitchen Oven Island Pot and Pan with textures
2024-02-28 16:19:45 +00:00
KACPER Szelest
3e94570181 Added asset packs and updated main bounty area 2024-02-28 14:43:27 +00:00
Rafal Swierczek
3ac7e7a3be Added Gadget Tutorials 2024-02-28 09:29:45 +00:00
Rafal Swierczek
8d5e02916f Quality of Life Changes 2024-02-28 07:17:52 +00:00
Rafal Swierczek
d8a04aec38 Implemented Heat Blast Functionality 2024-02-28 06:35:20 +00:00
Rafal Swierczek
1088828c46 Implemented Heat Blast Gadget Aesthetics 2024-02-28 06:22:36 +00:00
Rafal Swierczek
bca178cb45 Implemented Vision Pulse Logic 2024-02-28 04:27:39 +00:00
Rafal Swierczek
26d4540541 Implemented Vision Ping Aesthetics 2024-02-28 03:11:04 +00:00
KACPER Szelest
9a7ce7d762 Added brutalist assetpack 2024-02-28 02:30:51 +00:00
KACPER Szelest
4d114bfcde Added some temp buildings finished roads 2024-02-28 02:30:26 +00:00
Louis Horne
044a40e570 Jhon 2024-02-28 01:48:00 +00:00
Louis Horne
270e384ae7 Added Plants 2024-02-28 01:29:06 +00:00
KACPER Szelest
660930aa55 ReAdded Voicelines as rafal was crying 2024-02-27 23:28:09 +00:00
KACPER Szelest
99112733e8 Added combat track into this branch cos rafal cry 2024-02-27 23:09:00 +00:00
KACPER Szelest
68917f73c3 Added AI voicelines 2024-02-27 22:55:37 +00:00