Commit Graph

1218 Commits

Author SHA1 Message Date
MH261677
d61afa5755 Finished Mayors Office Re-work/added Mars Planet 2024-04-08 16:46:13 +01:00
LOUIS HORNE
071bdc2c35 UDS passthrough 2024-04-08 15:35:12 +01:00
MH261677
9dece4ef7c Added Moving Spaceship Door 2024-04-08 15:33:49 +01:00
MH261677
8201e7a6d1 Added Mayor Room and Started adding parkour area 2024-04-08 15:32:59 +01:00
LOUIS HORNE
765422fe04 Added pillar to Parlour 2024-04-08 15:02:37 +01:00
MH261677
602c628d31 Created NewTutorialMap with basic level layout 2024-04-08 13:11:31 +01:00
REBECCA WYNN
c423bca568 adjusted glass
No longer completely see through
2024-04-08 12:44:18 +01:00
LOUIS HORNE
3b9173303a Lighting pass01 2024-04-08 11:58:37 +01:00
8e0caf8d27 Bugfix Unable to Walk Backwards 2024-04-07 20:54:53 +01:00
922ec7dfc9 Update Sprint Rotation Speed to Match Camera Rotation 2024-04-07 20:54:19 +01:00
43c6379183 Update Character to Slow Down Breathing Animation 2024-04-07 20:12:49 +01:00
c2460b7c9c Update Character for Full Shadow 2024-04-07 20:12:31 +01:00
Rafal Swierczek
0876053d09 Added NPC Cinematic Cameras 2024-04-07 13:25:22 +01:00
Rafal Swierczek
cfe381acdd Added Fish Tank Sweep Cinematic Camera 2024-04-05 10:56:12 +01:00
Rafal Swierczek
7cb3fcf06e Created and Added Entrance Cinematic Camera 2024-04-05 10:22:56 +01:00
Rafal Swierczek
440cbd5347 Created and Added Cinematic Hallway Camera 2024-04-04 13:22:42 +01:00
Rafal Swierczek
43efdee401 Created Cinematic Elevator Camera and Added to Intro Cinematic 2024-04-04 12:55:37 +01:00
Rafal Swierczek
cd0fd6d4e8 Fixed Elevator Doors Opening on the Wrong Axis 2024-04-01 19:20:35 +01:00
Rafal Swierczek
b771fd789e Adjusted Elevator Position 2024-04-01 19:15:14 +01:00
Rafal Swierczek
2f1ebe30e7 Merged Conflicts in Apartment_Hit level 2024-04-01 17:20:39 +01:00
Rafal Swierczek
b17da83843 Merge remote-tracking branch 'origin/Environment-Appartment' into ApartmentCheckpoints
# Conflicts:
#	EndlessVendetta/Content/Levels/Apartment_hit.umap
#	EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
2024-04-01 16:35:12 +01:00
Rafal Swierczek
52eb557bb7 Prepared Apartment_Hit Level for Merging 2024-04-01 16:33:59 +01:00
Louis Horne
908cb33262 Merge branch 'LevelDesign' into Environment-Appartment 2024-03-25 23:25:24 +00:00
LOUIS HORNE
af19533994 Updated kitchen floor roughness 2024-03-22 16:41:11 +00:00
LOUIS HORNE
b09c80d468 Added Kitchen Floor first passhtrough 2024-03-22 14:49:04 +00:00
9a2398d2d1 Bugfix Dialogue Not Triggering Objective & Cosmetic Changes 2024-03-22 14:08:16 +00:00
LOUIS HORNE
1f7dda8a9f Updated Elevator 2024-03-22 13:08:07 +00:00
3ac9bab40b Bugfix Build Error ALS UI Structs & Tree Editor Only Data 2024-03-22 13:01:29 +00:00
a7976f6749 Update Legacy Weapons for Sound 2024-03-22 12:41:41 +00:00
1559c61e8e Update Apartment for Placement of Favour System NPC's 2024-03-22 12:24:44 +00:00
edf05035d0 Merge branch 'Main-Bounty-Update' into AI-n-Stuff
# Conflicts:
#	EndlessVendetta/Source/EndlessVendetta/Characters/BountyHunterCharacter.h
2024-03-22 12:19:29 +00:00
ffc668ad6d Add Dialogue for Lobby Security & Bouncer 2024-03-22 12:15:40 +00:00
8c550dfbe9 Update Dialogue for Adding Items to Inventory 2024-03-22 12:15:15 +00:00
KACPER Szelest
06facabb9d Added vent asset 2024-03-22 11:28:07 +00:00
KACPER Szelest
7694a455c9 decorated hallway 2024-03-22 10:58:58 +00:00
aa23ea1223 Update Dialogue, Character, Inventory for Dialogue Requirements Check 2024-03-22 09:39:18 +00:00
a5493b8a2c Add Favour System Characters w/ Animations 2024-03-22 06:59:54 +00:00
c591fd3f8c Update Character for More Responsive Sprint Rotation 2024-03-22 06:23:39 +00:00
Rafal Swierczek
91e74b2b21 Created Pachinko Enemies Level Instance 2024-03-22 06:19:34 +00:00
Rafal Swierczek
de262655c8 Implemented All Remaining Open World Checkpoints 2024-03-22 05:47:07 +00:00
Rafal Swierczek
0ffd8453bf Implemented Pachinko Downstairs Checkpoints 2024-03-22 03:02:07 +00:00
Rafal Swierczek
29d0963d5b Implemented Going Over the Plan with Greasy Rick Checkpoint 2024-03-22 01:01:40 +00:00
Rafal Swierczek
b19446acf6 Implemented Workbench Checkpoint 2024-03-21 23:03:12 +00:00
Rafal Swierczek
21927b06de Implemented Market Area Thugs and Checkpoint 2024-03-21 22:21:57 +00:00
Rafal Swierczek
5ce987aae1 Temporarily Skipped Tutorial Functionality 2024-03-21 22:07:38 +00:00
LOUIS HORNE
8d4b5008f1 Added Lift Chasis, Updated door textures 2024-03-21 19:45:30 +00:00
Rafal Swierczek
94b22abef0 Implemented Greasy Rick Checkpoints 2024-03-21 18:47:40 +00:00
Rafal Swierczek
e47172b790 Setup Follow Greasy Rick Functionality 2024-03-21 15:38:37 +00:00
Rafal Swierczek
09c18e07fa Imported Temp Greasy Rick Character with End Dialogue Functionality 2024-03-21 15:01:21 +00:00
Rafal Swierczek
ba5250e62b Bugfix Wrong Pistol Texture 2024-03-21 13:18:34 +00:00
Rafal Swierczek
d5f78c190d Merge remote-tracking branch 'origin/grip-attachment' into Main-Bounty-Update
# Conflicts:
#	EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/Pistols/AnimatedPistol/BP_BasePistolWeapon_Animated.uasset
2024-03-21 13:10:27 +00:00
Rafal Swierczek
fa31f957d6 Added Areas to Open World Needed for Main Bounty Checkpoints 2024-03-21 05:00:26 +00:00
Rafal Swierczek
a219cbdceb Created Functional City Blockout on Mars Landscape 2024-03-21 02:57:41 +00:00
Rafal Swierczek
ee6a16193d Re-Imported White Marble for Apartment Corridor 2024-03-20 23:13:42 +00:00
Rafal Swierczek
7f46336301 Merge branch 'LevelDesign' into Main-Bounty-Update
# Conflicts:
#	EndlessVendetta/Config/DefaultEngine.ini
#	EndlessVendetta/Content/Levels/Apartment_hit.umap
#	EndlessVendetta/Content/Levels/OpenWorldRework.umap
#	EndlessVendetta/Content/StarterContent/Architecture/Floor_400x400.uasset
2024-03-20 22:35:26 +00:00
Rafal Swierczek
e298691255 Made Duplicate of Apartment Level for Merging 2024-03-20 21:53:53 +00:00
Rafal Swierczek
a1854bb2db Added Functional Buttons to Death Screen 2024-03-20 16:52:51 +00:00
MH261677
2e6d88a53f Added grip attachment code to baseweaponclass 2024-03-20 16:07:59 +00:00
MH261677
df8fccfe57 Created tempgrip and added workbench code for new grip attachment 2024-03-20 16:07:46 +00:00
MH261677
e2449fe185 Created GripAttachment Class and Added Grip Socket to pistol 2024-03-20 16:07:22 +00:00
Rafal Swierczek
3bb50d2ea5 Created Death Sequence and UI 2024-03-20 14:33:02 +00:00
Rafal Swierczek
031a74352f Implemented Open World Checkpoints to Save System 2024-03-20 12:23:19 +00:00
Rafal Swierczek
2cc1d566a6 Implemented Open World Checkpoint Respawns 2024-03-20 00:47:24 +00:00
MH261677
343ee8f985 Fixed Secondary weapon not being able to equip attachments 2024-03-19 16:49:37 +00:00
MH261677
4500562577 Added empty base remove all attachment function class 2024-03-19 16:39:08 +00:00
MH261677
ef4ce07b39 Fixed spawning workbench ui to be infinite to only happen once 2024-03-19 16:38:55 +00:00
MH261677
62a85e8e79 Stopped being able to stack already equipped attachments 2024-03-19 16:38:40 +00:00
MH261677
826cadbbcb Added ExtendedMag code to give more ammo to the weapon 2024-03-19 16:10:01 +00:00
MH261677
2542404a4f Added AttachmentLoc to weapon mesh 2024-03-19 15:16:06 +00:00
MH261677
abee971d6b Changed workbench code to allow certain attachments on certain weapons 2024-03-19 15:15:56 +00:00
MH261677
cd8f414b03 Fixed extended mag attachement code not working 2024-03-19 13:51:30 +00:00
MH261677
dd4cb95d1c Created ExtendedMag option in workbench 2024-03-19 13:51:13 +00:00
MH261677
68172acede Positioned and Scaled ExtendedMag attachment 2024-03-19 13:49:17 +00:00
MH261677
e2eb32653e Created ExtendedMag attachment code to baseweapon class 2024-03-19 13:12:37 +00:00
MH261677
1cf66a7773 Added ExtendedMag socket point for pistol weapon 2024-03-19 13:12:16 +00:00
MH261677
28d6f400ef Created Extended Mag attachment class 2024-03-19 13:12:00 +00:00
MH261677
397ed93c31 Fixed New pistol not having needed stuff for attachments 2024-03-19 12:56:36 +00:00
MH261677
61082c2b77 Fixed workbench not working with new pistol code 2024-03-19 12:56:15 +00:00
MH261677
1bb9378517 Fixed workbench not working with new pistol 2024-03-19 12:56:05 +00:00
MH261677
655803fb18 Fixed Testing level crashing 2024-03-19 12:55:53 +00:00
Rafal Swierczek
1f2243134f Set Door to Static Object 2024-03-18 22:28:06 +00:00
Rafal Swierczek
ebb981646d Fixed AI and Shot Collision Issues 2024-03-18 21:54:41 +00:00
Rafal Swierczek
fbff6fdd62 Reworked Open World Checkpoint System to Allow Multiple Checkpoints 2024-03-18 21:07:48 +00:00
LOUIS HORNE
53bb7a1338 Added lamposts to blockout 2024-03-18 12:33:20 +00:00
Rafal Swierczek
530c9580ff Bugfix Primary Rifles Appear off screen 2024-03-17 21:57:01 +00:00
Rafal Swierczek
3633e1fe24 Fixed Player BP Issues 2024-03-17 19:32:07 +00:00
Rafal Swierczek
0b12f2e0df Merge branch 'PartyCrowdAI' into dev
# Conflicts:
#	EndlessVendetta/Config/DefaultEngine.ini
2024-03-17 17:51:57 +00:00
LOUIS HORNE
56a3df2f2e Blockout first pass through 2024-03-15 11:43:45 +00:00
LOUIS HORNE
f2540ee8d4 Merge branch 'Megabuilding-Test' into level-design-temp
# Conflicts:
#	EndlessVendetta/Content/Levels/NewMiamiOpenWorld.umap
2024-03-15 11:17:05 +00:00
LOUIS HORNE
1b7780b61c Continued Blockout 2024-03-15 11:04:53 +00:00
d1caa3d8d4 Bugfix Dialogue Skipping Too Far on Click 2024-03-15 10:57:56 +00:00
7ae5c1f349 Update AI for Hit Location Damage, Dynamic Crosshair & Hit Markers 2024-03-15 10:45:11 +00:00
LOUIS HORNE
39c7a2d896 Merge remote-tracking branch 'origin/Environment-Appartment' into Level-Design 2024-03-15 10:32:16 +00:00
LOUIS HORNE
9c593b6eec Blockout Start 2024-03-15 10:32:02 +00:00
REBECCA WYNN
5728bd8974 added BO to content folder
blockout from screenshots in disc
2024-03-15 10:31:08 +00:00
LOUIS HORNE
f54a6646ac Merge branch 'Level-Design' into Environment-Appartment 2024-03-15 09:43:46 +00:00
LOUIS HORNE
fe4f5c4aa7 Merge remote-tracking branch 'origin/Main-bounty-rework' into Environment-Appartment
# Conflicts:
#	EndlessVendetta/Content/Cyberpunk_Gigapack/Materials/Master/MM_Glass_01_Restaurant.uasset
2024-03-15 09:40:49 +00:00
Rafal Swierczek
1ab1120346 Imported Mixamo Martha Char and Hip Hop Dance Anim 2024-03-15 04:11:34 +00:00
Rafal Swierczek
ce2ed54125 Imported Mixamo Lewis Char with Rumba Dance Anim 2024-03-15 03:55:41 +00:00
Rafal Swierczek
f495cb61f2 Imported Mixamo Brian Char with Silly Dance Anim 2024-03-15 03:43:38 +00:00
Rafal Swierczek
580edbf666 Disabled Shadows on Partying AI 2024-03-15 03:26:21 +00:00
Rafal Swierczek
6d12f96306 Imported Mixamo Josh Char with Argue Anim 2024-03-15 03:23:43 +00:00
Rafal Swierczek
b34356e594 Imported Mixamo Josh Char with Argue Anims 2024-03-15 03:09:42 +00:00
Rafal Swierczek
426a24352a Imported Mixamo Kate Character with Talking on the Phone Anim 2024-03-15 02:44:11 +00:00
Rafal Swierczek
c5d7e354c6 Imported Mixamo Leonard Char with Happy Idle Anim 2024-03-15 02:28:33 +00:00
Rafal Swierczek
96ff0756ca Imported Mixamo Louise Char with Sitting Animation 2024-03-15 01:29:37 +00:00
KACPER Szelest
8eb61928a0 Added lighting 2024-03-15 00:19:11 +00:00
KACPER Szelest
860f0bf2e2 Added wall textures 2024-03-15 00:19:01 +00:00
KACPER Szelest
ca64611295 Added security office door 2024-03-15 00:18:52 +00:00
KACPER Szelest
54a8096840 Added floor and floor texture 2024-03-15 00:18:38 +00:00
d7a0ffbbec Bugfix Not Taking Damage as Line Trace Hit Projectile 2024-03-14 18:36:35 +00:00
d1124c2e8b Bugfix Impact Actor Not De-Spawning 2024-03-14 17:48:37 +00:00
b4e69352f9 Bugfix Update Capsule Size to Stop Camera Clipping 2024-03-14 17:39:26 +00:00
5ac9e3fda5 Update Character to Trigger Pistol Reload Animation 2024-03-14 17:33:41 +00:00
Rafal Swierczek
fc6ee5e4da Implemented Temp Party Area Functionality 2024-03-13 23:07:35 +00:00
Rafal Swierczek
5e68eec467 Created Crowd AI Base with Escaping Behaviour 2024-03-13 23:06:57 +00:00
eab0b2b18b Bugfix Shots Landing Not Dealing Damage 2024-03-13 23:06:27 +00:00
7b26664218 Bugfix Stamina Not Being Used 2024-03-13 22:03:55 +00:00
3b41b28b4c Bugfix Getting Shot and Taking No Damage 2024-03-13 21:44:04 +00:00
9ab356f813 Bugfix Over Healing 2024-03-13 21:37:42 +00:00
977b80bf64 Bugfix Pistol Not Snapping to Location 2024-03-13 18:01:33 +00:00
9ab282b229 Update Pickup Pistol Checkpoint for Animated Pistol 2024-03-13 17:50:15 +00:00
cd9baf6858 Bugfix ALS Sprint not Triggering 2024-03-13 17:28:18 +00:00
0cbfbd0625 Update Character for Animation System Integration 2024-03-13 16:23:20 +00:00
Rafal Swierczek
0df612d883 Added Fountain Area 2024-03-13 16:11:09 +00:00
Rafal Swierczek
4414b6754f Added landscape for blockout 2024-03-13 15:53:19 +00:00
LOUIS HORNE
34198eb68a Added building update + lampost 2024-03-13 15:30:47 +00:00
REBECCA WYNN
905035219d test blockout
added my building blockouts in a temp scene (becca tests)
2024-03-11 12:04:57 +00:00
a8d2f57778 Update Pistol for Arms & Reload Animation 2024-03-08 13:19:38 +00:00
LOUIS HORNE
2b968af6a4 Market Blockout - Collision no go
Placed blockout, collision dosen't work
2024-03-08 09:59:52 +00:00
998d1920b4 Bugfix Getting Procedural Animation Parameters for 1 Handed Weapons 2024-03-08 03:02:30 +00:00
4fdd640562 Update Pistol for Arms & Gun Fire Animation 2024-03-08 01:25:16 +00:00
LOUIS HORNE
51cc97aff2 Building01 first pass 2024-03-07 16:08:56 +00:00
1fd59390ff Update Character for Procedural Aiming & Character Parenting 2024-03-06 18:13:46 +00:00
e8c3a10c57 Merge branch 'dev' into GunAnimation 2024-03-05 14:37:13 +00:00
1d1de7b3e0 Add Advanced Locomotion System for Gun Animations 2024-03-05 14:36:40 +00:00
MH261677
c7d5427f0e Merge branch 'weapon-tweaks-and-fixes' into dev 2024-03-02 23:16:00 +00:00
MH261677
54f4e9afa6 Added more log checks for Shotguns 2024-03-02 23:08:02 +00:00
MH261677
82c87ed7a5 Adjusted Firerate for Shotguns 2024-03-02 22:52:19 +00:00
MH261677
4587dfdea5 Fixed weapons messing up when interacting while reloading 2024-03-02 22:52:09 +00:00
MH261677
adc07b3849 Changed Reload times for Assault and Pistols 2024-03-02 22:51:54 +00:00
ec120018fa Add Pistol w/ Rigged Separated Parts 2024-03-01 19:37:55 +00:00
315b0b11a1 Update Engine Config to Increase Streaming Pool Size 2024-03-01 17:31:56 +00:00
02520654df Update Gun Particle Effects to Reduce Lifetime and Spawn Cone 2024-03-01 17:17:20 +00:00
02f572b857 Revert Editor Start-up Map back to Main Menu 2024-03-01 13:36:06 +00:00
c83e3ba022 Merge Latest Changes Excluding Asset Packs 2024-03-01 12:54:16 +00:00
45d86209be Merge remote-tracking branch 'origin/Green-Light/Rafals-Branch' into AI
# Conflicts:
#	EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
2024-02-29 13:03:34 +00:00
16752fb2ce Update Character to Decrease Health Amount 2024-02-29 12:39:33 +00:00
43155be2e6 Update Gun to Play Sound SFX at Location 2024-02-29 12:36:53 +00:00
97d2b53c15 Bugfix Attack Line Trace Unable to Reach Player 2024-02-29 12:36:19 +00:00
07671f3c2a Update Character for Damage Vignette 2024-02-29 11:57:53 +00:00
Rafal Swierczek
cf62d48c55 Setup Apartment Level with New AI 2024-02-29 11:57:37 +00:00
Rafal Swierczek
36bf47ed8b Setup Money Problems Enemies 2024-02-29 11:47:25 +00:00
Rafal Swierczek
ce7d25f21d Merge remote-tracking branch 'origin/AI' into Green-Light/Rafals-Branch 2024-02-29 10:39:12 +00:00
Rafal Swierczek
7791c54877 Setup Side Bounties in new Open World 2024-02-29 10:25:35 +00:00
72251b6f0d Update Stats UI to Animate Damage 2024-02-29 04:33:20 +00:00
fd9c37d148 Bugfix Stuck on Face Rotation on Attack 2024-02-29 04:32:37 +00:00
a36f65cbc6 Bugfix Crash on AI with No Weapons 2024-02-29 04:31:55 +00:00
82de3a9342 Merge remote-tracking branch 'origin/Green-Light/Rafals-Branch' into AI
# Conflicts:
#	EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/WBP_NeedReloadText.uasset
2024-02-29 03:49:49 +00:00
90d9fd50a5 Update Reload Text for Animation & Concise Wording 2024-02-29 03:41:55 +00:00
f52a69798a Bugfix Unable to Damage Dhruv 2024-02-29 03:31:04 +00:00
82f20c6a3b Update AI Movement to Improve Rotation & Walk Path 2024-02-29 03:16:06 +00:00
768d53549f Update AI for Improved Hit Detection & Projectiles 2024-02-29 02:57:55 +00:00
Rafal Swierczek
e891c99fa7 Merge remote-tracking branch 'origin/Open-World-Reworked' into Green-Light/Rafals-Branch
# Conflicts:
#	EndlessVendetta/Content/Audio/Music/Combat_track_1/Combat_start__808s_.uasset
#	EndlessVendetta/Content/Audio/Music/Combat_track_1/Drums.uasset
#	EndlessVendetta/Content/Audio/Music/Combat_track_1/Guitar.uasset
#	EndlessVendetta/Content/Audio/Music/Combat_track_1/Hats_and_clap.uasset
#	EndlessVendetta/Content/Audio/Music/Combat_track_1/Sound_effect.uasset
#	EndlessVendetta/Content/Audio/Music/Combat_track_1/combat_Continuous.uasset
#	EndlessVendetta/Content/Levels/OpenWorldRework.umap
2024-02-29 02:45:30 +00:00
Rafal Swierczek
664ece2858 Fixed Merge Errors 2024-02-29 02:21:32 +00:00
c7a52e42a5 Update HUD for Crosshair Change, Health & Stamina Redesign 2024-02-29 02:13:53 +00:00
Rafal Swierczek
6e7450f3fa Merge remote-tracking branch 'origin/AI' into Green-Light/Rafals-Branch
# Conflicts:
#	EndlessVendetta/Content/AI/Enemy/Basic/BP_BasicEnemyCharacterSwat.uasset
#	EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
#	EndlessVendetta/Content/MetaHumans/Common/Female/Medium/NormalWeight/Body/metahuman_base_skel.uasset
#	EndlessVendetta/Content/MetaHumans/Common/Male/Medium/NormalWeight/Bottoms/Slacks/m_med_nrw_btm_slacks_nrm.uasset
#	EndlessVendetta/Content/MetaHumans/Common/Male/Medium/NormalWeight/Shoes/Oxfords/m_med_nrw_shs_oxfords.uasset
#	EndlessVendetta/Content/MetaHumans/Common/Male/Medium/NormalWeight/Tops/Shirt/m_med_nrw_top_shirt_nrm.uasset
#	EndlessVendetta/Content/MetaHumans/Jhon/BP_Jhon.uasset
#	EndlessVendetta/Content/MetaHumans/Jhon/Face/Jhon_FaceMesh.uasset
#	EndlessVendetta/Content/MetaHumans/Jhon/Male/Medium/NormalWeight/Body/m_med_nrw_body.uasset
#	EndlessVendetta/Content/MetaHumans/Jhon/MaleHair/Hair/Mustache_S_Full_CardsMesh_Group0_LOD0.uasset
#	EndlessVendetta/Content/MetaHumans/Jhon/MaleHair/Hair/Mustache_S_Full_CardsMesh_Group0_LOD1.uasset
#	EndlessVendetta/Content/MetaHumans/Jhon/MaleHair/Hair/Mustache_S_Full_CardsMesh_Group0_LOD2.uasset
#	EndlessVendetta/Content/MetaHumans/Jhon/MaleHair/Hair/Mustache_S_Full_CardsMesh_Group0_LOD3.uasset
#	EndlessVendetta/Content/MetaHumans/Jhon/MaleHair/Hair/Mustache_S_Full_CardsMesh_Group0_LOD4.uasset
#	EndlessVendetta/Content/MetaHumans/MHAssetModified.txt
#	EndlessVendetta/Content/MetaHumans/MHAssetVersions.txt
#	EndlessVendetta/Source/EndlessVendetta/AI/EnemyCharacter.cpp
#	EndlessVendetta/Source/EndlessVendetta/AI/EnemyCharacter.h
2024-02-29 01:35:40 +00:00
Rafal Swierczek
3f6539fc1a Merge remote-tracking branch 'origin/dev' into Green-Light/Rafals-Branch 2024-02-29 01:30:19 +00:00
Rafal Swierczek
0ddee55593 Merge remote-tracking branch 'origin/Environment-Appartment' into Green-Light/Rafals-Branch
# Conflicts:
#	EndlessVendetta/Content/Levels/MainMenuLevel.umap
2024-02-29 01:28:40 +00:00
Louis Horne
a2d25a40e2 Placed Chris's assets in level 2024-02-29 01:16:07 +00:00
Rafal Swierczek
fa01239f10 Added Boombox to Hover Bike 2024-02-29 01:12:55 +00:00
Rafal Swierczek
db90e632d6 Added Gun Tips to Tutorial 2024-02-29 01:05:25 +00:00
Rafal Swierczek
1022b794a9 Added Open World Tips 2024-02-29 00:40:42 +00:00
MH261677
4efe8f8a33 Hidden BikeWidget when opening weapon workbench 2024-02-29 00:07:36 +00:00
MH261677
58ebd660f2 Fixed bike spawning while opening weapon workbench 2024-02-29 00:04:07 +00:00
MH261677
1d693a5f79 Added UI to let players know if attachment is equipped 2024-02-29 00:01:22 +00:00
MH261677
6e52fe09c0 Updated Workbench UI to proper UI 2024-02-28 23:49:29 +00:00
730ea76ce8 Add Cyberpunk Gigapack Asset Pack 2024-02-28 23:29:40 +00:00
Rafal Swierczek
da0b5b516e Implemented Bounty Rewards UI 2024-02-28 22:35:28 +00:00
KACPER Szelest
6e36e28889 Landscape changes main bounty area 2024-02-28 22:12:01 +00:00
Rafal Swierczek
3c1ff4412d Added Gadgets to Save System 2024-02-28 20:28:35 +00:00
Rafal Swierczek
6b6492592b Added Interact Propmpt 2024-02-28 20:02:40 +00:00
Rafal Swierczek
6d0ad3fc0a Added Mayor to Tutorial Area and Fixed Philips Horrid ZOrder Practices 2024-02-28 19:04:51 +00:00
3b882e4a9e Merge remote-tracking branch 'origin/Sound-and-music' into AI 2024-02-28 18:18:47 +00:00
70fb655dd8 Add City Megapack Asset pack 2024-02-28 18:08:12 +00:00
CHRIS FARRER
38be2b7676 Added Kitchen Models
Added Kitchen Oven Island Pot and Pan with textures
2024-02-28 16:19:45 +00:00
KACPER Szelest
3e94570181 Added asset packs and updated main bounty area 2024-02-28 14:43:27 +00:00
Rafal Swierczek
3ac7e7a3be Added Gadget Tutorials 2024-02-28 09:29:45 +00:00
Rafal Swierczek
8d5e02916f Quality of Life Changes 2024-02-28 07:17:52 +00:00
Rafal Swierczek
d8a04aec38 Implemented Heat Blast Functionality 2024-02-28 06:35:20 +00:00
Rafal Swierczek
1088828c46 Implemented Heat Blast Gadget Aesthetics 2024-02-28 06:22:36 +00:00
Rafal Swierczek
bca178cb45 Implemented Vision Pulse Logic 2024-02-28 04:27:39 +00:00
Rafal Swierczek
26d4540541 Implemented Vision Ping Aesthetics 2024-02-28 03:11:04 +00:00
KACPER Szelest
9a7ce7d762 Added brutalist assetpack 2024-02-28 02:30:51 +00:00
KACPER Szelest
4d114bfcde Added some temp buildings finished roads 2024-02-28 02:30:26 +00:00
Louis Horne
044a40e570 Jhon 2024-02-28 01:48:00 +00:00
Louis Horne
270e384ae7 Added Plants 2024-02-28 01:29:06 +00:00
KACPER Szelest
660930aa55 ReAdded Voicelines as rafal was crying 2024-02-27 23:28:09 +00:00
KACPER Szelest
99112733e8 Added combat track into this branch cos rafal cry 2024-02-27 23:09:00 +00:00
KACPER Szelest
68917f73c3 Added AI voicelines 2024-02-27 22:55:37 +00:00
KACPER Szelest
9a3020c1ed Added combat music track 2024-02-27 22:55:24 +00:00
Rafal Swierczek
aaf871a09b Added Checkpoints to Money Problems Side Bounty 2024-02-27 22:53:03 +00:00
KACPER Szelest
1b884e2a21 Added roads and polish to landscapes again
Added some roads to highlight areas of use and continued to polish the landscape
2024-02-27 22:12:58 +00:00
fd67d50ced Add Metahuman Dhruv w/ Animations & AI 2024-02-27 22:04:11 +00:00
Rafal Swierczek
e3683c71af Added Timeline Animations to Money Problems Side Bounty Laptop 2024-02-27 21:34:31 +00:00
45e797a71d Merge remote-tracking branch 'origin/MetaHuman-Test' into AI
# Conflicts:
#	EndlessVendetta/Content/AI/Enemy/Basic/BP_BasicEnemyCharacter.uasset
#	EndlessVendetta/Content/Levels/Apartment_hit.umap
#	EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
#	EndlessVendetta/EndlessVendetta.uproject
2024-02-27 21:10:52 +00:00
Rafal Swierczek
c3912fd175 Added Hacking Widgets to Money Problems Side Bounty 2024-02-27 21:07:37 +00:00
71d5e4dc23 Add Restricted Area UI to Prompt Player if in Restricted Space 2024-02-27 20:03:34 +00:00
c392ebc5c3 Update Pistol for Projectile, VFX & SFX Relative to Crosshair 2024-02-27 19:46:35 +00:00
80eec7267c Update AI Navmesh to Generate Navigation Mesh on Runtime 2024-02-27 19:04:50 +00:00
af41745dbe Update AI Navmesh to Ignore Doors 2024-02-27 18:58:11 +00:00
fcbd125dbd Add Restricted Zone Actor for Restricted Access Areas 2024-02-27 18:36:30 +00:00
52229f8975 Update AI for Hostility Levels 2024-02-27 17:32:29 +00:00
Rafal Swierczek
3791db6700 Bugfix Game Crashes when Tracking a new Bounty after Completing a CP with a Hidden Waypoint 2024-02-27 15:30:10 +00:00
Rafal Swierczek
85125dd30e Added Security Specialists Enemies to Side Bounty Area 2024-02-27 15:13:40 +00:00
REBECCA WYNN
a2790b76a1 added fish and plant movement in fish tank
placeholder texture on plants
2024-02-27 13:34:54 +00:00
Rafal Swierczek
9bb0759f01 Implemented Security Specialists Side Bounty Checkpoints 2024-02-27 13:26:50 +00:00
REBECCA WYNN
ea8f604d0f added fish tank and bubbles
implimented into unreal.
2024-02-27 11:50:09 +00:00
KACPER Szelest
1314a24727 polished landscape and added hill
I polished the current landscape to make the game look better and also added a hill that will contain the mainbounty location
2024-02-26 23:58:20 +00:00
Rafal Swierczek
b8ce592abd Implemented Pest Control Side Bounty Checkpoint 2024-02-26 22:29:34 +00:00
Rafal Swierczek
5db8b8f4ed Added Swat Enemies to Pest Problems Side Bounty in Open World 2024-02-26 21:05:22 +00:00
8e727e4a06 Update Default Rifle to Remove Sights 2024-02-26 19:03:56 +00:00
Rafal Swierczek
d45f659af9 Removed LZs from Save System and Replaced with Last Location 2024-02-26 17:57:53 +00:00
KACPER Szelest
b9f026ced5 Made beach area look nice 2024-02-25 18:46:44 +00:00
Rafal Swierczek
a2018e02ac Implemented Hover Bike Linear Landing Shock Absurber 2024-02-25 17:30:02 +00:00
KACPER Szelest
5aec5aa985 Fixed up the landscapes
Added up some extra polish to the landscapes to make them seem a little nicer
2024-02-25 17:02:13 +00:00
Rafal Swierczek
dca168ca3d Implemented Custom Gravity for Hover Bike 2024-02-25 16:17:25 +00:00
Rafal Swierczek
614d1c7219 Fixed Timothy Text Popping up Instead of Tutorial 2024-02-25 16:06:38 +00:00
Rafal Swierczek
a517eeb5b8 Implemented Dynamic Ground Checks Based on Movement Input 2024-02-25 14:56:58 +00:00
Rafal Swierczek
5a7bf44f7d Merge branch 'dev' into Open-World-Reworked
# Conflicts:
#	EndlessVendetta/Content/Levels/OpenWorldRework.umap
2024-02-25 09:03:44 +00:00
Rafal Swierczek
82a4951990 Implemented Exiting Hover Bike along with its UI 2024-02-25 08:57:20 +00:00
Rafal Swierczek
b4fcc23c50 Implemented Calling Bike Func 2024-02-24 16:48:06 +00:00
KACPER Szelest
69293e12dc Added Canyon road landscape
Added a canyon road landscape in order to help add life to the open world
2024-02-24 13:31:05 +00:00
KACPER Szelest
c7bb319014 Added Rocky Landscape
ADded in a rocky landscape in preperation for me to build the final landscape and then decorate it with art assets
2024-02-24 11:55:58 +00:00
MH261677
6af27aa2a6 Fixed Shotgun not doing any damage 2024-02-23 19:01:40 +00:00
MH261677
b74e7bee9a Fixed NeedReloadText & Added it so you cant spam fire shotgun 2024-02-23 18:59:12 +00:00
MH261677
2fc034892d Fixed door collisions for weapons not shooting through open doors 2024-02-23 18:34:41 +00:00
MH261677
27756691ba Fixed not being able to pickup primary while holding secondary 2024-02-23 18:09:31 +00:00
Rafal Swierczek
6fc0a508cf Build Error Fixes for Malformed Tags 2024-02-23 08:48:19 +00:00
Rafal Swierczek
739bc786c3 Added Showcase Open World Level 2024-02-23 07:49:51 +00:00
Rafal Swierczek
f0f472bf86 Updated Game Intro Text 2024-02-23 07:35:41 +00:00
Rafal Swierczek
2fc54e009d Bugfix Corrupted Pause Menu Background Asset 2024-02-23 07:31:06 +00:00
Rafal Swierczek
b71d597d00 Merge remote-tracking branch 'origin/Environment-Appartment' into dev
# Conflicts:
#	EndlessVendetta/Content/BountySystem/ApartmentBounty/CinematicFrmaes/TimothyEliminatedSequence1.uasset
#	EndlessVendetta/Content/BountySystem/ApartmentBounty/CinematicFrmaes/TimothyEliminatedSequence2.uasset
#	EndlessVendetta/Content/BountySystem/ApartmentBounty/CinematicFrmaes/TimothyEliminatedSequence3.uasset
#	EndlessVendetta/Content/BountySystem/Waypoint/MainBountyIcon.uasset
#	EndlessVendetta/Content/MainMenu/Music/Manu_maybe_3.uasset
#	EndlessVendetta/Content/MainMenu/Music/Menu_maybe_1.uasset
#	EndlessVendetta/Content/MainMenu/Music/Menu_maybe_2.uasset
#	EndlessVendetta/Content/MainMenu/Music/Menu_maybe_3_1.uasset
#	EndlessVendetta/Content/PauseMenu/PauseMenuBackground.uasset
#	EndlessVendetta/Content/Ships/LZ_HomeHubIcon.uasset
#	EndlessVendetta/Content/Ships/LandingZoneIcon.uasset
2024-02-23 07:10:46 +00:00
Rafal Swierczek
8be741b67d Merge branch 'Open-World-Reworked' into dev
# Conflicts:
#	EndlessVendetta/Content/BountySystem/Waypoint/MainBountyIcon.uasset
#	EndlessVendetta/EndlessVendetta.uproject
2024-02-23 07:09:35 +00:00
Rafal Swierczek
0012488f1d Merge branch 'PauseMenuTabs' into dev
# Conflicts:
#	EndlessVendetta/.idea/.idea.EndlessVendetta/.idea/workspace.xml
#	EndlessVendetta/Content/BountySystem/ApartmentBounty/CinematicFrmaes/TimothyEliminatedSequence1.uasset
#	EndlessVendetta/Content/BountySystem/ApartmentBounty/CinematicFrmaes/TimothyEliminatedSequence2.uasset
#	EndlessVendetta/Content/BountySystem/ApartmentBounty/CinematicFrmaes/TimothyEliminatedSequence3.uasset
#	EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
2024-02-23 07:04:45 +00:00
69a98173ba Merge branch 'AI' into dev
# Conflicts:
#	EndlessVendetta/.idea/.idea.EndlessVendetta/.idea/workspace.xml
#	EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/Pistols/BP_BasePistolWeapon.uasset
#	EndlessVendetta/EndlessVendetta.sln.DotSettings.user
2024-02-23 06:55:40 +00:00
a174d87d02 Merge branch 'dev' into Sound-and-music
# Conflicts:
#	EndlessVendetta/Content/Levels/ControlTutorialLevel.umap
#	EndlessVendetta/Content/Ships/BP_SpaceShip.uasset
#	EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
2024-02-23 06:50:22 +00:00
350a1d3b65 Update AI for Segregated Player Position Knowledge 2024-02-23 06:45:09 +00:00
MH261677
220f9ef159 Created Show and Hide Widget Functions 2024-02-23 05:54:49 +00:00
MH261677
d408958096 Added Empty Functions to prep for future 2024-02-23 05:54:48 +00:00
MH261677
70cc5bc96f Added WBP To show Need to Reload Text and Hide Reload 2024-02-23 05:54:48 +00:00
ca473033ae Add Sci-fi Icons Asset Pack 2024-02-23 05:53:43 +00:00
MH261677
9a66e91309 Fixed Sniper display information following player 2024-02-23 05:53:42 +00:00
MH261677
9388cae4c4 Fixed sniper not showing information display 2024-02-23 05:53:41 +00:00
MH261677
cee46afead Fixed Primary Weapon not replacing when picking up new primary bug 2024-02-23 05:53:41 +00:00
0383b5ff02 Add Oasis Asset Pack 2024-02-23 05:53:39 +00:00
5e50fd1f6f Update Dialogue to Skip Typewriter Effect 2024-02-23 05:53:15 +00:00
59a51239ee Update Dialogue to be Able to Click to Progress 2024-02-23 05:53:14 +00:00
ccade9dfa1 Bugfix Game Mode Not Correctly Being Set On Dialogue End 2024-02-23 05:53:14 +00:00
Rafal Swierczek
d1b1826f12 Updated all Current Checkpoint Tips 2024-02-23 05:50:59 +00:00
MH261677
aec345028d Created Show and Hide Widget Functions 2024-02-23 05:50:26 +00:00
MH261677
841c68ca7e Added Empty Functions to prep for future 2024-02-23 05:50:26 +00:00
MH261677
f0e1dfeac8 Added WBP To show Need to Reload Text and Hide Reload 2024-02-23 05:50:25 +00:00
6a26ae70b5 Bugfix Telemetry Sending Invalid UUIDs 2024-02-23 05:29:36 +00:00
Rafal Swierczek
ae3f2f4495 Added Pause Menu Side Bounty Tab for No Remaining Side Bounties 2024-02-23 05:27:10 +00:00
Rafal Swierczek
d46bc7e45f Reworked and Reimplemented Checkpoint Tips 2024-02-23 05:11:17 +00:00
Rafal Swierczek
9a2a365528 Added Side Bounties to Save System 2024-02-22 23:28:08 +00:00
KACPER Szelest
3a7c75e6d1 Added Landscape Environments 2024-02-22 21:14:23 +00:00
Rafal Swierczek
c166aa1cdb Bugfix Side Bounties Stayed in Pause Menu after Completion 2024-02-22 16:18:08 +00:00
Rafal Swierczek
b6fb2da0ca Added New Bounty Tab for Game Over State 2024-02-22 16:07:03 +00:00
Rafal Swierczek
20c331e8a3 Implemented Receiving Bounty Awards for Completing Bounties 2024-02-22 13:52:20 +00:00
MH261677
75c934e715 Replaced all doors in apartment to openable doors 2024-02-21 15:56:11 +00:00
MH261677
794c9b872c Created doormesh copy to change origin point 2024-02-21 15:56:02 +00:00
LOUIS HORNE
9119fb0471 Megabuilding apt wip 2024-02-21 14:36:35 +00:00
LOUIS HORNE
449b7a7482 AddedToilet Roll 2024-02-21 11:01:19 +00:00
LOUIS HORNE
603a59bc5f Added bins fixed hole in wall piece 2024-02-21 10:22:33 +00:00
LOUIS HORNE
5bb865aff0 Added fridge and changed some placement of assets 2024-02-21 09:38:28 +00:00
LOUIS HORNE
2682a92121 Retratgetting animations:
Retargeted animations, dosent work with torso
2024-02-19 16:05:20 +00:00
LOUIS HORNE
58345bed25 Fixed hair on enemy character 2024-02-19 15:38:38 +00:00
LOUIS HORNE
93d02f1d40 Hair Fix
Fixed hair on metahuman bp - need to rebind ai
2024-02-19 15:08:58 +00:00
Rafal Swierczek
1cdaea777e WIP Completing Side Bounties and Receiving Rewards 2024-02-18 19:51:49 +00:00
Rafal Swierczek
6a8e5a98c2 Added Wave Survival Side Bounty Stand In 2024-02-17 16:44:01 +00:00
0e6c2d5d05 Update Enemy AI to Shoot w/ VFX, SFX & Animation 2024-02-16 19:04:14 +00:00
e4ff17cf4a Add Bullet Projectile for Pistol 2024-02-16 19:03:08 +00:00
a7d57e34a9 Add SFX Montages for Pistol w/ Silenced Option 2024-02-16 18:16:50 +00:00
315e4aea6d Update Pistol for Texture 2024-02-16 15:14:59 +00:00
9bfa322863 Add Animation Sequence on Pistol for VFX & SFX 2024-02-16 15:14:59 +00:00
bf46adfb47 Add Niagara VFX Assets for Shooting 2024-02-16 15:14:57 +00:00
dba51ac75a Add Created Pistol Shooting Animation & Montage 2024-02-16 15:14:50 +00:00
d7900e1d23 Bugfix AI not Patrolling After Reaching Last Known Location 2024-02-16 15:14:50 +00:00
1df18ee825 Add Enemy AI Animation Blueprint for Pistol 2024-02-16 15:14:50 +00:00
0ad88410cc Add Mixamo Skeleton Retargeted for Inverse Kinematics 2024-02-16 15:14:48 +00:00
81710f9b74 Add Mixamo Animation Retargeter Plugin 2024-02-16 15:14:47 +00:00
9ea72a861f Add Sci-fi Icons Asset Pack 2024-02-16 15:14:47 +00:00
MH261677
37e2e55fc8 Fixed Sniper display information following player 2024-02-16 15:14:46 +00:00
MH261677
89f5194419 Fixed sniper not showing information display 2024-02-16 15:14:45 +00:00
MH261677
75df1a6bb1 Fixed Primary Weapon not replacing when picking up new primary bug 2024-02-16 15:14:44 +00:00
d2de6adb98 Add Oasis Asset Pack 2024-02-16 15:14:42 +00:00
b5f8e301f2 Update Dialogue to Skip Typewriter Effect 2024-02-16 15:14:14 +00:00
b244f733ba Update Dialogue to be Able to Click to Progress 2024-02-16 15:14:13 +00:00
b7ac7d00de Bugfix Game Mode Not Correctly Being Set On Dialogue End 2024-02-16 15:14:13 +00:00
Rafal Swierczek
3e37bbcc6a Bugfix Main Bounty Button Being Disabled Upon Opening Pause Menu 2024-02-16 14:12:36 +00:00
Rafal Swierczek
40a50cc62c Added Standin Pest Control Side Bounty and Checkpoint 2024-02-16 14:10:00 +00:00
Rafal Swierczek
c33044ae26 New Tutorial Intro 2024-02-16 14:09:10 +00:00
Rafal Swierczek
49ab926b4c Added Bounty Face Profile 2024-02-15 10:07:09 +00:00
LOUIS HORNE
6211d0aaa8 Added Decals to apartment 2024-02-14 18:52:10 +00:00
Rafal Swierczek
d4fe69ec2c Added Bounty Floorplan 2024-02-14 16:21:25 +00:00
Rafal Swierczek
d689c17973 Bugfix Main Bounty Track Button Starts Enabled Despite Bounty being Tracked 2024-02-14 15:32:28 +00:00
Rafal Swierczek
eba19193b6 Bugfix Bounty Tracking not Working with Main Bounties Open World Checkpoint 2024-02-14 15:26:39 +00:00
Rafal Swierczek
1849db2219 Implemented Side Bounties Appearing in Pause Menu with Tracking Functionality 2024-02-12 23:41:02 +00:00
Louis Horne
efa8f3d618 Tried to replace enemy AI with Jhon
Animations didnt carry over. Medium was too high quality and tanked performance
2024-02-12 02:51:07 +00:00
Louis Horne
f2d01f159b Added Roof to the appartnment hit 2024-02-11 19:02:35 +00:00
KACPER Szelest
04dc798053 Added Water material 2024-02-11 15:10:47 +00:00
Rafal Swierczek
b7f376e9df Implemented Side Bounties Spawning 2024-02-11 14:21:45 +00:00
KACPER Szelest
45447db225 Added New reworked open level and landscape 2024-02-11 13:46:03 +00:00
KACPER Szelest
6aabb4b7b6 Added temp new player landscape 2024-02-11 00:55:47 +00:00
Rafal Swierczek
4621c3d9a6 Bugfix Merge Conflicts with Dev 2024-02-10 14:44:36 +00:00
Rafal Swierczek
3b748bc504 Merge branch 'dev' into PuaseMenuTabs
# Conflicts:
#	EndlessVendetta/Content/Dialogue/BP_DialogueUI.uasset
#	EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
2024-02-10 14:20:25 +00:00
LOUIS HORNE
fdc3898bb0 Added window01 2024-02-09 16:27:44 +00:00
Rafal Swierczek
50d017caa5 Bugfix Pause Menu not Focusing upon Construction 2024-02-08 19:50:04 +00:00
Rafal Swierczek
543c20ea51 Implemented Bounty Tabs for in Progress Bounties 2024-02-08 17:40:33 +00:00
Rafal Swierczek
f1b5e5068c Implemented Bounty Tab Functionality without Bounty Tracking 2024-02-07 21:51:54 +00:00
LOUIS HORNE
5b2d9f62a2 Small changes 2024-02-07 12:30:01 +00:00
LOUIS HORNE
99f649c6df Updated rug 2024-02-07 12:26:42 +00:00
LOUIS HORNE
ded0bf6413 Put Together Modular Kit 2024-02-07 12:04:15 +00:00
MH261677
ac04c62f7d Fixed more issues with character 2024-02-06 14:51:40 +00:00
MH261677
089b680fe4 Fixed weapon not being able to be re-equipped & created new bool
we love dirty flags!
2024-02-06 13:56:40 +00:00
MH261677
8236ce7bcc Fixed workbench not equipping attachments to gun that you are not holding 2024-02-06 12:38:38 +00:00
MH261677
417b2656e4 Added Tags to stop silencers being attached to unneeded weapons 2024-02-06 12:36:35 +00:00
MH261677
4c30dc7422 Added new socket, Fixed weapon spawning multiple times 2024-02-06 12:01:59 +00:00
MH261677
64f17d7835 Made guns stay onto player but attach below the legs 2024-02-06 11:57:25 +00:00
MH261677
f8aee1c58a Removed Unmatching code in PrimaryWeapon switcher 2024-02-06 11:40:01 +00:00
Louis Horne
52964b640f Added more walls 2024-02-06 02:40:49 +00:00
61dfe7467b Update Dialogue to Skip Typewriter Effect 2024-02-05 20:12:29 +00:00
6b34ee2401 Update Dialogue to be Able to Click to Progress 2024-02-05 17:19:01 +00:00
8bd990107f Merge branch 'dev' into AI 2024-02-05 17:05:06 +00:00
0e268c28f9 Bugfix Game Mode Not Correctly Being Set On Dialogue End 2024-02-05 17:04:35 +00:00
MARCEL HARA
e44395a58f Quick Bug Fixes 2024-02-05 11:20:07 +00:00
Rafal Swierczek
5272f2054a Added Mayor to Enemy Test AI Level 2024-02-05 05:59:24 +00:00
Rafal Swierczek
14ff02285c Implemented Quit Tab and its Functionality 2024-02-05 05:55:41 +00:00
Rafal Swierczek
ca0365e41b Updated Main Menu Music to Drums Version 2024-02-05 03:54:35 +00:00
Rafal Swierczek
79a131cf59 Added Post Processing from Apartment Hit Level to All Current Gameplay Levels 2024-02-04 18:45:53 +00:00
Rafal Swierczek
9d26ef66f4 Added Custom Open World Spawn Location upon Completing a Main Bounty 2024-02-04 18:36:42 +00:00
Rafal Swierczek
ce4f968151 Implemented Loading and Saving Player Spawn Transform in Open World 2024-02-04 17:59:01 +00:00
Rafal Swierczek
a2e80dcdf6 Bugfix Player Maintains Velocity from Ship when Landing 2024-02-04 13:58:25 +00:00
Rafal Swierczek
412152bebd Updated Main Menu Music Track 2024-02-04 13:16:55 +00:00
Rafal Swierczek
958542ac69 Created Pause Menu with WIP Tab Functionality 2024-02-04 02:43:48 +00:00
Rafal Swierczek
162d9c85a4 Setup Pause Menu Input 2024-02-03 22:27:39 +00:00
Rafal Swierczek
f0f04e1928 Bugfix Build Issues with UnrealEd 2024-02-02 19:55:51 +00:00
Rafal Swierczek
71c79f00bd BugFix Merge Errors With Apartment Level 2024-02-02 18:43:10 +00:00
Rafal Swierczek
3657ff2716 Merge branch 'Environment-Appartment' into TempBuildSetup
# Conflicts:
#	EndlessVendetta/Content/Levels/Apartment_hit.umap
#	EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
2024-02-02 17:14:44 +00:00
REBECCA WYNN
88a1bb58c7 Post Process Volume added. Particles testing. livingroom rearranged
major changes to visuals camera-wise
2024-02-02 15:01:15 +00:00
RAFAL SWIERCZEK
ade335d278 Prepped Build 2024-02-02 14:56:54 +00:00
RAFAL SWIERCZEK
fe671e10fc Bugfix Merge Errors 2024-02-02 11:42:15 +00:00
RAFAL SWIERCZEK
d943495179 Merge branch 'attachment-bug-fix' into Bounty-System-Rework
# Conflicts:
#	EndlessVendetta/.idea/.idea.EndlessVendetta/.idea/workspace.xml
#	EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
2024-02-02 10:57:40 +00:00
RAFAL SWIERCZEK
bc8a390332 Merge branch 'Dialogue-System' into Bounty-System-Rework 2024-02-02 10:56:20 +00:00
Rafal Swierczek
2364873041 Added Weapons to Save System 2024-02-02 03:46:50 +00:00
Rafal Swierczek
ca6dc22109 Added Functional Elevator to Apartment Hit Level 2024-02-02 02:39:40 +00:00
92316bac9d Add Mayor Blueprint for Blockout 2024-02-02 01:44:08 +00:00
022fc8445c Reimplement Mayor Dialogue for Tutorial Level 2024-02-02 01:22:38 +00:00
Rafal Swierczek
f6e015e029 Merge branch 'Environment-Appartment' into Bounty-System-Rework
# Conflicts:
#	EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
#	EndlessVendetta/Content/Levels/Apartment_hit.umap
2024-02-01 23:35:34 +00:00
Rafal Swierczek
71a416946f Implemented Eliminate Timothy Huntsmer CheckPoint 2024-02-01 23:33:51 +00:00
Rafal Swierczek
b63c4ea348 Added Temp Main Menu Tracks by Kacper 2024-02-01 19:56:42 +00:00
MH261677
c0dadec878 Added Silencer Equip Functionality to new workbench 2024-02-01 18:49:11 +00:00
MH261677
e59fa152c8 Fixed rotation and positioning of silencer on pistols 2024-02-01 18:48:45 +00:00
MH261677
e218a28e22 Created SilencerImage placeholder for UI 2024-02-01 18:48:28 +00:00
MH261677
64fa82b2da Created Attachment Tag to all attachments 2024-02-01 18:48:15 +00:00
MH261677
8aa0b69436 Added Primary and Secondary weapon meshes to workbench 2024-02-01 17:26:02 +00:00
MH261677
9ae158b4e8 Fixed BaseWeapon Recoil Crash Bug 2024-02-01 17:24:33 +00:00
Rafal Swierczek
da57792207 Bugfix Accidently Landing at LZ when Pressing F on Other Objects 2024-02-01 16:40:49 +00:00
MH261677
eaf5f6ca46 Added Camera to Workbench for creating better UI 2024-02-01 16:30:27 +00:00
MH261677
98bf5288ed Added Widget Vars and UI State Checks to stop Idle Anims 2024-02-01 16:30:10 +00:00
MH261677
cec0b54b1a Fixed Silencer for Rifles not positioned and rotated properly 2024-02-01 15:49:52 +00:00
Rafal Swierczek
971ed07da9 Bugfix Loading into Incomplete Tutorial Loads the Player into Open World Instead of Tutorial Level 2024-02-01 15:47:46 +00:00
Rafal Swierczek
e205f7522c Integrated Tutorial Bounty and WIP Apartment Bounty using Save System 2024-02-01 15:32:43 +00:00
MH261677
9329454318 Reworked Attachment spawning code to be more universal 2024-02-01 14:24:31 +00:00
Rafal Swierczek
486753b814 Reorganised Bounty System File Structure 2024-02-01 03:59:07 +00:00
Rafal Swierczek
3354a804cb Added Temp Hover Bike and Implemented Lean Functionality 2024-02-01 03:58:11 +00:00
LOUIS HORNE
2b559ff268 Added Rugs 2024-01-31 12:59:00 +00:00
REBECCA WYNN
fa7bf26c93 Added posters w/ textures
not decorated level with them yet
2024-01-29 12:03:19 +00:00
LOUIS HORNE
8c4793a617 Updated bed textures 2024-01-26 20:08:23 +00:00
LOUIS HORNE
5b63d14d88 added door frame sttarted replacing walls with modular kit 2024-01-26 18:52:17 +00:00
MARCEL HARA
3990cefbc0 Added Sockets to weapons for Silencer Attachment 2024-01-26 18:36:03 +00:00
MARCEL HARA
e3af853bdd Re-Worked Workbench code to use sockets instead of mesh loc 2024-01-26 18:35:44 +00:00
MARCEL HARA
57c55fb762 Fixed Bench Not recognizing secondary weapon only 2024-01-26 18:35:24 +00:00
MARCEL HARA
1edfa037a1 Changed Actor Tags & Removed Manual Mesh Attachment 2024-01-26 18:35:03 +00:00
MARCEL HARA
f402fde148 Created Temp Silencer Mesh 2024-01-26 18:34:14 +00:00
REBECCA WYNN
8de17be88e added all boiler room assets
everything for the boiler room (incl. textures) placed into new scene
2024-01-26 14:41:08 +00:00
dd9156e1fc Update Dialogue to Validate Choice Structure 2024-01-26 11:37:21 +00:00
Rafal Swierczek
50650aa796 Implemented Working Save System without Gameplay Functionality 2024-01-26 02:22:54 +00:00
Rafal Swierczek
75a2b43ef2 Created BP Version of EVGameMode 2024-01-25 17:50:17 +00:00
LOUIS HORNE
a2a8e53df4 Added wardrobe and scaled some assets 2024-01-25 16:02:16 +00:00
Rafal Swierczek
1e5afffcd8 Implemented MainSaveGameClass into Main Menu Buttons 2024-01-25 04:24:10 +00:00
Rafal Swierczek
fd5b82693a Created TempOpenWorld Level for Testing Save System 2024-01-25 03:56:29 +00:00
Rafal Swierczek
c72eb74123 Added Buttons and Audio to Main Menu 2024-01-25 03:19:44 +00:00
Rafal Swierczek
999460c3e1 Implemented Main Menu Level with a Cinematic Level Sequence 2024-01-25 02:43:28 +00:00
Rafal Swierczek
3558936f86 WIP Refactoring Main Bounty and Bounty Classes to Fit New Save System 2024-01-24 20:52:44 +00:00
Rafal Swierczek
9c48ae9465 Seperated Tutorial Facility from Open World 2024-01-24 20:51:56 +00:00
MH261677
c3c1eee87d Fixed sniper model being gone 2024-01-24 16:03:03 +00:00
773c69a99b Update Dialogue System for Unlimited Choices 2024-01-23 22:03:06 +00:00