Rafal Swierczek
cbf89a2c93
Implemented Mini Waypoint Direction Toggle
2023-11-26 22:45:21 +00:00
Rafal Swierczek
5a8d8e8284
Implemented Mini Waypoint Appearing When Main Waypoint is Out of Focus
2023-11-26 21:23:54 +00:00
Rafal Swierczek
153e026354
Added New Mini Waypoint Class with Visibility Toggle
2023-11-26 16:39:39 +00:00
Rafal Swierczek
787c9c76f1
Removed Test Mini Waypoint BP
2023-11-26 16:16:45 +00:00
Rafal Swierczek
0e937e3e5e
Implemented Main Waypoint Visibility Toggle
2023-11-26 16:14:01 +00:00
Rafal Swierczek
4c2ba9b3e5
Added New Object Collision Channel Waypoint
2023-11-26 15:14:48 +00:00
Rafal Swierczek
012328b34c
Implemented Basic Screen Space UI For Checkpoint Icon
2023-11-25 19:29:07 +00:00
Rafal Swierczek
62d33c6856
Added Tips to All Checkpoints
2023-11-25 16:43:28 +00:00
Rafal Swierczek
9020cdb284
Implemented Text to Checkpoint Completed UI
2023-11-25 15:53:52 +00:00
Rafal Swierczek
c955020483
Re-Added Bounty Director to Tutorial Level and Fixed Missing Tag on ArtTest Rifle
2023-11-25 15:25:46 +00:00
LOUIS HORNE
f4deb1500f
Added door. Colour can can be changed in the mat
...
Open the material, change the value from 1 - 3 to change the colour (whole numbers)
2023-11-23 12:05:54 +00:00
MARCEL HARA
ad2d62dc73
Added Start Functionality for weapons to inventory
2023-11-23 12:03:15 +00:00
MADELINE SPRUCE
db50bd002f
Put bathroomassets in
2023-11-23 10:44:38 +00:00
MH261677
5bdee1fbaf
Merge branch 'door-mechanic' into dev
2023-11-21 14:36:24 +00:00
MH261677
a88faa3ef8
Changed Weapon Values to their True Values
2023-11-21 14:35:54 +00:00
MH261677
55e160eb80
Finished Door opening mechanic
2023-11-21 14:31:33 +00:00
a450f68d7c
Merge branch 'main' into dev
2023-11-20 19:29:58 +00:00
LOUIS HORNE
7990224334
Added Kirstians modular kit, started putting it together
2023-11-20 15:38:34 +00:00
MARCEL HARA
14c1874c53
Added Cutout to doorwall to test door opening
2023-11-20 14:58:09 +00:00
MARCEL HARA
bbcf052b04
Added Basic Door to Level
2023-11-20 14:33:33 +00:00
MARCEL HARA
83beb696f2
Added Door Interact UI with FadeIns
2023-11-20 14:33:33 +00:00
MARCEL HARA
59f813050d
Added Base Door Functionality
2023-11-20 14:33:32 +00:00
MARCEL HARA
0cf77cbcde
Got rid of old Logs in BaseWeapon
2023-11-20 14:33:31 +00:00
REBECCA WYNN
932d485409
added table textures into unreal and adjusted lighting
...
added everything done over weekend into unreal
2023-11-20 12:18:06 +00:00
MARCEL HARA
ba11c7f12f
Added Door Testing Level
2023-11-20 12:06:24 +00:00
LOUIS HORNE
297700cc7f
Added lavalamp to bedroom
2023-11-17 10:17:43 +00:00
LOUIS HORNE
91391eafaf
Added shelves and changed lighting to tutorial
...
Added some assets and edited the lighting in the bedroom of the tutorial hit
2023-11-16 13:27:46 +00:00
6ff29fa551
Add UI for Weapon Slots
2023-11-16 10:52:19 +00:00
Marcel Hara
065984e21b
Added Appropriate Weapon Switching for Both Primary and Secondary
2023-11-14 17:43:01 +00:00
Marcel Hara
9da3eed21b
Added Primary and Secondary Tags to All Weapons
2023-11-14 17:40:28 +00:00
Marcel Hara
8886dda901
Added Weapon Saving
2023-11-14 17:00:58 +00:00
f9b0bc74c6
Update Inventory UI for Locaton & Hover Colour
2023-11-13 14:18:50 +00:00
2b238e240a
Update Inventory UI for Hover Over Effects
2023-11-13 12:44:33 +00:00
81c9df4940
Update Inventory to Update Size During Runtime
2023-11-13 12:43:44 +00:00
7b923429db
Merge remote-tracking branch 'origin/shotgun-creation' into dev
2023-11-09 13:33:07 +00:00
00011764c3
Add Respawn Point to Prevent Restarting Whole Level
2023-11-09 13:32:37 +00:00
ac1400019c
Merge remote-tracking branch 'origin/living-room-placeholder' into dev
2023-11-09 13:15:27 +00:00
91c3e8163b
Update AI Attack Task for Instigating Damage
2023-11-09 13:14:28 +00:00
3721fff015
Bugfix Regen Health Whilst Being Taking Damage
2023-11-09 13:13:41 +00:00
dac2f1f708
Add Health Bar for Placeholder Information
2023-11-09 12:53:33 +00:00
REBECCA WYNN
6b42f887de
added living room assets into UE5 scene
...
also adjusted light(s) in that room too
2023-11-09 12:31:56 +00:00
f56aece550
Update Crosshair for More Readability
2023-11-09 12:26:29 +00:00
9f931693b2
Add Regen Health After 5 Seconds for Placeholder Regen
2023-11-09 12:25:49 +00:00
LOUIS HORNE
9af5dc3b4d
Added some more textures to the tutorial hit
...
Nearly finished the first texture pass of the bedroom
2023-11-08 18:10:56 +00:00
LOUIS HORNE
53edc72c54
Added props and textures to the tutorial Hit
...
Added carpet to the top floor - planned to only be for the bedroom but might aswell be everywhere whilst theres no other textures.
Added a bed and textured some more assets
2023-11-08 17:28:01 +00:00
Marcel Hara
4e4267cb38
ReAdded back old values. Finished Shotgun Class
2023-11-06 17:27:05 +00:00
Marcel Hara
783e7bd136
Added Full Weapon Damage Drop Off To All Guns
2023-11-06 17:21:34 +00:00
Marcel Hara
34ef5c6e40
Added a temporary weapon damage for Damage Fall Off
2023-11-06 15:58:01 +00:00
Marcel Hara
0608015705
Added editable weapon spread to all shotguns
2023-11-06 15:57:34 +00:00
Marcel Hara
a790a4a790
Added Shotgun Functionality Firing
2023-11-06 14:01:57 +00:00
Marcel Hara
425ceb05d0
Edited BaseShotgun Values for more Realism
2023-11-06 14:01:44 +00:00
REBECCA WYNN
64a07ab294
Merge branch 'asset-lights' into Blockout
...
# Conflicts:
# EndlessVendetta/Content/Assets/Objects/Tutorial-Level/ceiling_light_01.uasset
# EndlessVendetta/Content/Assets/Objects/Tutorial-Level/ceiling_light_02.uasset
# EndlessVendetta/Content/LevelPrototyping/Scenes/TutorialHit.umap
2023-11-06 13:56:12 +00:00
REBECCA WYNN
caf1668b9c
added all lights to tut level
2023-11-06 13:53:32 +00:00
LOUIS HORNE
42dab4464b
Added assets to the tutorial hit
...
added some bedroom assets
2023-11-06 12:59:19 +00:00
b0229af645
Bugfix Unable to Compile due to Missing Comma
2023-11-06 12:42:20 +00:00
Rafal Swierczek
06a3dd04ad
Updated List of Maps to Include in Build to Include New Miami Map
2023-11-03 17:57:50 +00:00
Rafal Swierczek
368a68a7e2
Fixed Crashes Caused By Destroying InValid Characters For Some Gadget Tutorials
2023-11-03 17:32:59 +00:00
Rafal Swierczek
384db6c241
Enabled Hidden In Game Settings for Example Areas in All Gadget Tutorials
2023-11-03 17:00:34 +00:00
Rafal Swierczek
d43053febe
Fixed Checkpoint Confirmation UI Being Overriden Post Merge
2023-11-03 16:46:20 +00:00
Rafal Swierczek
a08f671114
Merge remote-tracking branch 'origin/Inventory-System' into dev
...
# Conflicts:
# EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
# EndlessVendetta/Content/Levels/TrainingFacility.umap
2023-11-03 16:28:51 +00:00
Rafal Swierczek
9688c71a31
Merge remote-tracking branch 'origin/Shotgun-weapon-creation' into dev
2023-11-03 16:27:00 +00:00
Rafal Swierczek
c522a39410
Updated PickUpWeapon Checkpoint To Include Actual Pickupable Weapons
2023-11-03 16:19:53 +00:00
Rafal Swierczek
31b190208b
Added Combat Gadget Training Checkpoint
2023-11-03 15:36:14 +00:00
Rafal Swierczek
345e5acd08
Implemented Overload Module Gadget Tutorial
2023-11-03 15:12:18 +00:00
Rafal Swierczek
61117272ef
Added Go Downstairs Checkpoint
2023-11-03 13:49:00 +00:00
Rafal Swierczek
7ac557f166
Implemented Recon Tutorial Checkpoint
2023-11-03 13:35:26 +00:00
Rafal Swierczek
e78cc47989
Fixed Gadgets not Despawning After Being Switched Out
2023-11-03 13:22:30 +00:00
Rafal Swierczek
971e28bb61
Implemented Ring Module Gadget Tutorial
2023-11-02 18:57:01 +00:00
Rafal Swierczek
7ee592f1f0
Implemented Vision Link Gadget Tutorial
2023-11-02 02:27:04 +00:00
Rafal Swierczek
8694b8746b
Implemented Base Gadget Tutorial Class
2023-11-01 21:52:47 +00:00
Rafal Swierczek
d705e61070
Implemented Gadget Switching Workbench
2023-11-01 21:18:18 +00:00
Rafal Swierczek
6a14693826
Implemented UGadgetMenu and it's Functionality
2023-10-30 18:00:41 +00:00
Rafal Swierczek
c53b7c7988
Updated Base Gadget Class to Include UI Info
2023-10-28 17:36:54 +01:00
Rafal Swierczek
3b5a2b6119
Adjusted Parkour Areas Final Jump
2023-10-28 14:42:00 +01:00
Rafal Swierczek
54dc93ded0
Reduced Target Amount for Both Firing Ranges
2023-10-28 14:31:32 +01:00
Rafal Swierczek
ce5bde5f34
Added Checkpoint Completion Confirmation UI
2023-10-28 14:21:58 +01:00
MH261677
8678376ba6
Added Shotgun Base Weapon
2023-10-26 16:00:46 +01:00
MH261677
6c8e5276f9
Updating Magazine Size Back To Default
2023-10-26 15:50:25 +01:00
MH261677
848430aebd
Finished Creating Sniper Weapon
2023-10-26 15:49:11 +01:00
c794a905da
Updated Inventory Component for Resising Functionality
2023-10-26 11:59:50 +01:00
2553f471e5
Updated Inventory for Cleanup
2023-10-26 11:27:03 +01:00
50791b67c3
Bugfix Able to Place Items Outside of Grid
2023-10-26 10:52:42 +01:00
58931ab222
Bugfix Inventory UI Not Refreshing on Dirty
2023-10-25 16:58:38 +01:00
53ecbbb472
Bugfix Get Item At Index Returning Invaild Result
2023-10-23 17:24:58 +01:00
MARCEL HARA
d12573f6cc
Added Sniper Weapon and started creating Base Functionality
2023-10-23 14:01:09 +01:00
Rafal Swierczek
7ab8735ed1
Fixed AI Gun Animations Merge Issue
2023-10-23 13:18:40 +01:00
Rafal Swierczek
4c04c45d49
Fixed Merge Issues
2023-10-23 11:50:20 +01:00
Rafal Swierczek
14fa4621e3
Merge remote-tracking branch 'origin/dev' into dev
2023-10-23 11:49:16 +01:00
MARCEL HARA
c5bf15f6fd
Fixed not being able to fire after switching weapons when reloading
2023-10-23 11:46:23 +01:00
Rafal Swierczek
0ff4d76e00
Merge branch 'Inventory-System' into dev
...
# Conflicts:
# EndlessVendetta/Content/AI/Enemy/Basic/BT_BasicEnemy.uasset
# EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
# EndlessVendetta/Content/FirstPerson/Input/IMC_Default.uasset
2023-10-23 11:34:54 +01:00
MARCEL HARA
37c93fcfe8
Fixed weapon system information bug
2023-10-23 11:29:48 +01:00
Rafal Swierczek
fd41495cc7
Merge branch 'TutorialBounty' into dev
...
# Conflicts:
# EndlessVendetta/Content/StarterContent/Architecture/Floor_400x400.uasset
2023-10-23 11:16:06 +01:00
Rafal Swierczek
9c57740b45
Fixed Gun Stat Prompt Starting Spawned In
2023-10-23 11:13:23 +01:00
Rafal Swierczek
ddfb44b2e7
Merge branch 'WeaponPickupSystem' into TutorialBounty
...
# Conflicts:
# EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/BP_BaseWeapon.uasset
# EndlessVendetta/Content/LevelPrototyping/Scenes/TutorialHit.umap
2023-10-23 10:45:10 +01:00
8cfe3b97a9
Update Inventory Component for UI [WIP]
2023-10-23 06:35:59 +01:00
7191dd7302
Implemented Escape From The Area Checkpoint
2023-10-21 20:23:13 +01:00
b4c8ac75c6
Implemented Target Elimination Checkpoint
2023-10-21 17:08:53 +01:00
88f5824f24
Added Enter The Bounty Simulation Facility Checkpoint
2023-10-21 14:30:56 +01:00
3fe90716af
Added Parkour Checkpoint to Tutorial
2023-10-21 12:36:17 +01:00
36daaaed16
Bugfix TTuple Error Cannot be Macroed
2023-10-20 23:10:10 +01:00