Commit Graph

374 Commits

Author SHA1 Message Date
Emily Taylor
3982712189 Uploaded MerchantCharacter, Merchant Shop assets and Goat into engine
Goat enemy fbx and material, merchant character and material and merchant shop untextured meshes in engine.
2023-03-06 16:28:04 +00:00
Emily Taylor
c4a668c2e9 Added Merchant Shop assets
Added Merchant shop FBX
2023-03-06 15:31:55 +00:00
9acc103506 Updated readme.md to Move Links to Root Folder 2023-03-02 16:18:31 +00:00
7491a47cc0 Update Links To Additional Resources.md 2023-03-02 16:15:43 +00:00
fdfd244a29 Updated Link to Resources to Markdown for Readability 2023-03-02 16:14:12 +00:00
06deee7b0b Merge branch 'dev' into Hub-level-blockout 2023-02-28 15:34:49 +00:00
98c07aab17 Merge branch 'dev' into houes-modles 2023-02-28 15:33:06 +00:00
d7c3ebfa74 Merge branch 'dev' into UI-designs 2023-02-28 15:30:31 +00:00
e8c20e2d67 Merge branch 'dev' into Turn-Based-Combat
# Conflicts:
#	Content/Blueprints/Combat_UI/CombatCharacter.uasset
#	Content/BungeeMan/Mat_BungeeMan_Rubber.uasset
#	Content/Dialogue/NPCTest.uasset
#	Source/the_twilight_abyss/PlayerTemp/TempCharacter.cpp
2023-02-28 15:29:35 +00:00
9845639e8c Merge branch 'dev' into ui-art-replacement 2023-02-28 15:26:27 +00:00
8e5416e3a9 Merge branch 'dev' into Modular-Kit
# Conflicts:
#	Content/Levels/Top_layer_level.umap
#	Source/the_twilight_abyss/PlayerTemp/TempCharacter.cpp
2023-02-28 15:25:47 +00:00
Emily Taylor
2a4300066c Merge branch 'dev' of https://github.falmouth.ac.uk/Games-Academy-Student-Work-22-23/the-twilight-abyss 2023-02-28 13:18:35 +00:00
Emily Taylor
1958eabc3d Added Goat Enemy for Tutorial Level
Goat FBX and materials ready for rigging and importing to engine
2023-02-28 13:18:14 +00:00
Charlie Seymour
216275cb53 Implemented modular kit for tutorial level 2023-02-28 11:43:42 +00:00
02832aee0e Updated TurnBasedCombat for Event Delegation 2023-02-27 20:01:02 +00:00
Charlie Seymour
7a36b200ca Merge branch 'Modular-Kit' of https://github.falmouth.ac.uk/Games-Academy-Student-Work-22-23/the-twilight-abyss into Modular-Kit 2023-02-27 18:15:11 +00:00
Charlie Seymour
4e11a3a63f Added tutorial modular kit for first level 2023-02-27 18:14:51 +00:00
MARCEL HARA
1ead32f0c8 Added InventoryImage to Inventory UI 2023-02-27 17:45:58 +00:00
KACPER SZELEST
4b1f3538af Updated readme.ne
I added a link to the google drive file of the bestiary lore book so that anyone can access and edit it if need be.
2023-02-27 17:43:46 +00:00
775f3b4945 Added Function Stub for Turn Events 2023-02-27 17:32:34 +00:00
PHOEBE HARRIS-WILSON
0121622ac3 the gun elements in circles
the ui icon designs for the gun elements are updated
2023-02-27 17:11:46 +00:00
MARCEL HARA
73dc65a3d4 Merge remote-tracking branch 'origin/UI-designs' into ui-art-replacement 2023-02-27 16:59:31 +00:00
Emily Taylor
fed1705f91 Merge branch 'dev' of https://github.falmouth.ac.uk/Games-Academy-Student-Work-22-23/the-twilight-abyss into dev 2023-02-27 16:31:09 +00:00
PHOEBE HARRIS-WILSON
8c54380e01 The first gun elements
the first ui gun element outlines
2023-02-27 16:12:59 +00:00
George Taylor
37dad4c873 Imported Beam Assets into Unreal
i Imported the beam assets from maya into the unreal engine 5
2023-02-27 16:12:18 +00:00
Alicia
a9a2fe1cc0 added maya file
steampunk building
2023-02-27 17:03:36 +01:00
Emily Taylor
c9148973ca Added Character Folder
FBX and Textures for Merchant Character
2023-02-27 15:57:14 +00:00
Blue Probert
4d1edea71d Added links to additional meterial about combat and enemys
Added a link to the enemy spread sheet and updated the ones for the combat google doc and the combat google sheet
2023-02-27 15:51:03 +00:00
George Taylor
f2c69dfe3a Added the assets for the Tutorial Level to Unreal 2023-02-27 15:44:19 +00:00
George Taylor
a43ed3a626 Added the Wooden Texture for the Tutorial Assets 2023-02-27 15:43:18 +00:00
PHOEBE HARRIS-WILSON
dfb3e203d7 UI symbols 2023-02-27 15:42:38 +00:00
Kacper Szelest
70d0c545ed Moddeled hub level blockout
I created the hub level blockout to be used as a showcase and inspiration for a final design creation
2023-02-27 15:31:06 +00:00
Kacper Szelest
26c6885e86 Created platform blockout asset
I created a temporary asset blockout for the big science building platform asset to use as a showcase
2023-02-27 15:28:53 +00:00
e496cf07e9 Updated TurnBasedCombat to Use StatusSystem 2023-02-27 04:55:55 +00:00
fb697f3588 Added Thorns Status Effect for Combat 2023-02-27 04:55:12 +00:00
9b0ef82e7c Updated TurnBasedCombat to Include New Combos 2023-02-27 04:07:19 +00:00
e96c3411c0 Updated StatusSystem for Seconds Countdown 2023-02-27 03:46:06 +00:00
a6ef9f76cd Merge branch 'Dialogue-System' into dev 2023-02-25 02:27:38 +00:00
671ab8e3d7 Merge remote-tracking branch 'origin/UI-designs' into dev 2023-02-25 02:27:07 +00:00
2f47693608 Bugfix Expiry Timers Not Getting Invalidated 2023-02-25 01:25:32 +00:00
939d1e8b92 Bugfix StatusEffects Not Being Added to Player 2023-02-25 00:20:49 +00:00
Charlie Seymour
c7760f042b Added Maya file for Tutorial level 2023-02-23 17:55:36 +00:00
88323e4ea6 Updated EatableItems to Add Status Effects 2023-02-23 17:48:20 +00:00
George Taylor
4b886518fd Imported Modular Planks into Unreal
Imported the Modular Planks for the Tutorial Level into Unreal from Maya
2023-02-23 17:40:57 +00:00
76043108b1 Merge pull request #10 from Games-Academy-Student-Work-22-23/Stealth-Mechanics-v1.0.2
Stealth mechanics v1.0.2
2023-02-23 16:04:33 +00:00
MARCEL HARA
ce4f3aff1f Added SneakMechanicTesting level
Added new level for sneak mechanic testing
2023-02-23 16:03:10 +00:00
ROWLAND ROWLAND
69f4b8e603 Merge branch 'dev' into Level-1-bloackout 2023-02-23 15:49:45 +00:00
MARCEL HARA
119b5a141a Updated TempCharacter to remove unused Ulogs 2023-02-23 15:19:32 +00:00
fb0bd09bb2 Merge remote-tracking branch 'origin/dev' into Level-Design 2023-02-23 15:06:57 +00:00
37deb51b5f Added HealOverTime Status Effect for Testing 2023-02-23 03:50:26 +00:00