Commit Graph

512 Commits

Author SHA1 Message Date
2df31aa719 Bugfix Camera Clipping and Render Depth On Book & Gun 2023-04-27 03:47:24 +01:00
383a85449e Merge branch 'Combat' into dev 2023-04-26 13:20:48 +01:00
MH261677
a845c079a4 Merge branch 'fx-creation' into dev
# Conflicts:
#	Content/Blueprints/Combat_UI/__RealTime/CombatCharacterRT.uasset
2023-04-26 13:09:58 +01:00
MH261677
873671db64 Updated BreakAsset to add FX 2023-04-26 13:04:05 +01:00
MH261677
8d20b563e7 Updated Gun FX to make smoke smaller 2023-04-26 12:59:44 +01:00
MH261677
be31b90112 Updated Gun FX to making smoke more realistic and emission change
Updated the color and the way the smoke moves to look more realistic and made the emission a lot lower to prevent smoke from lighting up the whole scene
2023-04-26 12:55:38 +01:00
MH261677
a90fccd72e Updated Gun Effects to add smoke and sparks
added smoke and spark effects to the gun upon firing
2023-04-26 12:12:50 +01:00
MH261677
70b8c41c99 Imported Smoke Texture and created smoke mat 2023-04-26 12:12:30 +01:00
4f336263fb Bugfix Enemy Always Started First 2023-04-26 06:21:08 +01:00
37268a3dc2 Bugfix Unable to Escape in Some Situations 2023-04-26 05:51:07 +01:00
5634557af2 Bugfix Game End on Player Death & Lock Combat on Tutorial 2023-04-26 05:28:02 +01:00
b1bdcb7618 Merge remote-tracking branch 'origin/Tutorial' into Combat
# Conflicts:
#	Content/Blueprints/Combat_UI/CombatTutorial.uasset
2023-04-26 04:18:42 +01:00
32f20c12c3 Updated Combat to Include Damage Stacking 2023-04-26 03:52:22 +01:00
15d2734c52 Bugfix Pointer Retaining Position After Combat Has Ended 2023-04-26 03:51:17 +01:00
0c13de4668 Bugfix BindAction Consuming Left Mouse Input 2023-04-26 03:22:13 +01:00
f7c4fdac3f Updated Combat to Include a Reload Effect 2023-04-26 02:10:01 +01:00
fde1537dc0 Merge branch 'Book-UI' into dev 2023-04-25 04:31:26 +01:00
cf2a198c3e Updated BookUI to Display Turn State and Escape Percentage 2023-04-25 04:23:51 +01:00
32e65e3f47 Updated BookUI for Cast & Clear Buttons 2023-04-25 03:46:52 +01:00
d0eaf37de7 Updated BookUI for Icon Positioning 2023-04-25 01:13:04 +01:00
e7121dbb49 Updated BookUI to Include Escape Button & Percent 2023-04-25 01:08:26 +01:00
eb43c252af Updated BookUI to Include Element Icons 2023-04-25 01:07:35 +01:00
MH261677
a770fc47f1 Started working on sparks for gun 2023-04-24 18:43:22 +01:00
18ceedfa03 Updated Character to Convert Screen Space to World for Interaction 2023-04-24 18:01:51 +01:00
Kacper Szelest
0384c4977d Changed location of text int tutorial
I changed the lovation of the text in the tutorial to fit the page better.
2023-04-24 16:08:45 +01:00
EMILY TAYLOR
795732d147 Merge branch 'dev' of https://github.falmouth.ac.uk/Games-Academy-Student-Work-22-23/the-twilight-abyss into dev 2023-04-24 16:07:45 +01:00
Kacper Szelest
00a22d1c39 Changed tutorial text
I shortened the text on the tutorial to condense it and not dump the player with text.
2023-04-24 16:07:09 +01:00
EMILY TAYLOR
58730a8573 Added Civilian Material in content drawer
Created material for Civilian Character for side quest, re-use Merchant Mesh from Merchant folder
2023-04-24 16:06:45 +01:00
George Taylor
e97ee6a9c7 Imported new beams into unreal
I updated the beams asset too have smoother edges
2023-04-24 15:54:24 +01:00
3e34ab4c5c Bugfix Bridge Massive Gap 2023-04-24 12:18:04 +01:00
ba35cfd06e Bound Health Percent UI to Get Combat Character Health 2023-04-24 12:08:59 +01:00
fa3a811553 Added Tutorial Widget with Functionality 2023-04-24 11:54:28 +01:00
233125cc81 Merge branch 'Animations' into dev 2023-04-21 15:36:29 +01:00
8342865f74 Added Delay On Escape From Combat 2023-04-21 15:32:41 +01:00
39113cad58 Added Animation Blueprint for Goat Walking 2023-04-21 14:59:22 +01:00
2987ac3bb1 Merge remote-tracking branch 'origin/Animations' into dev 2023-04-21 14:46:12 +01:00
bc94d3aeae Updated Intro Text for Cosmetic Changes 2023-04-21 14:41:06 +01:00
b5d451d948 Updated BookUI for Small Cosmetic Changes 2023-04-21 14:35:36 +01:00
7c39553dd2 Updated Book UI to Display Only Valid Combos 2023-04-21 04:26:09 +01:00
11a58bb836 Added 1st and 2nd Element UI Book Elements 2023-04-21 04:16:46 +01:00
02e1ec436c Updated TurnBasedCombat to Use New Book UI 2023-04-21 03:44:01 +01:00
94f45d99c3 Added Combat UI Asset for World Space 2023-04-21 02:57:18 +01:00
793e096ed5 Merge remote-tracking branch 'origin/tutorial-functionality' into Book-UI
# Conflicts:
#	Content/Levels/Build.umap
2023-04-20 22:30:57 +01:00
Kacper Szelest
19ebf111a3 Merge branch 'dev' of https://github.falmouth.ac.uk/Games-Academy-Student-Work-22-23/the-twilight-abyss into dev 2023-04-20 16:46:39 +01:00
Kacper Szelest
b50e9dc161 Added UI elements and collisions
I added ui elements and collisions
2023-04-20 16:46:27 +01:00
George Taylor
5e28b7e6e2 Merge branch 'dev' of https://github.falmouth.ac.uk/Games-Academy-Student-Work-22-23/the-twilight-abyss into dev 2023-04-20 16:30:24 +01:00
George Taylor
66c26efeef Improved Rock Texture in Unreal
changed the bitmaps and graph for the rock texture
2023-04-20 16:29:56 +01:00
Kacper Szelest
8102db3bc7 Merge branch 'dev' of https://github.falmouth.ac.uk/Games-Academy-Student-Work-22-23/the-twilight-abyss into dev 2023-04-20 16:07:35 +01:00
Kacper Szelest
e3c83ba4ff Added collisions to assets
I added collisions to assets
2023-04-20 16:07:17 +01:00
George Taylor
2ec38c4c60 Imported the improved environment assets
i imported the level environment too the unreal build
2023-04-20 15:53:07 +01:00
KACPER Szelest
9db6138385 Added river to level
I added a little river to our level
2023-04-19 22:39:51 +01:00
KACPER Szelest
6c59905e9b Created Water marterial
I created a water material to use for a little river we have in the level
2023-04-19 22:39:32 +01:00
KACPER Szelest
9c5f607b83 Updated cave level 1 objects with temp textures
I added temporary textures to the assets to have a decent looking level
2023-04-19 22:25:44 +01:00
KACPER Szelest
b88cc9dfe8 Added Temporary texture
I added a temporary texture to use for the level for testing purposes
2023-04-19 21:31:32 +01:00
KACPER Szelest
0616e21fbc Added temporary level assets 2023-04-19 21:30:10 +01:00
EMILY TAYLOR
7150d69759 Added Tutorial Assets in engine 2023-04-17 18:07:22 +01:00
MARCEL HARA
2f74de4889 Updated IntroText to add close button 2023-04-17 17:34:26 +01:00
MARCEL HARA
c412e8c163 Added TutorialText to game
added a ui and made it appear at the start of the game
2023-04-17 17:33:40 +01:00
985fdfa3af Updated Goat Textures 2023-04-17 17:21:45 +01:00
George Taylor
6455ce96a8 Fixed the Wood and Rock Textures
Imported the bitmaps as targas and fixed the wood and rock textures so they can be used in the build
2023-04-17 16:53:47 +01:00
dc7e00b5f3 Imported Goat Attack and Walking Animations 2023-04-17 16:53:01 +01:00
fa4857447c Merge branch 'UI_implementation' into dev 2023-04-17 15:03:56 +01:00
6003b61098 Merge remote-tracking branch 'origin/lighting-updates' into dev 2023-04-17 15:03:27 +01:00
Rowland Rowland
fb79fc9bdf Forgot to save the last change appropriatley 2023-03-30 17:01:18 +01:00
Rowland Rowland
574bd4a33d Added additonal lighting in front of the Merchant's cave
The player should now be guided towards the merchant once they enter the cavern
2023-03-30 17:00:22 +01:00
Rowland Rowland
3be617e9df Merge branch 'dev' into Combat-Testing 2023-03-30 16:43:42 +01:00
Rowland Rowland
e4187fad25 Removed remnants of hub 2023-03-30 16:37:05 +01:00
Rowland Rowland
01d90fcb3b Updated Merchant position and removed an enemy 2023-03-30 16:03:40 +01:00
Phoebe
76699b3be2 Mushrooms and textures 2023-03-30 15:40:30 +01:00
MARCEL HARA
fd64b18f61 Updated LOD to all crystals 2023-03-29 17:16:50 +01:00
MARCEL HARA
5e534b3af9 Updated Flashlight brightness 2023-03-29 17:16:11 +01:00
MARCEL HARA
95f81d3a10 Merge branch 'UI_implementation' into lighting-updates
# Conflicts:
#	Content/Levels/Build.umap
2023-03-29 17:08:57 +01:00
MARCEL HARA
00677164b3 Updated all lighting to whole scene
Changed the lighting and crystal placements in the starter place and the hub world
2023-03-29 17:03:00 +01:00
Phoebe
2787f29e16 mushrooms added and textures 2023-03-29 16:59:07 +01:00
EMILY TAYLOR
25e20d53f7 Added Lamp Asset for Tutorial Level 2023-03-29 16:22:00 +01:00
EMILY TAYLOR
7ec5c4442f Added Book and Material
Implemented book asset in game and material.
2023-03-29 16:19:37 +01:00
CHARLIE SEYMOUR
5307c9c02d Added combat and material bars 2023-03-29 15:48:08 +01:00
George Taylor
f723db11c9 Imported the styalised textures bitmaps into Unreal 2023-03-29 14:40:05 +01:00
c0ff4f6b9f Bugfix Origin on Ropebridge 2023-03-29 13:10:14 +01:00
2e6398da59 Bugfix Input Not Being Re-Enabled On Respawn 2023-03-28 05:19:41 +01:00
8407c02042 Updated Build Map for Light Build 2023-03-28 05:08:52 +01:00
2c9de7ee58 Bugfix Invisible Plane When Entering Large Room Block 2023-03-28 05:01:07 +01:00
b51ac385cd Bugfix Inventory Widget Anchors Not Correctly Set 2023-03-28 04:56:56 +01:00
e8c29d8004 Updated Build Map to Include Rope Bridge & More Direction 2023-03-28 04:53:13 +01:00
1b4a2673e3 Updated Combat UI for New Conventions (WIP) 2023-03-28 04:36:27 +01:00
544de9810c Updated Combat Character Increased Sprint Speed 2023-03-28 03:46:35 +01:00
3f5c7bcf1c Bugfix Merchant Unable to Purchase Items 2023-03-28 03:43:31 +01:00
e28da9ab26 Added Lights In Shop 2023-03-28 03:16:39 +01:00
24d0f2b334 Added Wooden Sign to Direct Players 2023-03-28 03:11:41 +01:00
phoebe
fe60960c21 ADDED SMALL MUSHROOMS 2023-03-27 17:31:10 +01:00
Charlie Seymour
cef9cd9d7b Added Custom Health bars
Health only
2023-03-23 17:55:59 +00:00
Blue Probert
470c78421b Added level for enemy testing aswell as made reaction speed public. 2023-03-23 17:50:13 +00:00
Marcel Hara
0779e31c75 Updated Positions of Items to Merchant Shop
Fixed the origin of the items and properly positioned and scaled items to make the merchant shop work fully
2023-03-16 17:18:01 +00:00
Marcel Hara
6f9f95ab9d Attempted fix widget to merchant system 2023-03-14 13:04:33 +00:00
363623a315 Updated Build Map for Goat Tweaks 2023-03-14 05:05:20 +00:00
acbbed522b Cooked New Materials for Build 2023-03-14 04:47:53 +00:00
7d078cbb4c Added Sprint using Left Shift 2023-03-14 04:40:13 +00:00
7585520586 Added Death Screen 2023-03-14 04:17:29 +00:00
c5409fcaa7 Removed Merchant Soft Lock for Build
Merchant SEVERELY BUGGY FUNCTIONALITY HAS BEEN DISABLED
2023-03-14 04:01:09 +00:00
5b6461224a Updated Build Map for Organisation of Objects 2023-03-14 00:44:57 +00:00
b27f6ef064 Added Flashlight Tutorial 2023-03-14 00:34:06 +00:00
63b6c20c13 Updated Combat Character to Toggle Flashlight 2023-03-14 00:31:06 +00:00
576c8fc2a5 Baked Atlas for Break Particle Effect 2023-03-14 00:22:57 +00:00
a12aedde9d Added Breathing Effect on Breakable Walls 2023-03-13 23:59:40 +00:00
78382d7b97 Updated Build Level to Re-Add Science Buildings 2023-03-13 23:18:43 +00:00
fd99e87d77 Updated Science Buildings to Fix Origins & Scales 2023-03-13 23:18:13 +00:00
b7a5d974ac Updated Build Map to Stop Goats from Colliding 2023-03-13 22:17:44 +00:00
4d77431338 Merge branch 'Quest-&-Dialogue-System' into dev 2023-03-13 22:02:36 +00:00
17afc60c22 Merge branch 'houes-modles' into dev
# Conflicts:
#	Content/Levels/Build.umap
2023-03-13 18:20:17 +00:00
bef31d5738 Merge branch 'environment_assets' into dev 2023-03-13 18:12:50 +00:00
af86084f3e Updated Quest UI to Display Tasks 2023-03-13 18:11:42 +00:00
bfa6c24ee9 Bugfix New UI Not Displaying 2023-03-13 18:10:02 +00:00
Rowland Rowland
23985317a2 Merge branch 'dev' of https://github.falmouth.ac.uk/Games-Academy-Student-Work-22-23/the-twilight-abyss into dev 2023-03-13 17:23:18 +00:00
Rowland Rowland
0b9c01189e Working on Lighting
Removed current point lights will replace and decorate envrionment
2023-03-13 17:22:15 +00:00
Alicia
d7ad370c99 build with two background buildings 2023-03-13 18:16:55 +01:00
Marcel Hara
688a724a62 Merge branch 'dev' into UI-Implementation
# Conflicts:
#	Content/Blueprints/Player/BP_MyTempCharacter.uasset
#	Content/Levels/Top_layer_level.umap
2023-03-13 17:13:56 +00:00
f82e8a892e Merge pull request #13 from Games-Academy-Student-Work-22-23/Extra-ammoTypes
Extra ammo types
2023-03-13 17:11:33 +00:00
Rowland Rowland
b7924578be Updated NavMesh
Removed all but 1 NavMesh. Single NavMesh now covers entire level
2023-03-13 17:02:22 +00:00
Marcel Hara
7e8ded362a Added All Item ammo types
Added every item ammo type to the game
2023-03-13 17:00:08 +00:00
Kacper Szelest
141ee97312 implemented crystals
I implemented the crystals into the game tutorial after they were removed due to merge conflicts
2023-03-13 16:16:50 +00:00
Marcel Hara
7343484038 Updated MainWidget to fix scaling issues 2023-03-13 16:13:27 +00:00
Charlie Seymour
e0f7a2682a Bugfix Old Version of the Character with Missing References 2023-03-13 16:11:44 +00:00
Marcel Hara
e8000eb823 Updated GameUI to Rounded buttons and optimisation
removed unwanted blueprints to speed up menus and make them work better and made all the buttons rounded to make it look nicer
2023-03-13 16:06:41 +00:00
Charlie Seymour
6ff315dfe7 Changed AIBruh hitbox
Moved hitbox
2023-03-13 15:57:48 +00:00
George Taylor
d7f98039c0 Imported Rock Assets too General Dressing Folder 2023-03-13 15:57:35 +00:00
Marcel Hara
cffbe29981 Imported Font to replace all ui fonts
Replaced all the ui fonts with the new imported font
2023-03-13 15:55:34 +00:00
Charlie Seymour
2f2ecc2d76 Change AIBruh to actual model
Mesh and material changed.
2023-03-13 15:54:30 +00:00
Kacper Szelest
a67482c6d7 Merge remote-tracking branch 'origin/Tutorial-final' into dev
# Conflicts:
#	Content/Levels/Build.umap
2023-03-13 15:45:56 +00:00
Kacper Szelest
0146e89f88 Merge remote-tracking branch 'origin/Merchant' into art-implementation
# Conflicts:
#	Content/Assets/Objects/Level_1_assets/Level_1_Blockout_with_tunnels_Cube_004.uasset
#	Content/Blueprints/Player/BP_MyTempCharacter.uasset
#	Content/Levels/Build.umap
#	Content/Levels/Top_layer_level.umap
#	Source/the_twilight_abyss/PlayerTemp/TempCharacter.cpp
2023-03-13 15:35:46 +00:00
Kacper Szelest
6c3b6b1ad2 Merge remote-tracking branch 'origin/Environment-assets' into art-implementation 2023-03-13 15:29:04 +00:00
3a99e71bde Added Base Stub for Quest System 2023-03-13 05:19:13 +00:00
76b2d78f0e Updated Dialogue for Choices 2023-03-13 04:49:09 +00:00
MH261677
93ed73e678 Changed Inventory_UI to Game_UI folder
Changed folder names and added a Quit button to the settings menu
2023-03-07 14:25:08 +00:00
MH261677
f90a75f599 Added Icons to replace MainWidg text
Imported the icons into unreal and replaced all the text on Mainwidget to the respected icons
2023-03-07 14:18:48 +00:00
MH261677
b88f787315 Updated MainWidg to change hover colour
Added a hovor colour to make it more obvious what the user is clicking on
2023-03-07 14:09:09 +00:00
MH261677
0c2dc067da Updated PlayerInv,TempChar to enable hotkeys
Enabled pressing tab to go straight to inventory instead of having to go to settings via escape key and then switching to inventory manually
2023-03-07 13:36:04 +00:00
MH261677
72d6ac39fc Created WBP_Gear,WBP_Lore and fixed scaling issues
Created the final widgets for the menu and fixed some issues of buttons being out of place and not anchored properly
2023-03-07 13:18:45 +00:00
MH261677
3cac587f30 Updated MainWidget, TempCharacter to menu opening
Fixed the menu not being able to close properly
2023-03-07 13:00:24 +00:00
Marcel Hara
17df5728d9 Added WBP_Maps,WBP_Settings to MainMenuWidg
Added new widgets and now adding functionaity to escape button to make it close and re-open the menu
2023-03-06 17:27:16 +00:00
Kacper Szelest
271f0163ff Updated build level
I added crystals and lights into the level to finish the look of the tutorial.
2023-03-06 17:19:38 +00:00
GEORGE TAYLOR
144d4ab3da Imported Assets for Town Dressing into Unreal 2023-03-06 16:53:38 +00:00
Kacper Szelest
22402626a3 Added crystal assets into Build level
I added the crysta levels into the tutorial of the build level
2023-03-06 16:33:57 +00:00
Emily Taylor
3982712189 Uploaded MerchantCharacter, Merchant Shop assets and Goat into engine
Goat enemy fbx and material, merchant character and material and merchant shop untextured meshes in engine.
2023-03-06 16:28:04 +00:00
Kacper Szelest
eab68734e1 Merge remote-tracking branch 'origin/Environment-assets' into Tutorial-final 2023-03-06 16:17:18 +00:00
GEORGE TAYLOR
57c97bfaa5 Imported General Dressing Assets too Unreal
Imported assets used for general dressing into a new folder in unreal.
2023-03-06 16:17:15 +00:00
b532eaaa4e Merge remote-tracking branch 'origin/Hub-level-blockout' into dev 2023-03-06 16:11:37 +00:00
Kacper Szelest
1f9e1c3f93 Updated build level
I added a collision to one object in the build level
2023-03-06 16:08:35 +00:00
GEORGE TAYLOR
f4f8edb6eb Imported the crystal assets to Unreal 2023-03-06 15:42:52 +00:00
Emily Taylor
c4a668c2e9 Added Merchant Shop assets
Added Merchant shop FBX
2023-03-06 15:31:55 +00:00
Marcel Hara
0da833f0f7 Created Combos,MainWidget to allow widget switch
Created a Combos and MainMenu Widget screen. Also reworked the inventory UI and fixed layering and scaling issues
2023-03-06 15:12:06 +00:00