cf433291a9
Bugfix Larger Health Values Break Health UI
2023-04-28 04:47:34 +01:00
38ffd4f339
Bugfix Force Look Pitch Not Correctly Set
2023-04-28 03:59:03 +01:00
MARCEL HARA
b0615eafdd
Added Volumetric fog and fine tuned
2023-04-27 17:19:16 +01:00
MARCEL HARA
dd1ab03357
Changed UI to 2D to make it look 3D on the book
2023-04-27 17:18:46 +01:00
Kacper Szelest
f8e130f727
Fixed quest system
...
I fixed the quest system and made it interactable
2023-04-27 16:47:26 +01:00
MarcelHara
3b725f53bb
Started to work on main menu
2023-04-27 12:31:32 +01:00
4f8f2b37d1
Updated Combat to Hide Book in Non-Combat
2023-04-27 07:19:19 +01:00
11c905613a
Updated Combat to Include Red Vignette on Damage Taken
2023-04-27 06:59:52 +01:00
9fd372ed9d
Updated Combat to Include Camera Shake on Shoot & Wall Break
2023-04-27 05:13:41 +01:00
19fcc0c063
Updated Combat to Include Enemy UI
2023-04-27 04:24:54 +01:00
2df31aa719
Bugfix Camera Clipping and Render Depth On Book & Gun
2023-04-27 03:47:24 +01:00
383a85449e
Merge branch 'Combat' into dev
2023-04-26 13:20:48 +01:00
MH261677
a845c079a4
Merge branch 'fx-creation' into dev
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# Conflicts:
# Content/Blueprints/Combat_UI/__RealTime/CombatCharacterRT.uasset
2023-04-26 13:09:58 +01:00
MH261677
8d20b563e7
Updated Gun FX to make smoke smaller
2023-04-26 12:59:44 +01:00
MH261677
be31b90112
Updated Gun FX to making smoke more realistic and emission change
...
Updated the color and the way the smoke moves to look more realistic and made the emission a lot lower to prevent smoke from lighting up the whole scene
2023-04-26 12:55:38 +01:00
MH261677
a90fccd72e
Updated Gun Effects to add smoke and sparks
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added smoke and spark effects to the gun upon firing
2023-04-26 12:12:50 +01:00
5634557af2
Bugfix Game End on Player Death & Lock Combat on Tutorial
2023-04-26 05:28:02 +01:00
b1bdcb7618
Merge remote-tracking branch 'origin/Tutorial' into Combat
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# Conflicts:
# Content/Blueprints/Combat_UI/CombatTutorial.uasset
2023-04-26 04:18:42 +01:00
32f20c12c3
Updated Combat to Include Damage Stacking
2023-04-26 03:52:22 +01:00
15d2734c52
Bugfix Pointer Retaining Position After Combat Has Ended
2023-04-26 03:51:17 +01:00
0c13de4668
Bugfix BindAction Consuming Left Mouse Input
2023-04-26 03:22:13 +01:00
f7c4fdac3f
Updated Combat to Include a Reload Effect
2023-04-26 02:10:01 +01:00
cf2a198c3e
Updated BookUI to Display Turn State and Escape Percentage
2023-04-25 04:23:51 +01:00
32e65e3f47
Updated BookUI for Cast & Clear Buttons
2023-04-25 03:46:52 +01:00
d0eaf37de7
Updated BookUI for Icon Positioning
2023-04-25 01:13:04 +01:00
e7121dbb49
Updated BookUI to Include Escape Button & Percent
2023-04-25 01:08:26 +01:00
eb43c252af
Updated BookUI to Include Element Icons
2023-04-25 01:07:35 +01:00
MH261677
a770fc47f1
Started working on sparks for gun
2023-04-24 18:43:22 +01:00
18ceedfa03
Updated Character to Convert Screen Space to World for Interaction
2023-04-24 18:01:51 +01:00
Kacper Szelest
0384c4977d
Changed location of text int tutorial
...
I changed the lovation of the text in the tutorial to fit the page better.
2023-04-24 16:08:45 +01:00
Kacper Szelest
00a22d1c39
Changed tutorial text
...
I shortened the text on the tutorial to condense it and not dump the player with text.
2023-04-24 16:07:09 +01:00
ba35cfd06e
Bound Health Percent UI to Get Combat Character Health
2023-04-24 12:08:59 +01:00
fa3a811553
Added Tutorial Widget with Functionality
2023-04-24 11:54:28 +01:00
bc94d3aeae
Updated Intro Text for Cosmetic Changes
2023-04-21 14:41:06 +01:00
b5d451d948
Updated BookUI for Small Cosmetic Changes
2023-04-21 14:35:36 +01:00
7c39553dd2
Updated Book UI to Display Only Valid Combos
2023-04-21 04:26:09 +01:00
11a58bb836
Added 1st and 2nd Element UI Book Elements
2023-04-21 04:16:46 +01:00
02e1ec436c
Updated TurnBasedCombat to Use New Book UI
2023-04-21 03:44:01 +01:00
94f45d99c3
Added Combat UI Asset for World Space
2023-04-21 02:57:18 +01:00
793e096ed5
Merge remote-tracking branch 'origin/tutorial-functionality' into Book-UI
...
# Conflicts:
# Content/Levels/Build.umap
2023-04-20 22:30:57 +01:00
Kacper Szelest
b50e9dc161
Added UI elements and collisions
...
I added ui elements and collisions
2023-04-20 16:46:27 +01:00
MARCEL HARA
2f74de4889
Updated IntroText to add close button
2023-04-17 17:34:26 +01:00
MARCEL HARA
c412e8c163
Added TutorialText to game
...
added a ui and made it appear at the start of the game
2023-04-17 17:33:40 +01:00
MARCEL HARA
5e534b3af9
Updated Flashlight brightness
2023-03-29 17:16:11 +01:00
EMILY TAYLOR
7ec5c4442f
Added Book and Material
...
Implemented book asset in game and material.
2023-03-29 16:19:37 +01:00
CHARLIE SEYMOUR
5307c9c02d
Added combat and material bars
2023-03-29 15:48:08 +01:00
2e6398da59
Bugfix Input Not Being Re-Enabled On Respawn
2023-03-28 05:19:41 +01:00
b51ac385cd
Bugfix Inventory Widget Anchors Not Correctly Set
2023-03-28 04:56:56 +01:00
1b4a2673e3
Updated Combat UI for New Conventions (WIP)
2023-03-28 04:36:27 +01:00
544de9810c
Updated Combat Character Increased Sprint Speed
2023-03-28 03:46:35 +01:00
3f5c7bcf1c
Bugfix Merchant Unable to Purchase Items
2023-03-28 03:43:31 +01:00
Charlie Seymour
cef9cd9d7b
Added Custom Health bars
...
Health only
2023-03-23 17:55:59 +00:00
Marcel Hara
0779e31c75
Updated Positions of Items to Merchant Shop
...
Fixed the origin of the items and properly positioned and scaled items to make the merchant shop work fully
2023-03-16 17:18:01 +00:00
Marcel Hara
6f9f95ab9d
Attempted fix widget to merchant system
2023-03-14 13:04:33 +00:00
7d078cbb4c
Added Sprint using Left Shift
2023-03-14 04:40:13 +00:00
7585520586
Added Death Screen
2023-03-14 04:17:29 +00:00
c5409fcaa7
Removed Merchant Soft Lock for Build
...
Merchant SEVERELY BUGGY FUNCTIONALITY HAS BEEN DISABLED
2023-03-14 04:01:09 +00:00
b27f6ef064
Added Flashlight Tutorial
2023-03-14 00:34:06 +00:00
63b6c20c13
Updated Combat Character to Toggle Flashlight
2023-03-14 00:31:06 +00:00
4d77431338
Merge branch 'Quest-&-Dialogue-System' into dev
2023-03-13 22:02:36 +00:00
af86084f3e
Updated Quest UI to Display Tasks
2023-03-13 18:11:42 +00:00
bfa6c24ee9
Bugfix New UI Not Displaying
2023-03-13 18:10:02 +00:00
Marcel Hara
688a724a62
Merge branch 'dev' into UI-Implementation
...
# Conflicts:
# Content/Blueprints/Player/BP_MyTempCharacter.uasset
# Content/Levels/Top_layer_level.umap
2023-03-13 17:13:56 +00:00
Marcel Hara
7e8ded362a
Added All Item ammo types
...
Added every item ammo type to the game
2023-03-13 17:00:08 +00:00
Marcel Hara
7343484038
Updated MainWidget to fix scaling issues
2023-03-13 16:13:27 +00:00
Charlie Seymour
e0f7a2682a
Bugfix Old Version of the Character with Missing References
2023-03-13 16:11:44 +00:00
Marcel Hara
e8000eb823
Updated GameUI to Rounded buttons and optimisation
...
removed unwanted blueprints to speed up menus and make them work better and made all the buttons rounded to make it look nicer
2023-03-13 16:06:41 +00:00
Marcel Hara
cffbe29981
Imported Font to replace all ui fonts
...
Replaced all the ui fonts with the new imported font
2023-03-13 15:55:34 +00:00
3a99e71bde
Added Base Stub for Quest System
2023-03-13 05:19:13 +00:00
76b2d78f0e
Updated Dialogue for Choices
2023-03-13 04:49:09 +00:00
MH261677
93ed73e678
Changed Inventory_UI to Game_UI folder
...
Changed folder names and added a Quit button to the settings menu
2023-03-07 14:25:08 +00:00
MH261677
f90a75f599
Added Icons to replace MainWidg text
...
Imported the icons into unreal and replaced all the text on Mainwidget to the respected icons
2023-03-07 14:18:48 +00:00
MH261677
b88f787315
Updated MainWidg to change hover colour
...
Added a hovor colour to make it more obvious what the user is clicking on
2023-03-07 14:09:09 +00:00
MH261677
0c2dc067da
Updated PlayerInv,TempChar to enable hotkeys
...
Enabled pressing tab to go straight to inventory instead of having to go to settings via escape key and then switching to inventory manually
2023-03-07 13:36:04 +00:00
MH261677
72d6ac39fc
Created WBP_Gear,WBP_Lore and fixed scaling issues
...
Created the final widgets for the menu and fixed some issues of buttons being out of place and not anchored properly
2023-03-07 13:18:45 +00:00
MH261677
3cac587f30
Updated MainWidget, TempCharacter to menu opening
...
Fixed the menu not being able to close properly
2023-03-07 13:00:24 +00:00
Marcel Hara
17df5728d9
Added WBP_Maps,WBP_Settings to MainMenuWidg
...
Added new widgets and now adding functionaity to escape button to make it close and re-open the menu
2023-03-06 17:27:16 +00:00
Emily Taylor
3982712189
Uploaded MerchantCharacter, Merchant Shop assets and Goat into engine
...
Goat enemy fbx and material, merchant character and material and merchant shop untextured meshes in engine.
2023-03-06 16:28:04 +00:00
Emily Taylor
c4a668c2e9
Added Merchant Shop assets
...
Added Merchant shop FBX
2023-03-06 15:31:55 +00:00
Marcel Hara
0da833f0f7
Created Combos,MainWidget to allow widget switch
...
Created a Combos and MainMenu Widget screen. Also reworked the inventory UI and fixed layering and scaling issues
2023-03-06 15:12:06 +00:00
b16f632537
Updated Combat to Hide Gold & Health Text
2023-03-06 05:25:36 +00:00
b5048e4be3
Updated Project Settings for Build
2023-03-06 00:22:09 +00:00
1cf40d1c05
Merge branch 'Hub-level-blockout' into dev
2023-03-06 00:20:01 +00:00
704ba824e6
Merge branch 'Turn-Based-Combat' into Hub-level-blockout
2023-03-05 18:47:08 +00:00
MH261677
4357537009
Updated TempCharacter to create NoiseEmitter
...
Got the NoiseEmitter component and then used the makenoise function to make it create noise everytime the player walks
2023-03-05 17:41:39 +00:00
KACPER Szelest
ffac8b483f
Updated build level with outline material and wall
...
I added the big wall in to the build level and added some outlines into the level
2023-03-03 21:10:47 +00:00
69b235030a
Updated Combat Character to Add a Flashlight
2023-03-03 18:39:59 +00:00
Kacper Szelest
26c93284d0
Updated build level
...
Added a few dressing assets and dressed the level
2023-03-03 18:13:30 +00:00
c742abfce4
Added DamageOverTime Status Effect for Combat
2023-03-02 15:06:31 +00:00
0be235f6b1
Updated Thorns Status Effect to Trigger OnPlayerDamage
2023-03-02 03:25:00 +00:00
e8c20e2d67
Merge branch 'dev' into Turn-Based-Combat
...
# Conflicts:
# Content/Blueprints/Combat_UI/CombatCharacter.uasset
# Content/BungeeMan/Mat_BungeeMan_Rubber.uasset
# Content/Dialogue/NPCTest.uasset
# Source/the_twilight_abyss/PlayerTemp/TempCharacter.cpp
2023-02-28 15:29:35 +00:00
MARCEL HARA
1ead32f0c8
Added InventoryImage to Inventory UI
2023-02-27 17:45:58 +00:00
fb697f3588
Added Thorns Status Effect for Combat
2023-02-27 04:55:12 +00:00
9b0ef82e7c
Updated TurnBasedCombat to Include New Combos
2023-02-27 04:07:19 +00:00
e96c3411c0
Updated StatusSystem for Seconds Countdown
2023-02-27 03:46:06 +00:00
939d1e8b92
Bugfix StatusEffects Not Being Added to Player
2023-02-25 00:20:49 +00:00
88323e4ea6
Updated EatableItems to Add Status Effects
2023-02-23 17:48:20 +00:00
MARCEL HARA
119b5a141a
Updated TempCharacter to remove unused Ulogs
2023-02-23 15:19:32 +00:00
2eae4b6c0e
Added Status Indicator Widget for HUD Indication
2023-02-23 03:01:21 +00:00
31a6a5d98e
Added StatusEffect Stub for Multiple Status Effects
2023-02-20 17:58:32 +00:00