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							be7af7e6a5
							
						
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							Updated Build Map for Merchant
						
						
						
						
						
						
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						2023-03-03 20:18:15 +00:00 | 
					
					
						
						
							
							
							
						
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								Rowland Rowland
							
						 
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							74a6e239e8
							
						
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							Added enemies and fixed asset collision
						
						
						
						
						
						
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						2023-03-03 18:51:29 +00:00 | 
					
					
						
						
							
							
							
						
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							69b235030a
							
						
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							Updated Combat Character to Add a Flashlight
						
						
						
						
						
						
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						2023-03-03 18:39:59 +00:00 | 
					
					
						
						
							
							
							
						
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								Kacper Szelest
							
						 
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							f1e775dfa1
							
						
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							Updated build level
						
						
						
						
						
						
						
						Fixed up the tutorial level so it looks a bit better 
						
						
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						2023-03-03 18:32:42 +00:00 | 
					
					
						
						
							
							
							
						
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								Kacper Szelest
							
						 
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							87c2833381
							
						
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							Added a crystal asset
						
						
						
						
						
						
						
						Added a crystal asset to use for level dressing 
						
						
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						2023-03-03 18:25:52 +00:00 | 
					
					
						
						
							
							
							
						
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								Kacper Szelest
							
						 
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							26c93284d0
							
						
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							Updated build level
						
						
						
						
						
						
						
						Added a few dressing assets and dressed the level 
						
						
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						2023-03-03 18:13:30 +00:00 | 
					
					
						
						
							
							
							
						
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								Rowland Rowland
							
						 
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							e335e039fd
							
						
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							Updated Build Scene
						
						
						
						
						
						
						
						Ordered levels for build 
						
						
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						2023-03-03 16:23:20 +00:00 | 
					
					
						
						
							
							
							
						
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								Kacper Szelest
							
						 
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							f0e13d9522
							
						
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							Added a new level titled build
						
						
						
						
						
						
						
						I added a new level called build so that we can make our new build level in for showcase and testing 
						
						
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						2023-03-03 16:02:34 +00:00 | 
					
					
						
						
							
							
							
						
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								Kacper Szelest
							
						 
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							2b0567ab6e
							
						
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							Added collisions to blockout level
						
						
						
						
						
						
						
						I added collisions to all assets in the blockout level to be used in testing 
						
						
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						2023-03-03 15:47:45 +00:00 | 
					
					
						
						
							
							
							
						
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							c742abfce4
							
						
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							Added DamageOverTime Status Effect for Combat
						
						
						
						
						
						
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						2023-03-02 15:06:31 +00:00 | 
					
					
						
						
							
							
							
						
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							0be235f6b1
							
						
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							Updated Thorns Status Effect to Trigger OnPlayerDamage
						
						
						
						
						
						
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						2023-03-02 03:25:00 +00:00 | 
					
					
						
						
							
							
							
						
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							06deee7b0b
							
						
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							Merge branch 'dev' into Hub-level-blockout
						
						
						
						
						
						
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						2023-02-28 15:34:49 +00:00 | 
					
					
						
						
							
							
							
						
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							e8c20e2d67
							
						
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							Merge branch 'dev' into Turn-Based-Combat
						
						
						
						
						
						
						
						# Conflicts:
#	Content/Blueprints/Combat_UI/CombatCharacter.uasset
#	Content/BungeeMan/Mat_BungeeMan_Rubber.uasset
#	Content/Dialogue/NPCTest.uasset
#	Source/the_twilight_abyss/PlayerTemp/TempCharacter.cpp 
						
						
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						2023-02-28 15:29:35 +00:00 | 
					
					
						
						
							
							
							
						
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							9845639e8c
							
						
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							Merge branch 'dev' into ui-art-replacement
						
						
						
						
						
						
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						2023-02-28 15:26:27 +00:00 | 
					
					
						
						
							
							
							
						
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							8e5416e3a9
							
						
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							Merge branch 'dev' into Modular-Kit
						
						
						
						
						
						
						
						# Conflicts:
#	Content/Levels/Top_layer_level.umap
#	Source/the_twilight_abyss/PlayerTemp/TempCharacter.cpp 
						
						
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						2023-02-28 15:25:47 +00:00 | 
					
					
						
						
							
							
							
						
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								Emily Taylor
							
						 
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							2a4300066c
							
						
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							Merge branch 'dev' of https://github.falmouth.ac.uk/Games-Academy-Student-Work-22-23/the-twilight-abyss
						
						
						
						
						
						
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						2023-02-28 13:18:35 +00:00 | 
					
					
						
						
							
							
							
						
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								Emily Taylor
							
						 
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							1958eabc3d
							
						
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							Added Goat Enemy for Tutorial Level
						
						
						
						
						
						
						
						Goat FBX and materials ready for rigging and importing to engine 
						
						
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						2023-02-28 13:18:14 +00:00 | 
					
					
						
						
							
							
							
						
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								Charlie Seymour
							
						 
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							216275cb53
							
						
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							Implemented modular kit for tutorial level
						
						
						
						
						
						
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						2023-02-28 11:43:42 +00:00 | 
					
					
						
						
							
							
							
						
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								Charlie Seymour
							
						 
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							7a36b200ca
							
						
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							Merge branch 'Modular-Kit' of https://github.falmouth.ac.uk/Games-Academy-Student-Work-22-23/the-twilight-abyss into Modular-Kit
						
						
						
						
						
						
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						2023-02-27 18:15:11 +00:00 | 
					
					
						
						
							
							
							
						
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								Charlie Seymour
							
						 
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							4e11a3a63f
							
						
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							Added tutorial modular kit for first level
						
						
						
						
						
						
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						2023-02-27 18:14:51 +00:00 | 
					
					
						
						
							
							
							
						
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								MARCEL HARA
							
						 
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							1ead32f0c8
							
						
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							Added InventoryImage to Inventory UI
						
						
						
						
						
						
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						2023-02-27 17:45:58 +00:00 | 
					
					
						
						
							
							
							
						
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								George Taylor
							
						 
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							37dad4c873
							
						
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							Imported Beam Assets into Unreal
						
						
						
						
						
						
						
						i Imported the beam assets from maya into the unreal engine 5 
						
						
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						2023-02-27 16:12:18 +00:00 | 
					
					
						
						
							
							
							
						
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								George Taylor
							
						 
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							f2c69dfe3a
							
						
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							Added the assets for the Tutorial Level to Unreal
						
						
						
						
						
						
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						2023-02-27 15:44:19 +00:00 | 
					
					
						
						
							
							
							
						
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								George Taylor
							
						 
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							a43ed3a626
							
						
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							Added the Wooden Texture for the Tutorial Assets
						
						
						
						
						
						
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						2023-02-27 15:43:18 +00:00 | 
					
					
						
						
							
							
							
						
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								Kacper Szelest
							
						 
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							70d0c545ed
							
						
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							Moddeled hub level blockout
						
						
						
						
						
						
						
						I created the hub level blockout to be used as a showcase and inspiration for a final design creation 
						
						
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						2023-02-27 15:31:06 +00:00 | 
					
					
						
						
							
							
							
						
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								Kacper Szelest
							
						 
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							26c6885e86
							
						
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							Created platform blockout asset
						
						
						
						
						
						
						
						I created a temporary asset blockout for the big science building platform asset to use as a showcase 
						
						
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						2023-02-27 15:28:53 +00:00 | 
					
					
						
						
							
							
							
						
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							fb697f3588
							
						
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							Added Thorns Status Effect for Combat
						
						
						
						
						
						
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						2023-02-27 04:55:12 +00:00 | 
					
					
						
						
							
							
							
						
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							9b0ef82e7c
							
						
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							Updated TurnBasedCombat to Include New Combos
						
						
						
						
						
						
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						2023-02-27 04:07:19 +00:00 | 
					
					
						
						
							
							
							
						
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							e96c3411c0
							
						
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							Updated StatusSystem for Seconds Countdown
						
						
						
						
						
						
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						2023-02-27 03:46:06 +00:00 | 
					
					
						
						
							
							
							
						
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							a6ef9f76cd
							
						
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							Merge branch 'Dialogue-System' into dev
						
						
						
						
						
						
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						2023-02-25 02:27:38 +00:00 | 
					
					
						
						
							
							
							
						
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							2f47693608
							
						
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							Bugfix Expiry Timers Not Getting Invalidated
						
						
						
						
						
						
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						2023-02-25 01:25:32 +00:00 | 
					
					
						
						
							
							
							
						
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							939d1e8b92
							
						
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							Bugfix StatusEffects Not Being Added to Player
						
						
						
						
						
						
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						2023-02-25 00:20:49 +00:00 | 
					
					
						
						
							
							
							
						
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							88323e4ea6
							
						
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							Updated EatableItems to Add Status Effects
						
						
						
						
						
						
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						2023-02-23 17:48:20 +00:00 | 
					
					
						
						
							
							
							
						
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								George Taylor
							
						 
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							4b886518fd
							
						
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							Imported Modular Planks into Unreal
						
						
						
						
						
						
						
						Imported the Modular Planks for the Tutorial Level into Unreal from Maya 
						
						
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						2023-02-23 17:40:57 +00:00 | 
					
					
						
						
							
							
							
						
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							76043108b1
							
						
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							Merge pull request #10 from Games-Academy-Student-Work-22-23/Stealth-Mechanics-v1.0.2
						
						
						
						
						
						
						
						Stealth mechanics v1.0.2 
						
						
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						2023-02-23 16:04:33 +00:00 | 
					
					
						
						
							
							
							
						
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								MARCEL HARA
							
						 
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							ce4f3aff1f
							
						
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							Added SneakMechanicTesting level
						
						
						
						
						
						
						
						Added new level for sneak mechanic testing 
						
						
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						2023-02-23 16:03:10 +00:00 | 
					
					
						
						
							
							
							
						
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								ROWLAND ROWLAND
							
						 
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							69f4b8e603
							
						
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							Merge branch 'dev' into Level-1-bloackout
						
						
						
						
						
						
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						2023-02-23 15:49:45 +00:00 | 
					
					
						
						
							
							
							
						
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								MARCEL HARA
							
						 
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							119b5a141a
							
						
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							Updated TempCharacter to remove unused Ulogs
						
						
						
						
						
						
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						2023-02-23 15:19:32 +00:00 | 
					
					
						
						
							
							
							
						
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							fb0bd09bb2
							
						
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							Merge remote-tracking branch 'origin/dev' into Level-Design
						
						
						
						
						
						
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						2023-02-23 15:06:57 +00:00 | 
					
					
						
						
							
							
							
						
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							56b61bd1d2
							
						
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							Added Temp Status Icons and Font for Status Testing
						
						
						
						
						
						
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						2023-02-23 03:02:49 +00:00 | 
					
					
						
						
							
							
							
						
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							2eae4b6c0e
							
						
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							Added Status Indicator Widget for HUD Indication
						
						
						
						
						
						
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						2023-02-23 03:01:21 +00:00 | 
					
					
						
						
							
							
							
						
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							3b1f33006a
							
						
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							Added Combat Test Level for New Combat Features
						
						
						
						
						
						
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						2023-02-23 01:29:01 +00:00 | 
					
					
						
						
							
							
							
						
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							31a6a5d98e
							
						
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							Added StatusEffect Stub for Multiple Status Effects
						
						
						
						
						
						
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						2023-02-20 17:58:32 +00:00 | 
					
					
						
						
							
							
							
						
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								MARCEL HARA
							
						 
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							5e448c897d
							
						
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							Updated Widgets to fix scaling issue
						
						
						
						
						
						
						
						Fixed scaling issue on all widgets to fit all monitor types 
						
						
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						2023-02-20 16:03:25 +00:00 | 
					
					
						
						
							
							
							
						
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								Charlie Seymour
							
						 
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							f378d4a4fd
							
						
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							Added modular kit test for tutorial
						
						
						
						
						
						
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						2023-02-20 15:16:26 +00:00 | 
					
					
						
						
							
							
							
						
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								Kacper Szelest
							
						 
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							177a4f685f
							
						
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							Added and made Level 1 Blockout assets
						
						
						
						
						
						
						
						I added and put implamented the level 1 blockout assets and created the blockout level for it. 
						
						
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						2023-02-20 14:48:45 +00:00 | 
					
					
						
						
							
							
							
						
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								Kacper Szelest
							
						 
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							a67d96943c
							
						
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							Added file level
						
						
						
						
						
						
						
						I added a new level file named level 1, to house the blockout of level one and the future first level 
						
						
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						2023-02-20 14:47:52 +00:00 | 
					
					
						
						
							
							
							
						
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							26f21a9136
							
						
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							Updated DialogueNPC to use Ranged For Loops
						
						
						
						
						
						
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						2023-02-20 09:50:09 +00:00 | 
					
					
						
						
							
							
							
						
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								MH261677
							
						 
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							618a9509ca
							
						
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							Updated EatableItems to add ammo {UNSTABLE}
						
						
						
						
						
						
						
						Added functionality to the ammo count currently unstable as need to wait for other programmer to understand why it crashes. 
						
						
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						2023-02-19 15:29:16 +00:00 | 
					
					
						
						
							
							
							
						
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								MH261677
							
						 
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							43ef8e2110
							
						
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							Updated TempCharacter to sneak functionality
						
						
						
						
						
						
						
						Added sneak functionality which makes the sphere radius smaller near enemies. 
						
						
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						2023-02-17 13:12:28 +00:00 | 
					
					
						
						
							
							
							
						
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