MARCEL HARA
e9af8b713f
Updated EatableItems to fix Ammo Consuming
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Fixed ammo consuming crashing the client
2023-02-20 14:49:05 +00:00
MH261677
618a9509ca
Updated EatableItems to add ammo {UNSTABLE}
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Added functionality to the ammo count currently unstable as need to wait for other programmer to understand why it crashes.
2023-02-19 15:29:16 +00:00
MH261677
324f062cc7
Updated EatableItems for AmmoFunctionality
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Added ammo base functionality for using the ammo item in game
2023-02-07 00:11:00 +00:00
MH261677
797c447d47
Added Ammo Icon to Images
2023-02-06 23:51:45 +00:00
MH261677
81d926ffb3
Updated EatableItems.cpp
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Made it so when the players health is above 100 they cant heal anymore. (Removed healing stacking)
2023-02-04 17:56:25 +00:00
82c65b3fc4
Fix for Version Conflict
2023-01-17 08:46:31 +00:00
MH261677
43db88c107
Updated BP_GoldCount
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Made it so it shows the gold count now that you can set in the BP_TempCharacter
2023-01-14 22:05:20 +00:00
MH261677
cd745b086b
Updated BaseItem, InventoryComponent.cpp
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Fixed an issue where the final item was not dissapearing, added item stacking so when purchasing the same item it will stack instead of being seperate instances.
2023-01-12 15:21:32 +00:00
MH261677
3710f33e74
Updated Inventory System
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Done it so the items from the inventory now get removed when used instead of one item never being able to be removed
2023-01-12 13:56:30 +00:00
MH261677
7199ee76a3
Updated Items
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Started to create item stacks and fix item not dissapearing bug
2022-11-29 15:44:00 +00:00
MH261677
ff733f2ab0
Revert "Updated BaseItem.h"
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This reverts commit d365fa6327
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2022-11-29 14:18:05 +00:00
MH261677
d365fa6327
Updated BaseItem.h
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Changed it so no one can edit the original value ID of an item
2022-11-29 14:16:55 +00:00
MH261677
f52ea5efb8
Overhauled Items
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Gave every single item a unique ID so no matter the item the ID will always be different
2022-11-29 14:15:20 +00:00
MH261677
2a590c3e33
Updated InventoryComponent,TempCharacter
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Commented InventoryComponent to understand logic easier and removed unused functions from TempCharacter
2022-11-29 12:43:58 +00:00
MH261677
5dce4dc603
Updated InventoryComponent
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Added comment
2022-11-24 00:13:20 +00:00
MH261677
7140faf22b
Updated EatableItems
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Seperated Items into functional sub-variables that do other stuff instead of just healing the player no matte the item you make
2022-11-23 00:56:33 +00:00
MH261677
168a43d751
Updated BaseItem and ItemBPS
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Gave both items booleans to make the code differentiate what the item does to the player.
2022-11-23 00:51:00 +00:00
MH261677
cb9c2bcb27
Updated BaseItem, TempCharacter
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Removed more unused code to make the scripts more readable and optimized.
2022-11-18 19:25:10 +00:00
MH261677
3572f066c1
Updated EatableItems
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Deleted unused code
2022-11-18 18:19:14 +00:00
MH261677
811856b219
Updated InventoryComponent & TempCharacter
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Made it so the buy system is universal meaning any devs will not have to keep adding more if statements just to set the items price. It can all be done in editor now and it all handles itself in the code.
2022-11-18 14:53:22 +00:00
MH261677
900feee5a9
Updated InventoryComponent and Shop
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Fixed InventoryComponent to now work with singular items so you can purchase items from the shop!
2022-11-18 13:07:44 +00:00
MH261677
0c0876770b
Updated Inventory System
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Added BuffJelly
2022-11-15 03:27:44 +00:00
MH261677
e602d83a31
Updated Inventory system for Items in UI
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The Inventory System is working fully with the healing jelly working
2022-11-15 00:04:46 +00:00
MH261677
593badeca9
Updated AllInventory BP's
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Updated all the blueprints
2022-11-14 22:40:09 +00:00
MH261677
7a8dead59b
Added Default Item to test
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Added a default item to the inventory BP.
2022-11-14 20:28:34 +00:00
MH261677
83da7265d5
Added HealingJelly Item, Added PlayerInventory
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Added healing jelly item blueprint and started working on the playerinventory UI
2022-11-14 19:22:50 +00:00
MH261677
a40aa57f70
Added all BP Items in the game and updated scripts
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All Items are added in BP with the values they are meant to have. Starting to now actually implement them into the inventory UI and creating the Inventory UI
2022-11-14 17:42:26 +00:00
MH261677
83d4d16588
Updated BaseItem,Jelly1,Inventory Component,Temp
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Updated all the scripts adding more functionality, Currently just added a very basic Use item and it giving the character health.
2022-11-14 16:52:57 +00:00
MH261677
7699a088ae
Added Jelly1 and ItemPurchaseComponent class
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Jelly1 is the test item i am creating and i also added a health variable for the temp character
2022-11-14 15:53:50 +00:00
MH261677
e070b32f0e
Created BaseItem and InventoryComponent for Items
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Created both the baseitem and inventorycomponent class to start adding in the custom items to the game.
2022-11-14 14:57:02 +00:00