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8f6f927e79
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Bugfix Spazzing Goats if Invalid Location
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2023-05-19 13:35:49 +01:00 |
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7304cdfa32
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Added Coin SFX on Goat Death
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2023-05-15 04:28:15 +01:00 |
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12a7881592
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Bugfix Boss End Dialogue Duplicating And Removing Input
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2023-05-15 04:13:29 +01:00 |
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5682929e82
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Added Enemy Attack Noises
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2023-05-15 03:05:02 +01:00 |
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bc0aad5f6b
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Updated Combat UI to Display Enemy Name
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2023-05-13 19:58:29 +01:00 |
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b8709401da
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Updated Boss for Dialogue and End Game Dialogue
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2023-05-13 16:25:07 +01:00 |
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c2e3ef5168
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Updated UI for New Designs
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2023-05-13 01:02:47 +01:00 |
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72308aabb0
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Updated Boss to Add Combat Variation (Scream)
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2023-05-13 00:42:38 +01:00 |
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0667273c45
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Bugfix Collisions, UV's & Replaced Boss with Actual Boss
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2023-05-13 00:13:42 +01:00 |
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0064e9a003
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Bugfix Boss Idle Animation Not Looping
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2023-05-12 17:06:21 +01:00 |
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74dec9ba54
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Bugfix Boss is Able to Move
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2023-05-12 17:05:52 +01:00 |
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73204efa31
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Updated Combat so that the Camera Stays Locked on During Combat
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2023-05-12 14:38:58 +01:00 |
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53126c6b10
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Exposed Base Damage for Enemies
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2023-05-11 04:12:00 +01:00 |
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cef7b1895b
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Updated Boss Character to Trigger Animations
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2023-05-09 04:29:19 +01:00 |
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cfde5f9d68
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Added Healing Jelly Button in Combat Widget
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2023-05-09 00:42:56 +01:00 |
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44f7ca13b5
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Updated Boss AI for New Skeleton Mesh
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2023-05-08 22:42:02 +01:00 |
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Rowland Rowland
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86f9810685
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Fixed collisions. Fixed bug of respawn. Added maze
Side area and final area collisions fixed. Enemy falling no longer triggers respawn. Added maze for side area.
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2023-05-04 17:58:13 +01:00 |
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Rowland Rowland
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f5e868cc27
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Minor changes
Enemy health and a new cube
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2023-05-02 11:49:59 +01:00 |
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cf433291a9
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Bugfix Larger Health Values Break Health UI
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2023-04-28 04:47:34 +01:00 |
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38ffd4f339
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Bugfix Force Look Pitch Not Correctly Set
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2023-04-28 03:59:03 +01:00 |
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9ecbd9c52d
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Updated GoatAI to Trigger Attack Animations
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2023-04-28 03:40:41 +01:00 |
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825e2a7631
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Added Movement Animation to Goats
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2023-04-28 02:40:18 +01:00 |
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4f336263fb
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Bugfix Enemy Always Started First
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2023-04-26 06:21:08 +01:00 |
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37268a3dc2
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Bugfix Unable to Escape in Some Situations
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2023-04-26 05:51:07 +01:00 |
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8342865f74
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Added Delay On Escape From Combat
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2023-04-21 15:32:41 +01:00 |
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Blue Probert
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470c78421b
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Added level for enemy testing aswell as made reaction speed public.
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2023-03-23 17:50:13 +00:00 |
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c5409fcaa7
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Removed Merchant Soft Lock for Build
Merchant SEVERELY BUGGY FUNCTIONALITY HAS BEEN DISABLED
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2023-03-14 04:01:09 +00:00 |
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Charlie Seymour
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6ff315dfe7
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Changed AIBruh hitbox
Moved hitbox
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2023-03-13 15:57:48 +00:00 |
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Charlie Seymour
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2f2ecc2d76
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Change AIBruh to actual model
Mesh and material changed.
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2023-03-13 15:54:30 +00:00 |
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1cf40d1c05
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Merge branch 'Hub-level-blockout' into dev
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2023-03-06 00:20:01 +00:00 |
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MH261677
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34f6d6451b
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Updated AIController adding Hearing sense + config
Added hearing sense to the aicontroller and added it to the BTTask.
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2023-03-05 17:42:21 +00:00 |
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KACPER Szelest
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ffac8b483f
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Updated build level with outline material and wall
I added the big wall in to the build level and added some outlines into the level
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2023-03-03 21:10:47 +00:00 |
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e8c20e2d67
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Merge branch 'dev' into Turn-Based-Combat
# Conflicts:
# Content/Blueprints/Combat_UI/CombatCharacter.uasset
# Content/BungeeMan/Mat_BungeeMan_Rubber.uasset
# Content/Dialogue/NPCTest.uasset
# Source/the_twilight_abyss/PlayerTemp/TempCharacter.cpp
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2023-02-28 15:29:35 +00:00 |
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9b0ef82e7c
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Updated TurnBasedCombat to Include New Combos
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2023-02-27 04:07:19 +00:00 |
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MARCEL HARA
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ce4f3aff1f
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Added SneakMechanicTesting level
Added new level for sneak mechanic testing
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2023-02-23 16:03:10 +00:00 |
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45374da8bb
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Updated Combat System to Disengage from Combat
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2023-01-31 01:39:42 +00:00 |
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0de2753dff
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Bugfix Clicking Instantly Activates Combat
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2023-01-31 00:30:45 +00:00 |
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82c65b3fc4
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Fix for Version Conflict
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2023-01-17 08:46:31 +00:00 |
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3efc36344b
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Added Stop Behaviour in AI When in Combat
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2023-01-17 04:20:07 +00:00 |
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fdd9c5debe
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Updated AI for Hearing Perception
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2023-01-15 19:50:39 +00:00 |
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22c13a8c25
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Bugfix Movement Enabled During Combat in TBCv2
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2022-11-21 22:34:33 +00:00 |
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6a041e4621
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Updated RTCombat for Shooting Accuracy via LineTrace
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2022-11-21 20:59:29 +00:00 |
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0b18bcc5c9
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Updated CombatCharacter and AI for Tagging
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2022-11-17 03:42:35 +00:00 |
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57e8b76e89
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Added Chase Blueprint AI
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2022-11-17 03:39:12 +00:00 |
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