MarcelHara
3b725f53bb
Started to work on main menu
2023-04-27 12:31:32 +01:00
4f8f2b37d1
Updated Combat to Hide Book in Non-Combat
2023-04-27 07:19:19 +01:00
11c905613a
Updated Combat to Include Red Vignette on Damage Taken
2023-04-27 06:59:52 +01:00
9fd372ed9d
Updated Combat to Include Camera Shake on Shoot & Wall Break
2023-04-27 05:13:41 +01:00
19fcc0c063
Updated Combat to Include Enemy UI
2023-04-27 04:24:54 +01:00
2df31aa719
Bugfix Camera Clipping and Render Depth On Book & Gun
2023-04-27 03:47:24 +01:00
383a85449e
Merge branch 'Combat' into dev
2023-04-26 13:20:48 +01:00
MH261677
a845c079a4
Merge branch 'fx-creation' into dev
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# Conflicts:
# Content/Blueprints/Combat_UI/__RealTime/CombatCharacterRT.uasset
2023-04-26 13:09:58 +01:00
MH261677
8d20b563e7
Updated Gun FX to make smoke smaller
2023-04-26 12:59:44 +01:00
MH261677
be31b90112
Updated Gun FX to making smoke more realistic and emission change
...
Updated the color and the way the smoke moves to look more realistic and made the emission a lot lower to prevent smoke from lighting up the whole scene
2023-04-26 12:55:38 +01:00
MH261677
a90fccd72e
Updated Gun Effects to add smoke and sparks
...
added smoke and spark effects to the gun upon firing
2023-04-26 12:12:50 +01:00
5634557af2
Bugfix Game End on Player Death & Lock Combat on Tutorial
2023-04-26 05:28:02 +01:00
b1bdcb7618
Merge remote-tracking branch 'origin/Tutorial' into Combat
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# Conflicts:
# Content/Blueprints/Combat_UI/CombatTutorial.uasset
2023-04-26 04:18:42 +01:00
32f20c12c3
Updated Combat to Include Damage Stacking
2023-04-26 03:52:22 +01:00
15d2734c52
Bugfix Pointer Retaining Position After Combat Has Ended
2023-04-26 03:51:17 +01:00
0c13de4668
Bugfix BindAction Consuming Left Mouse Input
2023-04-26 03:22:13 +01:00
f7c4fdac3f
Updated Combat to Include a Reload Effect
2023-04-26 02:10:01 +01:00
cf2a198c3e
Updated BookUI to Display Turn State and Escape Percentage
2023-04-25 04:23:51 +01:00
32e65e3f47
Updated BookUI for Cast & Clear Buttons
2023-04-25 03:46:52 +01:00
d0eaf37de7
Updated BookUI for Icon Positioning
2023-04-25 01:13:04 +01:00
e7121dbb49
Updated BookUI to Include Escape Button & Percent
2023-04-25 01:08:26 +01:00
eb43c252af
Updated BookUI to Include Element Icons
2023-04-25 01:07:35 +01:00
MH261677
a770fc47f1
Started working on sparks for gun
2023-04-24 18:43:22 +01:00
18ceedfa03
Updated Character to Convert Screen Space to World for Interaction
2023-04-24 18:01:51 +01:00
Kacper Szelest
0384c4977d
Changed location of text int tutorial
...
I changed the lovation of the text in the tutorial to fit the page better.
2023-04-24 16:08:45 +01:00
Kacper Szelest
00a22d1c39
Changed tutorial text
...
I shortened the text on the tutorial to condense it and not dump the player with text.
2023-04-24 16:07:09 +01:00
ba35cfd06e
Bound Health Percent UI to Get Combat Character Health
2023-04-24 12:08:59 +01:00
fa3a811553
Added Tutorial Widget with Functionality
2023-04-24 11:54:28 +01:00
b5d451d948
Updated BookUI for Small Cosmetic Changes
2023-04-21 14:35:36 +01:00
7c39553dd2
Updated Book UI to Display Only Valid Combos
2023-04-21 04:26:09 +01:00
11a58bb836
Added 1st and 2nd Element UI Book Elements
2023-04-21 04:16:46 +01:00
02e1ec436c
Updated TurnBasedCombat to Use New Book UI
2023-04-21 03:44:01 +01:00
94f45d99c3
Added Combat UI Asset for World Space
2023-04-21 02:57:18 +01:00
793e096ed5
Merge remote-tracking branch 'origin/tutorial-functionality' into Book-UI
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# Conflicts:
# Content/Levels/Build.umap
2023-04-20 22:30:57 +01:00
Kacper Szelest
b50e9dc161
Added UI elements and collisions
...
I added ui elements and collisions
2023-04-20 16:46:27 +01:00
MARCEL HARA
c412e8c163
Added TutorialText to game
...
added a ui and made it appear at the start of the game
2023-04-17 17:33:40 +01:00
MARCEL HARA
5e534b3af9
Updated Flashlight brightness
2023-03-29 17:16:11 +01:00
EMILY TAYLOR
7ec5c4442f
Added Book and Material
...
Implemented book asset in game and material.
2023-03-29 16:19:37 +01:00
CHARLIE SEYMOUR
5307c9c02d
Added combat and material bars
2023-03-29 15:48:08 +01:00
1b4a2673e3
Updated Combat UI for New Conventions (WIP)
2023-03-28 04:36:27 +01:00
544de9810c
Updated Combat Character Increased Sprint Speed
2023-03-28 03:46:35 +01:00
Charlie Seymour
cef9cd9d7b
Added Custom Health bars
...
Health only
2023-03-23 17:55:59 +00:00
Marcel Hara
6f9f95ab9d
Attempted fix widget to merchant system
2023-03-14 13:04:33 +00:00
7d078cbb4c
Added Sprint using Left Shift
2023-03-14 04:40:13 +00:00
b27f6ef064
Added Flashlight Tutorial
2023-03-14 00:34:06 +00:00
63b6c20c13
Updated Combat Character to Toggle Flashlight
2023-03-14 00:31:06 +00:00
76b2d78f0e
Updated Dialogue for Choices
2023-03-13 04:49:09 +00:00
b5048e4be3
Updated Project Settings for Build
2023-03-06 00:22:09 +00:00
KACPER Szelest
ffac8b483f
Updated build level with outline material and wall
...
I added the big wall in to the build level and added some outlines into the level
2023-03-03 21:10:47 +00:00
69b235030a
Updated Combat Character to Add a Flashlight
2023-03-03 18:39:59 +00:00
9b0ef82e7c
Updated TurnBasedCombat to Include New Combos
2023-02-27 04:07:19 +00:00
939d1e8b92
Bugfix StatusEffects Not Being Added to Player
2023-02-25 00:20:49 +00:00
31a6a5d98e
Added StatusEffect Stub for Multiple Status Effects
2023-02-20 17:58:32 +00:00
MARCEL HARA
77c43ab3d1
Updated TempCharacter to find AI Sphere
2023-02-16 15:02:58 +00:00
MARCEL HARA
5b4da1f02e
Updated TempCharacter for Jump and Sneak
...
Added A sneak function and Jump function for the character
2023-02-06 15:26:22 +00:00
MARCEL HARA
0cf4ace43a
Updated TempCharacter
...
Added Jump function which is using ACharacter and started working on custom Sneak function
2023-02-06 14:30:13 +00:00
9e451d4539
Bugfix Set Mouse Input to Only Poll Yaw Movement
2023-02-02 02:19:59 +00:00
7a715c2e55
Bugfix Hard Reference for GunEffect not Saving
2023-01-31 03:13:17 +00:00
8cf4d1d52e
Built Lighting for Build
2023-01-31 02:45:23 +00:00
75f373e0c4
Updated Beta Level Map for Temp Jelly Assets
2023-01-31 02:15:07 +00:00
a15054656e
Merge branch 'dev' into Shaders
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# Conflicts:
# Content/Levels/Top_layer_level.umap
2023-01-31 02:04:48 +00:00
ed0bcc7c76
Updated CombatCharacter to Spawn GunEffect onClick
2023-01-31 01:48:35 +00:00
45374da8bb
Updated Combat System to Disengage from Combat
2023-01-31 01:39:42 +00:00
d9584f3b55
Removed Escape To Main Menu
2023-01-31 01:23:28 +00:00
ad91d6eac7
Updated GunEffect Changed Texture from White
2023-01-31 01:02:36 +00:00
0de2753dff
Bugfix Clicking Instantly Activates Combat
2023-01-31 00:30:45 +00:00
82c65b3fc4
Fix for Version Conflict
2023-01-17 08:46:31 +00:00
MH261677
43db88c107
Updated BP_GoldCount
...
Made it so it shows the gold count now that you can set in the BP_TempCharacter
2023-01-14 22:05:20 +00:00
MH261677
c107c9a490
Updated Merchant
...
Fixed crash error and merchant dialouge box pops up now, Started working on item stacking
2023-01-12 13:05:43 +00:00
MARCEL HARA
c7d1394e98
Updated Action Mapping from Right to Left Click
2022-11-29 17:38:39 +00:00
3e93e686dd
Updated Main Menu for Merchant
2022-11-29 16:13:30 +00:00
07e7f8c70f
Added NiagaraSystem for Gun Particle Effect
2022-11-29 01:54:45 +00:00
be0766cf0c
Added EscapeToMenu Component for Escaping to Menu
2022-11-29 00:42:03 +00:00
fdfe4a660c
Bugfix Movement Not being Reenabled on Combat End
2022-11-29 00:34:47 +00:00
1300c99a3f
Added HoldToInitCombat Actor Component for Manual Combat Init
2022-11-29 00:23:15 +00:00
06492d69d5
Updated TurnBaseCombat for Keyboard Hotkeys
...
Crit Feedback
2022-11-24 02:49:37 +00:00
22c13a8c25
Bugfix Movement Enabled During Combat in TBCv2
2022-11-21 22:34:33 +00:00
6a041e4621
Updated RTCombat for Shooting Accuracy via LineTrace
2022-11-21 20:59:29 +00:00
1751ffd163
Added Main Menu for Test Levels
2022-11-21 12:50:59 +00:00
7184e19dce
Bugfix GunProtoype Handle Subject to Backface Culling
...
Flipped Normals on Handle
2022-11-21 00:15:37 +00:00
9780242271
Added RealTimeCombat Map, Character & GameModeBase
2022-11-17 04:51:33 +00:00
09ec1cb181
Added BP HUD Combat_UI_RT for RealTimeCombat
2022-11-17 04:15:50 +00:00
0b18bcc5c9
Updated CombatCharacter and AI for Tagging
2022-11-17 03:42:35 +00:00
e5e24c848a
Updated Prototype Environment for Inventory
2022-11-15 03:40:59 +00:00
9d72f60208
Updated TurnBaseCombat for ResourceBar Functionality
2022-11-15 01:12:45 +00:00
189b6d25b8
Updated Combat UI for Resource Bars
2022-11-15 00:43:15 +00:00
bc090192f3
Bugfix Player Inventory for Items Rendering
2022-11-15 00:12:14 +00:00
a976775e61
Updated TurnBaseCombat for Enemy Death onHealthZero
2022-11-14 23:41:55 +00:00
b20004e599
Updated TurnBaseCombat to Start Combat onCollision
2022-11-14 23:24:37 +00:00
c6e7dbca62
Added Prototype Gun to Player Character
2022-11-14 23:05:35 +00:00
02c14525a5
Added BungeeMan for Temp Enemy
2022-11-14 23:01:06 +00:00
f2857b3c57
Updated Combat_UI for Battle Log
2022-11-14 22:30:31 +00:00
3b627518ca
Updated Blueprint Combat UI for Prototype Buttons
2022-11-14 03:04:11 +00:00
19d43413ef
Updated Combat UI for Progress Bars
2022-11-14 00:03:24 +00:00
c23bbb4f08
Added Test Combat Player Character
2022-11-14 00:02:46 +00:00
58db9e7459
Updated TurnBaseCombat to Reference HUD Blueprint
2022-11-13 21:41:09 +00:00
bf3b2e3837
Added Combat Test Game Mode Base
2022-11-13 21:41:07 +00:00