Commit Graph

147 Commits

Author SHA1 Message Date
MarcelHara
3b725f53bb Started to work on main menu 2023-04-27 12:31:32 +01:00
4f8f2b37d1 Updated Combat to Hide Book in Non-Combat 2023-04-27 07:19:19 +01:00
11c905613a Updated Combat to Include Red Vignette on Damage Taken 2023-04-27 06:59:52 +01:00
9fd372ed9d Updated Combat to Include Camera Shake on Shoot & Wall Break 2023-04-27 05:13:41 +01:00
19fcc0c063 Updated Combat to Include Enemy UI 2023-04-27 04:24:54 +01:00
2df31aa719 Bugfix Camera Clipping and Render Depth On Book & Gun 2023-04-27 03:47:24 +01:00
383a85449e Merge branch 'Combat' into dev 2023-04-26 13:20:48 +01:00
MH261677
a845c079a4 Merge branch 'fx-creation' into dev
# Conflicts:
#	Content/Blueprints/Combat_UI/__RealTime/CombatCharacterRT.uasset
2023-04-26 13:09:58 +01:00
MH261677
8d20b563e7 Updated Gun FX to make smoke smaller 2023-04-26 12:59:44 +01:00
MH261677
be31b90112 Updated Gun FX to making smoke more realistic and emission change
Updated the color and the way the smoke moves to look more realistic and made the emission a lot lower to prevent smoke from lighting up the whole scene
2023-04-26 12:55:38 +01:00
MH261677
a90fccd72e Updated Gun Effects to add smoke and sparks
added smoke and spark effects to the gun upon firing
2023-04-26 12:12:50 +01:00
5634557af2 Bugfix Game End on Player Death & Lock Combat on Tutorial 2023-04-26 05:28:02 +01:00
b1bdcb7618 Merge remote-tracking branch 'origin/Tutorial' into Combat
# Conflicts:
#	Content/Blueprints/Combat_UI/CombatTutorial.uasset
2023-04-26 04:18:42 +01:00
32f20c12c3 Updated Combat to Include Damage Stacking 2023-04-26 03:52:22 +01:00
15d2734c52 Bugfix Pointer Retaining Position After Combat Has Ended 2023-04-26 03:51:17 +01:00
0c13de4668 Bugfix BindAction Consuming Left Mouse Input 2023-04-26 03:22:13 +01:00
f7c4fdac3f Updated Combat to Include a Reload Effect 2023-04-26 02:10:01 +01:00
cf2a198c3e Updated BookUI to Display Turn State and Escape Percentage 2023-04-25 04:23:51 +01:00
32e65e3f47 Updated BookUI for Cast & Clear Buttons 2023-04-25 03:46:52 +01:00
d0eaf37de7 Updated BookUI for Icon Positioning 2023-04-25 01:13:04 +01:00
e7121dbb49 Updated BookUI to Include Escape Button & Percent 2023-04-25 01:08:26 +01:00
eb43c252af Updated BookUI to Include Element Icons 2023-04-25 01:07:35 +01:00
MH261677
a770fc47f1 Started working on sparks for gun 2023-04-24 18:43:22 +01:00
18ceedfa03 Updated Character to Convert Screen Space to World for Interaction 2023-04-24 18:01:51 +01:00
Kacper Szelest
0384c4977d Changed location of text int tutorial
I changed the lovation of the text in the tutorial to fit the page better.
2023-04-24 16:08:45 +01:00
Kacper Szelest
00a22d1c39 Changed tutorial text
I shortened the text on the tutorial to condense it and not dump the player with text.
2023-04-24 16:07:09 +01:00
ba35cfd06e Bound Health Percent UI to Get Combat Character Health 2023-04-24 12:08:59 +01:00
fa3a811553 Added Tutorial Widget with Functionality 2023-04-24 11:54:28 +01:00
b5d451d948 Updated BookUI for Small Cosmetic Changes 2023-04-21 14:35:36 +01:00
7c39553dd2 Updated Book UI to Display Only Valid Combos 2023-04-21 04:26:09 +01:00
11a58bb836 Added 1st and 2nd Element UI Book Elements 2023-04-21 04:16:46 +01:00
02e1ec436c Updated TurnBasedCombat to Use New Book UI 2023-04-21 03:44:01 +01:00
94f45d99c3 Added Combat UI Asset for World Space 2023-04-21 02:57:18 +01:00
793e096ed5 Merge remote-tracking branch 'origin/tutorial-functionality' into Book-UI
# Conflicts:
#	Content/Levels/Build.umap
2023-04-20 22:30:57 +01:00
Kacper Szelest
b50e9dc161 Added UI elements and collisions
I added ui elements and collisions
2023-04-20 16:46:27 +01:00
MARCEL HARA
c412e8c163 Added TutorialText to game
added a ui and made it appear at the start of the game
2023-04-17 17:33:40 +01:00
MARCEL HARA
5e534b3af9 Updated Flashlight brightness 2023-03-29 17:16:11 +01:00
EMILY TAYLOR
7ec5c4442f Added Book and Material
Implemented book asset in game and material.
2023-03-29 16:19:37 +01:00
CHARLIE SEYMOUR
5307c9c02d Added combat and material bars 2023-03-29 15:48:08 +01:00
1b4a2673e3 Updated Combat UI for New Conventions (WIP) 2023-03-28 04:36:27 +01:00
544de9810c Updated Combat Character Increased Sprint Speed 2023-03-28 03:46:35 +01:00
Charlie Seymour
cef9cd9d7b Added Custom Health bars
Health only
2023-03-23 17:55:59 +00:00
Marcel Hara
6f9f95ab9d Attempted fix widget to merchant system 2023-03-14 13:04:33 +00:00
7d078cbb4c Added Sprint using Left Shift 2023-03-14 04:40:13 +00:00
b27f6ef064 Added Flashlight Tutorial 2023-03-14 00:34:06 +00:00
63b6c20c13 Updated Combat Character to Toggle Flashlight 2023-03-14 00:31:06 +00:00
76b2d78f0e Updated Dialogue for Choices 2023-03-13 04:49:09 +00:00
b5048e4be3 Updated Project Settings for Build 2023-03-06 00:22:09 +00:00
KACPER Szelest
ffac8b483f Updated build level with outline material and wall
I added the big wall in to the build level and added some outlines into the level
2023-03-03 21:10:47 +00:00
69b235030a Updated Combat Character to Add a Flashlight 2023-03-03 18:39:59 +00:00
9b0ef82e7c Updated TurnBasedCombat to Include New Combos 2023-02-27 04:07:19 +00:00
939d1e8b92 Bugfix StatusEffects Not Being Added to Player 2023-02-25 00:20:49 +00:00
31a6a5d98e Added StatusEffect Stub for Multiple Status Effects 2023-02-20 17:58:32 +00:00
MARCEL HARA
77c43ab3d1 Updated TempCharacter to find AI Sphere 2023-02-16 15:02:58 +00:00
MARCEL HARA
5b4da1f02e Updated TempCharacter for Jump and Sneak
Added A sneak function and Jump function for the character
2023-02-06 15:26:22 +00:00
MARCEL HARA
0cf4ace43a Updated TempCharacter
Added Jump function which is using ACharacter and started working on custom Sneak function
2023-02-06 14:30:13 +00:00
9e451d4539 Bugfix Set Mouse Input to Only Poll Yaw Movement 2023-02-02 02:19:59 +00:00
7a715c2e55 Bugfix Hard Reference for GunEffect not Saving 2023-01-31 03:13:17 +00:00
8cf4d1d52e Built Lighting for Build 2023-01-31 02:45:23 +00:00
75f373e0c4 Updated Beta Level Map for Temp Jelly Assets 2023-01-31 02:15:07 +00:00
a15054656e Merge branch 'dev' into Shaders
# Conflicts:
#	Content/Levels/Top_layer_level.umap
2023-01-31 02:04:48 +00:00
ed0bcc7c76 Updated CombatCharacter to Spawn GunEffect onClick 2023-01-31 01:48:35 +00:00
45374da8bb Updated Combat System to Disengage from Combat 2023-01-31 01:39:42 +00:00
d9584f3b55 Removed Escape To Main Menu 2023-01-31 01:23:28 +00:00
ad91d6eac7 Updated GunEffect Changed Texture from White 2023-01-31 01:02:36 +00:00
0de2753dff Bugfix Clicking Instantly Activates Combat 2023-01-31 00:30:45 +00:00
82c65b3fc4 Fix for Version Conflict 2023-01-17 08:46:31 +00:00
MH261677
43db88c107 Updated BP_GoldCount
Made it so it shows the gold count now that you can set in the BP_TempCharacter
2023-01-14 22:05:20 +00:00
MH261677
c107c9a490 Updated Merchant
Fixed crash error and merchant dialouge box pops up now, Started working on item stacking
2023-01-12 13:05:43 +00:00
MARCEL HARA
c7d1394e98 Updated Action Mapping from Right to Left Click 2022-11-29 17:38:39 +00:00
3e93e686dd Updated Main Menu for Merchant 2022-11-29 16:13:30 +00:00
07e7f8c70f Added NiagaraSystem for Gun Particle Effect 2022-11-29 01:54:45 +00:00
be0766cf0c Added EscapeToMenu Component for Escaping to Menu 2022-11-29 00:42:03 +00:00
fdfe4a660c Bugfix Movement Not being Reenabled on Combat End 2022-11-29 00:34:47 +00:00
1300c99a3f Added HoldToInitCombat Actor Component for Manual Combat Init 2022-11-29 00:23:15 +00:00
06492d69d5 Updated TurnBaseCombat for Keyboard Hotkeys
Crit Feedback
2022-11-24 02:49:37 +00:00
22c13a8c25 Bugfix Movement Enabled During Combat in TBCv2 2022-11-21 22:34:33 +00:00
6a041e4621 Updated RTCombat for Shooting Accuracy via LineTrace 2022-11-21 20:59:29 +00:00
1751ffd163 Added Main Menu for Test Levels 2022-11-21 12:50:59 +00:00
7184e19dce Bugfix GunProtoype Handle Subject to Backface Culling
Flipped Normals on Handle
2022-11-21 00:15:37 +00:00
9780242271 Added RealTimeCombat Map, Character & GameModeBase 2022-11-17 04:51:33 +00:00
09ec1cb181 Added BP HUD Combat_UI_RT for RealTimeCombat 2022-11-17 04:15:50 +00:00
0b18bcc5c9 Updated CombatCharacter and AI for Tagging 2022-11-17 03:42:35 +00:00
e5e24c848a Updated Prototype Environment for Inventory 2022-11-15 03:40:59 +00:00
9d72f60208 Updated TurnBaseCombat for ResourceBar Functionality 2022-11-15 01:12:45 +00:00
189b6d25b8 Updated Combat UI for Resource Bars 2022-11-15 00:43:15 +00:00
bc090192f3 Bugfix Player Inventory for Items Rendering 2022-11-15 00:12:14 +00:00
a976775e61 Updated TurnBaseCombat for Enemy Death onHealthZero 2022-11-14 23:41:55 +00:00
b20004e599 Updated TurnBaseCombat to Start Combat onCollision 2022-11-14 23:24:37 +00:00
c6e7dbca62 Added Prototype Gun to Player Character 2022-11-14 23:05:35 +00:00
02c14525a5 Added BungeeMan for Temp Enemy 2022-11-14 23:01:06 +00:00
f2857b3c57 Updated Combat_UI for Battle Log 2022-11-14 22:30:31 +00:00
3b627518ca Updated Blueprint Combat UI for Prototype Buttons 2022-11-14 03:04:11 +00:00
19d43413ef Updated Combat UI for Progress Bars 2022-11-14 00:03:24 +00:00
c23bbb4f08 Added Test Combat Player Character 2022-11-14 00:02:46 +00:00
58db9e7459 Updated TurnBaseCombat to Reference HUD Blueprint 2022-11-13 21:41:09 +00:00
bf3b2e3837 Added Combat Test Game Mode Base 2022-11-13 21:41:07 +00:00