Kacper Szelest
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f1e775dfa1
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Updated build level
Fixed up the tutorial level so it looks a bit better
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2023-03-03 18:32:42 +00:00 |
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Kacper Szelest
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87c2833381
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Added a crystal asset
Added a crystal asset to use for level dressing
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2023-03-03 18:25:52 +00:00 |
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Kacper Szelest
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26c93284d0
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Updated build level
Added a few dressing assets and dressed the level
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2023-03-03 18:13:30 +00:00 |
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Rowland Rowland
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e335e039fd
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Updated Build Scene
Ordered levels for build
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2023-03-03 16:23:20 +00:00 |
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Kacper Szelest
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f0e13d9522
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Added a new level titled build
I added a new level called build so that we can make our new build level in for showcase and testing
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2023-03-03 16:02:34 +00:00 |
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Kacper Szelest
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2b0567ab6e
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Added collisions to blockout level
I added collisions to all assets in the blockout level to be used in testing
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2023-03-03 15:47:45 +00:00 |
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06deee7b0b
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Merge branch 'dev' into Hub-level-blockout
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2023-02-28 15:34:49 +00:00 |
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e8c20e2d67
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Merge branch 'dev' into Turn-Based-Combat
# Conflicts:
# Content/Blueprints/Combat_UI/CombatCharacter.uasset
# Content/BungeeMan/Mat_BungeeMan_Rubber.uasset
# Content/Dialogue/NPCTest.uasset
# Source/the_twilight_abyss/PlayerTemp/TempCharacter.cpp
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2023-02-28 15:29:35 +00:00 |
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9845639e8c
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Merge branch 'dev' into ui-art-replacement
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2023-02-28 15:26:27 +00:00 |
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8e5416e3a9
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Merge branch 'dev' into Modular-Kit
# Conflicts:
# Content/Levels/Top_layer_level.umap
# Source/the_twilight_abyss/PlayerTemp/TempCharacter.cpp
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2023-02-28 15:25:47 +00:00 |
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Emily Taylor
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2a4300066c
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Merge branch 'dev' of https://github.falmouth.ac.uk/Games-Academy-Student-Work-22-23/the-twilight-abyss
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2023-02-28 13:18:35 +00:00 |
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Emily Taylor
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1958eabc3d
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Added Goat Enemy for Tutorial Level
Goat FBX and materials ready for rigging and importing to engine
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2023-02-28 13:18:14 +00:00 |
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Charlie Seymour
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216275cb53
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Implemented modular kit for tutorial level
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2023-02-28 11:43:42 +00:00 |
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Charlie Seymour
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7a36b200ca
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Merge branch 'Modular-Kit' of https://github.falmouth.ac.uk/Games-Academy-Student-Work-22-23/the-twilight-abyss into Modular-Kit
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2023-02-27 18:15:11 +00:00 |
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Charlie Seymour
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4e11a3a63f
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Added tutorial modular kit for first level
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2023-02-27 18:14:51 +00:00 |
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MARCEL HARA
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1ead32f0c8
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Added InventoryImage to Inventory UI
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2023-02-27 17:45:58 +00:00 |
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George Taylor
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37dad4c873
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Imported Beam Assets into Unreal
i Imported the beam assets from maya into the unreal engine 5
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2023-02-27 16:12:18 +00:00 |
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George Taylor
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f2c69dfe3a
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Added the assets for the Tutorial Level to Unreal
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2023-02-27 15:44:19 +00:00 |
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George Taylor
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a43ed3a626
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Added the Wooden Texture for the Tutorial Assets
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2023-02-27 15:43:18 +00:00 |
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Kacper Szelest
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70d0c545ed
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Moddeled hub level blockout
I created the hub level blockout to be used as a showcase and inspiration for a final design creation
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2023-02-27 15:31:06 +00:00 |
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Kacper Szelest
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26c6885e86
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Created platform blockout asset
I created a temporary asset blockout for the big science building platform asset to use as a showcase
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2023-02-27 15:28:53 +00:00 |
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fb697f3588
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Added Thorns Status Effect for Combat
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2023-02-27 04:55:12 +00:00 |
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9b0ef82e7c
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Updated TurnBasedCombat to Include New Combos
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2023-02-27 04:07:19 +00:00 |
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e96c3411c0
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Updated StatusSystem for Seconds Countdown
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2023-02-27 03:46:06 +00:00 |
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a6ef9f76cd
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Merge branch 'Dialogue-System' into dev
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2023-02-25 02:27:38 +00:00 |
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2f47693608
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Bugfix Expiry Timers Not Getting Invalidated
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2023-02-25 01:25:32 +00:00 |
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939d1e8b92
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Bugfix StatusEffects Not Being Added to Player
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2023-02-25 00:20:49 +00:00 |
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88323e4ea6
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Updated EatableItems to Add Status Effects
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2023-02-23 17:48:20 +00:00 |
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George Taylor
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4b886518fd
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Imported Modular Planks into Unreal
Imported the Modular Planks for the Tutorial Level into Unreal from Maya
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2023-02-23 17:40:57 +00:00 |
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76043108b1
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Merge pull request #10 from Games-Academy-Student-Work-22-23/Stealth-Mechanics-v1.0.2
Stealth mechanics v1.0.2
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2023-02-23 16:04:33 +00:00 |
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MARCEL HARA
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ce4f3aff1f
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Added SneakMechanicTesting level
Added new level for sneak mechanic testing
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2023-02-23 16:03:10 +00:00 |
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ROWLAND ROWLAND
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69f4b8e603
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Merge branch 'dev' into Level-1-bloackout
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2023-02-23 15:49:45 +00:00 |
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MARCEL HARA
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119b5a141a
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Updated TempCharacter to remove unused Ulogs
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2023-02-23 15:19:32 +00:00 |
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fb0bd09bb2
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Merge remote-tracking branch 'origin/dev' into Level-Design
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2023-02-23 15:06:57 +00:00 |
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56b61bd1d2
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Added Temp Status Icons and Font for Status Testing
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2023-02-23 03:02:49 +00:00 |
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2eae4b6c0e
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Added Status Indicator Widget for HUD Indication
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2023-02-23 03:01:21 +00:00 |
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3b1f33006a
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Added Combat Test Level for New Combat Features
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2023-02-23 01:29:01 +00:00 |
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31a6a5d98e
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Added StatusEffect Stub for Multiple Status Effects
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2023-02-20 17:58:32 +00:00 |
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MARCEL HARA
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5e448c897d
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Updated Widgets to fix scaling issue
Fixed scaling issue on all widgets to fit all monitor types
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2023-02-20 16:03:25 +00:00 |
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Charlie Seymour
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f378d4a4fd
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Added modular kit test for tutorial
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2023-02-20 15:16:26 +00:00 |
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Kacper Szelest
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177a4f685f
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Added and made Level 1 Blockout assets
I added and put implamented the level 1 blockout assets and created the blockout level for it.
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2023-02-20 14:48:45 +00:00 |
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Kacper Szelest
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a67d96943c
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Added file level
I added a new level file named level 1, to house the blockout of level one and the future first level
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2023-02-20 14:47:52 +00:00 |
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26f21a9136
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Updated DialogueNPC to use Ranged For Loops
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2023-02-20 09:50:09 +00:00 |
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MH261677
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618a9509ca
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Updated EatableItems to add ammo {UNSTABLE}
Added functionality to the ammo count currently unstable as need to wait for other programmer to understand why it crashes.
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2023-02-19 15:29:16 +00:00 |
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MH261677
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43ef8e2110
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Updated TempCharacter to sneak functionality
Added sneak functionality which makes the sphere radius smaller near enemies.
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2023-02-17 13:12:28 +00:00 |
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MARCEL HARA
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77c43ab3d1
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Updated TempCharacter to find AI Sphere
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2023-02-16 15:02:58 +00:00 |
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Rowland Rowland
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f032ac91c9
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Cleaning Level
Using booleans to remove excess assets
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2023-02-09 17:02:47 +00:00 |
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d1fab9f9a1
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Updated DialogueNPC for Structs and Dialogue Paths
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2023-02-09 03:12:27 +00:00 |
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MH261677
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a6436c9110
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Added BP_AmmoItem
Added Ammo into the game for the player to find
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2023-02-07 00:11:19 +00:00 |
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MH261677
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324f062cc7
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Updated EatableItems for AmmoFunctionality
Added ammo base functionality for using the ammo item in game
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2023-02-07 00:11:00 +00:00 |
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