Commit Graph

134 Commits

Author SHA1 Message Date
b765f633d6 Bugfix Unreal Compliation Workaround for TQueues 2022-11-14 11:55:11 +00:00
bb544d2f35 Updated TurnBaseCombat for Comabat Log 2022-11-14 11:31:51 +00:00
e5af4538ea Updated TurnBaseCombat for Code Cleanup 2022-11-14 03:24:15 +00:00
7fb9935e70 Updated TurnBaseCombat to Show Cursor 2022-11-14 03:18:50 +00:00
ce4c2294c4 Updated TurnBaseCombat for Simple Opponent AI 2022-11-14 03:15:26 +00:00
329cf183b9 Updated TurnBaseCombat for Button Functionality 2022-11-14 03:05:25 +00:00
38ab749ecc Updated TurnBaseCombat for Combo String Validation 2022-11-14 01:11:37 +00:00
2a92b5577f Added Interfacing to Blueprint UI via Game State 2022-11-14 00:04:44 +00:00
df51750a5e Added Tag to Combat Test Character 2022-11-14 00:03:59 +00:00
c23bbb4f08 Added Test Combat Player Character 2022-11-14 00:02:46 +00:00
MH261677
d29bb501c7 Updated Interaction,TempCharacter to cleanup
I cleaned up and removed unused functions in both interaction and tempcharacter scripts.
2022-11-13 22:21:51 +00:00
58db9e7459 Updated TurnBaseCombat to Reference HUD Blueprint 2022-11-13 21:41:09 +00:00
c085aae130 Refactored Variable Naming Conventions to Unreal 2022-11-13 21:41:08 +00:00
bf3b2e3837 Added Combat Test Game Mode Base 2022-11-13 21:41:07 +00:00
MH261677
846b21e4e9 Fixed Interaction Pop-Ups
Interaction is now working with the merchant also added interaction class to setup this up.
2022-11-13 16:43:01 +00:00
MH261677
eeaf52df89 Attempted to reference UserWidget 2022-11-13 03:00:21 +00:00
MH261677
4d53a2cdda Cant even get a widget to open after 4 hours 2022-11-12 18:47:13 +00:00
MH261677
cdab08dcdf Added Dialouge box for Shop 2022-11-11 23:33:37 +00:00
MH261677
f632a010a4 Refactored TempCharacter code 2022-11-11 22:21:10 +00:00
MH261677
2c7a717617 Interaction between player and merchant works. 2022-11-11 20:35:41 +00:00
MH261677
8ee792226c LineTrace works and is detecting objects.
LineTrace works and is detecting objects from the player using the interact button. Also cleaned up some scripts and deleted unused MerchantTriggerBox script.
2022-11-11 20:21:44 +00:00
MH261677
ca90d5fc6e Working on TraceChannel for merchant hit detect 2022-11-10 16:38:38 +00:00
MH261677
ba713ddb2e Cleaned up scripts 2022-11-10 12:57:31 +00:00
MH261677
38ab588226 Added comments on what next to do for merchant 2022-11-10 11:56:19 +00:00
MH261677
fb981ce2d6 Created Custom FP Character with custom Interact
Created a Temp Character script and gave it functionallity, also gave it the custom keybind E so when pressed it displays a log message so I know it works. Also created a temporary gamemode for merchant level
2022-11-10 11:52:10 +00:00
MH261677
d96c540bcf Cleaned Up Project
Deleted Old enemycollision script and deleted thirdperson content
2022-11-10 10:15:43 +00:00
MH261677
25fa3d3414 Started working on Merchant Logic
Started to create the base merchant trigger box to start making the interaction between player and merchant npc
2022-11-10 01:09:02 +00:00
bea0e1b735 Updated TurnBaseCombat to Reference Actors
Grabs all actors active within scene
2022-11-09 21:24:36 +00:00
5907d5dbe8 Updated TurnBaseCombat for Switching Active Roles
Added Switching Active Roles and Constrained Active Action Points
2022-11-09 21:03:47 +00:00
b678c25377 Added Base TurnBasedComabat System WIP 2022-11-09 20:32:31 +00:00
MH261677
aad21aa491 Added Enemycollision script
Added enemy collision script and made it output the player being hit.
2022-11-07 17:40:38 +00:00
Marcel Hara
8a30db0118 Got rid of old gamemode and added new working one 2022-10-24 00:55:18 +01:00
Marcel Hara
e928b223c8 Added Thirdperson Starter Content
Added the third person starter content in the game so I can start making the 3rd person to 1st person switch mechanic.
2022-10-24 00:52:12 +01:00
84a326be22 Added Blank Unreal 5 Project
In c++ mode
2022-10-18 10:10:40 +01:00