|  | 0cbfbd0625 | Update Character for Animation System Integration | 2024-03-13 16:23:20 +00:00 |  | 
			
				
					|  | a8d2f57778 | Update Pistol for Arms & Reload Animation
						
						
						
						
						
						
							
 V-0.5.1-PistolAnimTest | 2024-03-08 13:19:38 +00:00 |  | 
			
				
					|  | 998d1920b4 | Bugfix Getting Procedural Animation Parameters for 1 Handed Weapons | 2024-03-08 03:02:30 +00:00 |  | 
			
				
					|  | 4fdd640562 | Update Pistol for Arms & Gun Fire Animation | 2024-03-08 01:25:16 +00:00 |  | 
			
				
					|  | 1fd59390ff | Update Character for Procedural Aiming & Character Parenting | 2024-03-06 18:13:46 +00:00 |  | 
			
				
					|  | e8c3a10c57 | Merge branch 'dev' into GunAnimation | 2024-03-05 14:37:13 +00:00 |  | 
			
				
					|  | 1d1de7b3e0 | Add Advanced Locomotion System for Gun Animations | 2024-03-05 14:36:40 +00:00 |  | 
			
				
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								 MH261677 | c7d5427f0e | Merge branch 'weapon-tweaks-and-fixes' into dev | 2024-03-02 23:16:00 +00:00 |  | 
			
				
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								 MH261677 | 54f4e9afa6 | Added more log checks for Shotguns | 2024-03-02 23:08:02 +00:00 |  | 
			
				
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								 MH261677 | 82c87ed7a5 | Adjusted Firerate for Shotguns | 2024-03-02 22:52:19 +00:00 |  | 
			
				
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								 MH261677 | 4587dfdea5 | Fixed weapons messing up when interacting while reloading | 2024-03-02 22:52:09 +00:00 |  | 
			
				
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								 MH261677 | adc07b3849 | Changed Reload times for Assault and Pistols | 2024-03-02 22:51:54 +00:00 |  | 
			
				
					|  | ec120018fa | Add Pistol w/ Rigged Separated Parts | 2024-03-01 19:37:55 +00:00 |  | 
			
				
					|  | 315b0b11a1 | Update Engine Config to Increase Streaming Pool Size | 2024-03-01 17:31:56 +00:00 |  | 
			
				
					|  | 02520654df | Update Gun Particle Effects to Reduce Lifetime and Spawn Cone | 2024-03-01 17:17:20 +00:00 |  | 
			
				
					|  | 45d86209be | Merge remote-tracking branch 'origin/Green-Light/Rafals-Branch' into AI # Conflicts:
#	EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uassetV-0.5.1 | 2024-02-29 13:03:34 +00:00 |  | 
			
				
					|  | 16752fb2ce | Update Character to Decrease Health Amount | 2024-02-29 12:39:33 +00:00 |  | 
			
				
					|  | 43155be2e6 | Update Gun to Play Sound SFX at Location | 2024-02-29 12:36:53 +00:00 |  | 
			
				
					|  | 97d2b53c15 | Bugfix Attack Line Trace Unable to Reach Player | 2024-02-29 12:36:19 +00:00 |  | 
			
				
					|  | 07671f3c2a | Update Character for Damage Vignette | 2024-02-29 11:57:53 +00:00 |  | 
			
				
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								 Rafal Swierczek | cf62d48c55 | Setup Apartment Level with New AI | 2024-02-29 11:57:37 +00:00 |  | 
			
				
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								 Rafal Swierczek | 36bf47ed8b | Setup Money Problems Enemies | 2024-02-29 11:47:25 +00:00 |  | 
			
				
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								 Rafal Swierczek | ce7d25f21d | Merge remote-tracking branch 'origin/AI' into Green-Light/Rafals-Branch | 2024-02-29 10:39:12 +00:00 |  | 
			
				
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								 Rafal Swierczek | 7791c54877 | Setup Side Bounties in new Open World | 2024-02-29 10:25:35 +00:00 |  | 
			
				
					|  | 72251b6f0d | Update Stats UI to Animate Damage | 2024-02-29 04:33:20 +00:00 |  | 
			
				
					|  | fd9c37d148 | Bugfix Stuck on Face Rotation on Attack | 2024-02-29 04:32:37 +00:00 |  | 
			
				
					|  | a36f65cbc6 | Bugfix Crash on AI with No Weapons | 2024-02-29 04:31:55 +00:00 |  | 
			
				
					|  | 82de3a9342 | Merge remote-tracking branch 'origin/Green-Light/Rafals-Branch' into AI # Conflicts:
#	EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/WBP_NeedReloadText.uasset | 2024-02-29 03:49:49 +00:00 |  | 
			
				
					|  | 90d9fd50a5 | Update Reload Text for Animation & Concise Wording | 2024-02-29 03:41:55 +00:00 |  | 
			
				
					|  | f52a69798a | Bugfix Unable to Damage Dhruv | 2024-02-29 03:31:04 +00:00 |  | 
			
				
					|  | 82f20c6a3b | Update AI Movement to Improve Rotation & Walk Path | 2024-02-29 03:16:06 +00:00 |  | 
			
				
					|  | 768d53549f | Update AI for Improved Hit Detection & Projectiles | 2024-02-29 02:57:55 +00:00 |  | 
			
				
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								 Rafal Swierczek | e891c99fa7 | Merge remote-tracking branch 'origin/Open-World-Reworked' into Green-Light/Rafals-Branch # Conflicts:
#	EndlessVendetta/Content/Audio/Music/Combat_track_1/Combat_start__808s_.uasset
#	EndlessVendetta/Content/Audio/Music/Combat_track_1/Drums.uasset
#	EndlessVendetta/Content/Audio/Music/Combat_track_1/Guitar.uasset
#	EndlessVendetta/Content/Audio/Music/Combat_track_1/Hats_and_clap.uasset
#	EndlessVendetta/Content/Audio/Music/Combat_track_1/Sound_effect.uasset
#	EndlessVendetta/Content/Audio/Music/Combat_track_1/combat_Continuous.uasset
#	EndlessVendetta/Content/Levels/OpenWorldRework.umap | 2024-02-29 02:45:30 +00:00 |  | 
			
				
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								 Rafal Swierczek | 664ece2858 | Fixed Merge Errors | 2024-02-29 02:21:32 +00:00 |  | 
			
				
					|  | c7a52e42a5 | Update HUD for Crosshair Change, Health & Stamina Redesign | 2024-02-29 02:13:53 +00:00 |  | 
			
				
					| 
							
							
								 Rafal Swierczek | 6e7450f3fa | Merge remote-tracking branch 'origin/AI' into Green-Light/Rafals-Branch # Conflicts:
#	EndlessVendetta/Content/AI/Enemy/Basic/BP_BasicEnemyCharacterSwat.uasset
#	EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
#	EndlessVendetta/Content/MetaHumans/Common/Female/Medium/NormalWeight/Body/metahuman_base_skel.uasset
#	EndlessVendetta/Content/MetaHumans/Common/Male/Medium/NormalWeight/Bottoms/Slacks/m_med_nrw_btm_slacks_nrm.uasset
#	EndlessVendetta/Content/MetaHumans/Common/Male/Medium/NormalWeight/Shoes/Oxfords/m_med_nrw_shs_oxfords.uasset
#	EndlessVendetta/Content/MetaHumans/Common/Male/Medium/NormalWeight/Tops/Shirt/m_med_nrw_top_shirt_nrm.uasset
#	EndlessVendetta/Content/MetaHumans/Jhon/BP_Jhon.uasset
#	EndlessVendetta/Content/MetaHumans/Jhon/Face/Jhon_FaceMesh.uasset
#	EndlessVendetta/Content/MetaHumans/Jhon/Male/Medium/NormalWeight/Body/m_med_nrw_body.uasset
#	EndlessVendetta/Content/MetaHumans/Jhon/MaleHair/Hair/Mustache_S_Full_CardsMesh_Group0_LOD0.uasset
#	EndlessVendetta/Content/MetaHumans/Jhon/MaleHair/Hair/Mustache_S_Full_CardsMesh_Group0_LOD1.uasset
#	EndlessVendetta/Content/MetaHumans/Jhon/MaleHair/Hair/Mustache_S_Full_CardsMesh_Group0_LOD2.uasset
#	EndlessVendetta/Content/MetaHumans/Jhon/MaleHair/Hair/Mustache_S_Full_CardsMesh_Group0_LOD3.uasset
#	EndlessVendetta/Content/MetaHumans/Jhon/MaleHair/Hair/Mustache_S_Full_CardsMesh_Group0_LOD4.uasset
#	EndlessVendetta/Content/MetaHumans/MHAssetModified.txt
#	EndlessVendetta/Content/MetaHumans/MHAssetVersions.txt
#	EndlessVendetta/Source/EndlessVendetta/AI/EnemyCharacter.cpp
#	EndlessVendetta/Source/EndlessVendetta/AI/EnemyCharacter.h | 2024-02-29 01:35:40 +00:00 |  | 
			
				
					| 
							
							
								 Rafal Swierczek | 3f6539fc1a | Merge remote-tracking branch 'origin/dev' into Green-Light/Rafals-Branch | 2024-02-29 01:30:19 +00:00 |  | 
			
				
					| 
							
							
								 Rafal Swierczek | 0ddee55593 | Merge remote-tracking branch 'origin/Environment-Appartment' into Green-Light/Rafals-Branch # Conflicts:
#	EndlessVendetta/Content/Levels/MainMenuLevel.umap | 2024-02-29 01:28:40 +00:00 |  | 
			
				
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								 Louis Horne | a2d25a40e2 | Placed Chris's assets in level | 2024-02-29 01:16:07 +00:00 |  | 
			
				
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								 Rafal Swierczek | fa01239f10 | Added Boombox to Hover Bike | 2024-02-29 01:12:55 +00:00 |  | 
			
				
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								 Rafal Swierczek | db90e632d6 | Added Gun Tips to Tutorial | 2024-02-29 01:05:25 +00:00 |  | 
			
				
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								 Rafal Swierczek | 1022b794a9 | Added Open World Tips | 2024-02-29 00:40:42 +00:00 |  | 
			
				
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								 MH261677 | 4efe8f8a33 | Hidden BikeWidget when opening weapon workbench | 2024-02-29 00:07:36 +00:00 |  | 
			
				
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								 MH261677 | 58ebd660f2 | Fixed bike spawning while opening weapon workbench | 2024-02-29 00:04:07 +00:00 |  | 
			
				
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								 MH261677 | 1d693a5f79 | Added UI to let players know if attachment is equipped | 2024-02-29 00:01:22 +00:00 |  | 
			
				
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								 MH261677 | 6e52fe09c0 | Updated Workbench UI to proper UI | 2024-02-28 23:49:29 +00:00 |  | 
			
				
					|  | 730ea76ce8 | Add Cyberpunk Gigapack Asset Pack | 2024-02-28 23:29:40 +00:00 |  | 
			
				
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								 Rafal Swierczek | da0b5b516e | Implemented Bounty Rewards UI | 2024-02-28 22:35:28 +00:00 |  | 
			
				
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								 KACPER Szelest | 6e36e28889 | Landscape changes main bounty area | 2024-02-28 22:12:01 +00:00 |  | 
			
				
					| 
							
							
								 Rafal Swierczek | 3c1ff4412d | Added Gadgets to Save System | 2024-02-28 20:28:35 +00:00 |  |