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Philip/Pasty-Protector
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Pasty-Protector/Unity-Files/Assets/Examples/Defender
History
Philip White f4acd46409 Update Script For Scaling Based On Time
2021-11-11 05:29:36 +00:00
..
Audio Files
Cannon Sound
2021-11-10 20:11:16 +00:00
Audio Files.meta
Cannon Sound
2021-11-10 20:11:16 +00:00
CannonBall.prefab
Bug Fix Trigger Between CannonBall & Enemy Ship
2021-11-01 16:21:11 +00:00
CannonBall.prefab.meta
changed most assets to use the ones developed
2021-11-01 16:00:38 +00:00
Defender.unity
Update Script For Scaling Based On Time
2021-11-11 05:29:36 +00:00
Defender.unity.meta
Inserted Game Starter Kit
2021-10-28 11:44:34 +01:00
DefenderSettings.lighting
Added cannon movement with constraints
2021-10-28 23:41:31 +01:00
DefenderSettings.lighting.meta
Added cannon movement with constraints
2021-10-28 23:41:31 +01:00
Enemy Ship.prefab
Bug Fix Pastie Ship in Build
2021-11-08 17:07:15 +00:00
Enemy Ship.prefab.meta
changed most assets to use the ones developed
2021-11-01 16:00:38 +00:00
Main Menu.unity
Game Description
2021-11-09 01:36:03 +00:00
Main Menu.unity.meta
Added Main Menu Scene, Button Assets, Fonts
2021-10-31 02:02:40 +00:00
Pastie.prefab
Update Enemy Return Func & Pastie Spawning
2021-11-01 20:18:50 +00:00
Pastie.prefab.meta
Added Pastie Prefab, Self Destruct Script
2021-11-01 19:32:34 +00:00
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